I keep starting a new game with two sims and sometimes a toddler, sometimes a pet, and then building a house for them before getting bored after a few days in game and starting again. I try to make my sims different but tbh they’re often very similar, especially the male sims since I much prefer playing female sims (my poor sims guys are often clones slightly modified lol)
I intend to play slow and enjoy it but I just speed through until another baby then get bored
Obviously I’m doing something that’s not working for me, so how do you start? With one sim? Do you take hours in CAS? Do you have a clear backstory? Idk what to do
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Maybe just try something different. Have one single sim in a starter apartment and build up towards the happy (or not so!) family, instead of starting with it.
I find having a goal or a target helps keep me interested - find a partner, adopt a pet, have a baby and so on.
I've also been trying things I've never done before; careers, lots, playstyles and so on.
I started my first generational playthrough not long ago and I'm really enjoying it.
I want to try playing rotationally and seeing if I can get into it - I think it'll be easier for me to branch out into doing things I haven't done before, like having a criminal sim!
I'm sure you'll get lots of suggestions of new things to try
I have different ways of playing different saves, each has it's own theme. You stated that you like creating females, why not either randomize a male (let the game decide) or pluck one from the gallery. Maybe the randomness of a male you didn't create might add some flavor. And take the ugly ones too. They can be the most fun. Think of how the kids will turn out.
If you really want something fun, try creating (I'll call her Mindy) Mindy and a random guy and play them in one world. Then, give your created Mindy a new man and move them into yet another world. Then repeat with a new guy until all your worlds have a Mindy and guy living life. Then, you can compare how the Mindys are doing and which ones are thriving and which ones aren't.
But beware. If your Mindys meet, your game will explode! Kidding.
One other thing have a save file set for long, and full seasons if you have seasons, then have another save for the middle setting and another save that is the shortest bounce between them and see if stories keep you going or just have a legacy. Set a goal for a sim week or two if you're still interested keep adding more time and when it's done it's done.
All the sims err'day
First I started a new generational family just a few days ago. My goal is 10 generations. I was half way there with my old game but the hubby had the computer hardware updated and I lost my game files. So I start with a couple and randomize their look. Start with a starter home and build it as the family grows.
In another game I play with pre-mades bcuz I really some of them and want to get to know them better and see where their story goes.
When new content is introduced I start a new game and try out the new stuff with one sim.
I have more but I don't stick to just one game one family. It can get boring when I play the same family for long periods of time. Which is probably why it takes me forever to do generational play bcuz I don't constantly play the same family. I play roationally and I play with various Sims of all shapes colors sizes and occult.
I find that having a backstory gives me something to use as a jumping off point or a direction to take.
For example, one of the households was a ya Hispanic gay male and his elderly mother. His father was never in the picture, so growing up he had to work at the same business where his mother was employed. There was never much money, but he did learn about business from the owner of the company. He is in the business career and is ambitious and looking for love. He wants to marry and adopt children, he wants a big family, a family unlike the one he grew up in.
When I get really really bored of game play, I just build. I like to google pictures of nice houses and recreate them in game.
A good way to start playing rotationally is to start with one family, then as the kids grow up and move out, add them to the rotation. That way you can ease into it gradually. I've done that; eventually I cut loose the elders and let fate and MCCC take their toll.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
Hope this helped
I play rotationally, I can't help it, once my sim gets a romantic interest I have to play them to start leveling up their career. And, when my sim makes a friend, I have to play them so they have skills and are not at entry level, plus, if my sim is married or involved, I feel bad if their friends are not also romantically involved. Yes, it's a vicious cycle.
In my opinion a strong backstory is the foundation of how you are invested in a sim. With a background you already have a personality for your sim. And how your sim will act, and dress, and what they like or hate. Their personal issues what they’ve been through etc. And before I actually play with a sim I create more sims to go with my main sim backstory and I add and delete venues so it’s not the same ones over and over again. And all of that is just the setup which takes couple a days. But by doing this when I play I by then have so many ideals running in my mind and write them and I just be so excited.
And now it comes to the actually playing it out. The Sims 4 gameplay at times is soooo boring if you dont use your imagination. In other sims games imagination wasn’t really necessary because it had so may surprises and activities but in Sims 4 it lacks. So use your imagination with your storytelling. Want a sim to cheat then cheat the relationship, when the sim to get fired out of nowhere, let them get fired, want the sim to get so drunk and accidentally get pregnant then don’t know who the baby daddy is then do it ohh and they also married so they have that on them DO IT!!
I think playing with the white picket fence and happy feelings is repetitive and boring. So stir the pot up a little bit you’ll be surprise how much fun you have.
I agree with everyone saying try a challenge. One of my longest running saves started off as the "I'm a Lover" challenge but when I got to the second generation, I was so attached to the sims. I couldn't bring myself to follow the rules. That save file has a few firsts for me. It was the first challenge I had tried, the longest lasting save, and the first time trying rotational play. Even though I quit the challenge, it sparked a lot of other ways to play. I haven't played that family for a while now (mostly because I've been building a lot) but it's still my go-to file.
I'm not really a challenge player but sometimes I'll check them out just to spark an idea. The ones that require certain traits or aspirations may help, even if you don't actually do the challenge.
I do have a whole note file of ideas that I get for my gameplay, from designing sims around color schemes, to playing a personality type that spans packs and isn't technically in the game. I think my next goal is to play a sim from birth and make them a social butterfly & fashion focused sim. I want them to own a retail store and do the fashion career that game with the get famous patch. Basically, I always find it easier to stay engaged when I have a goal for my game.
Also, set some goals or challenges for yourself, or follow a challenge someone else has made. It's a great way to feel like you've accomplished something. Sometimes sandbox games need a bit more structure to feel worth your time, and I 100% get that every now and again.
In normal gameplay I'd give my sim a random appearance.
Hello @Cuppytale12345 Welcome to the forums
You need to load the Sims 4 game, then on the left hand side of the main screen there is a button labeled “ new game “ that you can press to start a new game.
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