See the announcement here and on AHQ
https://forums.thesims.com/en_US/discussion/1007956/laundry-list-april-11th-2023#latest
Infant stretches after asking dog to "Be nice to" the infant
Sim Still Holds Fear of being afraid of the dark after Being Cured
Chefs won't enter the Restaurant
Infant food-exploring resetting/not known to other caregiver
Study Numbers toddler milestone can't be completed
Werewolf Pack Values panel is blank
Climbing Excursion: Can't move to the next stage
[XBOX] Unable to select sims, items and objects with mouse
Sims with customized Physical frame do not have Fingernail from all packs
Parent needs to be introduced to infant
**Debug** text is observed for Gift box from the Seasons pack
Once broken, Climbing Gear is not repairable
"Go for Jog" Interaction is stuck when dog is feeling very hungry
Chomp interaction is Spammed autonomously for YAE sim in interaction Queue
Sweater makes child stretch to the side
For toddlers using slides, movement skill does not increase
Trees / plants in Moon wood Mill don't change color in Fall season
"yfTop_EP13TwoToneBaggyButtonup" & ymTop_EP13TwoToneBaggyButtonup" does not tags under any "Fashion ...
Shirt has no gender tag at all
Tank top visual distortion
Unable to select objects/Sims with Sims 4 camera with mouse/keyboard
Infants stretch when Toddlers Yell At them
Debug name is displayed for the Bottle collection plaque
Exchanging Vows during a Wedding Ceremony causes Infant Guests to stretch
[CONSOLE] Entering Build Mode using the TS4 Camera and KBM prevents selecting and rotating items
Infant stretches when playing reaction animation to living in a tiny home.
Infant stretches when playing reaction animation to Strangerville agents during welcome wagon.
[CONSOLE] Unable to proceed beyond Press Start screen using Keyboard input
Top Surgery Scars ar not available beyond 1st CAS Entry
I am happy to see so many of the infant bugs on this long list!
And for our friends the console players, that some of the more annoying new UI bugs are being worked on.
Too bad the milestone resetting bug and the loose tooth bug are not on the list
Hopefully soon.
Comments
The Loose Tooth issue is being worked on as we speak. The team is hoping to have the feature reenabled as soon as possible, but sadly it wasn't able to be included for this release.
Hooray!
But yeah, I've noticed the fear of the dark one. Sometimes my Sims also seem to get stuck in the scared walk/run even when not scared for whatever reason. Fixes itself upon leaving and returning to the household, but it is kinda funny seeing a Sim casually play with their baby and then run in apparent terror to another room to sit down and laugh at the TV.
I'm one of those players that either doesn't experience most bugs or doesn't notice them, but I definitely caught this one. There's a really cute children's sweater included in GW that makes the kids stretch and they look like monsters. I ended up removing the sweater because it was wigging me out.
My Families Via PlumTree App
I wish it included round/curved walls. Those are still broken.
@kerryemmiebeth Ah yes
https://answers.ea.com/t5/Bug-Reports/TO-ADD-GTW-Plants-at-science-lab-don-t-produce-harvestables/td-p/6891565/
https://answers.ea.com/t5/Bug-Reports/TO-ADD-GTW-Unable-To-See-Option-Water-Plant-in-Sims-Lab/td-p/7311978/
This one is truly puzzling! Plants throughout the game go through their harvestable and needing-care checks around 5am-6am, and they never do anything if one isn't on the lot/in the neighborhood at that time. Yet, the scientist cannot be at work at that time. It seems like both these things are by design, but somehow no one thought of what would happen when they were put together? Or on the other hand, Get to Work is an older expansion, maybe gardening timing has changed since it was released and never re-addressed accordingly in the science lab?
Updated with Werewolf Diaries (1)
Theoretically it changed five years ago with the release of Seasons, kind of baffling they were unable to fix it
I'll have to hold off on actual play until this is fixed...whenever that might be.
I never buy an expansion pack right after it is released - I always wait for a sale. But 3 days after its release, I broke my own rule for Growing Together, and now the milestones disappear. Lesson learned!
We've been promised for weeks that EA are looking into it but surely reverting the controls back to as they were is an easy fix, no? (If not, why not?)
https://answers.ea.com/t5/Technical-Issues-Consoles/Console-Controller-Feedback/td-p/11776350/highlight/false/page/66
(Please ignore the fact it's been marked solved, it's still ongoing and the thread is growing every day).