Waaaaay to go, Sims Team. Sims 4 isn't popular already, and now you guys just made a bunch of people mad. In June of 2019, Sims 4 will no longer support 32-Bit systems, meaning those who have the game on systems of this type will no longer get updates, get new packs, and lose access to the Gallery.
I don't even know how to react to this. Seriously, I don't. This is one of the biggest "🐸🐸🐸🐸"'s to a game fanbase I've ever seen.
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As of Cats & Dogs, PC requirements went up then as well, from 2gb of ram to 4gb of ram. I know this because my PC only went up to 4gb, and would crash the game constantly since 4gb is actually 3.7somethingsomething because the OS needs some too. To be fair, that computer was 10 years old (that's like 200+ years old in PC time), so it was time to upgrade. Even that old dinosaur supported Windows 7 64bit, so it's just a matter of an upgrade to the OS in many cases, which isn't that expensive.
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It is an big deal for some and increasing an spec for Cats and Dogs that is small compared to what EA/Maxis is asking for one cannot know what everyone is playing on and there are many configurations out there. Some may be able to add memory and get an new 64 bit OS and some may not. Even with the uppance on C&D it was still 32 bit and 64 bit. While you may view the changes as trivial it may not be for everyone.
English isn't my first language, so please excuse any mistakes.
I literally had to buy a new pc in order to run the game if I wanted to continue to add on DLC and updates to the game, which isn't the case for most players whose hardware is fine and quite frankly I don't understand how a PC could not be able to upgrade to 64bit if it is currently running this game. Almost every Duo core Intel processor is capable of running 64bit Windows 7, even if they were only advertised to have a 32bit processor.
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I found why the sudden change and why it affects some Apple dropped it support for non-Metal and seeing that MS has moved totally to 64 bit EA/Maxis killed two birds with one stone and they were is an tight spot as Apple and MS are not obiligated to support EA/Maxis if they continue to program in 32 bit. As said never seen this done like this and I am guess they figured that they had to do it and it is sad. Some are going to have to upgrade or in some cases buy an new system. I hope those folks will be able make the jump to 64 bit with the littlest expense.
English isn't my first language, so please excuse any mistakes.
Yes, Not everyone going to have to buy new systems and some may just have to buy memory or an 64 bit OS but not everyone computer is the same. All have to see how this is going to work out as when I built my systems or had mine customized I asked for 64 bit OSes and always 16 GB ram tp play it safe Some people cannot afford to buy memory or an new OS depending on thier situation But now I understand why EA/Maxis is doing this as I read more and it has to do with MS and Apple not supporting 32 bit aps going forward thereby forcing EA/Maxis to change course.
EA/Maxis had to do what they did as Apple and MS has changed thier focus as Developers are dependent on keeping up with them. It is sad but those who are 32 bit users are considered collateral damage and they figured most had made the move to 64 bit as the writing was on the wall a long time ago.
Now, a lot of players were complaining about the low technical demand of the game because they had invested in a better computer and the game was barely demanding. So now, may be they'll get a game that needs a little more "power". May be that'll be a good return to their investment.
I know this will be a heartbreaker for some players, but they'll be able to play the game as it is now. I think if we ask for a game that does more, we need to have computers that can take more. That's a simple equation.
I hope this is comprehensible, because English is not my first language.
I don't know if my desktop mac will play it or not, as I don't check to see what is what, I just play, LOL. If my computer don't, I have what I need because this computer I have now, was/is going to be the last one I will get. I just enjoy my retirement now, and a new computer is out of the question. I bought a new one every time a new sequel came out, except Sims4 (didn't need a new one)
It's technology, it was bound to happen anyway. You either go with the flow of technology, or you don't/can't/won't.
This is just me thinking out loud, but it would make more sense to set the 64-bit requirement for The Sims 5 rather than changing horses in midstream on The Sims 4. Oh well.
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What is the commection of TS4 being originally built as Online game, in their current plans to stop supporting old PC's?
http://forums.thesims.com/en_US/discussion/924539/features-that-needs-depth-and-ways-to-improve
I'm an avid Pokemon Go player, and the phone I started playing the game on can't play it anymore due to one of their AR updates. (Hasn't been able to for months, actually.) They could have just disabled the new-and-improved AR in older phones, since it wasn't essential to gameplay, but nope. They made the whole game nonfunctional. The game only came out in late 2016, and my original device is already outdated.
I'm a Mac person, so when I looked up the requirements, it turns out any Macs made after 2012 should be fine. That's 7 years ago. It's really not that strange to say that a 7-year-old machine can't handle the game anymore. (PCs might be a different story--no idea.)
Again, you can argue that the whole rate at which we have to replace our technology is ridiculously fast and stupid and ultimately unsustainable, but that's a larger problem, not an EA-specific one.
Even though ts4 is 5 years old now, I know that I have to update my rig every few years if I want play any decent games that I'm interested in playing. Personally, I would prefer to be considering updating my systems for ts5 by this point in time.
https://answers.ea.com/t5/Technical-Issues-PC/PLEASE-POST-HERE-Questions-regarding-drop-of-32-bit-OS-Support/td-p/7681382/jump-to/first-unread-message
THIS! This I thought when the Sims 4 came out first thing that it was for lower end computers because TS3 was so HARD on some people's computer so they decdied to back down a bit so more people could play. SMH, even though I am not affected but I can't help but feel bad for people who won't be able to buy more packs or get updates...in my honest opinion this is kinda of a d*ck move...and if you want to continue to play it with the upcoming content, you gotta shell out more money for a new PC, imo TS4 isn't worth a new PC...but that's just my opinion.
I agree that continuing to play ts4 isn't worth purchasing a new PC. Some enterprising person(s) should put up a poll with that question with these new orchestrations in mind.
I've always suspected that the chatter about ts4 being designed for low-end computers wasn't an accurate representation of reality and that the reasons were less altruistic.