Because tech growth has rapidly slowed. In the past they made new installments as the old ones were outdated, the Sims 4 is not outdated yet. If you look at UI design in 2009 (sims 3 release) it's heavily different to 2014 (sims 4 release), if you compare 2014 to now there's barely any change. There's no point in making another game at this point in time, open world and good graphics wouldn't work so it would just be a reskinned sims 4, might as well just stick with this game and make it the best it can be.
You know what other game spent a lot of time in pre-production? Anthem. It means "Being paid to argue by people who haven't programmed a game in 10 years." These people may not even work on the game when done. After Anthem spent all that time in pre-production it took just eighteen months to throw together - it shows, btw. A lot of expensive big games end up like that.
EA could say "Totes gonna be online competitive play", and then change their minds in pre-production. They could cancel the series. They could go bankrupt.
Prepping a list of mods to add after Infants are placed into the game. Because real life isn't 'nice'.
Because tech growth has rapidly slowed. In the past they made new installments as the old ones were outdated, the Sims 4 is not outdated yet. If you look at UI design in 2009 (sims 3 release) it's heavily different to 2014 (sims 4 release), if you compare 2014 to now there's barely any change. There's no point in making another game at this point in time, open world and good graphics wouldn't work so it would just be a reskinned sims 4, might as well just stick with this game and make it the best it can be.
Why would open world and good graphics not work? Plenty of games do that. Sims 3, just needed better optimization. My self and many others can run it just fine with no problems. If they did that back in 2009 there is no reason it can’t be done in 2020.
Just to throw out there Sims 4 was announced in May/ June 2013 and released in Sept 2014 so a Sims 5 announcement soon for a 2021 release isn’t that unrealistic.
People assume that because 1, 2 and 3 came out four years apart, then four years was all Sims 4 had, but there are technical reasons.
When Sims 1 came out, it was built on limited tech. It wasn't even real 3D. Have you ever seen the base-game? There were a ton of Sims games that did just okay, and it wasn't expected to be the next Sim-City. When it proved to be a cash-cow with the potential for expansions, they got started on something bigger and better and actually 3D and most of all, easier to add to. This was Sims 2.
Sims 2 however had limitations, the moment they released it, they knew it'd have limitations. Even as the expansions mounted up they planned on a smoother, more credit-card friendly version with some online play that ultimately ran on the same engine, and graphical improvements. The engine of Sims 2 and 3 is the same, which is why it was easy to make - it's basically "Sims 2: The Reboot". Sims 3's photorealism was always a bit hit-and-miss though, and graphics were making leaps and bounds. They crammed all they could in, but knew straight away that it would have similar problems.
And so the entire point of Sims 4 is that you can add expansions almost indefinitely and never, ever have to stop for lag reasons. Even the cartoonish art style was designed to be long-life and simple to animate, and the focus on young adult life drew in new, younger players when it released.
So it's not a case of 'usually we get a Sims Game' - it's not like the yearly release of FIFA. The games weren't specifically planned to come out four years apart - Sims 2 took three-four years to make, and ran out of room four years later and they knew it would happen, Sims 3 simply had the game engine prepped and ready for when that happened. Sims 4 solved the space limitation problem but made a whole different engine. So Sims 5 didn't need to be ready.
Eventually the base code will become too twisted to add to, which is when we'll get a Sims 5 that will be ready for this sort of thing, and probably some kind of Sims 4.5.
Bolded part: I disagree, no the whole point of Sims 4 was Not so they could add expansions almost indefinitely and never, ever have to stop for lag reasons....That is not what they have said at all, ever.
The whole point of TS4 was because they said they 'heard' us, and were going back to their roots and building Sims and making the game about actual Sims again instead of fluff. That they had heard we wanted a more emotional Sim with more expressions (compared to TS3 Sims stoic facial expressions etc.) If you go back and read what Rachel said of why they built TS4 it has nothing to do with keeping TS4 alive forever. But that might be the reason it drags on now.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
Because tech growth has rapidly slowed. In the past they made new installments as the old ones were outdated, the Sims 4 is not outdated yet. If you look at UI design in 2009 (sims 3 release) it's heavily different to 2014 (sims 4 release), if you compare 2014 to now there's barely any change. There's no point in making another game at this point in time, open world and good graphics wouldn't work so it would just be a reskinned sims 4, might as well just stick with this game and make it the best it can be.
That depends on what they will improve with the sims5. I think there are a lot of things that they could improve that does not sound impossible if they have worked on it for a few years already. Open world and good graphics can work if the game is built for it. The sims4 was not built for it. I think a game engine that is much better at handling memory and freeing up resources could handle that.
In the end that depends on what Maxis will decide what they want to improve but I am not sure that we should base our expectations on what the sims4 team have made. If the sims5 is under development, then it is most likely being made by a different team.
Hopefully they will focus on improving the game and not just make it the sims online.
Hopefully they will focus on improving the game and not just make it the sims online.
Sims online would probably be easier to make as they will not have to create the personality and artificial intelligence of sims, as that would be controlled by the players. They will just need to build the world and the interactions.
TS4 isn't even finished yet. We don't have werewolves back, after all, plantsims need to be upgraded to a full lifestate, we could really benefit from a pack focused on superheroes, not to mention all the people clamoring for fairies. On the realism side, we don't have the instruments or ability to put a band together, we don't have cars, there's a certain subset of players who are foaming at the mouth to get babies out of the crib already, we need more activities and interactions for Children and Teens (and some may argue, Elders), and then there are the people itching for more "blue collar" jobs that aren't just stages in a progression toward a bigger "dream job."
Yeah, TS4 still needs a lot of content, and there will be a lot of players ticked off if, after all these years and all the money they sunk into the game, content they wanted to see return or new content they wanted put in never makes it in because the game got abandoned for an even more fragmented and slow-building sequel. So, no. Finish TS4 first, then we'll see if TS5 is more worth it than Paralives...
TS4 isn't even finished yet. We don't have werewolves back, after all, plantsims need to be upgraded to a full lifestate, we could really benefit from a pack focused on superheroes, not to mention all the people clamoring for fairies. On the realism side, we don't have the instruments or ability to put a band together, we don't have cars, there's a certain subset of players who are foaming at the mouth to get babies out of the crib already, we need more activities and interactions for Children and Teens (and some may argue, Elders), and then there are the people itching for more "blue collar" jobs that aren't just stages in a progression toward a bigger "dream job."
Yeah, TS4 still needs a lot of content, and there will be a lot of players ticked off if, after all these years and all the money they sunk into the game, content they wanted to see return or new content they wanted put in never makes it in because the game got abandoned for an even more fragmented and slow-building sequel. So, no. Finish TS4 first, then we'll see if TS5 is more worth it than Paralives...
But will they actually finish it? We got firemen and repomen after 6 years. Will they really add all these things that people want for 6 more years? And will that increase sales? The only way they can add these things to the game is by adding them with different packs, and they seem more interested in adding new things than adding old things back.
TS4 isn't even finished yet. We don't have werewolves back, after all, plantsims need to be upgraded to a full lifestate, we could really benefit from a pack focused on superheroes, not to mention all the people clamoring for fairies. On the realism side, we don't have the instruments or ability to put a band together, we don't have cars, there's a certain subset of players who are foaming at the mouth to get babies out of the crib already, we need more activities and interactions for Children and Teens (and some may argue, Elders), and then there are the people itching for more "blue collar" jobs that aren't just stages in a progression toward a bigger "dream job."
Yeah, TS4 still needs a lot of content, and there will be a lot of players ticked off if, after all these years and all the money they sunk into the game, content they wanted to see return or new content they wanted put in never makes it in because the game got abandoned for an even more fragmented and slow-building sequel. So, no. Finish TS4 first, then we'll see if TS5 is more worth it than Paralives...
But will they actually finish it? We got firemen and repomen after 6 years. Will they really add all these things that people want for 6 more years? And will that increase sales? The only way they can add these things to the game is by adding them with different packs, and they seem more interested in adding new things than adding old things back.
If they know what's good for them, they will finish it. Otherwise, they'll be losing a LOOOOOT of players to Paralives...
Because tech growth has rapidly slowed. In the past they made new installments as the old ones were outdated, the Sims 4 is not outdated yet. If you look at UI design in 2009 (sims 3 release) it's heavily different to 2014 (sims 4 release), if you compare 2014 to now there's barely any change. There's no point in making another game at this point in time, open world and good graphics wouldn't work so it would just be a reskinned sims 4, might as well just stick with this game and make it the best it can be.
Because tech growth has rapidly slowed. In the past they made new installments as the old ones were outdated, the Sims 4 is not outdated yet. If you look at UI design in 2009 (sims 3 release) it's heavily different to 2014 (sims 4 release), if you compare 2014 to now there's barely any change. There's no point in making another game at this point in time, open world and good graphics wouldn't work so it would just be a reskinned sims 4, might as well just stick with this game and make it the best it can be.
TS4‘s tech has been outdated since day 1. It‘s 2020 and they can‘t give us bunk beds because its tech is so bad that it‘s too difficult to implement. You‘re overestimating TS4‘s graphics. You need to play some other games. Also, the pretty stuff are mostly just shells and fx backdrops.
People assume that because 1, 2 and 3 came out four years apart, then four years was all Sims 4 had, but there are technical reasons.
When Sims 1 came out, it was built on limited tech. It wasn't even real 3D. Have you ever seen the base-game? There were a ton of Sims games that did just okay, and it wasn't expected to be the next Sim-City. When it proved to be a cash-cow with the potential for expansions, they got started on something bigger and better and actually 3D and most of all, easier to add to. This was Sims 2.
Sims 2 however had limitations, the moment they released it, they knew it'd have limitations. Even as the expansions mounted up they planned on a smoother, more credit-card friendly version with some online play that ultimately ran on the same engine, and graphical improvements. The engine of Sims 2 and 3 is the same, which is why it was easy to make - it's basically "Sims 2: The Reboot". Sims 3's photorealism was always a bit hit-and-miss though, and graphics were making leaps and bounds. They crammed all they could in, but knew straight away that it would have similar problems.
And so the entire point of Sims 4 is that you can add expansions almost indefinitely and never, ever have to stop for lag reasons. Even the cartoonish art style was designed to be long-life and simple to animate, and the focus on young adult life drew in new, younger players when it released.
So it's not a case of 'usually we get a Sims Game' - it's not like the yearly release of FIFA. The games weren't specifically planned to come out four years apart - Sims 2 took three-four years to make, and ran out of room four years later and they knew it would happen, Sims 3 simply had the game engine prepped and ready for when that happened. Sims 4 solved the space limitation problem but made a whole different engine. So Sims 5 didn't need to be ready.
Eventually the base code will become too twisted to add to, which is when we'll get a Sims 5 that will be ready for this sort of thing, and probably some kind of Sims 4.5.
Bolded part: I disagree, no the whole point of Sims 4 was Not so they could add expansions almost indefinitely and never, ever have to stop for lag reasons....That is not what they have said at all, ever.
The whole point of TS4 was because they said they 'heard' us, and were going back to their roots and building Sims and making the game about actual Sims again instead of fluff. That they had heard we wanted a more emotional Sim with more expressions (compared to TS3 Sims stoic facial expressions etc.) If you go back and read what Rachel said of why they built TS4 it has nothing to do with keeping TS4 alive forever. But that might be the reason it drags on now.
You're cute when you're naive.
Sims 4 can last as long as it needs to. If Sims 5 takes another four years, Devs can continue releasing content until then, maintaining interest and keeping their jobs. EA actually said "If Sims 4 makes money we'll make a Sims 5". But they didn't say WHEN they would start.
I don't know what 'back to its roots' means and it's a subjective concept anyway. Devs created the Sims 4 engine so that they wouldn't have to worry about it running out of room as they added more packs. Look at how Sims 3 plays four years in! It's like a slideshow!
Prepping a list of mods to add after Infants are placed into the game. Because real life isn't 'nice'.
It was never written in stone that a new sims iteration would release every 4-5 years. EA/Maxis have plans to continue TS4 for a while longer and that’s that. We'll get another sims game eventually.
we'll probably get 4-5 years more of sims 4 until sims 5 finally gets here.
God I hope not the last few EP’s have been dire EA need to step up there game really with other companies working hard on competing games The Sims5 will have to be something really special to compete with Paradox and Paralives.
Does anyone know if paradox is actually doing anything ?
Rod Humble recently did a large interview that basically confirmed he was working on life simulation.
At the end of the article, he was told to say more details would come out "soon...not years". So he's definitely working on something.
I am a also foaming at the mouth for Paralives, and I plan to buy it NO MATTER what the game looks like, if only to finally support some Sims competition. I still love Sims, too.
Sims 4 lasting another 4-5 years? I wonder how many people will of abandoned Sims 4 by them to go on to better games like Paralives...but seriously-Sims 4 cant last any more that one more year. The engine can't even handle sports teams or open world-how can it last another 4-5 years without finally breaking in that time?
I think Sims 4 will only be able to last one more year,then it will be time to move on to Sims 5.
as a player @Lady_Ballora i highly think its time to move on to the sims5 no matter what comes out for sims4 as soon as the novelty pass for the new ep or pack they try to keep it alive with a new pack but no matter its like the same and most stuff is recycled content i feel ready to move on to the sims5 now
If you went the sims5 to remain offline feel free to sign this petition http://chng.it/gtfHPhHK please note that it is also to keep the gallery
Sims 4 lasting another 4-5 years? I wonder how many people will of abandoned Sims 4 by them to go on to better games like Paralives...but seriously-Sims 4 cant last any more that one more year. The engine can't even handle sports teams or open world-how can it last another 4-5 years without finally breaking in that time?
I think Sims 4 will only be able to last one more year,then it will be time to move on to Sims 5.
We have content planned for the sims4 to the end of the year. After that, who knows? Based on their surveys and from what they have said on twitter it sounds like they want to keep the sims4 going for at least one more year.
I would suggest to find something fun to do, otherwise I think it is going to be a long wait.
SimGuruGrant confirmed there’s “mucho mucho” years left of the Sims 4, which makes me think that 4 will be the main game at least till it’s 10th anniversary.
Because tech growth has rapidly slowed. In the past they made new installments as the old ones were outdated, the Sims 4 is not outdated yet. If you look at UI design in 2009 (sims 3 release) it's heavily different to 2014 (sims 4 release), if you compare 2014 to now there's barely any change. There's no point in making another game at this point in time, open world and good graphics wouldn't work so it would just be a reskinned sims 4, might as well just stick with this game and make it the best it can be.
Why would open world and good graphics not work? Plenty of games do that. Sims 3, just needed better optimization. My self and many others can run it just fine with no problems. If they did that back in 2009 there is no reason it can’t be done in 2020.
Just to throw out there Sims 4 was announced in May/ June 2013 and released in Sept 2014 so a Sims 5 announcement soon for a 2021 release isn’t that unrealistic.
FYI The Sims 3 uses very outdated graphics technology, even for 2009.
People currently complain that large areas in the game, such as the Jungle in Jungle Adventure, cause them poor performance. There was heaps of threads when Jungle Adventure came out. And also Island Living got some but not as much.
People are struggling with some of 4’s more larger or complex words with one lot active. Let alone an open world.
Laptop graphics (the Sims’s core audience) haven’t advanced a lot where it could run an open world Sims game unless we go back to very basic lighting, and limits to how many lots are active at once.
The Sims should only go open world when it’s core audience has hardware that could run an Open World with minimal 2D lots. They should only be 2D if they are almost out of sight, not almost next door,
A lot of people on laptop hardware still have to limit the active lots to 1 - 4 to make it work.
I know KiwiSimming has a GTX 1080 and she gets heavy lag if she goes over 4 active lots.
Open World needs a very large budget to work and honestly I don’t think it’s a budget EA give to the Sims.
I hope Sims 5 doesn't go back to all rabbit holes the way Sims 3 was if they're going to do an open world I want an open world where we don't have to have everything be rabbit holes like in Sims 3 I don't mind some rabbit holes but most things shouldn't be
Comments
You know what other game spent a lot of time in pre-production? Anthem. It means "Being paid to argue by people who haven't programmed a game in 10 years." These people may not even work on the game when done. After Anthem spent all that time in pre-production it took just eighteen months to throw together - it shows, btw. A lot of expensive big games end up like that.
EA could say "Totes gonna be online competitive play", and then change their minds in pre-production. They could cancel the series. They could go bankrupt.
Why would open world and good graphics not work? Plenty of games do that. Sims 3, just needed better optimization. My self and many others can run it just fine with no problems. If they did that back in 2009 there is no reason it can’t be done in 2020.
Just to throw out there Sims 4 was announced in May/ June 2013 and released in Sept 2014 so a Sims 5 announcement soon for a 2021 release isn’t that unrealistic.
Bolded part: I disagree, no the whole point of Sims 4 was Not so they could add expansions almost indefinitely and never, ever have to stop for lag reasons....That is not what they have said at all, ever.
The whole point of TS4 was because they said they 'heard' us, and were going back to their roots and building Sims and making the game about actual Sims again instead of fluff. That they had heard we wanted a more emotional Sim with more expressions (compared to TS3 Sims stoic facial expressions etc.) If you go back and read what Rachel said of why they built TS4 it has nothing to do with keeping TS4 alive forever. But that might be the reason it drags on now.
That depends on what they will improve with the sims5. I think there are a lot of things that they could improve that does not sound impossible if they have worked on it for a few years already. Open world and good graphics can work if the game is built for it. The sims4 was not built for it. I think a game engine that is much better at handling memory and freeing up resources could handle that.
In the end that depends on what Maxis will decide what they want to improve but I am not sure that we should base our expectations on what the sims4 team have made. If the sims5 is under development, then it is most likely being made by a different team.
Hopefully they will focus on improving the game and not just make it the sims online.
Sims online would probably be easier to make as they will not have to create the personality and artificial intelligence of sims, as that would be controlled by the players. They will just need to build the world and the interactions.
Yeah, TS4 still needs a lot of content, and there will be a lot of players ticked off if, after all these years and all the money they sunk into the game, content they wanted to see return or new content they wanted put in never makes it in because the game got abandoned for an even more fragmented and slow-building sequel. So, no. Finish TS4 first, then we'll see if TS5 is more worth it than Paralives...
But will they actually finish it? We got firemen and repomen after 6 years. Will they really add all these things that people want for 6 more years? And will that increase sales? The only way they can add these things to the game is by adding them with different packs, and they seem more interested in adding new things than adding old things back.
If they know what's good for them, they will finish it. Otherwise, they'll be losing a LOOOOOT of players to Paralives...
TS4‘s tech has been outdated since day 1. It‘s 2020 and they can‘t give us bunk beds because its tech is so bad that it‘s too difficult to implement. You‘re overestimating TS4‘s graphics. You need to play some other games. Also, the pretty stuff are mostly just shells and fx backdrops.
Repose en paix mamie tu va me manquer :
1923-2016 mamie
You're cute when you're naive.
Sims 4 can last as long as it needs to. If Sims 5 takes another four years, Devs can continue releasing content until then, maintaining interest and keeping their jobs. EA actually said "If Sims 4 makes money we'll make a Sims 5". But they didn't say WHEN they would start.
I don't know what 'back to its roots' means and it's a subjective concept anyway. Devs created the Sims 4 engine so that they wouldn't have to worry about it running out of room as they added more packs. Look at how Sims 3 plays four years in! It's like a slideshow!
Rod Humble recently did a large interview that basically confirmed he was working on life simulation.
At the end of the article, he was told to say more details would come out "soon...not years". So he's definitely working on something.
I am a also foaming at the mouth for Paralives, and I plan to buy it NO MATTER what the game looks like, if only to finally support some Sims competition. I still love Sims, too.
I think Sims 4 will only be able to last one more year,then it will be time to move on to Sims 5.
Repose en paix mamie tu va me manquer :
1923-2016 mamie
Maybe The Sims 5 will be released after 2024.
The Sims 4 Ideas Corner
- 👕 [CAS] Male content | 💰 §1 Million Lifestyle | ♂️ Man lifestyle for The Sims | ♻️ Content from The Sims
- 🔨 [Build/Buy Mode] Ideas | 📱 Ideas from The Sims FreePlay | ✈️ Vacation : Gameplay update | 🥦 New meals
The Sims 4 General DiscussionRod Humble : "you could say we haven’t announced the genre yet"
He worked on Second Life , an online virtual world. So it could be a new online game.
The Sims 4 Ideas Corner
- 👕 [CAS] Male content | 💰 §1 Million Lifestyle | ♂️ Man lifestyle for The Sims | ♻️ Content from The Sims
- 🔨 [Build/Buy Mode] Ideas | 📱 Ideas from The Sims FreePlay | ✈️ Vacation : Gameplay update | 🥦 New meals
The Sims 4 General DiscussionTHIS exactly!
Lol this. The Sims 4 is still getting incremental base game updates that only make it better and better.
Why not leave the game the best it can possibly be before moving on rather than leaving it to rot?
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SimGuruGrant confirmed there’s “mucho mucho” years left of the Sims 4, which makes me think that 4 will be the main game at least till it’s 10th anniversary.
Insta: https://instagram.com/jkarajs?igshid=oef2ymrand3g
FYI The Sims 3 uses very outdated graphics technology, even for 2009.
People currently complain that large areas in the game, such as the Jungle in Jungle Adventure, cause them poor performance. There was heaps of threads when Jungle Adventure came out. And also Island Living got some but not as much.
People are struggling with some of 4’s more larger or complex words with one lot active. Let alone an open world.
Laptop graphics (the Sims’s core audience) haven’t advanced a lot where it could run an open world Sims game unless we go back to very basic lighting, and limits to how many lots are active at once.
The Sims should only go open world when it’s core audience has hardware that could run an Open World with minimal 2D lots. They should only be 2D if they are almost out of sight, not almost next door,
A lot of people on laptop hardware still have to limit the active lots to 1 - 4 to make it work.
I know KiwiSimming has a GTX 1080 and she gets heavy lag if she goes over 4 active lots.
Open World needs a very large budget to work and honestly I don’t think it’s a budget EA give to the Sims.
Insta: https://instagram.com/jkarajs?igshid=oef2ymrand3g