So the official trailer for the Fitness Stuff is out and there's only one new gameplay object again (the climbing wall) which to be honest, I was a little disappointed about. There is so much potential gameplay they could have included in a "fitness" pack. I know they don't have a large budget for SP's but in my opinion a climbing wall doesn't seem enough? The last SP also only had one new gameplay object and that pack actually ended up being my least favourite SP (I liked them all up until that point). I feel like the SP's are starting to go down hill again which is a shame because I think after Cook Kitchen they started to get really good.
To be fair, the climbing wall does seem to have a few different options but they seem unnecessary to me. Why spend the resources making a climbing wall that flips around and shoots out fire instead of using those resources to make a second gameplay object? I would have been
perfectly happy and preferred it if the climbing wall was just a simple climbing wall your sims went up and down, and also have something like a bench press as another gameplay object. That's just my opinion on it though
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ETA: Seeing how many animations are on the climbing wall makes me very skeptical about the claim that swings would be too much animation for a stuff pack.
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That's a good point actually, I suppose that would technically count as new gameplay because it needs new animations
ETA: Is it really called "plumboomba"?? xD
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Thanks for clearing that up Graham! The earphones actually completely skipped my attention
Features, not gameplay objects.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
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In REALITY, I simply exist.....
That would have fit in really well
Personally, I would've much preferred to have an exercise bike or pull up bar instead of another oversized object. Luckily, I really like the style of the new furniture and décor objects. So, I still plan on getting it.. just not nearly as excited as I was before the trailer.
Yeah, those don't seem like new objects. You already have the idle animations you'd need for the earbuds iirc (inb4 it's just some music notes coming out of the Sim's ears while we hear faint music and the sim does some dancing/listening to music animations), and by the logic of a video being an "object," Movie Hangout Stuff apparently had like 13 interactive objects.
It's undeniable there's less objects here.
Yep, it sure does. Same goes for lounge chairs. Same goes for picnic blankets. Those are all objects that would require different Sim "postures" - which are essentially the base pose that we animate Sims from while using an object. These objects are also ones where we'd want Sims to be able to multitask with socialization, and a new posture would require a ton of animation work to support socializing. While supporting multitasking with socializing would be the bulk of the work, there are some other animation issues we'd need to solve for swings specifically that take it out of the realm of things we'd consider in a Stuff Pack.
@DeservedCriticism - Working out with fitness videos isn't really comparable to the movies from Movie Hangout - it's not the stuff on the screen that's new gameplay, but the animation for the Sim working out. Watching a movie reused TV animations and relied on TS3 for the material on the films, whereas there's new animation like jumps and dance moves that come with working out with the TV. I'm actually impressed at how much new animation is in this stuff pack.
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The movies had new animations too for reactions...
@SimGuruGraham
Is it?
Go watch the trailer again. The only people I saw watching TV and working out were using recycled dance animations, recycled animations from the Motion Gaming Rig, and maybe ONE slightly altered job animation. Honestly can't tell if that one was new or not. There's nothing new in what we were shown. To speculate they're "hiding" new animations is likewise ridiculous, because presumably if there's new content to show us, then of course they wanna show us. Why show us the recycled stuff and hide the supposed new ones? These very same trailers take special care to equip almost all sims with new clothing and hairstyles to show off as much as possible, but you mean to tell me these workout routines have been hidden from us as if they were nuclear launch codes or something...?
We're the customer. They want to make a sale, so they show us what they've got. When they don't show us, it probably means they don't want us to see. In this case, what we saw was recycled animations.
If you want to pay $10 for recycled animations and defend the idea this actually counts as a new animation, well...don't be surprised when future SPs continue to bleed out features.
@Jase If you want a pullup bar and are okay with mods, necrodog made one that I like to use.. I've tested it, it makes sims gain fitness, and it has animations that go with it, it is interactive. (: Find it at the bottom of this page: sims4studio.com/thread/7788/necrodogmtsands4s-studio?page=2&scrollTo=78401
My sims 4 studio with poses for download and stuff: click
THISSSS. Don't try to fool us with reused animations. We play the game. We'll know
Then how about adding a double seater porch swing and just use the love seat socializations. Maybe add cuddling.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
Apparently some of us won't lol, but I and others will. Like seriously, these are recycled. (cept maybe the one jogging in place, though we do have one very similar) Amazes me how much people will pay to receive the same feature again.
OH MY GOSH JUST SERIOUSLY STOP.
Why do you get pleasure from sucking the life and excitement out of everyone? Why can't you let us have our opinions and our excitement? The Gurus obviously have limitations with SPs (heck even EPs have limitations) but they do a brilliant job and are obviously passionate and care about the game.
This SP looks FANTASTIC.