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Project Rene Hacked

💚 TS4
Things are as they are. Always hope. But never expect.

Comments

  • telemwilltelemwill Posts: 1,434 Member
    I hope they are able to find the leak this time and put a stop to it. This could be really bad news!
  • crocobauracrocobaura Posts: 5,796 Member
    Already? Maybe we'll see some new pics.
  • MoonCrossWarrior22MoonCrossWarrior22 Posts: 690 Member
    edited November 2
    Well... this is not good at all... D:
    Seems like the joker made a swift move...
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  • logionlogion Posts: 4,469 Member
    edited November 2
    If I understand the article correctly, they were able to get access to the game without connecting to the EA servers and without needing access tokens. It doesn't say anything if they were able to get any source code.

    Regardless, it's pretty sad that EA/Maxis invited people to try out the game early and people abused it, I guess it could be seen as a reminder that they have to be very careful when doing their playtesting but it's still sad.

    Another reason why multiplayer in the sims is not a good idea. People are cracking games and using trainers for games like multiplayer games all the time and resources have to be spent to prevent it.

  • simmeroriginsimmerorigin Posts: 585 Member
    edited November 2
    hackers have also shown gameplay of them playing on Peer 2 Peer servers without ever needing to contact EA servers

    What is the takeaway of this sentence?

    That one owner of Sims 5 (Rene) can set up a server and allow friends who don't own the game to join in on multiplayer games? Or is this just about how the hackers were able to access the playtest?
    He/him | Simmer since Sims 1 | Wants-based rotational player | My gameplay rules via PleasantSims | Bring back challenge and depth to the Sims: https://forums.thesims.com/en_US/discussion/comment/17959464/#Comment_17959464
  • AncientMuseAncientMuse Posts: 726 Member
    This is why we can't have nice things..... *sigh*

    Thanks to these hackers, we may very well see the shutdown of Project Rene's early access, invite playtesting, and/or any other community participation until further notice.
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  • ChadSims2ChadSims2 Posts: 4,748 Member
    This is why we can't have nice things..... *sigh*

    Thanks to these hackers, we may very well see the shutdown of Project Rene's early access, invite playtesting, and/or any other community participation until further notice.
    Makes no difference to me they seem to only pick the "elite" like game changers to have any impact on this game.
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  • LeGardePourpreLeGardePourpre Posts: 13,796 Member
    edited November 3
    telemwill wrote: »
    This could be really bad news!

    It's better now than discovering it with the final product.

    Maxis can think about the security part without rushing.

  • FreezerBunnyCowplantFreezerBunnyCowplant Posts: 3,885 Member
    I think they should make development of Sims 5 completely public and let the players decide what features they want (e.g. Open world, apartments, etc.)
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  • CynnaCynna Posts: 2,322 Member
    The issue with that is that we all want different things. A single pack isn't such a big deal. But to create an entire game according to "the community" could get ugly really fast.
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  • cody6268cody6268 Posts: 548 Member
    I think they should make development of Sims 5 completely public and let the players decide what features they want (e.g. Open world, apartments, etc.)

    Smaller games do it all the time, and I've got some games that have been in "early access" for six years or more. So, why should The Sims be any different? I think it could have a very positive effect on the finished product.
  • CynnaCynna Posts: 2,322 Member
    edited November 8
    cody6268 wrote: »
    I think they should make development of Sims 5 completely public and let the players decide what features they want (e.g. Open world, apartments, etc.)

    Smaller games do it all the time, and I've got some games that have been in "early access" for six years or more. So, why should The Sims be any different? I think it could have a very positive effect on the finished product.

    But Sims games aren't small. They're huge and complex.

    Besides, there's no need for EA/Maxis to consult with the community further. We've been telling them what we like, and don't like, for years. If they don't have an understanding by now, early access can't help them.

    In a way, TS4 has been low-key early access all along. The base game was incomplete and feature-poor. Nine years later, some of us are still waiting for the game to reach the level of playability and fun that the earlier games had by year four. I'm not keen on giving EA/Maxis an official excuse to be subpar.
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  • simmeroriginsimmerorigin Posts: 585 Member
    Big leak of images of the demo town just dropped. Unclear what the policy is so I’m not going to post images here
    He/him | Simmer since Sims 1 | Wants-based rotational player | My gameplay rules via PleasantSims | Bring back challenge and depth to the Sims: https://forums.thesims.com/en_US/discussion/comment/17959464/#Comment_17959464
  • EA_CadeEA_Cade Posts: 3,691 EA Community Manager
    Big leak of images of the demo town just dropped. Unclear what the policy is so I’m not going to post images here

    Sharing leaked images of the playtest here is a no go. That playtest was under NDA due to its extremely early (pre-pre-pre-Alpha) development cycle and shouldn't be construed as representative of anything close to the final product.
    Found a Bug? Let us know here. Need account related help? Reach out to an advisor at help.ea.com.

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