Do you use MCCC, and if so, which parts?
I downloaded it last night, hoping it could fix a problem I'm having with relationships. It didn't, and I was really happy to uninstall MCCC. There were way too many ways it could change my game in ways I didn't like. I also tried MCCC Woohoo. It seems like some of MCCC's default settings make changes to the game, rather than having all of the default settings leaving the game in default status, so if I hadn't taken the time to look at every setting, things might have been changed that I didn't want changed. I also didn't like seeing the secret formulas behind the curtain, like what percentage chance abductees have to become pregnant in a regular game. I like it to be an interesting mystery.
With that said, I can also see how people who don't like vanilla Sims would love this! It has a million settings to help you control many aspects of the game. The aspects it controls just don't happen to be the aspects I want controlled. For example, I get a kick out of townies showing up in ridiculous outfits. 😁
It was very easy to install, and once I learned that you access settings through a game computer, it was pretty easy to configure.
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I use MCCC’s settings do that any two same sex sims can try for a baby together. It’s kind of annoying to have to go into CAS and set the gender options every time. And I have also used it for elder pregnancy in the past.
ETA: I use MCCC to stop friendship and romantic relationship decay. I almost forgot that I do this because it’s such a staple feature of my play.
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Not because it’s not an excellent mod. Because it is. It keeps the game alive at the very least and stops your worlds turning into ghost towns after a generation or two.
I stopped simply because I don’t play the sims 4 enough to keep up to date with its frequent updates and while Deaderpool is incredibly quick with updates, I was just finding it a pain to keep up to date.
When the sims 4 ends I would install it, no question.
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* Stop constant dish washing, getting glasses of water, anything else annoying
* Narrowing ridiculous shoulder widths on extremely fit sims (Hey Maxis, shoulder bones dont grow wider when you pack on muscle!)
* Changing walk style, voice, etc. of NPCs without loading CAS
* Pay bills automatically
* Get rid of romantic progress bar on sims that flirt by mistake
* Change into regular outfit after work
* Add/remove money, skills, aspirations, career steps
* Copy and paste body and clothing from one sim onto another
* Reduce total number of sims that can appear on a lot
And 1000 other things. It's not overwhelming at all if you just install it and then tweak each small annoyance as needed.
The one thing I did not like was when I first loaded up MCCC it had default settings to marry off NPC sims, put them into empty houses all over the world, and start making babies. I figured out how to disable all of this and started a new save, and since then it's been smooth sailing. My game saves are reasonable and I don't get crazy lag like I used to get all the time. I wish the default settings were completely flat with an opt-in for the auto-generated families, but it's not a problem.
If you are trying to run minimal saves, the other biggie is NPCC, which seems to work well with MCCC. If you want a certain sim to be the pizza delivery guy or mailman, this is your go-to mod. You can either pick the sim's new career, or graft the body and clothing from another sim onto an existing career sim using MCCC. NPCC also causes the game to re-use sims that you already have set up as bartenders, yoga instructors, etc., instead of creating several new ones for every job.