Sul sul Simmers!
Today it's 19 years since The Sims was first released. No matter if you have been playing since day 1 or you discovered the game today, let's celebrate the existence of The Sims together!
I would like to invite you all to think of what The Sims means to you, to remember when was the first time you played, the people you have met as part of the community or any of the good memories that thinking of The Sims brings back. As Simmers, let's get together here and share some of those memories!
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It's great to see that this franchise has endured the hard waters of the gaming industry with the years and it's great that the fans will never let this wonderful franchise go, fighting with passion for it to be the best possible version of itself. I'd like to thank the developers, the ones that are gone and the ones that are here for making this franchise possible, fun and enjoyable, and of course, I have to thank the original creator Will Wright for his originality, creativity, innovation and vision in creating the number one Sims™.
The Sims™ has been my favorite game over the years, it's one of the things that entertain me and inspire me the most, it keeps the boredom away and enhances my creativity like no other game, from creating intricate sims to building whatever mansion I can dream of, or just by playing and watching the sim's virtual lives unravel as I manipulate their strings. I have been a player since the start of TS2 and I am happy this franchise is going forward.
Just one of the countless memories!
Sims 2 joined my library when it came out (and I can still get the Ultimate Collection to play on my computer) and added so much more fun to my play. When Sims 3 came out I wasn't sure if I wanted to make the jump, so I played 2 for a while longer. When I finally moved to 3, I was pulled in just as deeply and loved every minute of it. Then 4 was announced. That one took longer for me to move over to, and I'm not sure why, because once I started playing it, I realized I love it just as deeply as I've loved the other ones.
Thank you Sims (creators, devs, designers, coders, all of you who have created the game I love) for games that got me through a rough time in my life and then have continued to be so much fun that both my kids play it, too. It's the most played game on my computer!
***Please bring back Sims 2 style storytelling features and make them publishable.***
I was intrigued as I enjoyed the two videos I saw on the Making of the Sims, to say the least and it really did look like something I would enjoy playing - so at the end of the second video where Will had asked people viewing the video if they would be interested in testing the game when he had it ready for testing - I filled out the little post card with my name and phone number and sent it in. Also that day two of my family members whom I thought would be interested I called them up and told them they had to come see this new game and gave them the disk. They likewise sent out post cards with their name and address to Will Wright showing interest. A few months later (Nov. 1999) - myself and several of my family members and family friends who had signed up - got sent the first Test of the game. It was amazing - and totally blew all of us away.
Proud to say all of us who first signed up and tested the Sims still love and play the Sims to this day - as do all our kids as well.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
Happy Anniversary, Sims!
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I've been enjoying playing my towns as they grow from new settlements with just one couple to eventually becoming a town with a few or more families.I also want to watch more growth in my towns as the generations pass by with me playing the entire town in a TS2 style of rotational play in my heavily Modded TS3 game.I used to play TS2 without Mods and had to start using them in UC because most of the cheats I used to be able to use quit working.I play TS2 and TS3 though Sims 3 is more like an open world Sims 2 game with my Modded story progression heavily tuned for rotational play.
Here's a picture from my apcocalypse challenge in the middle of the winter of 1525 showing a town in it birth stage.
To Will Wright, wherever he may be -- thank you for leading us on this adventure. The game has changed a lot since those early days, due to graphics and in response to societal developments. Overall I think the changes have been positive, while some of the implementations have had their bumps in the road (don't even get me started on Sims 3 and Macs being forced to play under the Cider emulator!). While I now use a Windows laptop I do appreciate that Sims 4 is natively coded for the Mac in house and Mac players no longer have to wait an extra 6 months for new content (though Aspyr did a great job of squashing many of the PC bugs when they did the recoding!).
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
Now I'm early 40's, with 3 kids. My two boys are grown and my daughter is a simmer, too. My husband says he doesn't understand how a game can hold my interest for 19 years, when most other things I grow bored within a couple hours.
I still want an updated version of Makin' Magic -- we've had Vacation, and Unleashed, and now even a form of Superstar, but Makin' Magic remains untouched. While I enjoy witches as a separate lifestate (never got much chance to play with them since Apartment Life was one of the two EPs that EA wouldn't let Aspyr port to the Mac -- something about the contract I never understood), I love the ability for all Sims to learn magic. Maybe they can combine the two -- witches/wizards (please, no "manwitch" stuff -- sounds silly and makes me hungry for Sloppy Joes) could maybe have an easier time develuping magic skill with fewer fails, and maybe there are some abilities that aren't available to the "muggle" Sims. But that's just my §0.02, adjusted for inflation.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
A coworker and I used to talk about sims 1. We primarily discussed the freewill experiments to see how the different zodiac signs would interact when you locked 8 different sims in a house - I always placed a rose vase in the main hall, and found it interesting & loved it when sims would randomly give each other roses. We'd also discuss builds to small degree. I had every Maxis released monthly free item backed up onto a cd. Eventually I got bored of the children never aging up, and the no breaks from work days, and shifted to farming or period sims, who earned income from their home lot. I also had a few fun pieces of cc including chickens that would wander the yard, lay eggs - your sim could collect and cook the eggs or leave them and they hatched baby chicks which grew up.
Sims 2 came along, and I fell in love with legacy play, and the days off that were introduced. Teens were a hoot, and tot's the most adorable things ever - even when they were climbing out of their cribs & splashing in the toilets. My legacy families (most surviving the harsh rules of the apocalypse) thrived and grew gardens in green houses, and enjoyed many a college dorm party. I used the stand alone cas & pattern makers to create some clothes and wall/floor patterns. I also had every Maxis freebie released on the website, those scissors were very handy for thinning out full houses.
I also had sims for ps2 and gameboy, and had fun with those with our kids.
Sims 3 came along and I was in heaven, I missed a few of the ts2 mechanics (such as tot's getting into mischief), but I fell 100% in love with open worlds and casT. Short of a box of lego's + other building supplies and a few dolls s3 for me is as close to open sandbox as a game can get (besides Spore, which in terms of tech needs was ahead of it's time or my budget) while having a set number of scripted routines (work requirement metrics & adventure metrics). For 3 I use a few mods from nraas for stability, and have adopted a few apocalypse appropriate pieces of cc.
Sims 4, still not a fan of the hair or content packaging break down, has grown it's base mechanics a good bit since it's initial release. I play it once in awhile, but it's to heavily story scripted to fully enjoy sandbox styles of play, unless you play with cheats always on to access locked reward items, meh. I do enjoy some of the new building mechanics, even though room metrics can sometimes create new challenges, such as the ability to resize objects to create some unique builds. I also love the new roof flexibility. No cc or mads yet, not until the game is done and it stops getting monthly & more patches.
Our daughters will sometimes play sims, as teens they would play on the ps2 or gameboy and we'd chat about their games. Our youngest has had a few interesting adventures in s3 some of which ended in complete disaster, and left her scared of trying another family scenario in game.
I'm looking forward to seeing how the next iteration of the game grows while hopefully allowing for a bit more of the s3 level of open sandbox and in game custom-ability.
Exploring life through imagination & satire since 1969.
Save Game Often
repair & clear caches Often
S3 Studio
S3 blog Story, lists of empty lots by world
Behrooz
S2/3/4 Randomnes
I was searching for a Yoville substitute so I could decorate houses and kept seeing these references to 'sims'. I thought it was building a city so ignored it. My nephew asked me to play The Simpsons and while playing that, I got an ad for The Sims Freeplay. At that time there was a thriving community of amazing SFP players and they kept mentioning The Sims computer version where you could change all the colors of everything. I bought Sims 3 right before Sims 4 came out. All I can say is I'm glad I got my degree BEFORE I discovered the PC version of sims!! (Alternate universe: living in my mom's basement playing sims 24/7, stopping only to get more Doritos and Coke or passing out from lack of sleep.)
Goth Tribute: Gunther and Mortimer
My older brother had the game around when it came out (he was already a fan of Sim City) and I would see him playing on our family computer. I think he let me play it once or twice while he was gone but was adamant that I do not mess up any of his households. I played and played and eventually messed up one his households (to my 7 year old mind) by putting down floor tiles outside of the house by accident. I couldn't figure out how to take them away so I found green carpet and "covered" it up to "match" the grass. I don't think he ever noticed, and eventually lost interest in the game entirely. Before this though, he'd gotten our parents to buy him the Livin' Large, House Party, and Hot Date expansion packs. When he stopped playing he told me I could have it so that basically consumed me ever since lol. I got almost every expansion (I missed out on Makin' Magic but did manage to get my hands on a Deluxe Edition disc set). My favorite was Unleashed. I loved the architecture, the new town, the music, and of course... the pets!
I even rented the Sims for PS2 and played it non-stop until I had to send it back
When the Sims 2 came out, the computer requirements were too much for our old computer. I got to play at my best friend's house though so I was able to get a small fix sometimes
Essentially the same thing happened when TS3 was released, only this time I had pre-ordered the Collector's Edition (I still have the functioning part of the the plumbob USB). My computer couldn't run it and I. was. devastated. My dad, bless that man, did everything he could to make sure I was happy and able to play that silly game even though it was costing him an arm and a leg each time a new one came out lol. I almost completed that collection but didn't get a few of the Stuff Packs towards the end of it's run.
I also played the Sims Medieval and it's expansion - I really like that game actually! I think it's a lot of fun, just repetitive. I wish it had been a little more fleshed out but overall it was still a really cool game!! Thinking about it makes me want to download it again and play lol.
Finally, the Sims 4 came out. This is my favorite so far. I can play on Ultra settings, I have the entire collection, and I love everything about the game! The art style, the fluid animation, all the packs, all the new game features. With TS2 and TS3 I used a lot of CC and some mods, and I decided with TS4, I wouldn't use any. I don't think the game needs mods and custom content to make it better. I love the content we get from the team.
Having been with this game since near the beginning, for nineteen years, I can honestly say that the game just keeps getting better and better. I LOVE it. The work that goes into it shows, in my opinion at least. I am elated that there is a team of individuals that are as passionate about the Sims franchise as its fan base. Without the wonderful creators love for the game, we'd have no game! Thank you!!!
Thank you Will Wright, Maxis and EA for my favorite game of all time! Loved playing with my Doll House as a little girl and this is my grown up version of my favorite toy.
While we all have differing opinions regarding the current and previous versions, we all can agree on one thing. Our love of this game franchise in all its various forms. We all came to this game though various ways and means, but to "fight" as passionately as we all do shows our love of our little simmies.
Happy Birthday The Sims!
Then in several years The Sims 3 came up which I didn't play as actively because for some reason it wasn't as fun as the second game although I liked a lot of things about it compared to The Sims 2. Found out about it in magazine so was excited and wanted to get my hands on it as soon as possible. However, dropped vanilla in a bunch of months then came back after World Adventures and Ambitions release again then dropped the game again and only came into it over again with Paradise Island release and that didn't last long because I couldn't handle the most annoying thing: the game constantly crashed even in CAS because of high RAM usage, I think it was memory leak. Made me uninstall the game completely and made me regret buying new expansions for it, so I decided to play The Sims 2 again for a very good portion of time. Still we spent a lot of good time with friends playing The Sims 3 anyway and I'm definitely enjoying it right now since with getting rid of couple expansions the game becomes quite stable.
Got my hands on the first game closer to The Sims 4 announce and mostly played that game though it did feel quite inferior in some places compared to new games, but it pleasantly surprised me at the same time with a huge C&C reference which is a lot of CAS items and C&C is my most favorite RTS series. It maybe didn't age too well (mostly due to sequels having more features), but I really enjoyed the game and it still is superior to a lot of other strategical games, especially since it's quite complex game, although I hated that there were no weekend days, those creepy calls however, that was fun. The game has great atmosphere and music helps especially.
Sims series is definitely my favorite of all time and I don't think I played anything else for so long, especially in recent years. I hope this won't be the last successful anniversary for the series (who am I kidding, the series will be remembered forever no matter what) and most importantly that developers for the game will always treat it with deepest passion and sincere love because it truly deserves it.
Thank you and please don't ruin it guys. I salute you!
My Hubs specifically bought me the laptop I"m typing this post on so that I could do school work and keep up with the SIMS updates. I actually miss Makin' Magic a bit and I do miss TSO a lot. I played that game often. It was during my time on TSO that I found what the game means to me and why I like it so much. I was chatting with a roomie (female) when I pondered why I like the game so much, especially at our ages (we were all in our 30's) and girls. She said, "It's like when we were little and playing with our dollhouses". It made so much sense. It is my virtual dollhouse.
14 years later...still an addict! Happy anniversary Sims!
My Families Via PlumTree App
Forgot to mention the soundtrack to these games, wow, just love them. Remember turning on the retro station in Sims 4 and hearing songs from earlier Sims and was filled with nostalgia(and yes a bit teary-eyed, being I knew each song so well still remembered making lyrics to them as I'd wait for the loading screen, or being in build/buy/cas mode Music the Universal language
Thank you for such an awesome 19 years ♥♥♥
What does the Sims mean to me? It's been different things over the years. A place to decompress and destress from real life problems or more serious issues. A place to create stories and delve into a fantasy world that is mine alone. Sometimes too, as simple as a place just to relax and enjoy what's in front of me a little more casually.
I get attached to the little people and in turn can be a benevolant or fearful god. It's a safe place to do all this.
I like how many ways there are to play these games and that has only grown over the years for me due to various additions made to the game.
I started with The Sims in 2000. I have so many great memories associated with the game and even with my family enjoying the game and having discussions about it also. I loved Sims 2 just as much if not more than the first one and expanded more on my ways to play it to tell stories... such a great outlet. Fast forward to now and for me it's only gotten better. Many of the things I dreamed would come to the series are in it.. and I mean literally daydreamed about.. usually lying in bed before sleep thinking.... I wish they could do this... or that. I wish we had this..
For me this and that is happening right now.
Can you be in love with a video game?
My obsession with this series started when I would go to my mom's then-boyfriend's house and watch his daughter, who was a little older than me, play the game. She had Sims 1 on console and Sims 2 on PC, and I would watch her play for hours, absolutely fascinated.
In Sims 2, all we really did was use money cheats and try to have as many babies as possible, covering up the screen during the woohoo cut scene so her dad didn't see.
The first sims game that I really, really sunk my teeth into was The Sims 3. Although, at this point I was still more into watching it than playing it due to having a very slow computer. I was obsessed with a sims youtuber named TheQuxxn, who inspired me to start my own channel (after begging my mom for equipment) that became mildly successful until I quit after a year. I remember anxiously anticipating the later expansions, and filming let's plays, trying to make the best content that is possible for a young teenager.
During the time that I was a sims youtuber, I was struggling a lot with my mental health, which was why I couldn't continue. I was diagnosed with depression, anxiety, and anorexia nervosa. This is why the The Sims 4 has truly become my favorite sims game. Not only was I finally old enough to fully appreciate it, but I got to play it for myself, by myself, following no one else's guidelines. Sims 4 is my ultimate escape. Not only does it run beautifully on my computer, but it looks beautiful, relaxing me every time I look at the scenery. The gameplay is easy in a good way, it's uncomplicated, yet interesting enough that it holds my attention, yet doesn't cause me anxiety (unless I have triplet toddlers...)
The Sims series, in general, has been one of the greatest things that have ever happened to me. It gives me a hobby, a community, and an escape. I want to send so many thanks to the Sim Gurus for giving us 19 years of this amazing series, and to the community for keeping it alive and thriving. I look forward to many, many years of The Sims to come. Thank you!
I took a break from sims until after 3 came out. I think it was the Pets expansion pack that caught my eye in the store, and I got the game as my birthday present. I've been playing almost nonstop ever since, having a blast seeing what my sims will do I learned early on I liked making families and watching their genetics from one generation to the next. Then there was the challenge of building, without the game telling me what to build -my big peeve with SimCity, though it's the only game that had me staying up all night playing.