Many things, but the one that's currently getting on my nerves is the moving out system. Is it really that hard to have it similar to The Sims 3? I hate having to fiddle with what we currently have to move just one Sim out. Unless, of course, I'm completely missing something obvious?
I can see them adding cars, similar to how it was done in The Sims 2 but even that's a stretch. Maybe in 5+ years when Sims 5 comes out, they'll have brought back open worlds and subsequently the ability to use other modes of transport, such as planes and trains.
> @axel1015 said: > What do you mean flavor text? Like the job description? Pretty much. Flavour text provides an additional form of context, adding depth and story while not actually changing the game mechanics.
@axel1015 No worries! I also miss the flavour text that would accompany a Sim's promotion. Never realised how much I took them for granted until Sims 4.
Signed. Toddlers were actually my least favourite life stage, however, I would never take that away from people who enjoy playing with them. Open worlds were something they should never had gotten rid of, I miss them so.
In terms of having Rihanna-based items as a stuff pack, I'm not really sure it would work seeing how many people disliked Katy Perry's Sweet Treats (from what I saw anyway). However, including it in a celebrity themed expansion would be pretty cool.
> @dg51829 said: > So this idea is sort of like how magic was in sims 2 but more advanced. I really like the idea. I do miss having magic, but I did not like how supernaturals were done sims 3. I hope they do a more modern aspect of magic. I'd also like to have to hide it from normal people instead of it being some cool…