I've touched on this once before but I feel it's worth saying again with this new gameplay object vote.
I feel like they've effectively accidently tanked this whole project by giving us an "illusion of choice" that's more or less already decided. That's not to say that it's truly already decided, but I do feel the deck is stacked. Laundry as a concept has been semi-requested since release, so it's had almost 3 years to build hype. Everything else listed is entirely new, and I doubt they really stand a chance. That would require a majority of people all decide and agree this pack needs to take a rather sudden U-turn and go in a different direction from the one we've expected since the announcement of this project.
What's more, let's imagine a scenario where Laundry loses. The vote is tallied and surprise surprise, laundry actually loses. What now? A non-insignificant portion of the community that's thought for months now that they'd get laundry...? They're now disappointed and want laundry all the same. They're complaining that their beloved, established concept should not be glossed over and not included just over a popularity contest. Either they press the team to release this anyways and make Laundry's inclusion on the list rather moot, or they don't revisit Laundry and that disappointment and frustration remains. The point is that when established ideas are included in polling, then they either have a huge advantage towards winning OR disappointment is guarenteed when they lose. Nectar Making for example, I promise will get some people speaking out about their worries, fears and disappointment that we won't get it if and when it loses, since it also has a couple fans around.
I feel like including Laundry on a list of candidates we could vote for is akin to if they told us we could vote for the EP of 2018, and then gave us a list of potential EPs including Superheroes, an Expansion to let us make School an Active career to join our kids at school, an expansion to let us build and run a city's political policies and rules, an Expansion to add in new hobby-based skills, and finally Seasons. Gee, I wonder which one people will vote for!? That's not even to say the first four ideas are bad, (and that's precisely the problem!) it's just that people have made it clear they want Seasons and would likely pick it if they had to choose....and if it loses, as I said that's not much better either because many people would be in an uproar and demand it be done anyways.
It's just a real shame to see because some of the alternative ideas we've seen are not bad. Some of them are quite good....and that's the problem. Some are good, but because of the way they've been introduced to us and because they're forced to fight an uphill battle, they're likely to lose and be viewed as unpopular ideas when they may be perfectly solid concepts, just that they were unfortunate enough to be entered in a popularity contest where the deck is stacked. Dangerous stuff was a concept a lot of people sounded super interested in, but it lost. Some of these gameplay objects are surprisingly creative and interesting, but they may inevitably lose to laundry. What happens to them after...? Is it a fair portrayal of their popularity when they must compete with an existing concept people want to see return...?
My point is I feel this whole project could've been better if all candidates had to be new, creative ideas that haven't really been done before. Laundry is something that I feel the Sims team could've figured out for themselves that there was enough demand for to make a stuff pack, but when you take an established idea like that and pit it against new and creative ones, it's either a sure-win that makes the new ideas (wrongly) look bad or unpopular by comparison OR fans are disappointed and frustrated when they see it lose and realize they may never get it, and now they wanna know why an established and beloved idea might not return just because it wasn't THE most demanded idea ever. Yes I'm aware game developers themselves face disappointment when there isn't time or the funding on hand to complete an idea, but I'm not sure if trying to convey such disappointment to fans is the intention, or if it was, if that's a good idea either.
If we had reserved this for new ideas only, then there's no second-guessing about what's most popular and winning the contest as a right to be made seems fair. This though...? Disappointment and frustration seem guarenteed.