So I've been seeing a LOT of discussion and rumors floating about how the upcoming patch and changes for the expansion might completely destroy mods tomorrow.
So far I've heard that a lot of clothing CC will be broken now because of tanlines - although I'm unclear if that just means the tan won't appear correctly or if it actually breaks the CC in some way.
That poses and animations, plus the pose player will break because of a structure change to the sims bodies because of mermaids - this I'm not sure about. Sims 3 had mermaids added and it didn't effect pre-existing poses or animations so not sure why it would this time but...
Then it also appears their is a chance all pie menu extensions will be broken due to some change, meaning mods that add new interactions via the pie menu won't appear anymore. I'm not sure why this is or if its true but it will break a LOT of mods.
Outside of that it sounds like there might be a lot of other things this patch will effect....OR not at all.
I'm just getting into the Sims and built the specific mods/CC folder I want to use. Most of my mods at things to sims life or little interactions like take shoes off indoor residence lots. But i DO use pose player a lot and I have a lot of CC makeup and accessories like wedding rings.
So I think I might just play Sims 4 offline tomorrow and do a wait and see...
What do you think fellow community? Do you think tomorrows patch is gonna break a ton of mods with all its new features and changes?
Will you be holding off updating?
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It's typical that MCCC partly breaks, UI Cheats Extension breaks, More CAS Columns breaks, Pose Player breaks, and @Neia's career-building tool breaks, along with custom careers (which are easy to update once she gets a chance to update the tool). Generally speaking, updates on most are fast (@Neia has needed extra time recently). I'm anticipating typical but not cataclysmic breakage. I do know that some modders are on holidays so there may be some update delays because of that.
Of what you're using, I most expect Pose Player to break.
Edited to add a link for anyone seeing your post who might benefit from it. I'll be tracking here starting tomorrow: Broken/Updated Mods & CC: Island Living + June 2019 patch. SimsVIP also tracks, and there's some tracking and individual support on @Deaderpool's Discord server.
My own approach is to back up my Saves, pull out my Mods, and update. Then once I take out the known broken mods, I'm a Bad Simmer and put the rest in to see what's broken. I don't play my regular saves until I've got enough working/updated that key things in it won't get borked up too badly.
Thanks for the link to your thread, I've noticed people have commented for a while that poseplayer will break but each time they do it seems fine. Andrew hasn't updated it since last year/get famous. Lets hope if it does break he's still around to fix it.
I scanned through the tweets you linked too and can't find reference to why people think the pie menu is going to break for a lot of mods that need it. You don't recall seeing a reason do you? I know last months patch broke them until they hot fixed it.
In other words: unless there's a major change to how the mod/CC code is processed, I don't expect stuff to be broken much. I'll just back up my mods and save folder, update what I can, and just wing it and see (worst case, I'll load backed-up saves when they are fixed).
I also like wandering the hills.
Also same. Or I play with some updated mods that I like more and take the outdated ones out that i don't use as much and put them back once updated.
Vlad The Dad: A 100 Baby Challenge, Vlad as ‘matriarch’ *COMPLETE*
Breed Out The Weird *COMPLETE*
Definitely not. They are already uploaded, what you do on your computer has no effect on them.
https://forums.thesims.com/en_US/discussion/956513/netz-a-porter-outfits-ready-to-wear-for-your-sims-no-cc-required
Twitter: NetzspannungTS
we all try ...
@Netzspannung thank you so much! In that case I’ll probably delete my gallery poses just to be safe
Vlad The Dad: A 100 Baby Challenge, Vlad as ‘matriarch’ *COMPLETE*
Breed Out The Weird *COMPLETE*
Oh, and don't forget to delete the file localthumbcache.package when you remove cc to avoid any issues.
https://forums.thesims.com/en_US/discussion/956513/netz-a-porter-outfits-ready-to-wear-for-your-sims-no-cc-required
Twitter: NetzspannungTS
we all try ...
Vlad The Dad: A 100 Baby Challenge, Vlad as ‘matriarch’ *COMPLETE*
Breed Out The Weird *COMPLETE*
Mods will probably break as most do. Some modders are pretty quick to update; but give them time.
Lets make this a reality!
10 am pacific time i believe
Build and Buy and hairs will be ok, but I'd remove mods to be on the safe side. I don't think downloaded lots will be effected.
You should [in theory] always move your mods folder to the desktop when updating because they can break your game. Always keep a copy of the mods folder and on the desktop so that you don't break your game when updating.
I always have a backup on my desktop- I remove mods like UI Cheats and MC Command Center since they can mess up your game pretty bad if it's not the latest version. I found that CC like clothing and makeup don't mess up the game, however.
HillyPlays
P.A.C.E- Positive Attitude Changes Everything
Custom content (clothing, hair, items) RARELY breaks with a patch but mods are the one you need to check to see if it needs updating. I would go to the creators' sites that you got your few mods to find out if the patch broke those specific mods. Sometimes you don't need to update anything.
If it's made correctly no, but when you boot up the game right after an update, the setting for mods/cc will be set to OFF, so you'll have to fix that before you can play.