According to the patch notes, the following traits have been updated: Bookworm, Cheerful, Clumsy, Genius, Gloomy, Glutton, Good, Goofball, Hates Children, Hot-Headed, Jealous, Mean, Neat, Noncommittal, Perfectionist
And there are two more traits that received a update in some short of reactionary form: Slob and Ambitious
As I am curious, I'd love to find out more about this. And sometimes other players notice more things than I do.
So let's team up together and find those trait improvements! Shall we?
According to the live stream, bookworm sims should now gain more fun from reading books, so that's one down. Let's find more!
Genius sims have a new self-interaction: "Solve Hard Problems"
This action lasts for some time and builds their logic skill. After that the sim has to wait for some time before they can do it again.
I'm so happy about these changes! I play a lot of bookworm and genius Sims, and it's nice to see that they haven't fundamentally changed but get to express their traits better.
I'm now playing a family with a clumsy & neat sim and another sim who hates children. This far I noticed that the neat sim is able to "polish to perfection" things that are already clean. The interaction doesn't go away. Other sims don't have the interaction available.
Edit: She can also clean objects like dining table, desks and make-up table that aren't normally available.
I'm now playing a family with a clumsy & neat sim and another sim who hates children. This far I noticed that the neat sim is able to "polish to perfection" things that are already clean. The interaction doesn't go away. Other sims don't have the interaction available.
Good catch! Indeed neat sims can now clean objects that are already clean. The Polish to Perfection renaming comes from Bust the Dust kit.
Tables usually don't get dirty during normal gameplay. You can make them dirty with cheats though...
Well then. Now I couldn't find more. So it's time to play longer and pay attention. I'll make comments if I notice improvements that haven't been brought out yet.
So yes, if you notice any improvements, post them here. Let's see how many can we find! Perhaps SimGurus can give little hints...
Anyway, thank you to those who have already commented here! Let's find out other differences together, shall we?
I am currently playing Izzy Fabulous, because he won the lottery in my game. Anyway, he has two of the traits that have been updated, Cheerful and Genius. Haven't noticed anything for Cheerful yet, but after his shower, he got this notification: Izzy had a Eureka Moment! Being a Genius, this gave them a boost to one of their more practiced skills.
I am currently playing Izzy Fabulous, because he won the lottery in my game. Anyway, he has two of the traits that have been updated, Cheerful and Genius. Haven't noticed anything for Cheerful yet, but after his shower, he got this notification: Izzy had a Eureka Moment! Being a Genius, this gave them a boost to one of their more practiced skills.
Great! These are the exact things they need to keep adding. I hope they plan on updating all the traits in some way beyond the group they did this time. They are actually LISTENING! About time when it comes to traits!
Maybe they changed it specifically to be used by Neat sims (I don't know, as I've not updated yet). Polish to Pefection had been coming up as an interaction for several of my sims after the kits pre-patch, and not a single one of them had the Neat trait.
FYI: Just because you can see my signature, don't assume that I can see yours.
Because I can't; I keep all sigs turned off.
I know about "polish to perfection" pretty much being the new "clean" (although sometimes it shows "clean lightly instead"). What I meant is that neat sims can now do the interaction repeatedly on surfaces that don't need cleaning and also some surfaces that weren't available before. So they can really clean to their heart's content now Sorry if I made it confusing.
I am currently playing Izzy Fabulous, because he won the lottery in my game. Anyway, he has two of the traits that have been updated, Cheerful and Genius. Haven't noticed anything for Cheerful yet, but after his shower, he got this notification: Izzy had a Eureka Moment! Being a Genius, this gave them a boost to one of their more practiced skills.
Great! These are the exact things they need to keep adding. I hope they plan on updating all the traits in some way beyond the group they did this time. They are actually LISTENING! About time when it comes to traits!
@alan650111 I hope its not going to be base game ONLY. I really don't understand whats the problem with not updating/improving/fixing existing packs once they were released.
I'm really excited for this trait overhaul. My hopes are that they'll update ALL traits from base game and then will move to update the pack traits too. Then, would be lovely to see an in-game version of meaningful stories improving the emotions and then scrap the whims system and add a fears and wants system.
It all together could save sims 4 further to me.
I went in to play a noncommittal sim and one who hates children. I didn't notice any changes in either of them. The one who hates children autonomously sat down with a toddler to do flash cards, so... yeah. The noncommittal sim asked a girl to be his girlfriend and didn't get a negative mood or anything. Not really sure what was changed because I can't see a difference at all. I will have to play my bookworm Sim later to see if I notice anything different with him.
I think for some of the traits it may just be the autonomous actions. I went to play a household with a Sim with the Goofball trait and within 4 in-game hours he pranked both toilets in the house. He has never done that before and I have been playing this Sim for ages.
I have to say that in a couple of days playing I didn't notice anything with clumsy or hates children traits (there was a toddler around). Either the changes are very subtle or they require a certain kind of situation to show. I was really looking forward to clumsy improvements.
New discovery!
Sims who are talking with a cheerful sim may get tense because they get tired of cheerfullness.
The moodlet is called "Cheered to Death" and it gives 1 point towards tense emotion.
I have to say that in a couple of days playing I didn't notice anything with clumsy or hates children traits (there was a toddler around). Either the changes are very subtle or they require a certain kind of situation to show. I was really looking forward to clumsy improvements.
A couple of days? Well the traits improvement patch only happened from the patch a few hours ago so yes you wouldn't see any changes in those play sessions!
I have to say that in a couple of days playing I didn't notice anything with clumsy or hates children traits (there was a toddler around). Either the changes are very subtle or they require a certain kind of situation to show. I was really looking forward to clumsy improvements.
A couple of days? Well the traits improvement patch only happened from the patch a few hours ago so yes you wouldn't see any changes in those play sessions!
I think for some of the traits it may just be the autonomous actions. I went to play a household with a Sim with the Goofball trait and within 4 in-game hours he pranked both toilets in the house. He has never done that before and I have been playing this Sim for ages.
Oh dear. My goofball sim lives alone. So he's just going to be pranking himself.
Some of these other improvements sound pretty good though.
New discovery!
Sims who are talking with a cheerful sim may get tense because they get tired of cheerfullness.
The moodlet is called "Cheered to Death" and it gives 1 point towards tense emotion.
New discovery!
Sims who are talking with a cheerful sim may get tense because they get tired of cheerfullness.
The moodlet is called "Cheered to Death" and it gives 1 point towards tense emotion.
Comments
This action lasts for some time and builds their logic skill. After that the sim has to wait for some time before they can do it again.
Great thread btw! I'm on a sims break but ill be watching. I think it's more fun that they didn't tell us lol🤭
Edit: She can also clean objects like dining table, desks and make-up table that aren't normally available.
Updated with Werewolf Diaries (1)
Good catch! Indeed neat sims can now clean objects that are already clean. The Polish to Perfection renaming comes from Bust the Dust kit.
Tables usually don't get dirty during normal gameplay. You can make them dirty with cheats though...
Well then. Now I couldn't find more. So it's time to play longer and pay attention. I'll make comments if I notice improvements that haven't been brought out yet.
So yes, if you notice any improvements, post them here. Let's see how many can we find! Perhaps SimGurus can give little hints...
Anyway, thank you to those who have already commented here! Let's find out other differences together, shall we?
https://forums.thesims.com/en_US/discussion/956513/netz-a-porter-outfits-ready-to-wear-for-your-sims-no-cc-required
Twitter: NetzspannungTS
we all try ...
Great! These are the exact things they need to keep adding. I hope they plan on updating all the traits in some way beyond the group they did this time. They are actually LISTENING! About time when it comes to traits!
Because I can't; I keep all sigs turned off.
Updated with Werewolf Diaries (1)
@alan650111 I hope its not going to be base game ONLY. I really don't understand whats the problem with not updating/improving/fixing existing packs once they were released.
It all together could save sims 4 further to me.
https://forums.thesims.com/en_US/discussion/956513/netz-a-porter-outfits-ready-to-wear-for-your-sims-no-cc-required
Twitter: NetzspannungTS
we all try ...
Updated with Werewolf Diaries (1)
Sims who are talking with a cheerful sim may get tense because they get tired of cheerfullness.
The moodlet is called "Cheered to Death" and it gives 1 point towards tense emotion.
No it didn't, it was there before BtD.
I'm disappointed the evil trait wasn't improved. And the hates children trait? Bet that doesn't make sims clip kids around the ear!
A couple of days? Well the traits improvement patch only happened from the patch a few hours ago so yes you wouldn't see any changes in those play sessions!
A couple of sim days, lol.
Updated with Werewolf Diaries (1)
Oh dear. My goofball sim lives alone. So he's just going to be pranking himself.
Some of these other improvements sound pretty good though.
I love this one!
Sounds like me playing this game!