I want to start by saying.I do not hate Sims 4.I like the game,but I will say the game is disappointing as a fourth installment in the franchise.EA became gimicky,and focus more on appearence.Than revouloutionary game play.
I love the sims,and life simulator games in general.I have a lot of farm games on my pc.Still nothing like the sims.Ea had no competition.I think competition is a good thing.It for one gives me more variety.Also it makes Ea put more effort in their products.
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Maybe someone needs to do the same thing with Sims - scare EA into actually caring about their products.
I want the sims still around.But yes a little wake up to Ea.Im excited for paralives,and @Scobre had some links to other protjects.I heard a guy who works at Sims 3,And was the creator of second life.Is working with paradox.To make a new game
Isn't Sim City a mobile game now? I'm on my phone so I can't easily check, but I remember that from somewhere.
I can guarantee this though. Those developers have no idea what they are in for
I can state this with 100% certainty they will not be immune from the type of criticisms we see here on a regular basis.
Only difference is the Sims has a 20 year head start.
Good luck with that Paralives team.
I think paralives look okay.Its still early in production.So we don't know the final design is going to like yet.Even if the characters dont look high tier.So what ? We play a game to play a game to play. Not to look at a picture.If paralives have good features like the whole altering bed thing.Than I can give it a look
And EA still makes money they sell Skylines on Origin or didn't you notice that. Also Colossal who made Skylines had said if EA had not said they were pulling Sim City they would never have published their game. They only published after EA announced they were pulling Sim City. So keep that in mind. Sometimes good companies that might want to make these kind of games don't as long as EA is making them - they wait.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
Actually it looks just like Sims mobile if you ask me and I can't stand mobile games. But to each their own - I do not have to like those games as many other people seem to love a lot of them. I just won't be one of them.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
I just found out the other day Identity is out in Beta on Steam for those that want a more grown up game to play:
https://store.steampowered.com/app/792990/Identity/
This seems interesting,and I just added to my wishlist. I will probably wait until they are more advance though.
https://store.steampowered.com/app/413150/Stardew_Valley/
https://store.steampowered.com/app/382310/Eco/
Farm Together is what I have been playing a lot of with fellow Simmers. More of a farming simulator game, but still can have multiple homes to decorate in and just a chill game to play too. Like the Sims it does have DLC but it is actually cheaper to buy them bundled and the DLC is under $5 each.
https://store.steampowered.com/app/673950/Farm_Together/
I love stardewvalley.If you love that you should try My time at portia.
Exactly, design can be forgiven.For good gameplay.
Mainly what I want to replace that I feel like I lost with this iteration is the CREATIVE+FUN combination that came together in that Sims sort of way. I don't care what category of game it turns out to be so much, as long as it scratches that particular kind of itch in the way that The Sims always did for me in the past.
Either way, I am very much looking forward to moving forward when I find the right fit for me. I've been completely discouraged about having fun in a real modern Sims game for far too long now. When the time comes that there is a new adventure ready, I will be too.
Genres with a lot of entries from multiple companies evolve and diversify onto a variety of different flavors. Platformers have grown and changed from 2D, "press right and jump to win" experiences like Super Mario Bros. into a variety of molds, from the shooter-platformer gameplay of the Mega Man franchise, to the speed-based gameplay of the Sonic games, to 3D collectathons like BanjoKazooie and Spyro, to puzzle-platformers like A Hat in Time and Super Mario Odyssey. Fighting games have moved from simplistic titles like Karate Champ, to Street Fighter II's blend of combos and special moves, to the bloody goodness of the Mortal Kombat games, to 3D martial arts mastery with series like Tekken and Virtua Fighter, to the weapon-based gameplay of the Soul Caliber games. Look at any game genre that has seen a lot of companies throw their hats into the ring, and you see lots of innovations, interesting-but-awkwardly-executed ideas, and even some successful dethroners-of-the-originator (the Street Figher games left Karate Champ smoldering in a heap as a footnote in gaming history, and Atari's Adventure is often forgotten in the minds of adventure game fans because The Legend of Zelda came along several years later and did it better). It's time for Sims-likes to grow as a genre, and for that to happen we need other companies putting out their own take on the formula.
Paralives will have mod support that allows users to overhaul its graphics. If you don't like the look, you'll be able to change it.
Graphics are secondary. It's like OP said, we don't buy a life simulator to look at a picture.
I've said it before, but Thomas Was Alone has a higher critic score and a higher user score than The Sims 4 on Metacritic and it won an Emmy, and that game is composed entirely of 2D shapes.
@Scobre Yep, that’s the one
I have question in farm together can you have a family.I ask because I'm obsessed with family play.
Ummm... if I have to look at it and I don't like what I'm looking at, I'm not going to buy it.
It's become clear to me that Paralives only cares about build mode, and that I have no interest in.
Some games that made it big looked like it was quickly put together also being it is not in Alpha mode I would not expect it to look spectacular as there is an lot work that needs to creating an program and why some programs take more than an year or too. If Cities: Skylines can blow away Sim City, it may be done to Sims as well and in time we will see what happens. As far building goes that is only one part of the puzzle that they are working on now and the rest will fall in place as it progresses. I am intrugued by the building aspects even if it is the part they are working on now. If an company drops the ball and another picks it up and run with it I will support the better company and some are tired of waiting for EA/Maxis to bring thier A-game as the program is gimped and had been since it inception.