I'm not a huge fan of occult gameplay, and I've not been a fan of how werewolves have been done in the past, but... werewolves are one of my favourite supernatural creatures and I'm super interested in everything we've seen so far. Probably won't get it right away, but we'll see.
I got Alpha Wolf which is hilarious. Alpha wolf You're assertive, brave, and a natural leader! Just make sure not to be too controlling, and you'll lead your pack to success!
If it is based on Grease that means cars are coming back, and that all of the cars will fly and that they can drag race. And then you're going to have three teenaged individuals coming up to you on their tip toes begging for pride ribbons for pride month, it was a good time.
I need more information but I feel like this might be too small for an expansion pack? I mean, you can add dances/additional parties, classes/projects (which we've already got?), live school potentially?, a shopping mall? Those don't exist anymore?, it would be a good time to filter in a major social media bubble and…
Also, back in the original story it was a werewolf that Little Red Riding Hood saw, not a regular wolf, which is part of the reason she didn't realize that it was a bad idea to tell where she was going - it was likely she knew/recognized from her village. He only changed later... the rest of the story varies pretty wildly…
Typical werewolf lore is tricky... if you go way way way back to the original sources they could absolutely transform at will (that's how they could meet the devil in secret) - and their transformation wasn't tied to the moon either... that's why more people were burned/hanged for lycanthropy than even witchcraft. But if…
Not to be pedantic (apologies that I'm going to be) but "An American Werewolf in Paris" is actually a sequel to "American Werewolf in London" - London was a big hotspot for werewolves (see also: the song "Werewolves of London" where their hair is perfect). So basically I hope they're able to get that song into the game.
I want my sims to be able to order falafel; they've never had it in a sims game and it's my favourite food so it should also be my sims' favourite food. And I can't make that happen.
When I start new saves I delete most of the townies with a few exceptions - Don Lothario (sometimes I'll even go in and delete Nina, Dina, and Katrina ahahaha), Brant and Brent, Mayor Whiskers and the Ghost Dog, Judith Ward, Nalani the mermaid, the Bjergsens, Penny Pizzaz, the Crumplebottoms, and the Chopras. So if they're…
I bought the observatory because of this thread but I can't get the "Search for the Truth" option even with my sim with maxed out logic. Will keep trying - maybe I had used the satellite as well?
I rarely go to Glimmerbrook... and Magnolia Promenade I forget about but if I remember I try to replace the stores with nightclubs or bars or whatever.
I love werewolves - the stories about them and the history and the mythology and so on and so forth. I'm nervous about how they'll be implemented though - I wasn't a huge huge fan of them in sims 2 (I've not played Sims 3) - but the occults in Sims 4 have been top tier so I'm hopeful they'll be amazing.
I used to use mods in version 2 of the game, but I haven't found any reason to really use them now, especially with having to find and download them all again after the game updates? That sounds like a lot of work, I'm not super into it.
Get Together, I think, had the biggest impact on gameplay - I use it all the time to get Sims I don't control to do things I want them to do (or to get around not being able to cook in people's houses). Plus there's the world, plus all the different objects it comes with. I think it's great.