I haven't bought this game, nor will I, but is this game really that horrible? I'm actually really curious, not trying to start drama or anything, but I really do want to know.
Was it like this when Sims 3 came out? With all the anger and frustration?
I haven't bought this game, nor will I, but is this game really that horrible? I'm actually really curious, not trying to start drama or anything, but I really do want to know.
Was it like this when Sims 3 came out? With all the anger and frustration?
No, it's actually a very beautiful product and the majority of complaints are resultant of misunderstanding and lack of support. If you've been playing since previous versions I would encourage you to advance your characters and see how they evolve with the new features and appearances.
And yes, there were as many complaints when The Sims 3 was released as well.
It's not that bad, I certainly wouldn't say horrible. Your opinion will vary depending on what features it doesn't have, like if you liked open world, toddlers, cars, etc you might find it a bit lacking. The one thing that's really "horrible" about it to me is culling.
Personally I miss toddlers, CASt, cars, and many other things from TS2 and TS3, but it doesn't totally ruin the game for me
I haven't bought this game, nor will I, but is this game really that horrible? I'm actually really curious, not trying to start drama or anything, but I really do want to know.
Was it like this when Sims 3 came out? With all the anger and frustration?
Difference is @Sasquatch_01 is that this time round the developers admitted they released an unfinished base on a self imposed time limit at a premium price. They hid the reality of how bare the game was by refusing to allow reviewers copies before release and they played on the loyalty of simmers to make sales with promises of improvements which have been very slow or have yet to appear whilst releasing DLC.
They also tried to hide the mistake made in developing Olympus which is likely why the game was so unfinished by release anyway.
Add to this the interviews and articles attempting to attribute the issues to their own customers has led to a serious breakdown in trust between the company and many of its ardent supporters.
OP only *you* can judge for yourself. Perhaps try the trial for 48 hours (real life time not game time) to judge for yourself. Anyone who seeks to tell you that other people's experiences are invalid cannot do so as it's all subjective. It's something you must judge for yourself.
I haven't bought this game, nor will I, but is this game really that horrible? I'm actually really curious, not trying to start drama or anything, but I really do want to know.
Was it like this when Sims 3 came out? With all the anger and frustration?
No, it's actually a very beautiful product and the majority of complaints are resultant of misunderstanding and lack of support. If you've been playing since previous versions I would encourage you to advance your characters and see how they evolve with the new features and appearances.
And yes, there were as many complaints when The Sims 3 was released as well.
Rachel? Is that you? Jk.
@friendlyone20 Check out the pinned feedback thread about how to fix this game, it lists the majority of what the players feel is still missing from the base game. If you think those issues will not negatively impact your play style then sims 4 may work well for you. I am not uninformed about the game, I have fully explored it and advanced my sims... And I have supported the sims and Maxis since its inception. Unfortunately the removed features directly impact the way I play, and I find I do not enjoy s4 with the exception of CAS.
Here are a few examples of how to detect the love bug within your game packages. My methods have been extensively tested and I'm educated in engineering so you can't dispute my conclusion:
IMO, no, it's not a failure. It didn't 'flop.' That said, it's also quite a disappointment.
People often seem to talk like there's only the two extremes -- the game either has to be a total failure or the best game ever. That's far from reality. TS4 has some good things. But it also lacks a great many things I'd come to expect after the earlier versions. And no, I don't think you can discount the earlier versions and judge TS4 entirely 'on its own merits' -- because it doesn't exist in a vacuum. The earlier Sims games all exist and must be a factor. When I ask myself if it's worth it to buy a game like TS4, I have to consider that I already have the other versions and can play them as much as I please. So yes, it does hurt the current game to drop features that the earlier games had.
I actually really like it and here is why: 1. Sims 3 constantly crashed on my computer and was full of bugs. I love to play Sims for hours when I find time, so it really ruined the fun for me while Sims4 has not crashed once on my computer :)
2. I liked the open world, but Sims 4, especially Windenburg lets you go pretty far without loading screens, unless you want to enter a building (lot). I hated waiting for sims to travel from one space to another, and to me the loading screens are shorter than the traveling time
3. I honestly did not like toddlers. I found they took so much time and for some reason my computer would crash or the sim would be downstairs while the toddler was upstairs when I taught them how to walk.
4. I really enjoy being able to go to different neighborhoods! My sims can all meet and I can create a story with all of them in it!
5. EA gives you free downloads/updates with stuff in it and changes in the game. Sims 3 I found myself paying for a lot of stuff that could have been free
6. The gallery! I suck at building houses and some players are amazing at it! I love that now I don't have to buy from the store with simcoins and all that stuff or find a download that stopped working after each update. Now, I can just go and download it for the right sized lot and it's easy and fast.
7. Of course, I miss a lot of features....but I felt the same when I started Sims 2 or Sims 3, but the excitement when a new expansion pack arrives and the ability to get to know old features in a new way is worth it for me.
8. I LOVE the CAS. Honestly, Sims 3 made it so complicated....and Sims ended up looking odd or the same...all the time. Now my Sims look so completely different from each other and different ethnicities look actually different from each other.
9. Just a few small things: you can come with your Sim to the hospital when she gives birth, you can go on actual dates...it's a lot easier and official, it takes longer to establish a romantic relationship etc.
10. There are more Sims! When I go to a lot...boom there are immediately like 10 Sims. Parties are actual parties now, it's easier to get to know people. In Sims 3 all the places were so empty and dead. you would barely ever meet others. Now Sims from all neighborhoods show up.
Now I play since Sims 1...I like Sims 3, don't get me wrong...but I also like Sims 4 and I enjoy it a lot.
@Sasquatch_01 I'm sorry, I seemed to have missed the point! what do your screenshots illustrate?
Nothing at all, I just felt like filling page space... carry on.
How educated of you
You should see me when I'm really educated... I start randomly deleting my cache and error reports, then telling engineers that randomly renaming the contents of my save directory is a more accurate method of bug analysis than unpacking, decompiling, and re-scripting the game engine.
@Sasquatch_01 I'm sorry, I seemed to have missed the point! what do your screenshots illustrate?
Nothing at all, I just felt like filling page space... carry on.
How educated of you
You should see me when I'm really educated... I start randomly deleting my cache and error reports, then telling engineers that randomly renaming the contents of my save directory is a more accurate method of bug analysis than unpacking, decompiling, and re-scripting the game engine.
@Sasquatch_01 Lol... most of us can't do the latter so we do the former. Great post though, made me chuckle!
I'm a girl who likes to play with boys, what can I say...
“Instead of putting players in the role of Luke Skywalker, or Frodo Baggins, I'd rather put them in the role of George Lucas.”Will Wright.
If you game, any game, there are those moments in your life when you can't wait to start up that game. Be it at work, in the bathroom, while dining, or on top of Mount Everest. If the game isn't doing that for you, then it's a failure. I can remember days at work back in TS2 days when I would be working very hard but eating away at me in the back of my mind was what I was going to do in my game when I got home from work. It also was the first game to inspire me to 'create' clothes, hair, skins and even try my hand at objects without having one iota of how that was done, but I know I had the desire and did try. It was also the first game where I grew to love building and exploring everything many great builders wrote about of how to do. I didn't do that in TS1 I just played. TS2 broadened my outlook on gaming. I went on to try modding other games, no matter how silly they turned out, and talking with those other type fans about how games are built, how to do things, and even learned from TS2 how to strip down my pcs and replace everything. I think a game that does all that and inspires you to branch out from your comfort zone is more than a game but a tool that allows you to reach deep inside to see what you can do, too.
TS4 does that on one level with building in this game but then it limits your ability to build particular things due to a lack of sculpting tools. If we want to say TS4 is a failure it would depend on what the player had experienced before, and where it allowed them to express that creativity and or if it hampers it. Considering The Sims isn't about just playing but branching out into areas you would never dream you would.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
If you game, any game, there are those moments in your life when you can't wait to start up that game. Be it at work, in the bathroom, while dining, or on top of Mount Everest. If the game isn't doing that for you, then it's a failure. I can remember days at work back in TS2 days when I would be working very hard but eating away at me in the back of my mind was what I was going to do in my game when I got home from work. It also was the first game to inspire me to 'create' clothes, hair, skins and even try my hand at objects without having one iota of how that was done, but I know I had the desire and did try. It was also the first game where I grew to love building and exploring everything many great builders wrote about of how to do. I didn't do that in TS1 I just played. TS2 broadened my outlook on gaming. I went on to try modding other games, no matter how silly they turned out, and talking with those other type fans about how games are built, how to do things, and even learned from TS2 how to strip down my pcs and replace everything. I think a game that does all that and inspires you to branch out from your comfort zone is more than a game but a tool that allows you to reach deep inside to see what you can do, too.
TS4 does that on one level with building in this game but then it limits your ability to build particular things due to a lack of sculpting tools. If we want to say TS4 is a failure it would depend on what the player had experienced before, and where it allowed them to express that creativity and or if it hampers it. Considering The Sims isn't about just playing but branching out into areas you would never dream you would.
If you game, any game, there are those moments in your life when you can't wait to start up that game. Be it at work, in the bathroom, while dining, or on top of Mount Everest. If the game isn't doing that for you, then it's a failure. I can remember days at work back in TS2 days when I would be working very hard but eating away at me in the back of my mind was what I was going to do in my game when I got home from work. It also was the first game to inspire me to 'create' clothes, hair, skins and even try my hand at objects without having one iota of how that was done, but I know I had the desire and did try. It was also the first game where I grew to love building and exploring everything many great builders wrote about of how to do. I didn't do that in TS1 I just played. TS2 broadened my outlook on gaming. I went on to try modding other games, no matter how silly they turned out, and talking with those other type fans about how games are built, how to do things, and even learned from TS2 how to strip down my pcs and replace everything. I think a game that does all that and inspires you to branch out from your comfort zone is more than a game but a tool that allows you to reach deep inside to see what you can do, too.
TS4 does that on one level with building in this game but then it limits your ability to build particular things due to a lack of sculpting tools. If we want to say TS4 is a failure it would depend on what the player had experienced before, and where it allowed them to express that creativity and or if it hampers it. Considering The Sims isn't about just playing but branching out into areas you would never dream you would.
I can remember that feeling. I work at home so it was really tempting. There I sat, at my computer, working......and I knew I had things to do before I would let myself play.
"People really love to explore 'failure states. In fact, the failure states are really much more interesting than the success states." ~ Will Wright
If you game, any game, there are those moments in your life when you can't wait to start up that game. Be it at work, in the bathroom, while dining, or on top of Mount Everest. If the game isn't doing that for you, then it's a failure. I can remember days at work back in TS2 days when I would be working very hard but eating away at me in the back of my mind was what I was going to do in my game when I got home from work. It also was the first game to inspire me to 'create' clothes, hair, skins and even try my hand at objects without having one iota of how that was done, but I know I had the desire and did try. It was also the first game where I grew to love building and exploring everything many great builders wrote about of how to do. I didn't do that in TS1 I just played. TS2 broadened my outlook on gaming. I went on to try modding other games, no matter how silly they turned out, and talking with those other type fans about how games are built, how to do things, and even learned from TS2 how to strip down my pcs and replace everything. I think a game that does all that and inspires you to branch out from your comfort zone is more than a game but a tool that allows you to reach deep inside to see what you can do, too.
TS4 does that on one level with building in this game but then it limits your ability to build particular things due to a lack of sculpting tools. If we want to say TS4 is a failure it would depend on what the player had experienced before, and where it allowed them to express that creativity and or if it hampers it. Considering The Sims isn't about just playing but branching out into areas you would never dream you would.
Agree with you - I still do this for Sims 3, make little notes to myself of what I want to do when I can actually play. I don't even think about Sims 4, though. Have no desire to load it up, try it again. It was just too much of a disappointment, with too much that I enjoyed still missing.
If you game, any game, there are those moments in your life when you can't wait to start up that game. Be it at work, in the bathroom, while dining, or on top of Mount Everest. If the game isn't doing that for you, then it's a failure. I can remember days at work back in TS2 days when I would be working very hard but eating away at me in the back of my mind was what I was going to do in my game when I got home from work. It also was the first game to inspire me to 'create' clothes, hair, skins and even try my hand at objects without having one iota of how that was done, but I know I had the desire and did try. It was also the first game where I grew to love building and exploring everything many great builders wrote about of how to do. I didn't do that in TS1 I just played. TS2 broadened my outlook on gaming. I went on to try modding other games, no matter how silly they turned out, and talking with those other type fans about how games are built, how to do things, and even learned from TS2 how to strip down my pcs and replace everything. I think a game that does all that and inspires you to branch out from your comfort zone is more than a game but a tool that allows you to reach deep inside to see what you can do, too.
TS4 does that on one level with building in this game but then it limits your ability to build particular things due to a lack of sculpting tools. If we want to say TS4 is a failure it would depend on what the player had experienced before, and where it allowed them to express that creativity and or if it hampers it. Considering The Sims isn't about just playing but branching out into areas you would never dream you would.
Painfully recognizable I never climbed the Mount Everest, but I remember one particular holiday, hiking in the Swiss mountains, constantly making up a rough plan for a future story involving my sims and Supernatural (that had been announced but not yet released). I named the villain after a hotel in Saas-Fee
Sims 4 could be the death of the Sims series, it certainly feels like it's swan song and if they intend to keep making Sims like 4 then maybe it should be then end of The Sims.
Sims 4 could be the death of the Sims series, it certainly feels like it's swan song and if they intend to keep making Sims like 4 then maybe it should be then end of The Sims.
The series will go out with a whimper if SIms 4 is the end of it. Unfortunate for everyone.
Comments
It's ok. There's quite a few simfans around here; so much so that I have to double check if I'm about to reply to the right one!
- Nolan Recreation Center for Quality TS2/TS3 and Expansions and Custom Conversions -
- Nolan Custom Creation Center - My Custom Creations -
Was it like this when Sims 3 came out? With all the anger and frustration?
No, it's actually a very beautiful product and the majority of complaints are resultant of misunderstanding and lack of support. If you've been playing since previous versions I would encourage you to advance your characters and see how they evolve with the new features and appearances.
And yes, there were as many complaints when The Sims 3 was released as well.
Personally I miss toddlers, CASt, cars, and many other things from TS2 and TS3, but it doesn't totally ruin the game for me
Difference is @Sasquatch_01 is that this time round the developers admitted they released an unfinished base on a self imposed time limit at a premium price. They hid the reality of how bare the game was by refusing to allow reviewers copies before release and they played on the loyalty of simmers to make sales with promises of improvements which have been very slow or have yet to appear whilst releasing DLC.
They also tried to hide the mistake made in developing Olympus which is likely why the game was so unfinished by release anyway.
Add to this the interviews and articles attempting to attribute the issues to their own customers has led to a serious breakdown in trust between the company and many of its ardent supporters.
OP only *you* can judge for yourself. Perhaps try the trial for 48 hours (real life time not game time) to judge for yourself. Anyone who seeks to tell you that other people's experiences are invalid cannot do so as it's all subjective. It's something you must judge for yourself.
https://twitter.com/sparkfairy1
Rachel? Is that you? Jk.
@friendlyone20 Check out the pinned feedback thread about how to fix this game, it lists the majority of what the players feel is still missing from the base game. If you think those issues will not negatively impact your play style then sims 4 may work well for you. I am not uninformed about the game, I have fully explored it and advanced my sims... And I have supported the sims and Maxis since its inception. Unfortunately the removed features directly impact the way I play, and I find I do not enjoy s4 with the exception of CAS.
So what are you waiting for? Don't miss the LOVE!
Here are a few examples of how to detect the love bug within your game packages. My methods have been extensively tested and I'm educated in engineering so you can't dispute my conclusion:
“Instead of putting players in the role of Luke Skywalker, or Frodo Baggins, I'd rather put them in the role of George Lucas.”Will Wright.
Nothing at all, I just felt like filling page space... carry on.
People often seem to talk like there's only the two extremes -- the game either has to be a total failure or the best game ever. That's far from reality. TS4 has some good things. But it also lacks a great many things I'd come to expect after the earlier versions. And no, I don't think you can discount the earlier versions and judge TS4 entirely 'on its own merits' -- because it doesn't exist in a vacuum. The earlier Sims games all exist and must be a factor. When I ask myself if it's worth it to buy a game like TS4, I have to consider that I already have the other versions and can play them as much as I please. So yes, it does hurt the current game to drop features that the earlier games had.
1. Sims 3 constantly crashed on my computer and was full of bugs. I love to play Sims for hours when I find time, so it really ruined the fun for me while Sims4 has not crashed once on my computer :)
2. I liked the open world, but Sims 4, especially Windenburg lets you go pretty far without loading screens, unless you want to enter a building (lot). I hated waiting for sims to travel from one space to another, and to me the loading screens are shorter than the traveling time
3. I honestly did not like toddlers. I found they took so much time and for some reason my computer would crash or the sim would be downstairs while the toddler was upstairs when I taught them how to walk.
4. I really enjoy being able to go to different neighborhoods! My sims can all meet and I can create a story with all of them in it!
5. EA gives you free downloads/updates with stuff in it and changes in the game. Sims 3 I found myself paying for a lot of stuff that could have been free
6. The gallery! I suck at building houses and some players are amazing at it! I love that now I don't have to buy from the store with simcoins and all that stuff or find a download that stopped working after each update. Now, I can just go and download it for the right sized lot and it's easy and fast.
7. Of course, I miss a lot of features....but I felt the same when I started Sims 2 or Sims 3, but the excitement when a new expansion pack arrives and the ability to get to know old features in a new way is worth it for me.
8. I LOVE the CAS. Honestly, Sims 3 made it so complicated....and Sims ended up looking odd or the same...all the time. Now my Sims look so completely different from each other and different ethnicities look actually different from each other.
9. Just a few small things: you can come with your Sim to the hospital when she gives birth, you can go on actual dates...it's a lot easier and official, it takes longer to establish a romantic relationship etc.
10. There are more Sims! When I go to a lot...boom there are immediately like 10 Sims. Parties are actual parties now, it's easier to get to know people. In Sims 3 all the places were so empty and dead. you would barely ever meet others. Now Sims from all neighborhoods show up.
Now I play since Sims 1...I like Sims 3, don't get me wrong...but I also like Sims 4 and I enjoy it a lot.
How educated of you
OUTER SENSHI PRIDE
You should see me when I'm really educated... I start randomly deleting my cache and error reports, then telling engineers that randomly renaming the contents of my save directory is a more accurate method of bug analysis than unpacking, decompiling, and re-scripting the game engine.
OUTER SENSHI PRIDE
@Sasquatch_01 Lol... most of us can't do the latter so we do the former. Great post though, made me chuckle!
“Instead of putting players in the role of Luke Skywalker, or Frodo Baggins, I'd rather put them in the role of George Lucas.”Will Wright.
TS4 does that on one level with building in this game but then it limits your ability to build particular things due to a lack of sculpting tools. If we want to say TS4 is a failure it would depend on what the player had experienced before, and where it allowed them to express that creativity and or if it hampers it. Considering The Sims isn't about just playing but branching out into areas you would never dream you would.
100% in agreement with you.
The Cowboy and the Mermaid
I can remember that feeling. I work at home so it was really tempting. There I sat, at my computer, working......and I knew I had things to do before I would let myself play.
Agree with you - I still do this for Sims 3, make little notes to myself of what I want to do when I can actually play. I don't even think about Sims 4, though. Have no desire to load it up, try it again. It was just too much of a disappointment, with too much that I enjoyed still missing.
That really resonated with me.
Sims Fanboy
Play with Life
With a loading screen in each area, I'd sure as hell hope it'd be faster.
I think this might be the end too, as a fan. Unless the next game improves a lot -if it even comes out.
OUTER SENSHI PRIDE
The series will go out with a whimper if SIms 4 is the end of it. Unfortunate for everyone.