I'm so so so annoyed at the geneaology thing. (i know i spelled that wrong) All i want to do is be able to see my sims' grandparents, and great-grandparents, but the ghosts are somehow getting culled, resulting in just a blank space where i can't tell who it is. So please, tell me, is there ANY way to make this stop? Make it so I can actually see the geneology?
we way too young to get old
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The real trouble with reality is that there's no background music.
Gallery ID : sharipants
It still works. I haven't noticed any culling in mine. But the amount of people saying it isn't is troublesome.
Updated with Werewolf Diaries (1)
A) Delete the townies regularly.
B) Go to options and turn off the option that makes the game automatically fill in empty lots. Make sure it's off so the empty lots don't get filled unless you put sims in them, because that will increase the population.
C) Delete all the other sims in lots except the households that you want to keep, if you don't mind deleting the other households.
D) When a sim dies, release their spirit. They will remain on the family tree after that. But that will take away their ghosts forever, so you may not like this one, but it's a way to keep them on the family tree.
E) When a sim from another household reaches elder, you might want to delete them before they die so their ghost doesn't add to the population and make them get culled. Or you can transfer them into your household, keep them until they die, and release their spirit to keep them in the game instead of deleting.
I don't like mods, so I'm using this method. Big hassle, but it's working great for me so far. You can also try making your sims' family tree on Family Echo in case all else fails.
(EDIT!!!)
Just found out D isn't working for all players. Sorry!!! DX
Really? Releasing spirits really makes them stay on the family tree???????
It should. I deliberately made a new household and killed one of the sims (because on my household no one has died just yet) only to release their spirit to test to see if they stayed on the family tree after that, and he did. I don't see any reason for them to be culled after that, because by releasing their spirit it's practically culling their ghost, but keeping their memory.
Really?
If this you say works, why Maxis no implement it at culling?
That didn't work for me :-( I was doing a family tree that I put a lot of effort into, the matriarch died, I released her spirit and her spot on the family tree is just an empty circle now with no info.
It didn't? I'm sorry! Wonder why it worked for me but not you?
@leo3487
Have no idea. I saw another user suggest it sometime ago, and I tested it out myself, and it worked. But I just learned now that it apparently may not work for all, after pythonpunkgirl's comment. Dx Darn.
CuriousCheeze @CuriousCheeze 21h21 hours ago
@SimGuruDaniel Players are upset about culling. The ghosts and family trees are rendered useless without a mod. http://forums.thesims.com/en_US/discussion/850449/auto-culling-what-are-the-rules/p1 …
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Daniel Hiatt @SimGuruDaniel
@CuriousCheeze Yes. It's a serious issue that we are working on.
Gallery ID: Gaia Puma (Click pic above if you would to download that exact building)
http://forums.thesims.com/en_US/discussion/789742/the-sims-4-create-a-world-petition-212-signatures-200-signature-celebration/p1
I really like the date on that ... so it isn't forgotten or pushed aside
Yay! Happy that they say that's it is a serious issue that they are working on. I can play around it but it creats a lot of work for me. Hope we will see a solution sooner rather than later
That is great news.
To me the thing about mods fixing things is that it takes EA off the hook for fixing broken things.