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Scenarios Coming To Base Game
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I wouldn't mind a danger and drama scenario where random events could happen to your sim's household.
This way EA could add more excitement to the game, but it would only affect your game if you activated it.
It could be a mix of chance cards, unique moodlets, animated sim to sim, or environmental situations, dialogue pop-ups specifically telling you what one sim is saying to another sim, automatic game set ups that we usually have to use cheats to make happen, and a few unique objects as things to be used in the scenario, or as rewards.
Now that I could go for, not a simple UI text-based goal and minor game set ups.
This could be potentially good.
Any of these scenarios that we create ourselves have one problem. There are no surprises, ever, because we are the ones inventing it.
It's like building a World Adventures tomb that you really can't enjoy because you already know where all the traps are.
So what EA could bring to the table is some surprises and dynamism, along with ease of set up.
They're optional. The game they had loaded on for demonstration purposes just didn't have any saves on it.
YES! Please! That would be amazing and actually add new gameplay - not just one goal that I can do without this anyway.
Yes I really think scenarios have potential to be interesting but we have to wait and see how much they will affect gameplay. The one they showed is really basic but the other one that had to do with romance could add other elements like make finding love more difficult or just other story or challenge elements that would make romance in the game more interesting.
It will probably be as simple as Aspiration and Lot Challenge features.
Scenario is a Household Challenge Aspiration
The Sims 4 Ideas Corner
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- 🔨 [Build/Buy Mode] Ideas | 📱 Ideas from The Sims FreePlay | ✈️ Vacation : Gameplay update | 🥦 New meals
The Sims 4 General DiscussionThanks I was worried they would be enforced into my pre-existing saves.
If scenarios had been there at the start in 2014 they might have been applauded by newcomers to the game if not the past players.
EA is either trying to keep, or get new players or playing for time until the next version comes along and finding jobs for their pool of programmers to do in the meantime. They don't want to lose the continuity from one version to another.
I think any Sims 5 is taking longer than expected.
Also forgot to add that whims should also be based on traits, preferences, sentiments, and (if we ever get an actual memories system) memories.
Like StrawberryYogurt states, the majority of the ideas presented in that thread had been talked about long before the specific Challenge thread started. You can look through Feedback and Ideas posts here years ago and find the same ideas. Similarly, on Twitter and other social media platforms. They had plenty of time (years) to think about Challenges in the game.
Why did we even need that Challenge thread in the first place? They were well aware of what they could do. In my opinion, it was just a gesture, and I doubt anything will come of it.
Whether they had time to read and process the posts from the Challenge thread or not, I think the timing of the release of Scenarios was bad. Many of us spent a long time writing and thinking about those responses (myself included), making sure they fit their specific parameters. And Maxis released a half-baked feature that probably took them 10 minutes to program. It feels cheap.
In my opinion, this will probably be the only challenging feature we get in the future. Given how long it's taking for more highly requested items to come to the game (babies, cars, etc.), I doubt will see any ideas presented from that Challenge thread. If they plan to, I'd like to hear from one of the gurus about what they're doing with that information.
oh the detective idea is awesome @Simburian
( @GirlFromIpanema I hope you saw this too! )
Hmm, I could make her a black widow type, who marries for money and moves on after her hubby mysteriously vanishes... Maybe I'll let my farming Vampire Mama have a sister/cousin looking for a rich man after a breakup. Or I could have a couple of different sims going through one or the other scenario.
No matter what I choose to do, I'm gonna need more bachelors!
Aspiration, whim, lifestyle, scenario, skill mean nothing for the sims, just they obey.
They are not enthusiast when they reach the goal and they aren't anxious when it takes too long.
It's still the lack of personality, they are soulless puppets.
The Sims 4 Ideas Corner
- 👕 [CAS] Male content | 💰 §1 Million Lifestyle | ♂️ Man lifestyle for The Sims | ♻️ Content from The Sims
- 🔨 [Build/Buy Mode] Ideas | 📱 Ideas from The Sims FreePlay | ✈️ Vacation : Gameplay update | 🥦 New meals
The Sims 4 General DiscussionI disagree about lifestyles. They aren't perfect but my sims definitely react when they, for example, have an outdoorsy lifestyle but are stuck inside. But for the others I agree. Kind of why I said aspirations and other things that earn aspiration points should be like an addition to a lifetime goal. I'm not sure how to explain it. But basically not completing it will make ur sim feel unfulfilled I guess.
I think it might have to do with the constant flood of "no gameplay" feedback they get. They get the impression that the players don't have imagination to come up with their own ideas.
That's how it will work when it's first launched. Later, you will be able to use it with existing saves. Scenarios will be updated after they are added to the game.
Lifestyles I LIKE. Seriously. But I think I am using a good approach: I di NOT aim for a lifestyle, I let the lifestyles happen depending on my gameplay, not the other way around.