First I just want to say this only involves Mermaids and the Conservationist Career. I'll put this in a spoiler so not to mess anything up for someone who accidentally clicked on this.
If you are playing a mermaid do not go into the Marine Biologist branch of this career, but rather the Environmental Manager Career Branch. The reason I say this is because every level in the Marine Biologist Branch requires your sim to Survey Ocean Wildlife to get to the next promotion. The problem with mermaids is you will run into this -
There is another type buoy, but when you click on it, it will tell you that there are no fish, go to shallow water to scuba dive.
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I can see the problem with that though unless there's another way to survey ocean life without that particular way I haven't found.
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Please tell hahaga i don’t get it
My mermaid is a marine biologist and get promoted just fine without surveying.
> First I just want to say this only involves Mermaids and the Conservationist Career. I'll put this in a spoiler so not to mess anything up for someone who accidentally clicked on this.
> (Spoiler)
Thanks. I had planned on becoming a Marine Biologist on my mer. Now I don't even want to play the pack. It's so broken it's ridiculous. Even for an EA game. It's like developers just don't give af anymore.
1. Mers can't use ladders to get back out of the water. So having these on the water homes with water access it completely wasted on the occult state that should benefit it the most.
2. Can't even dive in this version of Islands. 3 had it's issues, but seriously not even a hidden lot?
3. Mer can't be Marine Biologists ...
4. The powers are lackluster and waste of time. Drowning a sim does nothing.
5. All the other bugs not even mer related.
6. Mer can drown?!?
7. My normal sim (granted vampire with max fitness) was swimming faster than my mer.
8. Fish issues as mer/child of the sea. Really? Mer can't eat fish.
Seriously what is the point of even being a mer in this pack except to make the pack as obnoxious as you can? Looks like gotta wait for modders to fix the myriad of issues in this pack before it's even playable.
I mean you snorkel to be looking at fish underwater right? I guess for mermaids that's the equivalent of 'peeping' on fish since mermaids are part fish. So yeah.
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I think mermaids not being able to eat fish is on purpose. Mermaids are part fish, so it would be cannibalistic for them.
Fish eat other fish all the time. And a merperson needs protein. I see no issue with merpeople eating any edible sea creature. Also, spiders eat other spiders, both in and out of their species. I know spiders are unrelated, but I'm trying to say that having similarities with one creature doesn't mean you shouldn't eat it.
I think it's kind of a respect/cannibalistic thing. I feel like it's as if mermaids respect aquatic life too much to eat them. It's like eating their brothers and sisters, not just a straight species thing, especially if they are a "child of the sea". Just a guess though.
I don't have the pack myself, so can someone confirm that mermaids really can't eat fish?
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I don't use MCCC.
I still think it's a bizarre choice to ban merfolk from snorkeling though
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I'm planning to give my first mermaid the Vegetarian trait anyway, and my first conservationist is a human Sim (got a couple of different storylines in mind for her) so she can go the Ocean Conservationist route. I think that's funny though -- is there some sort of double or triple entendre regarding "snorkeling"? Maybe they can add an interaction that's mermaid-specific regarding the ocean surveying...
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Not broke - apparently designed like this - as they mentioned this all in yesterdays Q & A - mer maids shouldn't be conversationalists any way
Vut this was not a secret and they came right out and told us so obviously a design choice.
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Exactly the Guru's said it.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....