And why or why not?
What do you think the team needs to focus on the most? What should be the priority/ aim of the next game?
Id say right now what the team constantly says is inclusitivity. What is one word/theme youd want EA to focus on in the next game?
The Sims has currently lost its identity.
Bring it back for TS5Personality,depth,humor,consequences,lore,customization.
Do you still have hope/interest in TS5? 103 votes
Yes, I plan to purchase / but I will wait after a release
No, and I dont plan on purchasing.
0
Comments
I think all of that could be solved with a focus on depth and making TS5 a purely single player experience. But while I'm kinda new with focusing on stuff in this community, I heard somewhere that TS5 could have multiplayer features, which could potentially take focus away from the single player. This, combined with typical EA bull in an oversensitive era where there are those (not everyone) who care less about being an individual and more about giving categories and labels to almost everything which in turn, causes certain developers, like this game's, to worry too much about pleasing everybody (which is an impractical goal) is why I think the game will flop when those people mentioned earlier need to be ignored.
Now if I'm wrong, I'll happily accept it. I like good games. I doubt I am, though.
If they're going to repeat the Sims Olympus/Sims 4 debacle all over again. I'm out... COMPLETELY.
I'll play Sims 3 until...
Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
What are major things you think a life simulator should focus on?
Personality,depth,humor,consequences,lore,customization.
What does depth look like for you in The Sims?
Personality,depth,humor,consequences,lore,customization.
What would you want the expansions to be like?
Personality,depth,humor,consequences,lore,customization.
Amen.
All that I want is that Maxis makes a game that is able to deliver what their fans want without compromises. Make a game that can compete with other games that are released today. We are seeing some incredible achievements from other game developers and EA and Maxis are...lagging behind.
i still have a small hope the game can be good cuz supposedly there won't be no flawed limited engine unlike ts4. they should learn from their mistakes, hire better programmers and more personnel in general, invest on their AI, and not release the game in beta or alpha or whatever. but i don't trust ea to make their part with maxis. which means no dumb marketing, no lack of budget, etc.
Social media is here to stay, and goes way beyond "millenials". I mean, you've even got companies using Facebook and Twitter to push ads.
Not to speak ill of the departed, but it does seem like there was a change in focus when Rachel Franklin left and Lyndsay Pearson took over. It was after that when we got toddlers patched in, packs like Parenthood, etc. Sims 4 got off to a real rough start, and hopefully they can avoid that with Sims 5 by making sure they have all age groups in the game at start, and developing each age group to have more individuality. To me, the age groups that are lacking the most are Teen, Adult and Elder. Teens feel like mini-YA; if they're going the aspiration route, I'd like to see teen specific aspirations -- maybe some to do with popularity (or notoriety), some regarding academic success/preparing for future (would tie in well with the eventual University pack), etc.
I'm not really sure if I want to jump on the Sims 5 bandwagon just yet. If it's going to be strictly multiplayer or involve VR, then I'm out.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
I like your positivity and I do hope that when Lyndsay is in charge from the start of Sims5 of development we get a better gameplay for every age groups,
What I mean by social media is that they are too heavily promoted!/encouraged in the game, the career, simstagram, the simtube blogger and even in the latest trailer like Snowy Escape. It's fine for me If it's in moderate amount.
to be fair it's the world we live in.
the sims used to be a satire of our society and even if it wasn't meant to be on ts4 i think the game itself nails the concept too lol
But, after the last year and seeing how much more lackluster and non-full, fleshed out packs are becoming for the same price as they used to be in previous iterations, I don't ever see that changing. So, I'm not excited at all any more.
If they are truly going with a multiplayer version (even if they have a single player version along with it) we're once again going to have a limited engine and dummied down AI ..... why would they need a robust, intuitive and smart AI if it's multiplayer? The "players" will essentially be the AI.
The engine will be basic again because if it's multiplayer, they will need it to perform well on servers with millions of people on it at the same time.
I'm know I will buy it, but definitely not at release.
But if it doesn't have at bare minimum:
I could go on and on, but those are my major must haves for me to actually invest any more time and money into another iteration of The Sims.
I agree, better Ai is important.
I did suggest Open Ai earlier, they could try something like that.
If it follows the same formula as 4, I will not buy it and save myself the headache of wishing I had what I had in older games. I own the older games. I'll just play them instead. I love building in 4, but honestly I don't care to play with the Sims much. It's a beautiful looking game, but when I play with Sims, I just wish they were the same as they were in 2. I miss the details and the animations so much. I would just love to see it brought back with today's graphics.