Agree with the first one. It took my sim about 2 hours in-game to eat some Mac N' Cheese. He would usually take a bite, take about 30 seconds in-game, and then take another bite. It's frustrating!
My Sim passed out from hunger and exhaustion while waiting for food in a restaurant.
My households are always standing on the sidewalk in their PJs with red need bars.
A Sim husband cheated on his wife. She was waiting for him outside the closet but still didn't seem to care.
LOL can I have the passed out in the restaurant part in my game. That never happens to me. My sims greet neighbors in their PJ's.
* Lack of Variety with all Building materials and Landscaping
* No seasons
* No animals
* Stop calling my sim and inviting her to a party after she has worked all day and energy bar is at yellow... every day
* Always one sim in the welcome wagon that just wont leave
* Sim keeps washing dishes in the bathroom sink, even though they have a dishwasher
* Dead sim keeps calling to congratulate living sim on their promotion...I mean what the... you're dead.
* where is the dang beach? Can we have a Beach and swim in the ocean yet???
My Sim passed out from hunger and exhaustion while waiting for food in a restaurant.
My households are always standing on the sidewalk in their PJs with red need bars.
A Sim husband cheated on his wife. She was waiting for him outside the closet but still didn't seem to care.
LOL can I have the passed out in the restaurant part in my game. That never happens to me. My sims greet neighbors in their PJ's.
The worst part of it was that he was on a date.
"People really love to explore 'failure states. In fact, the failure states are really much more interesting than the success states." ~ Will Wright
Cute thread. I started to participate. Then I realized my list was getting too long and I didn't want to weigh down the light-heartedness of this thread. So I deleted everything I originally said in point form. You guys are doing a great job anyway.
Dissatisfied with Sims 4 and hoping for a better Sims 5
I can't believe how bad the developers are doing, I even know this because they said so, sort of, when they posted that comment about focusing on other stuff which they admitted isn't good, and EA just can't learn their marketing lesson! Obviously anyone who has learned their marketing lesson knows that the customer wants toddlers, and entertainment is a public duty where the entertainers do only what the customer demands regardless of their own intellectual perspectives and professional ambitions.
The sims just doesn't do anything... it's like living in a trailer on government services - you can only jump through their hoops and do what they've told you to! What is wrong with these 'modders' who believe that they're adding social and entertainment value to every product by fixing all of this 'broken stuff' with their engineering skill when they can just attack the developers all day with fraudulent arguments and point out that they're paying money?!
No customer should ever need ambition or high intelligence to manage an entertainment product!
"Video gaming began as an engineer's hobby and a means of creative expression for those of higher technical inclination. It is expected that those who are capable of higher engineering-related achievements will see value, in electronic entertainment products, where others see failure." -Sasquatch
"..My world is small, my world is so tiny. I reside in a shoebox. My imagination is starved.."
"Goodbyes are not forever. Goodbyes are not the end. They simply mean I miss you until the very end. Until that of course, I am culled as well. Farewell friend."
"The most splendid gift of all is that of a noble [car]." ~Shakespeare
*early in the afternoon*
"Hey, it's been a while. Want to hang out at the lounge tonight?"
*instantly teleported there after saying yes*
PLEASE FIX TEENS IN TS4! I NEED YOUNGER TEENS NOT YA TEENS! (^_^)Please add Music Bands with lead singers! Please add vehicles and garages! Vehicles have always been part of The Sims.
As if I wasn't already annoyed with this game, now I'm even more so after reading these comments. This game is sad and frustrating.
PLEASE FIX TEENS IN TS4! I NEED YOUNGER TEENS NOT YA TEENS! (^_^)Please add Music Bands with lead singers! Please add vehicles and garages! Vehicles have always been part of The Sims.
- There seems to be a sim-worldwide plumbing issue as all plumbing breaks far too often
- The dead texting my sim
- My sim forgetting members of their club and having to always reintroduce them
- This one has been happening to me a lot lately: children and teenagers feeling the need to trek all the way to their family member's bed where they are sleeping to sit and do homework dalfjaljfiafjwjiaa just sit at the table or something!
- Group conversations....
- Actions take forever to complete because sims are always spacing out or staring at a vase or something
- The 'nicely decorated' moodlet is the bane of my existence
- My hot headed sim is never actually angry and if she gets angry it lasts 1 second
- Sims incessant need to play 'Blic Bloc'
- No way to get rid of all the ghosts in my sim's relationship panel
-After GT, Parks Are Broken, No more than one or two Sims show up, no matter time of day or day of week.
=After OR installed much later in May or June, Parks are broken, in all worlds ,if other objects on park lot no Sims show up but one homeless and my own
=After Dine Out, Pubs and Bars, Nightclubs Broken, no more than two or three other Sims showing up (usually only the ghosts or the bears etc.) No other Sims and no more than three or four at most.
-Ladies night doesn't produce ladies but all males.
=Guy night doesn't produce males but ladies.
=Nobody showing up anywhere unless it's in a restaurant. In Any World or a Retail Lot no matter if stuff marked for sale or not.
New Game, New Sims, New saves, doesn't matter to all above.
-CASFullEdit cheat causes the bug to get married or engaged to spouse, proven and a fact by me. Never had the bug in two years until the first time I used this cheat to correct some other Sim. Forgot it was on, started a new game, with new Sims~viola couple bugged as I always suspected.
-Restaurants Patrons females showed up with everyone with male hairdos, because they are not filtered out even if only feminine filter is set.
Love short hair, but when ten Sims over and over show up with male haircuts it becomes too redundant. And they are available outside of the actual filter and wish this to be changed so not so many townies would choose these. Filter the male hairdos, please.
It's not realistic that every older female would have these hairstyles in my restaurants (owner run). Ten is too many at one business because it shows a bias (not literal) in coding for aging townies to pick these over and over at restaurants. I stopped counting at ten different elders showing up with male hairdos.
-Sims still keep walking to go wave upstairs or downstairs though the other Sim has left the room they continue to that spot or continue upstairs though the other Sim has went downstairs. Just stop it. I want the Sims to stop when I cancel something even if they are headed for stairs. They do in older games, so not sure why this game can't get it right.
=Leave Sims at community lots because I want to, return home to play those at home don't care what's going on with Sim on community lot, too bad, game sends community lot Sim back to the house. This was possible at release now no longer possible.
-Sims locked away on purpose wind up in the road when switching households. Sims locked away sometimes get out on the roof, under the roof, too. No way to get them down. We need a move Sim alternative. (Pick Up Sim)
-Even the best microwave in game causes bad food moodlet so why do we even have one?
-Drinks on menu in restaurants (from GT) give bad food moodlets.
- Adult Brother Dies, son no longer kin to aunt or cousins. Family Tree ruined. Living in the same house, no longer kin.
- Having to reintroduce my Sims to my Sims when I just left them a few hours earlier.
- Rotate to play others in the town, go back to other family, relationships so low, practically wiped out their relationships. Have to waste time rebuilding those friendships between household members. Why?- because of this game's performance problems.
- Sims headed for stairs with nothing in queue. Who rules?
- UI problems, setting traditional social menu unsets itself. This is a new problem as of the last patch. Not sure why it's not staying set, but I don't like romance menu options inside friendly option menus and why I noticed it is resetting to TS4 style. Twice now. Have always played this game with the option for more traditional social menu option on, have no idea why this is unsetting itself.
- Beds On Community Lots. (Why? Because) If a Sim sleeps in the bed no other Sim visiting the lot later can use that bed to sleep because the previous Sim sleeping in the bed makes it claimed, and therefore, on community lots it is no longer available for use.
- Locking Doors then reinstalling lot from Library. Those doors are still locked so this would be true for gallery, too. Shouldn't they reset for new world, new game, new player? New Sims, like in older more detailed games?
- Herbal Potions go missing (on counters or shelves) when rotating back to herbalist Sim, or if I visit his/her house as another Sim.
- The bigger bars now block Sims from getting behind them since two patches ago. Bar has set in that house in the same place for two years almost. Sims can no longer get behind it to mix drinks in their home. Nothing has changed but the patches.' Or maybe it was GT's mini bar that has broken the footprint of the real bars. Or the curtain footprint behind the bar in that house on the windows has changed after installing Movie Stuff and is blocking Sims? Don't know, but annoying. Same curtains and bar been in that house in the same place forever.
- Drastic Lag after the second patch in July. Long after the lighting patch.
- Whims don't roll to a different whim when leaving home and going to community lot. Duh, the Sim is no longer in area, so please roll a different whim and not keep thinking be friendly with Johnny from being near a friendly relationship. Duh, Johnny isn't here.
- Whims rolling over and over and over and over, same one no matter how many times a player cancels it. Get the point Sim, No. Show some personality for goodness sake and pull something else out of that grab bag.
- Only three skins for babies? really? Black couples having white babies. Add more skins to the baby objects so the game will actually simulate life. It's ridiculous to see how little genetics were thought about for baby objects.
- And yes, I have all the problems everyone has listed, too. And this is not all I find fault with but coffee is low.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
Right I was just playing in Egypt in TS3 for the first time in ages and it is hard to believe that the EP is 7 years old this year.
Another thing is how large the EP was. Egypt may well be an EP on it's own as there where three large, fully open worlds to explore and three different décor and clothing themes.
This came out within only a few months of TS3's launch which meant during development, 5 worlds where being made. Sunset Valley and Riverview and Egypt, France and China in preparation for the WA EP which would have been developed early on.
Now without sounding like I am bashing TS4 the early releases was a small Game Pack with a micro 'world' to go camping in and the first actual EP brought about 5 or so new lots no including a 'space planet' area am I right?
One thing is clear is that TS3 got a lot more investment early on which helped it become successful. Fast forward to EP3 there was by that point four residential worlds, three destination worlds and a CAW tool for players to use.
For TS4 things still seem very small in comparison.
If TS4 gets the same level of care that TS3 had I don't think there would be nearly as many complaints but it does feel that after two years, hardly anything has changed much at all.
I'm trying my hand at playing the game again, started a Homeless Challenge. You can follow it if you like on my Simblr. But one thing I noticed, it's far to easy to make money while being broke. Besides my sim's hygiene dipping low she is not suffering at all. Makes me wonder if I'm playing this homeless challenge all wrong?
I know others have said it, but since the mod I was using is no longer supported, eating takes entirely to long! Like 3 hours + for my sim to eat. Why does it take so long EA?
Musical chairs. I thought that had been fixed.
My couple in another play went out to eat breakfast, the arrived around 9:30 am, didn't leave until 2 pm. I did find a mod to the chef to cook faster, but still. Very time consuming.
Can we get some rabbitholes, please?
And I'm sick of my sims being able to buy everything either online or from an object (i.e. bookshelf). This ties into rabbitholes. lol
Jobs! Please, can we get the classic ones back now? My sims want to work real careers. And the medical and detective careers need an overhaul. They are to cheesy, boring, and repetitive. And don't even get me started on the science one. Didn't get past day one of playing it.
Really annoying that you can only have one Host in your restaurant. That's the only staff type I've wanted more than one of since I got Dine Out, and it's the only one you can't add more of. My host stands around doing nothing (even after paid training and promotion) while the crowd of people gather around my restaurant. Then, by the time they've all been seated and are waiting for their food, my restaurant has been open for 8 hours and my employees start complaining, plus I have to pay employees for hours of doing nothing.
I'm trying my hand at playing the game again, started a Homeless Challenge. You can follow it if you like on my Simblr. But one thing I noticed, it's far to easy to make money while being broke. Besides my sim's hygiene dipping low she is not suffering at all. Makes me wonder if I'm playing this homeless challenge all wrong?
I know others have said it, but since the mod I was using is no longer supported, eating takes entirely to long! Like 3 hours + for my sim to eat. Why does it take so long EA?
Musical chairs. I thought that had been fixed.
My couple in another play went out to eat breakfast, the arrived around 9:30 am, didn't leave until 2 pm. I did find a mod to the chef to cook faster, but still. Very time consuming.
Can we get some rabbitholes, please?
And I'm sick of my sims being able to buy everything either online or from an object (i.e. bookshelf). This ties into rabbitholes. lol
Jobs! Please, can we get the classic ones back now? My sims want to work real careers. And the medical and detective careers need an overhaul. They are to cheesy, boring, and repetitive. And don't even get me started on the science one. Didn't get past day one of playing it.
Well it could be worse, they could bring back a new extreme and slacker career which probably would fit the theme of TS4
@GoldenBuffy I doubt you're playing it wrong. On release day I was really, really excited to test these "new emotions" and I couldn't wait to get it loaded. I thought I would try the asylum challenge. What better way to put the emotions to a test?
What I found was, no matter what traits I gave them, they all seemed very similar, didn't act like they had an insane trait and often looked like an episode of Friends with the gang hanging out at their coffee shop, Central Perk.
"People really love to explore 'failure states. In fact, the failure states are really much more interesting than the success states." ~ Will Wright
Right I was just playing in Egypt in TS3 for the first time in ages and it is hard to believe that the EP is 7 years old this year.
Another thing is how large the EP was. Egypt may well be an EP on it's own as there where three large, fully open worlds to explore and three different décor and clothing themes.
This came out within only a few months of TS3's launch which meant during development, 5 worlds where being made. Sunset Valley and Riverview and Egypt, France and China in preparation for the WA EP which would have been developed early on.
Now without sounding like I am bashing TS4 the early releases was a small Game Pack with a micro 'world' to go camping in and the first actual EP brought about 5 or so new lots no including a 'space planet' area am I right?
One thing is clear is that TS3 got a lot more investment early on which helped it become successful. Fast forward to EP3 there was by that point four residential worlds, three destination worlds and a CAW tool for players to use.
For TS4 things still seem very small in comparison.
If TS4 gets the same level of care that TS3 had I don't think there would be nearly as many complaints but it does feel that after two years, hardly anything has changed much at all.
'Things change' I guess?
I agree with your analysis.
Omen by HP Intel®️ Core™️ i9- 12900K W/ RGB Liquid Cooler 32GB Nvidia RTX 3080 10Gb ASUS Ultra-Wide 34" Curved Monitor. Omen By HP Intel® Core™ i7-12800HX 32 GB Nvidia 3070 Ti 8 GB 17.3 Screen
Right I was just playing in Egypt in TS3 for the first time in ages and it is hard to believe that the EP is 7 years old this year.
Another thing is how large the EP was. Egypt may well be an EP on it's own as there where three large, fully open worlds to explore and three different décor and clothing themes.
This came out within only a few months of TS3's launch which meant during development, 5 worlds where being made. Sunset Valley and Riverview and Egypt, France and China in preparation for the WA EP which would have been developed early on.
Now without sounding like I am bashing TS4 the early releases was a small Game Pack with a micro 'world' to go camping in and the first actual EP brought about 5 or so new lots no including a 'space planet' area am I right?
One thing is clear is that TS3 got a lot more investment early on which helped it become successful. Fast forward to EP3 there was by that point four residential worlds, three destination worlds and a CAW tool for players to use.
For TS4 things still seem very small in comparison.
If TS4 gets the same level of care that TS3 had I don't think there would be nearly as many complaints but it does feel that after two years, hardly anything has changed much at all.
'Things change' I guess?
I agree with your analysis.
He's right. Just look at Ambitions. It has what....6 or 7 hands on careers plus a rabbit hole career?............and not one of those careers had a check list.
"People really love to explore 'failure states. In fact, the failure states are really much more interesting than the success states." ~ Will Wright
I'm trying my hand at playing the game again, started a Homeless Challenge. You can follow it if you like on my Simblr. But one thing I noticed, it's far to easy to make money while being broke. Besides my sim's hygiene dipping low she is not suffering at all. Makes me wonder if I'm playing this homeless challenge all wrong?
I know others have said it, but since the mod I was using is no longer supported, eating takes entirely to long! Like 3 hours + for my sim to eat. Why does it take so long EA?
Musical chairs. I thought that had been fixed.
My couple in another play went out to eat breakfast, the arrived around 9:30 am, didn't leave until 2 pm. I did find a mod to the chef to cook faster, but still. Very time consuming.
Can we get some rabbitholes, please?
And I'm sick of my sims being able to buy everything either online or from an object (i.e. bookshelf). This ties into rabbitholes. lol
Jobs! Please, can we get the classic ones back now? My sims want to work real careers. And the medical and detective careers need an overhaul. They are to cheesy, boring, and repetitive. And don't even get me started on the science one. Didn't get past day one of playing it.
Speaking of careers, I wish some of the teen careers were available to adults without having to use a mod. I have many adult sims who want work as manual laborers.
My biggest complaint is that The Sims has always been a tool box for me. A tool box that allowed me to build what I wanted. Now I've been given a paint by number set.
"People really love to explore 'failure states. In fact, the failure states are really much more interesting than the success states." ~ Will Wright
Comments
Agree with the first one. It took my sim about 2 hours in-game to eat some Mac N' Cheese. He would usually take a bite, take about 30 seconds in-game, and then take another bite. It's frustrating!
Pond & Sea Water Overhaul (TS2)
Simblr (my TS2 CC)
MTS Profile
* Lack of Variety with all Building materials and Landscaping
* No seasons
* No animals
* Stop calling my sim and inviting her to a party after she has worked all day and energy bar is at yellow... every day
* Always one sim in the welcome wagon that just wont leave
* Sim keeps washing dishes in the bathroom sink, even though they have a dishwasher
* Dead sim keeps calling to congratulate living sim on their promotion...I mean what the... you're dead.
* where is the dang beach? Can we have a Beach and swim in the ocean yet???
Okay I'm done ranting.
The worst part of it was that he was on a date.
I can't believe how bad the developers are doing, I even know this because they said so, sort of, when they posted that comment about focusing on other stuff which they admitted isn't good, and EA just can't learn their marketing lesson! Obviously anyone who has learned their marketing lesson knows that the customer wants toddlers, and entertainment is a public duty where the entertainers do only what the customer demands regardless of their own intellectual perspectives and professional ambitions.
The sims just doesn't do anything... it's like living in a trailer on government services - you can only jump through their hoops and do what they've told you to! What is wrong with these 'modders' who believe that they're adding social and entertainment value to every product by fixing all of this 'broken stuff' with their engineering skill when they can just attack the developers all day with fraudulent arguments and point out that they're paying money?!
No customer should ever need ambition or high intelligence to manage an entertainment product!
For one. They're not getting my money. For two. What on Earth does that mean?
Since when does a customer need to be ambitious or high in intelligence to manage a product that isn't theirs?
"Goodbyes are not forever. Goodbyes are not the end. They simply mean I miss you until the very end. Until that of course, I am culled as well. Farewell friend."
"The most splendid gift of all is that of a noble [car]." ~Shakespeare
You do know they're being sarcastic right?
- The dead texting my sim
- My sim forgetting members of their club and having to always reintroduce them
- This one has been happening to me a lot lately: children and teenagers feeling the need to trek all the way to their family member's bed where they are sleeping to sit and do homework dalfjaljfiafjwjiaa just sit at the table or something!
- Group conversations....
- Actions take forever to complete because sims are always spacing out or staring at a vase or something
- The 'nicely decorated' moodlet is the bane of my existence
- My hot headed sim is never actually angry and if she gets angry it lasts 1 second
- Sims incessant need to play 'Blic Bloc'
- No way to get rid of all the ghosts in my sim's relationship panel
=After OR installed much later in May or June, Parks are broken, in all worlds ,if other objects on park lot no Sims show up but one homeless and my own
=After Dine Out, Pubs and Bars, Nightclubs Broken, no more than two or three other Sims showing up (usually only the ghosts or the bears etc.) No other Sims and no more than three or four at most.
-Ladies night doesn't produce ladies but all males.
=Guy night doesn't produce males but ladies.
=Nobody showing up anywhere unless it's in a restaurant. In Any World or a Retail Lot no matter if stuff marked for sale or not.
New Game, New Sims, New saves, doesn't matter to all above.
-CASFullEdit cheat causes the bug to get married or engaged to spouse, proven and a fact by me. Never had the bug in two years until the first time I used this cheat to correct some other Sim. Forgot it was on, started a new game, with new Sims~viola couple bugged as I always suspected.
-Restaurants Patrons females showed up with everyone with male hairdos, because they are not filtered out even if only feminine filter is set.
Love short hair, but when ten Sims over and over show up with male haircuts it becomes too redundant. And they are available outside of the actual filter and wish this to be changed so not so many townies would choose these. Filter the male hairdos, please.
It's not realistic that every older female would have these hairstyles in my restaurants (owner run). Ten is too many at one business because it shows a bias (not literal) in coding for aging townies to pick these over and over at restaurants. I stopped counting at ten different elders showing up with male hairdos.
-Sims still keep walking to go wave upstairs or downstairs though the other Sim has left the room they continue to that spot or continue upstairs though the other Sim has went downstairs. Just stop it. I want the Sims to stop when I cancel something even if they are headed for stairs. They do in older games, so not sure why this game can't get it right.
=Leave Sims at community lots because I want to, return home to play those at home don't care what's going on with Sim on community lot, too bad, game sends community lot Sim back to the house. This was possible at release now no longer possible.
-Sims locked away on purpose wind up in the road when switching households. Sims locked away sometimes get out on the roof, under the roof, too. No way to get them down. We need a move Sim alternative. (Pick Up Sim)
-Even the best microwave in game causes bad food moodlet so why do we even have one?
-Drinks on menu in restaurants (from GT) give bad food moodlets.
- Adult Brother Dies, son no longer kin to aunt or cousins. Family Tree ruined. Living in the same house, no longer kin.
- Having to reintroduce my Sims to my Sims when I just left them a few hours earlier.
- Rotate to play others in the town, go back to other family, relationships so low, practically wiped out their relationships. Have to waste time rebuilding those friendships between household members. Why?- because of this game's performance problems.
- Sims headed for stairs with nothing in queue. Who rules?
- UI problems, setting traditional social menu unsets itself. This is a new problem as of the last patch. Not sure why it's not staying set, but I don't like romance menu options inside friendly option menus and why I noticed it is resetting to TS4 style. Twice now. Have always played this game with the option for more traditional social menu option on, have no idea why this is unsetting itself.
- Beds On Community Lots. (Why? Because) If a Sim sleeps in the bed no other Sim visiting the lot later can use that bed to sleep because the previous Sim sleeping in the bed makes it claimed, and therefore, on community lots it is no longer available for use.
- Locking Doors then reinstalling lot from Library. Those doors are still locked so this would be true for gallery, too. Shouldn't they reset for new world, new game, new player? New Sims, like in older more detailed games?
- Herbal Potions go missing (on counters or shelves) when rotating back to herbalist Sim, or if I visit his/her house as another Sim.
- The bigger bars now block Sims from getting behind them since two patches ago. Bar has set in that house in the same place for two years almost. Sims can no longer get behind it to mix drinks in their home. Nothing has changed but the patches.' Or maybe it was GT's mini bar that has broken the footprint of the real bars. Or the curtain footprint behind the bar in that house on the windows has changed after installing Movie Stuff and is blocking Sims? Don't know, but annoying. Same curtains and bar been in that house in the same place forever.
- Drastic Lag after the second patch in July. Long after the lighting patch.
- Whims don't roll to a different whim when leaving home and going to community lot. Duh, the Sim is no longer in area, so please roll a different whim and not keep thinking be friendly with Johnny from being near a friendly relationship. Duh, Johnny isn't here.
- Whims rolling over and over and over and over, same one no matter how many times a player cancels it. Get the point Sim, No. Show some personality for goodness sake and pull something else out of that grab bag.
- Only three skins for babies? really? Black couples having white babies. Add more skins to the baby objects so the game will actually simulate life. It's ridiculous to see how little genetics were thought about for baby objects.
- And yes, I have all the problems everyone has listed, too. And this is not all I find fault with but coffee is low.
Another thing is how large the EP was. Egypt may well be an EP on it's own as there where three large, fully open worlds to explore and three different décor and clothing themes.
This came out within only a few months of TS3's launch which meant during development, 5 worlds where being made. Sunset Valley and Riverview and Egypt, France and China in preparation for the WA EP which would have been developed early on.
Now without sounding like I am bashing TS4 the early releases was a small Game Pack with a micro 'world' to go camping in and the first actual EP brought about 5 or so new lots no including a 'space planet' area am I right?
One thing is clear is that TS3 got a lot more investment early on which helped it become successful. Fast forward to EP3 there was by that point four residential worlds, three destination worlds and a CAW tool for players to use.
For TS4 things still seem very small in comparison.
If TS4 gets the same level of care that TS3 had I don't think there would be nearly as many complaints but it does feel that after two years, hardly anything has changed much at all.
'Things change' I guess?
I know others have said it, but since the mod I was using is no longer supported, eating takes entirely to long! Like 3 hours + for my sim to eat. Why does it take so long EA?
Musical chairs. I thought that had been fixed.
My couple in another play went out to eat breakfast, the arrived around 9:30 am, didn't leave until 2 pm. I did find a mod to the chef to cook faster, but still. Very time consuming.
Can we get some rabbitholes, please?
And I'm sick of my sims being able to buy everything either online or from an object (i.e. bookshelf). This ties into rabbitholes. lol
Jobs! Please, can we get the classic ones back now? My sims want to work real careers. And the medical and detective careers need an overhaul. They are to cheesy, boring, and repetitive. And don't even get me started on the science one. Didn't get past day one of playing it.
Add Manage Neighbourhood Options - assign your own Sim to NPC jobs!
The Problems with Death in The Sims 4
Distinguish Elder gameplay with Elder-only reward traits
Filter Rugs by Room Size
Well it could be worse, they could bring back a new extreme and slacker career which probably would fit the theme of TS4
What I found was, no matter what traits I gave them, they all seemed very similar, didn't act like they had an insane trait and often looked like an episode of Friends with the gang hanging out at their coffee shop, Central Perk.
He's right. Just look at Ambitions. It has what....6 or 7 hands on careers plus a rabbit hole career?............and not one of those careers had a check list.
Speaking of careers, I wish some of the teen careers were available to adults without having to use a mod. I have many adult sims who want work as manual laborers.