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Why does the sims 4 get boring after awhile?

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    Mstybl95Mstybl95 Posts: 5,883 Member
    lovejess2 wrote: »
    Okay so some people don't get the reason others don't like sims 3 so I'll list my reasons.

    Weak emotion system
    I never really liked feelings in sims 3 since they always felt a bit weak. It nevet felt that actions were consequential. If my sim loses her child shes uncomfortable, she gets hungry now shes uncomfortable and then she gets in a fight and is now uncomfortable. It didnt really feel like anything matterd and made the sims feel even more robotic.

    Groundhog Day syndrome
    Cause emotions had no real varients nothing ever really changed. Every day just felt the same nothing ever made any difference to my sim. They wake get breakfast go to work have dinner then sleep and this just went on only stopping on the weekends (which I'll adress). Nothing ever broke this so every day its the same, day in day out and you could try and change it with a holiday but you'd just have the same problem all over again. I like how emotions break the cycle and give something new to a day. In sims 2 you had micro tasks (like shopping) to add something to work towards and even though sims 3 tried with laundry it didn't matter since you would be fine without it.

    No Reason to Leave
    The last would be the worst which was I never had a reason to leave the house. Open world was great but there wasnt much going to really explore. Nearly all of the base game lots were rabbit holes which gave no new gameplay and would just be me looking at a screen for ages. You could try and fix this with store content but alot of it was buggy and overpriced. Again there were a few things to do (festivals, swimming in the ocean) but you couldn't do it every weekend without it getting boring.

    This is how I see it though so I'm not stating fact here.

    This is exactly how I view TS4.

    To be honest, I never liked TS3 much. I did think the sims were very robotic. I probably played very little every time an EP was released. It wasn't until TS4 came out that I went running back to TS3 with my tail between my legs. That was when I really gave it a go. I had always spent a lot of time building my own world, but I never really got into playing it all that much. But finally, I did it. I played and played. What I saw was vastly different from the times that I really didn't put much effort into my world. When I switched around to different houses and actually played with the sims, they developed their own personalities. Once they did that, they could be found all over the neighborhood doing various activities that they enjoyed. I could always find certain sims at the casino. My kids loved the arcade. I could always find one particular kid at the park tending the lemonade stand. He'd actually get wants to do it and then do it while I wasn't playing him. I thought the personality system was pretty in-depth. Sure, they did pause and stare into the void, but they did do a lot on their own. Unfortunately, one of the drawbacks of the system was that you really had to venture into creating a world of your own. The official worlds were not set up to take advantage of all the content. And even lots were not designed with objects that would attract sims. When I play my world with all of my lots full of different activities, I have tons of sims visiting and in the background. They're doing things that progress the whole town. Making history. Being part of something more than just a household.

    Now TS4, to me, is the exact opposite of this. While the sims are flamboyant with huge gestures that are supposed to signify personality, they are all the same. Every sim has the same reaction, there is very little variation in animations. The only thing that changes is emotions and those aren't even real. They can be manipulated by almost all of the furnishings and any content that isn't "poor". When I go out, the world is full of sims that I know should be in school or at work. For example...I made my sim ditch school and go hang out with her boyfriend. I wanted to play this scenario out like they went into the city where they were sure to not be spotted. Well, all of their friends apparently decided to ditch, too, and head out to the same lot. Stuff like that is frustrating. In TS2 and TS3, that wouldn't have happened. The simulation was well aware of who should be where at all times.

    Also, I feel like some of the simulations have disappeared from TS4. My very first family was a husband and wife who had a house full of kids. They loved one another very much. When they would wake up, I would send them to the kitchen for coffee and to sit and chat. They were awesome because they started doing it autonomously over time. I thought that was so endearing. There was other things they would do, too. Like the husband used to wipe his feet on the rug when he came home from work. The mom, who is a family sim, used to make an effort to go talk to her kids without being instructed. This was part of what I really loved about TS4. Now, however, since I took a long hiatus from the game, I went back to try and play this family. I have tried to get them to autonomously drink coffee...nope. They will only do it when they are extremely tired and can't get to a bed. I never see anyone wipe their shoes anymore. The mother doesn't ever seek the company of her family. Now they are just like a bunch of sims living in the same house who don't really ever have to associate with one another. Every part of their lives really has to be manipulated by me and it stinks. I really like to see my sims and their personalities instead of forcing my ideals onto them. But I feel like these sims have no identity. Even siblings don't really hang out together. The only way I can get them to do things together is to make them have a club. But even then, if socials aren't part of my actions for the club...they won't even acknowledge one another.

    Honestly, I hope they change this in the future. I can get by playing for now, but the more I play, the less interested I become. I like the game now with the awesome toddlers, but every other age is 'meh'. And the toddlers highlight it.
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    ninaumininaumi Posts: 363 Member
    I am thinking about buying base game tomorrow... It was an internal struggle... I have "just" TS3 Starter Pack (with Late Night and High-End Loft Stuff). I was torn between saving up my money for something unrelated to Sims, and buying TS4 while it's on this huge sale. Now I think about the latter, and that's because I've found this thread, and want to ask some questions.

    Will it be worth having just the base game, with playing challenges, and can I get creative enough with the game?
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    ninaumininaumi Posts: 363 Member
    edited February 2017
    double post :neutral:
    Post edited by ninaumi on
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    SimtartSimtart Posts: 9 New Member
    I think boredom comes with playing videogames period. I find, and have always found, the sims games fun. From 1 to 4, and even the sims medieval. I even found Spore to be fun and I've heard alot of people hated it. It boils down to....you. You are in control of whether something is fun or not. You are in charge of your own fun. I think there is plenty to do in the sims 4, lots of different stories and challenges you can partake in if you so desire. I mean, why not make 6 or 8 sims, each with conflicting traits, and let them make their own decisions?

    The not so open world doesn't bother me either. Even with the loading screens. And I play tons of open world games. TS4 just seems more alive than TS3 did, at least for me. While I was playing TS3, sure I could go anywhere I wanted without any loading screens or anything, but when I got there, most of the time the only sims that were there with me....was me and whomever I brought. Maybe the bartender as well, depending on the venue. I go to a club or a bar on TS4, and most of the time...other sims are going to start popping up. Ordering drinks, dancing, talking....living. I do realize most of the complaints about boredom and stuff are before the packs and updates but even back then, I played it until I had to get rid of my laptop at the time. I've only just recently gotten back into the Sims 4, after I purchased another laptop, and I am having a blast! I am also the type that can have fun with a stick, a can, and small bag of dirt.....
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    SophieSims92SophieSims92 Posts: 93 Member
    I find I go on and off with the Sims, but its the same with some other games I like to play. I think its a common thing.
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    DevinaleDevinale Posts: 209 Member
    @PHOEBESMOM601 haha I miss those moments, you don't get those moments in TS4 :p

    @v12creator is this the part where I should just nope your opinion doesn't matter because poop? sorry but I stated my opnion on the matter,my thoughts, my feelings so on. Don't go on and be rude just because you don't agree. People play the sims differently, so I don't pretend to act as if my way is the right way or anything. I respect that people have different opnions on the matter and that people want different things.

    On another note I have turned off autonomy but it doesn't quite work as I wished, they still go do stuff while I'm trying to have a conversation or something it just takes them a bit longer before they do it. Doesn't feel like you could turn it all off, I wish they would have a slide bar on how much free will they should have, like they did in TS3 eventually.
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    v12creatorv12creator Posts: 3,626 Member
    Devinale wrote: »
    @v12creator is this the part where I should just nope your opinion doesn't matter because poop? sorry but I stated my opnion on the matter,my thoughts, my feelings so on. Don't go on and be rude just because you don't agree. People play the sims differently, so I don't pretend to act as if my way is the right way or anything. I respect that people have different opnions on the matter and that people want different things.

    On another note I have turned off autonomy but it doesn't quite work as I wished, they still go do stuff while I'm trying to have a conversation or something it just takes them a bit longer before they do it. Doesn't feel like you could turn it all off, I wish they would have a slide bar on how much free will they should have, like they did in TS3 eventually.

    This has nothing to do about how you play, this has to do on how the game works or not at all, It is not mistery that Thesims3 had a lacking and faulty autonomy system, but since you did not like it, it did not bother you, however on the eyes of someone else this diminishes thesims4 over what is possibly the main trumph over it predecessor, like it or not as you want, but i will not stop discussing because of that.
    jr73Y.gif

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    JoAnne65JoAnne65 Posts: 22,959 Member
    edited February 2017
    lovejess2 wrote: »
    Okay so some people don't get the reason others don't like sims 3 so I'll list my reasons.

    Weak emotion system
    I never really liked feelings in sims 3 since they always felt a bit weak. It nevet felt that actions were consequential. If my sim loses her child shes uncomfortable, she gets hungry now shes uncomfortable and then she gets in a fight and is now uncomfortable. It didnt really feel like anything matterd and made the sims feel even more robotic.

    Groundhog Day syndrome
    Cause emotions had no real varients nothing ever really changed. Every day just felt the same nothing ever made any difference to my sim. They wake get breakfast go to work have dinner then sleep and this just went on only stopping on the weekends (which I'll adress). Nothing ever broke this so every day its the same, day in day out and you could try and change it with a holiday but you'd just have the same problem all over again. I like how emotions break the cycle and give something new to a day. In sims 2 you had micro tasks (like shopping) to add something to work towards and even though sims 3 tried with laundry it didn't matter since you would be fine without it.

    No Reason to Leave
    The last would be the worst which was I never had a reason to leave the house. Open world was great but there wasnt much going to really explore. Nearly all of the base game lots were rabbit holes which gave no new gameplay and would just be me looking at a screen for ages. You could try and fix this with store content but alot of it was buggy and overpriced. Again there were a few things to do (festivals, swimming in the ocean) but you couldn't do it every weekend without it getting boring.

    This is how I see it though so I'm not stating fact here.
    Are you serious :D Some people don't get the reason? People have been 'explaining' that a zillion times by now, you just added some here (repeating yourself for the zillionth time but that's ok). I read your reasons, doesn't mean I get them. But that's probably because the last time I played 'basegame' is six seven years ago. My sims have many reasons to leave their houses and it's not the store that brought it. And emotions have a lot of consequences and variety in Sims 3, so no Groundhog Day. Even when I restart a game to replay a party (I did when I created a video) it turns out they do completely different things every time. And when a sim in 3 gets in a fight you bet there are consequences. It's not like 'so, now that I have that out of my system let's chat and smile and kiss a little'. Not even the next day. Not even the day after the next day. You won't convince experienced Sims 3 players by giving reasons based on lack of experience. Also..., isn't this topic about Sims 4..? Could have sworn.
    Post edited by JoAnne65 on
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    lovejess2lovejess2 Posts: 3,049 Member
    JoAnne65 wrote: »
    lovejess2 wrote: »
    Okay so some people don't get the reason others don't like sims 3 so I'll list my reasons.

    Weak emotion system
    I never really liked feelings in sims 3 since they always felt a bit weak. It nevet felt that actions were consequential. If my sim loses her child shes uncomfortable, she gets hungry now shes uncomfortable and then she gets in a fight and is now uncomfortable. It didnt really feel like anything matterd and made the sims feel even more robotic.

    Groundhog Day syndrome
    Cause emotions had no real varients nothing ever really changed. Every day just felt the same nothing ever made any difference to my sim. They wake get breakfast go to work have dinner then sleep and this just went on only stopping on the weekends (which I'll adress). Nothing ever broke this so every day its the same, day in day out and you could try and change it with a holiday but you'd just have the same problem all over again. I like how emotions break the cycle and give something new to a day. In sims 2 you had micro tasks (like shopping) to add something to work towards and even though sims 3 tried with laundry it didn't matter since you would be fine without it.

    No Reason to Leave
    The last would be the worst which was I never had a reason to leave the house. Open world was great but there wasnt much going to really explore. Nearly all of the base game lots were rabbit holes which gave no new gameplay and would just be me looking at a screen for ages. You could try and fix this with store content but alot of it was buggy and overpriced. Again there were a few things to do (festivals, swimming in the ocean) but you couldn't do it every weekend without it getting boring.

    This is how I see it though so I'm not stating fact here.
    Are you serious :D Some people don't get the reason? People have been 'explaining' that a zillion times by now, you just added some here (repeating yourself for the zillionth time but that's ok). I read your reasons, doesn't mean I get them. But that's probably because the last time I played 'basegame' is six years ago. My sims have many reasons to leave their houses and it's not the store that brought it. And emotions have a lot of consequences and variety in Sims 3, so no Groundhog Day. Even when I restart a game to replay a party (I did when I created a video) it turns out they do completely different things every time. And when a sim in 3 gets in a fight you bet there are consequences. It's not like 'so, now that I have that out of my system let's chat and smile and kiss a little'. Not even the next day. Not even the day after the next day. You won't convince experienced Sims 3 players by giving reasons based on lack of experience. Also..., isn't this topic about Sims 4..? Could have sworn.

    Umm ok, good for you
    Someone actually asked why and I replied with a new comment you either don't understand the idea of an opinion, get angry when you see one you don't agree with or forgot how forums worked. I don't like sims 3 and I explained why, calm down a bit there bud ;).
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    ErpeErpe Posts: 5,872 Member
    edited February 2017
    Writin_Reg wrote: »
    ReverantBob - let me warn you now - the only ban warning I have gotten from a moderator on the Sims forum was when I shared game play from another sort of simlike game where they had fighting, gun violence, etc and was told it was against sims Tos and rules to show or discuss use of violence in the game or to show links, pictures or information of guns and injuring other characters. So just suggesting or talking about such things is very much against the rules for the Sims games. That was not all that long ago - but be warned - do not suggest actual weapons - actual crime - actual violence, bigotry or any such thing for the Sims - but do know when they do any type of action in a Sims series game that appears it could go violent like martial arts - keep in mind this is a sims series game and never expect the martial arts to turn into what you suggested but instead find another game out there and there are plenty that includes the type of play you are seeking - as it will not happen in a Sims series game. Suggesting anything in that kind of arena will end up badly for the one suggesting such a thing.

    Thanks for the warning. Didn't realize they were strict against the suggestions. I can imagine linking outside images and information could be bad, but hinting towards a deeper sort of gameplay didn't realize they were against it. The game does have a Teen rating after all :open_mouth:
    Exactly. There is no rules against violence and fighting in T rated games as long as it isn't shown in a too explicit way. Therefore there also have been violence in the form of fighting and death by meteor strikes in the Sims games. So it isn't that sort of things that they won't accept in our discussions as long as we don't suggest real guns or pictures of blood and gore in the game (such things would change the rating from T to M and are therefore out of question.)
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    JoAnne65JoAnne65 Posts: 22,959 Member
    edited February 2017
    lovejess2 wrote: »
    JoAnne65 wrote: »
    lovejess2 wrote: »
    Okay so some people don't get the reason others don't like sims 3 so I'll list my reasons.

    Weak emotion system
    I never really liked feelings in sims 3 since they always felt a bit weak. It nevet felt that actions were consequential. If my sim loses her child shes uncomfortable, she gets hungry now shes uncomfortable and then she gets in a fight and is now uncomfortable. It didnt really feel like anything matterd and made the sims feel even more robotic.

    Groundhog Day syndrome
    Cause emotions had no real varients nothing ever really changed. Every day just felt the same nothing ever made any difference to my sim. They wake get breakfast go to work have dinner then sleep and this just went on only stopping on the weekends (which I'll adress). Nothing ever broke this so every day its the same, day in day out and you could try and change it with a holiday but you'd just have the same problem all over again. I like how emotions break the cycle and give something new to a day. In sims 2 you had micro tasks (like shopping) to add something to work towards and even though sims 3 tried with laundry it didn't matter since you would be fine without it.

    No Reason to Leave
    The last would be the worst which was I never had a reason to leave the house. Open world was great but there wasnt much going to really explore. Nearly all of the base game lots were rabbit holes which gave no new gameplay and would just be me looking at a screen for ages. You could try and fix this with store content but alot of it was buggy and overpriced. Again there were a few things to do (festivals, swimming in the ocean) but you couldn't do it every weekend without it getting boring.

    This is how I see it though so I'm not stating fact here.
    Are you serious :D Some people don't get the reason? People have been 'explaining' that a zillion times by now, you just added some here (repeating yourself for the zillionth time but that's ok). I read your reasons, doesn't mean I get them. But that's probably because the last time I played 'basegame' is six years ago. My sims have many reasons to leave their houses and it's not the store that brought it. And emotions have a lot of consequences and variety in Sims 3, so no Groundhog Day. Even when I restart a game to replay a party (I did when I created a video) it turns out they do completely different things every time. And when a sim in 3 gets in a fight you bet there are consequences. It's not like 'so, now that I have that out of my system let's chat and smile and kiss a little'. Not even the next day. Not even the day after the next day. You won't convince experienced Sims 3 players by giving reasons based on lack of experience. Also..., isn't this topic about Sims 4..? Could have sworn.

    Umm ok, good for you
    Someone actually asked why and I replied with a new comment you either don't understand the idea of an opinion, get angry when you see one you don't agree with or forgot how forums worked. I don't like sims 3 and I explained why, calm down a bit there bud ;).
    Missed the question cause it wasn't in your post. My counterpoints - ignored by you and not opinional but factual - stand though. Dislike Sims 3 all you like but don't expect people to 'get it' by presenting disputable 'opinions' (those are not opinions, you are listing a few 'facts' that aren't fact) based on lack of experience. Your points are rather describing Sims 4 than Sims 3 funny enough. As says @Mstybl95

    edit: ah, the question was asked in december. I didn't miss it, the topic had moved on for too long to link it to your post.
    Post edited by JoAnne65 on
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    lovejess2lovejess2 Posts: 3,049 Member
    edited February 2017
    JoAnne65 wrote: »
    lovejess2 wrote: »
    JoAnne65 wrote: »
    lovejess2 wrote: »
    Okay so some people don't get the reason others don't like sims 3 so I'll list my reasons.

    Weak emotion system
    I never really liked feelings in sims 3 since they always felt a bit weak. It nevet felt that actions were consequential. If my sim loses her child shes uncomfortable, she gets hungry now shes uncomfortable and then she gets in a fight and is now uncomfortable. It didnt really feel like anything matterd and made the sims feel even more robotic.

    Groundhog Day syndrome
    Cause emotions had no real varients nothing ever really changed. Every day just felt the same nothing ever made any difference to my sim. They wake get breakfast go to work have dinner then sleep and this just went on only stopping on the weekends (which I'll adress). Nothing ever broke this so every day its the same, day in day out and you could try and change it with a holiday but you'd just have the same problem all over again. I like how emotions break the cycle and give something new to a day. In sims 2 you had micro tasks (like shopping) to add something to work towards and even though sims 3 tried with laundry it didn't matter since you would be fine without it.

    No Reason to Leave
    The last would be the worst which was I never had a reason to leave the house. Open world was great but there wasnt much going to really explore. Nearly all of the base game lots were rabbit holes which gave no new gameplay and would just be me looking at a screen for ages. You could try and fix this with store content but alot of it was buggy and overpriced. Again there were a few things to do (festivals, swimming in the ocean) but you couldn't do it every weekend without it getting boring.

    This is how I see it though so I'm not stating fact here.
    Are you serious :D Some people don't get the reason? People have been 'explaining' that a zillion times by now, you just added some here (repeating yourself for the zillionth time but that's ok). I read your reasons, doesn't mean I get them. But that's probably because the last time I played 'basegame' is six years ago. My sims have many reasons to leave their houses and it's not the store that brought it. And emotions have a lot of consequences and variety in Sims 3, so no Groundhog Day. Even when I restart a game to replay a party (I did when I created a video) it turns out they do completely different things every time. And when a sim in 3 gets in a fight you bet there are consequences. It's not like 'so, now that I have that out of my system let's chat and smile and kiss a little'. Not even the next day. Not even the day after the next day. You won't convince experienced Sims 3 players by giving reasons based on lack of experience. Also..., isn't this topic about Sims 4..? Could have sworn.

    Umm ok, good for you
    Someone actually asked why and I replied with a new comment you either don't understand the idea of an opinion, get angry when you see one you don't agree with or forgot how forums worked. I don't like sims 3 and I explained why, calm down a bit there bud ;).
    Missed the question cause it wasn't in your post. My counterpoints - ignored by you and not opinial but factual - stand though. Dislike Sims 3 all you like but don't expect people to 'get it' by presenting disputable 'opinions' (those are not opinions, you are listing a few 'facts' that aren't fact) based on lack of experience. Your points are rather describing Sims 4 than Sims 3 funny enough. As says @Mstybl95

    edit: ah, the question was asked in december. I didn't miss it, the topic had moved on for too long to link it to your post.

    Um wow, just wow
    Lemme just throw this in from my original comment.
    This is how I see it though so I'm not stating fact here.

    You know what one more time to let it sink in.
    This is how I see it though so I'm not stating fact here.

    You obviously just don't care about what was said as long as you can comment something and cross your fingers that people don't think about reading what ACTUALLY was said. Its a forum I write what I want even if the comments old I don't care like how you don't care about double checking things. If you want to see it like I'm writing facts fine knock yourself out but I said I wasn't because I know that not everyone feels the same way. But hey none of this is my business since I'm not the one going around ripping comments apart for not lining up with my own opinion.

    P. S You say lack of experience but I played 3 since 2010 and bought all the ep's and most sp's. I liked it at the time and put up with those issues which was a mistake in hindsight.

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    bekkasanbekkasan Posts: 10,171 Member

    @lovejess2
    Not really wanting to get involved in an argument about sims3vssims4, or a you said, I said player thing, but, I am curious about this statement.
    P. S You say lack of experience but I played 3 since 2010 and bought all the ep's and most sp's. I liked it at the time and put up with those issues which was a mistake in hindsight.

    Those same issues are occurring in Sims4. I read the bug/glitch threads just to see what happens and to see what is being fixed and what is made worse by the fixes. As long as simmers are willing to shell out their money into a system that relies heavily on modders to make a game playable they will continue to put out glitch filled, bug infested product. I gave them enough money for Sims3 and finally realized they had no intentions of fixing some of the more obvious issues to help simmers have a better game experience. They are not doing it for Sims4 either. I don't play 4, I won't support 4 for the reasons that you say was a mistake in hindsight in sims3. So, perhaps you can explain why you play sims4 since you see in hindsight so clearly about sims3 and fail to see it in sims4. I still play sims3. I still have some issues with sims 3, but, with mods it is playable and enjoyable and is paid for. I won't give that company more money. I won't buy anymore faulty product from them. If Sims4 was a car it would have been recalled and the company would have been fined. Something happens to my Sims3 disks, I'm back to playing games on xbox or playstation. I will be very sad as I love the sims, but, no longer love the franchise.
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    DevinaleDevinale Posts: 209 Member
    @v12creator I'm not saying your not allowed to argument for what you like etc, but don't go and be rude about it. There is such a thing as respecting that others might not have the same opnion, or else there won't be a discussion at all since your always right.
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    AvanlindaAvanlinda Posts: 20 Member
    In TS3, it was always nice to know that the world wasn't revolving around your sim. Like when you went on the map you could see the cars and people walking on the street and it felt real, but in TS4 as soon as you go to a lot the entirety of the townsfolk join you, and it just feels like time stands still for everyone else while you control your sim. I hate that because I loved feeling like my sims were part of a real community in TS3, but I guess TS4 will never feel like that with all the loading screens and still void of a map.
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    AvanlindaAvanlinda Posts: 20 Member
    However, I do believe that the game will become a lot more enjoyable once Pets and Seasons and stuff comes out.
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    blueturtleotterblueturtleotter Posts: 867 Member
    edited February 2017
    bekkasan wrote: »
    @lovejess2
    Not really wanting to get involved in an argument about sims3vssims4, or a you said, I said player thing, but, I am curious about this statement.
    P. S You say lack of experience but I played 3 since 2010 and bought all the ep's and most sp's. I liked it at the time and put up with those issues which was a mistake in hindsight.

    Those same issues are occurring in Sims4. I read the bug/glitch threads just to see what happens and to see what is being fixed and what is made worse by the fixes. As long as simmers are willing to shell out their money into a system that relies heavily on modders to make a game playable they will continue to put out glitch filled, bug infested product. I gave them enough money for Sims3 and finally realized they had no intentions of fixing some of the more obvious issues to help simmers have a better game experience. They are not doing it for Sims4 either. I don't play 4, I won't support 4 for the reasons that you say was a mistake in hindsight in sims3. So, perhaps you can explain why you play sims4 since you see in hindsight so clearly about sims3 and fail to see it in sims4. I still play sims3. I still have some issues with sims 3, but, with mods it is playable and enjoyable and is paid for. I won't give that company more money. I won't buy anymore faulty product from them. If Sims4 was a car it would have been recalled and the company would have been fined. Something happens to my Sims3 disks, I'm back to playing games on xbox or playstation. I will be very sad as I love the sims, but, no longer love the franchise.

    And lets not forget that the actual sims themselves were broken in The Sims 4 for over a year.

    Yes The Sims 3 became a buggy mess as more content was added, but let's not pretend that The Sims 4 isn't going the same way.

    Lag was something only The Sims 3 had, but now you constantly see The Sims 4 players complaining about it and the maximum time speed in 4 doesn't even work properly in San Myshuno.
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    bythedreadwolfbythedreadwolf Posts: 832 Member
    Avanlinda wrote: »
    In TS3, it was always nice to know that the world wasn't revolving around your sim. Like when you went on the map you could see the cars and people walking on the street and it felt real, but in TS4 as soon as you go to a lot the entirety of the townsfolk join you, and it just feels like time stands still for everyone else while you control your sim. I hate that because I loved feeling like my sims were part of a real community in TS3, but I guess TS4 will never feel like that with all the loading screens and still void of a map.

    I agree. But I think they could at least tweak it a bit so that children and teens don't show up in places when they are supposed to be at school and the same goes for sims who should be at work. I think that would go a long way to make the worlds make more sense.

    Also, I think they really need to give us more tools to properly manage the population in each world. I like being able to travel between worlds with ease, but it shouldn't apply to NPC sims because, since these worlds are so disconnected from each other in terms of appearance, they could easily be different countries or cities far away from each other. But it's nearly impossible to actually pull that off in game because sims from Willow Creek can freely show up in Windenburg when they feel like it. So if I want my sim from Willow Creek to go to Windenburg and stay a few days at a friend's house to pretend they are in a little vacation in a different country, I can't, because when they go to a community lot, their neighbors, family, friends, etc. are there too. It just makes you feel like everyone lives in a box. It's one of the many limitations TS4 has, you can't really play the way you want, hence why I think this is part of the reason why people get bored of it so easily. There's almost no replayability because of the lack of options.
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    KiaraSims4ModsKiaraSims4Mods Posts: 2,782 Member
    Avanlinda wrote: »
    In TS3, it was always nice to know that the world wasn't revolving around your sim. Like when you went on the map you could see the cars and people walking on the street and it felt real, but in TS4 as soon as you go to a lot the entirety of the townsfolk join you, and it just feels like time stands still for everyone else while you control your sim. I hate that because I loved feeling like my sims were part of a real community in TS3, but I guess TS4 will never feel like that with all the loading screens and still void of a map.

    Oh yes, I loved looking around the neighborhood and seeing sims outside their house. I miss those days.
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    pepperjax1230pepperjax1230 Posts: 7,953 Member
    My opinion is if you are bored with the game how it is now more content won't fix that you either like the game how it is or you dislike it and claim you have done everything and are bored. How do you get bored of a game that you can do so much and explore so much the people that get bored can't have possibly explored all the game content. I hate TS3 but I can say that I haven't even scratched the surface of what is in that game and I haven't even scratched the surface what I can do in TS4 I just tend to do what I want to do and don't try to explore what it has to offer because I enjoy playing.
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    lovejess2lovejess2 Posts: 3,049 Member
    bekkasan wrote: »
    @lovejess2
    Not really wanting to get involved in an argument about sims3vssims4, or a you said, I said player thing, but, I am curious about this statement.
    P. S You say lack of experience but I played 3 since 2010 and bought all the ep's and most sp's. I liked it at the time and put up with those issues which was a mistake in hindsight.

    Those same issues are occurring in Sims4. I read the bug/glitch threads just to see what happens and to see what is being fixed and what is made worse by the fixes. As long as simmers are willing to shell out their money into a system that relies heavily on modders to make a game playable they will continue to put out glitch filled, bug infested product. I gave them enough money for Sims3 and finally realized they had no intentions of fixing some of the more obvious issues to help simmers have a better game experience. They are not doing it for Sims4 either. I don't play 4, I won't support 4 for the reasons that you say was a mistake in hindsight in sims3. So, perhaps you can explain why you play sims4 since you see in hindsight so clearly about sims3 and fail to see it in sims4. I still play sims3. I still have some issues with sims 3, but, with mods it is playable and enjoyable and is paid for. I won't give that company more money. I won't buy anymore faulty product from them. If Sims4 was a car it would have been recalled and the company would have been fined. Something happens to my Sims3 disks, I'm back to playing games on xbox or playstation. I will be very sad as I love the sims, but, no longer love the franchise.

    Sims 4 isn't really buggy for me though and I actually really enjoy the game. With Sims 3 I bought the content in hopes that it would make the game enjoyable but it never did since my problems with the game had to do with the base of it not with lack of content. Why is it so difficult for people to grasp that not everyone feels the same way? I really like the Sims 4 and I don't have any game breaking bugs. In Sims 3 the bugs were worse but it wasn't the biggest issue I had with the game.
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    Writin_RegWritin_Reg Posts: 28,907 Member
    edited February 2017
    Erpe wrote: »
    Writin_Reg wrote: »
    ReverantBob - let me warn you now - the only ban warning I have gotten from a moderator on the Sims forum was when I shared game play from another sort of simlike game where they had fighting, gun violence, etc and was told it was against sims Tos and rules to show or discuss use of violence in the game or to show links, pictures or information of guns and injuring other characters. So just suggesting or talking about such things is very much against the rules for the Sims games. That was not all that long ago - but be warned - do not suggest actual weapons - actual crime - actual violence, bigotry or any such thing for the Sims - but do know when they do any type of action in a Sims series game that appears it could go violent like martial arts - keep in mind this is a sims series game and never expect the martial arts to turn into what you suggested but instead find another game out there and there are plenty that includes the type of play you are seeking - as it will not happen in a Sims series game. Suggesting anything in that kind of arena will end up badly for the one suggesting such a thing.

    Thanks for the warning. Didn't realize they were strict against the suggestions. I can imagine linking outside images and information could be bad, but hinting towards a deeper sort of gameplay didn't realize they were against it. The game does have a Teen rating after all :open_mouth:
    Exactly. There is no rules against violence and fighting in T rated games as long as it isn't shown in a too explicit way. Therefore there also have been violence in the form of fighting and death by meteor strikes in the Sims games. So it isn't that sort of things that they won't accept in our discussions as long as we don't suggest real guns or pictures of blood and gore in the game (such things would change the rating from T to M and are therefore out of question.)

    There was none of that - they made it clear if it is not in a Sims game already I was not allowed to post a game that allowed hunting or any other kind of violence. I argued as we have seen EA trailers on the Sims forum that showed far worse than mentioning hunting, even showed weapons- but I was still warned. To add to the insult it was an old post from before the game even came out when we were guessing what would be in the game. The game I mentioned was not yet rated as it was in alpha stage.

    Eta - I don't find Sims 3 buggy and Sims 4 has very few instances of bugginess - nothing serious or bothersome to my game play anyway. I tend to always run a desk top super computer - so perhaps that is why I seldom have issues with the Sims games. I built this pc to run Fall Out 4 on Ultra with no issues and it does.
    Post edited by Writin_Reg on

    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.

    In dreams - I LIVE!
    In REALITY, I simply exist.....

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    Simfan923Simfan923 Posts: 5,551 Member
    I think one of the reasons for why the game feels so boring after awhile is that there doesn't seem to be a lot to do and the restrictions make it harder to do things that you would want to do. I also find that taking your time with a storyline (not getting married a day after meeting a sim or buying a new house after using cheats) makes the gameplay seem a little bit more fulfilled. I'm even thinking about starting a new save with my first family and starting from there.
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    JoAnne65JoAnne65 Posts: 22,959 Member
    edited February 2017
    lovejess2 wrote: »
    JoAnne65 wrote: »
    lovejess2 wrote: »
    JoAnne65 wrote: »
    lovejess2 wrote: »
    Okay so some people don't get the reason others don't like sims 3 so I'll list my reasons.

    Weak emotion system
    I never really liked feelings in sims 3 since they always felt a bit weak. It nevet felt that actions were consequential. If my sim loses her child shes uncomfortable, she gets hungry now shes uncomfortable and then she gets in a fight and is now uncomfortable. It didnt really feel like anything matterd and made the sims feel even more robotic.

    Groundhog Day syndrome
    Cause emotions had no real varients nothing ever really changed. Every day just felt the same nothing ever made any difference to my sim. They wake get breakfast go to work have dinner then sleep and this just went on only stopping on the weekends (which I'll adress). Nothing ever broke this so every day its the same, day in day out and you could try and change it with a holiday but you'd just have the same problem all over again. I like how emotions break the cycle and give something new to a day. In sims 2 you had micro tasks (like shopping) to add something to work towards and even though sims 3 tried with laundry it didn't matter since you would be fine without it.

    No Reason to Leave
    The last would be the worst which was I never had a reason to leave the house. Open world was great but there wasnt much going to really explore. Nearly all of the base game lots were rabbit holes which gave no new gameplay and would just be me looking at a screen for ages. You could try and fix this with store content but alot of it was buggy and overpriced. Again there were a few things to do (festivals, swimming in the ocean) but you couldn't do it every weekend without it getting boring.

    This is how I see it though so I'm not stating fact here.
    Are you serious :D Some people don't get the reason? People have been 'explaining' that a zillion times by now, you just added some here (repeating yourself for the zillionth time but that's ok). I read your reasons, doesn't mean I get them. But that's probably because the last time I played 'basegame' is six years ago. My sims have many reasons to leave their houses and it's not the store that brought it. And emotions have a lot of consequences and variety in Sims 3, so no Groundhog Day. Even when I restart a game to replay a party (I did when I created a video) it turns out they do completely different things every time. And when a sim in 3 gets in a fight you bet there are consequences. It's not like 'so, now that I have that out of my system let's chat and smile and kiss a little'. Not even the next day. Not even the day after the next day. You won't convince experienced Sims 3 players by giving reasons based on lack of experience. Also..., isn't this topic about Sims 4..? Could have sworn.

    Umm ok, good for you
    Someone actually asked why and I replied with a new comment you either don't understand the idea of an opinion, get angry when you see one you don't agree with or forgot how forums worked. I don't like sims 3 and I explained why, calm down a bit there bud ;).
    Missed the question cause it wasn't in your post. My counterpoints - ignored by you and not opinial but factual - stand though. Dislike Sims 3 all you like but don't expect people to 'get it' by presenting disputable 'opinions' (those are not opinions, you are listing a few 'facts' that aren't fact) based on lack of experience. Your points are rather describing Sims 4 than Sims 3 funny enough. As says @Mstybl95

    edit: ah, the question was asked in december. I didn't miss it, the topic had moved on for too long to link it to your post.

    Um wow, just wow
    Lemme just throw this in from my original comment.
    This is how I see it though so I'm not stating fact here.

    You know what one more time to let it sink in.
    This is how I see it though so I'm not stating fact here.

    You obviously just don't care about what was said as long as you can comment something and cross your fingers that people don't think about reading what ACTUALLY was said. Its a forum I write what I want even if the comments old I don't care like how you don't care about double checking things. If you want to see it like I'm writing facts fine knock yourself out but I said I wasn't because I know that not everyone feels the same way. But hey none of this is my business since I'm not the one going around ripping comments apart for not lining up with my own opinion.

    P. S You say lack of experience but I played 3 since 2010 and bought all the ep's and most sp's. I liked it at the time and put up with those issues which was a mistake in hindsight.
    First, in general, I see a lot of reactions that go like "hey, just stating my opinions here". Like that's some kind of magic spell that forbids others to disagree with that opinion and express it. The thing is, stating an opinion isn't a magic spell, it's an opinion. And opinions have the option to be disagreed with, accompanied by an argument why people disgree. Especially on a forum you see this a lot.

    Second, your opinions on this matter, to summarize them: 1. concerning emotions actions never feel consequental, 2. every day feels the same because nothing ever makes a difference fo your sim and 3. you never had a reason to leave the house because all the basegame lots were rabbitholes and the only way to fix this was overpriced store content.
    1. When my sims quarrel or break up this has consequences. Romantic actions won't be possible after a fight (to some degree your sim can fix the relationship by apologizing but that doesn't mean the other sim will agree to get romantic immediately, they need some time). When they are hungry they are uncomfortable till they eat (same in 4, don't see the problem), when something's smelly in the kitchen they are uncomfortable (not in Sims 4), when they broke up with someone your sim will notice the consequences for a couple of days (other sim stays mad, unless they have commitment issues, then they couldn't care less), when they cheat your sim will get slapped all over the place everywhere he goes till he suggests to just be friends. Then the slapping stops, the other sim will continue to be mad for a couple of days. Those are the facts, not opinion. I tested this in Sims 4 yesterday by making Mortimer being rude to Bella. First I immediately tried romantic interactions: didn't work, Bella was mad at him and refused. Then I made him apologize and cheer her up and the next minute they were off for some woohoo upstairs. Then I tried something different. I didn't make him apologize and sent them to bed. Bella was stomping to the bedroom, all angry, and climbed into bed right next to him. Unthinkable in Sims 3 (and 2 for that matter, sorry mate, that couch is good enough for you tonight). The next morning they woke up. He had to pee like a champ and she was starving. No apologies were made, didn't matter. They were blowing kisses at each other as if nothing happened and the next minute they were woohooing. Another issue for me in this respect by the way, is that Bella was angry with everybody she bumped into. A Sims 3 (and 2) sim will only be mad at the sim who made them mad.
    2. When you replay a sims day in 3 (done that numerous times because of some glitch or because I wanted a baby to turn out with a different look or because I wanted to make a party video and somehow the videos had glitched on me so I had to do it again) that day will go entirely different. They will do completely different things. Like in the party video: the first time they were all dancing, the second time they were all socializing and one played pool and the third time they were all having drinks at the bar. When I do this during gameplay it means I can relive a day and completely different stuff happens. A sim day will also go differently when my sim made someone jealous. When he enters the park and the woman in question is there, there will be fighting. When he's friends with everyone there will be waving and sims wanting to have friendly conversations with him. And everything in between. I am curious by the way, how is Sims 4 not Groundhog Day? What variety is there when I send them to a party or the park?
    3. First let's talk basegame: a lot of the lots in there were rabbitholes (restaurant, bookstore, grocery). Was there a restaurant, a bookstore or a grocery in Sims 4? Then there were the city hall, the school and career buildings. How open were they in Sims 4 basegame? Of course Sims 4 basegame had an open gym, a library, a park, a museum and a bar. Guess what, so did Sims 3 except for the bar. Sims 3 had a beach though. That's basegame. Then the EP's came, adding all kind of open venues for your sims to go to. I've played entire sims lifes without having to go to many rh at all. Open careers, making money in other ways (collecting, being a magician or an acrobat, being a painter selling paintings in the - open - consignment store, being an inventer, adventuring in the three WA worlds etc etc. On top of that you can create your own places to go to in Sims 3. Like a mall (using, indeed, store stuff but also EP material).

    To be clear, all this doesn't mean I expect you to like Sims 3 and it most certainly doesn't mean I expect you to dislike Sims 4. But I did list facts here, not opinions. And those facts refute your opinions. To be clear, they don't refute the fact you didn't like the game. They do refute the reasons you gave though.
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    GoldmoldarGoldmoldar Posts: 11,970 Member
    edited February 2017
    Avanlinda wrote: »
    However, I do believe that the game will become a lot more enjoyable once Pets and Seasons and stuff comes out.

    For some it will, for some a little while,and for some not. I find the game a little more enjoyable with the addition of Vampires and Toddlers but for me to make the game more enjoyable is the addition of certain game enrichment tools such as an Neighborhood creator in which lot creators are included as well allowing me to make different size lots and also alter existing lots, etc. I find myself banging my head when I cannot truly build the way I really want to build because of the lot constraints and the inability to edit the lot size and for some rather have better tools than what EA/Maxis is offering. Not trying to get into a Sims 4 versus Sims 3 but in this area alone Sims 3 got Sims 4 beat. Open world is a dead issue but certain tools are needed for me to expand my ideas instead of gathering brain dust because Sims 4 does have the tools to help me rule.
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