As the title states. I'm tired of repeating myself but I want to see a fix for all the lousy bugs in Sims 3 that have been bombarding me and many others for years. There's plenty of them, just read the original forums and you'll see page after page of people complaining about lockups, crashes, glitches, pathing issues etc that go back years ago. I've waited long enough, I demand a fix for what I've paid for else I want a full refund of all purchases.
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Since I know EA are not going to refund anything, and I have no expectation that they will ever do anything to fix the problems I am simply enjoying what I've already got, and using lots of mods to make the game work and not buying Sims 4 expansions. They have enough of my money.
I must say though that my Sims 3 game runs pretty well on my gaming laptop with a few mods. I'm thoroughly enjoying it at the moment.
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
My thank you thread
My profile
My Top 5 store items
And I'm bothered by the bugs left in the game too, but I'm still able to play without mods, and I understand that keeping development/support going for an old title when there's a new one in the series is ultimately a waste.
outrun / blog / tunglr
I'm in college for game design and plan on trying to do so ^.^
Ella Charmed made a fixed version of Isla Paradiso world that I have installed. This is a link to her site and she has provided a link to where you can get her world on Mod The Sims but that site seems to be down right now and I can't post the link.
https://ellacharmed.wordpress.com/2013/10/05/isla-paradiso/
This link is to ellacharmed site
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
Thank you! I have Isla Paradiso but have been hesitant to install because of all the bad press.
https://youtu.be/X2eiCUQDNvQ
Getting the fixed version, plus using overwatch to correct stuck Sims, cleaned up all the lag for me in IP!
Haha, me too!
YAY! I'll be your tester! I will gladly do that yup!!
Ok... maybe a little too excited there... but seriously I'm so done with them screwing up the sims but I want to play the sims.
However, most of the problems with Isla Paradiso are fixable, and on Build Mode level, without having to resort to CAW.
Below are a list of fixes that you can make to some houses. I've done all of these and my IP runs at least 90% better. As I've been picking up tips from different people and just saving them to a text file, I no longer remember who initially took the time to search out all these fixes, but I am so very grateful they did.
Edit to highlight two VERY easy fixes:
Remove the house the medina family lives in.
Remove the house the Amigos live in.
You can move the sims in both families to other houses, they are ok.
Do NOT delete these premade simmies! Move them all in other houses, but do NOT DELETE
If your lag is the result of sims getting stuck this should improve things a lot. Maybe then the rest of the thread will help solving the last little laggy bits
I fixed front doors and lot fronts of all the lots. ( a lot of the the houses had their front door set inside the house! (example the house where the Collins live and the Adobe Abode)
In a lot of the houses, the toilets were in front of the showers/baths, so they were unroutable. ( the houseboat where Rubisel Ichtaca lives)
I also put some rocks where al the npc's got stuck near the premium port.
IP Houses to Delete
Icatcha
Scott
Los Amigos
Medina
If it still lags, then remove those houses as well:
The Romantic
The Prince
PoppySims Archive
InnaLisa Pose Archive
Devolution of Sims - a once customisable open world sandbox which has become a DLC Party catalog in a shoebox
I ♡ Pudding
UrMeatisNeat
Thank you. I wasn't sure if her version of IP was broken or not as I did use her stuff a while back but when I went to china half the lots were flattened and unroutable so I removed all of them. I'll retry it.
Excellent, can't wait to see what it'll be like. I know that some team took Simcity Online, rewrote the code, and called it Cities Skylines. It's much more better and more dynamic and doesn't require making a megacity of skyliners to achieve a comfortable population.
and doesn't seem to realize this is how EA has typically perceived their customers since 1992
and so needs to learn the truth behind the top 4 tenants that drive EA's customer service department:
Tenant #4
Tenant #3
Tenant #2
Tenant #1:
and when they do, they will have realized they hit rock bottom. After which--as many TS3 simmers have done months before--they'll finally achieve this epiphany
cheers
I've had fun playing in the IP world, but it sure it a lot of work to get things fixed. Many other players prefer to play with the IP content elsewhere, including some nicely made custom tropical worlds with resorts, etc. built in but without all the overhead and glitches that Isla Paradiso provides.
Edit: Just to add it's especially a shame to have to bulldoze the Ichtaca castle inland because it's so nice looking. But that one is hopelessly flawed and nothing seems to be able to fix it. Whoever designed it was either totally in love with MoveObjectsOn or something similar, or they had rocks in their head (probably a combination of both).
NRaas has moved!
Our new site is at http://nraas.net
Ah, how do you do this? I tried disabling animals and my townies are still adopting pets and still finding wild horses roaming around tiny parks and displaying routing issues. I'll try using Register too, I think I removed it because it kept assigning townies to doing odd jobs that I couldn't talk to them over the phone because they were always busy. Actually can't remember if it was that mod but pretty sure it was.
As for the humans in Role/Service positions, the newer versions of Register offer a lot more flexibility than before. You can disengage specific sims from their Roles if you want to engage them socially, move their assignments around, prevent or force resident sims to take up some of those Role slots, declare particular objects of your choice (cash registers, bars, stylist chairs, etc.) to be unstaffed temporarily without having to remove them from play, etc. Check out the revised command set:
http://nraas.wikispaces.com/Register+Interactions
But sims' pet animals are different. Those are resident sims, even though they tend to have four legs and fur, and are controlled on/off by Game Options and, in more detail, by StoryProgression. If you use SP to set population caps for each species, the inactive adoptions and litter births should stop once the caps are reached -- though your own sims can still adopt beyond that point. If you find that domestic (pet) horses still roam around town getting into trouble, trying to take water taxis, etc., then perhaps horses should just be switched off entirely in Isla Paradiso. I was prepared to do that but never had to go quite that far while playing there.
But also if you want to make this world work properly, you almost have to do something with that Ichtaca castle and the others mentioned (Scott, Medina, Los Amigos). The sims who live there for the most part can't even get in and out of their front doors and the game goes nuts constantly trying to re-route them even if you aren't interacting with those sims at all during your play session. There are also some additional lots that are positioned backwards, as if the front doors were around the back even though I don' think they really are, and cause difficulties for the sims living there to get in and out. But those additional ones just made for some silly looking scenes in my game as I was scanning around town rather than breaking everything.
NRaas has moved!
Our new site is at http://nraas.net
There is also a setting in OW to turn off pet adoption (OW>Settings>Stop Pet Adoption>True default is set to false). I've done this along with what Igazor has described. I've also used MC's total annihilation on excess Pets in town too, but I've heard that can lead to game corruptions, so the latter you might handle with care.
BTW, I'm trying to use Rflong's Legacy III world to include the IP stuff, because I got so fed up with the IP world lag. TBH, IP made me throw up my hands and walk away from sims for quite awhile.
This is the world I play in and love it! I played a previous version up until a few months ago, that I had going for several years. There's plenty of empty space in it for new lots! It's pretty large, though. But my computer has no problem handling it.