Let me clarify:
Within TS4, there are objects that pretty much outclass most of what a sim can do, themselves:
- Omiscan relics (Jungle Adventure)
- Dr. June's Weather Machine (Seasons)
- The Crystal Crown (Get Famous)
- Sleeping Pod (Get Famous)
- The Cloning Device (Get To Work)
- The SimRay (Get To Work)
- Serums (Get To Work)
- The Whispering Wishing Well (Romantic Garden)
--and I'm sure I'm missing one or two.
How often do you make use of one or more of these objects?
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I might have used the weather machine more often if I didn't have MCCC to just cheat the weather.
I haven't used ANY other items of on the list, I think.
Edit: Well, the scientists do use the Sim Ray, but only for work-related things, so that probably doesn't quite count.
Because I can't; I keep all sigs turned off.
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I like my seasons to last way longer than 28 sim days, I keep my sims in the same season as I'm in & in about 3 months of real life time by rotating back to the present day season at the end of the season with the Weather Machine.
As for the Sleep Pods, I mostly use them in my SiFi households.
Updated with Werewolf Diaries (1)
Omiscan Relics - in trophy rooms for the wealthy, not for 'usage' only to view
Everything else has been experimented with, but cheats over objects
Curiously, even though I've used the Cloning machine quite a bit, I've never tried cloning a Sim with it. The reason being I like to play small households, usually only one single Sim, maybe a couple and a child. I don't want another Sim that looks just like my Sim that may end up evil as well hanging around the house.
I'd probably get them mixed up and make a horrible mistake, like perhaps sending the clone to woo hoo with the original's spouse or something. o.O That is, IF you can control them, I don't think you can. Maybe? Obviously I know very little about them. I just think it would be cringeworthy having a clone. Perhaps in the right circumstances it would be fun. But it's just not for me. *shrugs*
EDIT: Also, though I've played several Spellcasters who know the spell, I've never used Duplicato for the same reasons!
I need to remember to add some weather machines in Brindleton Bay and HoB - those worlds are too rainy.
Crandestine (Get to Work) recharges all needs except energy & boosts painting/writing/creativity skills
Amazonite (Jungle Adventure) boosts the archeology & mental skill & recharges all needs except hunger
Amethyst recharges hunger need & boosts logic & mental skill
Jonquilist fills needs except energy & boosts charisma & social skill
Plumbite fills needs except energy & boosts fitness & motor skill
However, for faster skilling I generally just use a peach crystal in the crown (which keeps a Sims bladder need full) then I have the Sim drink snaggle fluster (& if the Sim has access, they also drink a potion of Nimble Mind) prior to working on a skill for a large boost.
Here's a good list of crystals & their effects: https://sims.fandom.com/wiki/Celestial_Crystal_Crown
I use the weather machine occasionally (most often to prevent rain during Geek Con).
I generally only use the Omiscan relics in order to complete the Jungle Explorer aspiration & to summon the skeleton assistant.
I have tried the freeze ray function of the Sim Ray. But, I haven't tried the other features yet.
I have not used the other objects yet.
Yep, you can control clones, at least if they're clones of your playable sim. The game automatically adds them to your current household as the sibling of whomever cloned them. I've had two different scientists make a clone, but in both cases I altered enough about them not to get them mixed up.
The first one became part of the scientist's story, wherein both "brothers" passed the clone off as a "cousin" instead of a sibling because that seemed easier for them to explain. The clone only lived in the same household for a little while, though; he soon moved into his own place and had his own life as a musician. He's actually still alive in that save, but he's an elder now; his creator/brother/fake-cousin died of old age quite some time past. I didn't keep the other clone in the same save as his scientist/brother; after I changed a few of his details I saved him in a separate household to my library and then deleted him. I plan to import him into a different save at some point. Storywise, that scientist considered that cloning incident a "failure," so in his story no clone ever existed.
Because I can't; I keep all sigs turned off.
Actually, I've made quite a few clones, and they come out as the siblings of the person who is cloned, not the person using the machine to do the cloning (unless they are the same person, of course). Regardless, even if they are an NPC's clone, they end up in the active household and are playable. I say this simply because I've had the person who did the cloning date the clones of others, and have made siblings for the spouses of those doing the cloning, as well.
@Karababy52
As for mixing them up, they come out with different names (though same last name), and have none of the same relationships as their originals (so they won't be in love with your sims' spouses, for example). As for Duplicato, the clone is limited to certain commands (unless you add them into the household), is unplayable, and disappears after a time, so there's no worry of mixing them up.
@musteni
Alongside what has been listed, each crystal in-game (including those added by packs) affects needs, emotions, interactions, and/or skilling...all for the only side-effect of being laughed at if another sim sees yours wearing the crown (which causes embarrassment).
Ah, good to know. I never did clones with any besides my own currently played sim (the two scientists I mentioned). I did vaguely wonder if cloning someone else was even possible, but apparently I wasn't interested enough at the time to try and find out.
Because I can't; I keep all sigs turned off.
Thanks for this thread, I already got some new ideas to shake things in lives of my sims a bit...
It inspired me to place a sleeping pod in my Uni dorm's science lab.
I had a sim I was playing drop by the dorm and couldn't resist adding an upgrade.
One of the dormies couldn't resist the pod while he was working on it.
Challenges: Builder's Wanted!!!