@DrGorilla - If they cycle in and out, how to create and maintain a relationship with them? If I meet someone on a lot then go off, how do I find him again if he's not a part of a household?
> @TheMomminator said: > DrGorilla - If they cycle in and out, how to create and maintain a relationship with them? If I meet someone on a lot then go off, how do I find him again if he's not a part of a household?
You call them to visit and or chat with them or ask to hang out.
If you are interested in challenges; check out the Reincarnation challenge right at this link! here!| If you want spectator mode; go to this link. (for sims 3) here
It doesn't make up for the fact that my sim can't marry his childhood sweetheart unless I play her family too. In fact, he will end up marrying someone who should be his parents' age. I don't need a strictly realistic game but that's a little more disbelief than I can suspend.
I don't know why you think this, but its simply not true. There are multiple aging settings you can set, currently I have it set that everybody ages except for sims that I have played but am not playing currently, so when I get more generations I can rotate through them. But everyone else in the town is aging normally. So you definitely don't have to play a household to get them to age, unless you want that option.
@DrGorilla - If they cycle in and out, how to create and maintain a relationship with them? If I meet someone on a lot then go off, how do I find him again if he's not a part of a household?
@TheMomminator: Rather than search, like in TS3, in TS4 you find Sims you've met through cell/internet technologies. It's pretty easy to summon Sims to you. Using the phone, you can invite a Sim you have met and wish to maintain a relationship with to your lot. You can also invite them out to travel with you to other lots. Additionally, if you are in a public place, you can call them to you. There is also the option of maintaining communication via internet chat.
The decay of the relationship is pretty much the same as TS2 and TS3 -- gradually over time.
What's really nice is that if you travel off your lot with one Sim, you can still give basic orders to the Sims you've left behind: care for yourself, build skill X, socialise with Y, GO TO SLEEP. It's a neat feature that is a blend of TS2 and TS3 styles. This is also true if you send a Sim to the gym and move back to your home -- you give the Sim outside of the house orders.
Here is one more tiny complaint should the SimGurus still be hanging about. This one though is not on you. It's on your marketing team. I feel like you didn't ever try to sell the game to me. These boards, Twitter, etc. were aflame with concerns about the world and family play yet no one really tried to convince us that it would all be OK. That we could still do all the things we loved. We would just do them differently. What we got was more and more of the same "Party down after the gym, Bro" gameplay demos. Not to mention that the demos came too close to the release date to really give people a chance to reconsider.
I never had no problem with Sims 3 running on my rigs being all of them are high end. Maybe for you it did not run well. Sims 4 is not a technical blowout it basically been dumbed down to let everybody enjoy the game. Why should I put EA/Maxis on a pedestal when they were the ones who developed Sims 3. Instead of fixing what was there they did not and now they made Sims 4 and I am supposed to give a adda boy? No way!
SIms 3 was the buggiest sims of all, it took two patches for a lot of people just to be able to save. It had nothing to do with our computer. It was the fact sims was just badly design, and was just not that great of a game. Open world was nice on paper, but it just did not play well compare to sims 2, and even sims 2 load times was a problem.
Sims 3 was a mess for so many people at launch, that the sims 4 outrage does not even compare.
Who developed Sims 3?
Many of the same people who did Sims 1, Sims 2, and now Sims 4.
That's shocking! The style is so different for the last two installments, I thought a lot of the team would have changed.
Also, please hug whoever was behind Makin' Magic for me.
We learn, we grow, we evolve. When I started I was 22. Now I'm 31. The world changes!
Yeah, it shrank to 25 lots and is no longer open :P (sorry you left yourself open to it)
"In Short, The Sims 4's biggest problem is that The Sims 3 exists." - Kevin VanOrd, Gamespot. Scored 6.0 of 10.
I never had no problem with Sims 3 running on my rigs being all of them are high end. Maybe for you it did not run well. Sims 4 is not a technical blowout it basically been dumbed down to let everybody enjoy the game. Why should I put EA/Maxis on a pedestal when they were the ones who developed Sims 3. Instead of fixing what was there they did not and now they made Sims 4 and I am supposed to give a adda boy? No way!
SIms 3 was the buggiest sims of all, it took two patches for a lot of people just to be able to save. It had nothing to do with our computer. It was the fact sims was just badly design, and was just not that great of a game. Open world was nice on paper, but it just did not play well compare to sims 2, and even sims 2 load times was a problem.
Sims 3 was a mess for so many people at launch, that the sims 4 outrage does not even compare.
Who developed Sims 3?
Many of the same people who did Sims 1, Sims 2, and now Sims 4.
That's shocking! The style is so different for the last two installments, I thought a lot of the team would have changed.
Also, please hug whoever was behind Makin' Magic for me.
We learn, we grow, we evolve. When I started I was 22. Now I'm 31. The world changes!
Actually, that reminds me. Are there any LoZ fans on the team?
The big change in art style reminded me of LoZ's transition from Twilight Princess' soft, realistic feel to the more colourful, fantastical style of Skyward Sword. Was that a source of inspiration at all?
I never had no problem with Sims 3 running on my rigs being all of them are high end. Maybe for you it did not run well. Sims 4 is not a technical blowout it basically been dumbed down to let everybody enjoy the game. Why should I put EA/Maxis on a pedestal when they were the ones who developed Sims 3. Instead of fixing what was there they did not and now they made Sims 4 and I am supposed to give a adda boy? No way!
SIms 3 was the buggiest sims of all, it took two patches for a lot of people just to be able to save. It had nothing to do with our computer. It was the fact sims was just badly design, and was just not that great of a game. Open world was nice on paper, but it just did not play well compare to sims 2, and even sims 2 load times was a problem.
Sims 3 was a mess for so many people at launch, that the sims 4 outrage does not even compare.
Who developed Sims 3?
Many of the same people who did Sims 1, Sims 2, and now Sims 4.
That's shocking! The style is so different for the last two installments, I thought a lot of the team would have changed.
Also, please hug whoever was behind Makin' Magic for me.
We learn, we grow, we evolve. When I started I was 22. Now I'm 31. The world changes!
Yeah, it shrank to 25 lots and is no longer open :P (sorry you left yourself open to it)
If you are interested in challenges; check out the Reincarnation challenge right at this link! here!| If you want spectator mode; go to this link. (for sims 3) here
@SimGuruGrant I just wanted to take a moment to thank you for taking time out of your life to answer our questions. I can't tell you how happy that makes me (and a lot of other simmers I'm sure) to know you guys really do listen to us and care.
Can you answer this question? I'm just curious as to why little things like npc service sims were removed (besides the maid and pizza delivery). It may seem insignificant but a lot of us are missing those things, and the npc service sims have always been there, it's sad that they are gone. I don't want my sim to have to fix everything herself!
@SimGuruGrant I just wanted to take a moment to thank you for taking time out of your life to answer our questions. I can't tell you how happy that makes me (and a lot of other simmers I'm sure) to know you guys really do listen to us and care.
Can you answer this question? I'm just curious as to why little things like npc service sims were removed (besides the maid and pizza delivery). It may seem insignificant but a lot of us are missing those things, and the npc service sims have always been there, it's sad that they are gone. I don't want my sim to have to fix everything herself!
Some we just ran out of time. We're taking notes and trying to fix it. Please keep offering your critiques and input so we can make the game you want.
@SimGuruGrant I just wanted to take a moment to thank you for taking time out of your life to answer our questions. I can't tell you how happy that makes me (and a lot of other simmers I'm sure) to know you guys really do listen to us and care.
Can you answer this question? I'm just curious as to why little things like npc service sims were removed (besides the maid and pizza delivery). It may seem insignificant but a lot of us are missing those things, and the npc service sims have always been there, it's sad that they are gone. I don't want my sim to have to fix everything herself!
Some we just ran out of time. We're taking notes and trying to fix it. Please keep offering your critiques and input so we can make the game you want.
Grant, in all seriousness, can you answer this question... Is it even possible to have larger worlds with the current design? If you don't know that is sufficient as well, I am just feeling ignored
"In Short, The Sims 4's biggest problem is that The Sims 3 exists." - Kevin VanOrd, Gamespot. Scored 6.0 of 10.
I never had no problem with Sims 3 running on my rigs being all of them are high end. Maybe for you it did not run well. Sims 4 is not a technical blowout it basically been dumbed down to let everybody enjoy the game. Why should I put EA/Maxis on a pedestal when they were the ones who developed Sims 3. Instead of fixing what was there they did not and now they made Sims 4 and I am supposed to give a adda boy? No way!
SIms 3 was the buggiest sims of all, it took two patches for a lot of people just to be able to save. It had nothing to do with our computer. It was the fact sims was just badly design, and was just not that great of a game. Open world was nice on paper, but it just did not play well compare to sims 2, and even sims 2 load times was a problem.
Sims 3 was a mess for so many people at launch, that the sims 4 outrage does not even compare.
Who developed Sims 3?
Many of the same people who did Sims 1, Sims 2, and now Sims 4.
That's shocking! The style is so different for the last two installments, I thought a lot of the team would have changed.
Also, please hug whoever was behind Makin' Magic for me.
We learn, we grow, we evolve. When I started I was 22. Now I'm 31. The world changes!
Actually, that reminds me. Are there any LoZ fans on the team?
The big change in art style reminded me of LoZ's transition from Twilight Princess' soft, realistic feel to the more colourful, fantastical style of Skyward Sword. Was that a source of inspiration at all?
LoZ? Legend of Zelda? I think everyone's a fan, but I'm not sure that influenced us specifically.
It's a Simlebrity!
To the OP I'm sorry you didn't like the game, I hope, in time, you will reconsider.
I have been with the sims from the beginning! I LOVE this version of the game, it is by far my favorite and I am super excited to see what is coming down the road
Here is one more tiny complaint should the SimGurus still be hanging about. This one though is not on you. It's on your marketing team. I feel like you didn't ever try to sell the game to me. These boards, Twitter, etc. were aflame with concerns about the world and family play yet no one really tried to convince us that it would all be OK. That we could still do all the things we loved. We would just do them differently. What we got was more and more of the same "Party down after the gym, Bro" gameplay demos. Not to mention that the demos came too close to the release date to really give people a chance to reconsider.
@SimGuruGrant I just wanted to take a moment to thank you for taking time out of your life to answer our questions. I can't tell you how happy that makes me (and a lot of other simmers I'm sure) to know you guys really do listen to us and care.
Can you answer this question? I'm just curious as to why little things like npc service sims were removed (besides the maid and pizza delivery). It may seem insignificant but a lot of us are missing those things, and the npc service sims have always been there, it's sad that they are gone. I don't want my sim to have to fix everything herself!
Some we just ran out of time. We're taking notes and trying to fix it. Please keep offering your critiques and input so we can make the game you want.
Grant, in all seriousness, can you answer this question... Is it even possible to have larger worlds with the current design? If you don't know that is sufficient as well, I am just feeling ignored
I never had no problem with Sims 3 running on my rigs being all of them are high end. Maybe for you it did not run well. Sims 4 is not a technical blowout it basically been dumbed down to let everybody enjoy the game. Why should I put EA/Maxis on a pedestal when they were the ones who developed Sims 3. Instead of fixing what was there they did not and now they made Sims 4 and I am supposed to give a adda boy? No way!
SIms 3 was the buggiest sims of all, it took two patches for a lot of people just to be able to save. It had nothing to do with our computer. It was the fact sims was just badly design, and was just not that great of a game. Open world was nice on paper, but it just did not play well compare to sims 2, and even sims 2 load times was a problem.
Sims 3 was a mess for so many people at launch, that the sims 4 outrage does not even compare.
Who developed Sims 3?
Many of the same people who did Sims 1, Sims 2, and now Sims 4.
That's shocking! The style is so different for the last two installments, I thought a lot of the team would have changed.
Also, please hug whoever was behind Makin' Magic for me.
We learn, we grow, we evolve. When I started I was 22. Now I'm 31. The world changes!
Actually, that reminds me. Are there any LoZ fans on the team?
The big change in art style reminded me of LoZ's transition from Twilight Princess' soft, realistic feel to the more colourful, fantastical style of Skyward Sword. Was that a source of inspiration at all?
LoZ? Legend of Zelda? I think everyone's a fan, but I'm not sure that influenced us specifically.
Or even better Wind Waker. Actually, a cell shaded Sims would actually be pretty cool!!!
"In Short, The Sims 4's biggest problem is that The Sims 3 exists." - Kevin VanOrd, Gamespot. Scored 6.0 of 10.
> @Oilbasedoleander said: > Yeah... So what the title says. Mind you, this is just one person's point of view/opinion of the gameplay. I should have my money back soon. The helpline guy even gave me a 15% coupon for my next purchase. > > Mind you I've been a long time juggler of 'no way am I getting this game' and 'possibly, this could be a good game'. But I felt set on not purchasing it 'til the price dropped. But why did I purchase it? It's The Sims In all honesty, I wanted to believe that this was going to be a great next step in the series, I felt it did, in fact, deserve a chance. So I bought a digital download (not the delux), installed and began my little adventure. > > Only to realize I couldn't play for very long... It did not capture me, and hold my attention. > > So what deterred me so much? > There are many things but my biggest two problems I will go into detail. Lack of open world and load screens. Which both technically, go hand in hand. > > So... TS2 had load screens, but I never played TS2 BEFORE TS3. So when you go from TS3 to suddenly playing a lower-graphics-quality, load-screen-induced, twilight-zone-timing (it's still 8 am on your lot even though you went out shopping and bar hopping 'til 11 pm) game, you come to realize how emerging TS3 really is, and how easy it is to lose track of the hours you were playing. > > TS4, to me, makes playing more than one sim very difficult to go through load screens. I can't just click their portraits and the game, with out loading, takes me to that sim. It's not even the time of the load screens that is the problem. It just really broke up my gameplay in a bad way. So with that being said, and the lack of other features I found I could not live with out, it was sent back. > > Time to go play TS3 , which I still have so much content I haven't discovered yet, I realized I'm not ready to move on~ > > I hope though that those who do enjoy TS4, continue to do so Perhaps after a few expansions and the game becomes more fleshed out (since it is base game, but it's almost to bare bones for my taste), and make it worth the steps backwards (lack of CASt, load screens, lack of toddlers and no open world). > > If you were to ask a 1-10 rating, honestly it's about a 4.5 out of 10. I just expected so much more for the 4th installment of the series~ There were things I liked, don't get me wrong, but those nice things were not worth the asking price. > > Thanks for reading, hope I don't get to much 🐸🐸🐸🐸 for this review.
@SimGuruGrant I just wanted to take a moment to thank you for taking time out of your life to answer our questions. I can't tell you how happy that makes me (and a lot of other simmers I'm sure) to know you guys really do listen to us and care.
Can you answer this question? I'm just curious as to why little things like npc service sims were removed (besides the maid and pizza delivery). It may seem insignificant but a lot of us are missing those things, and the npc service sims have always been there, it's sad that they are gone. I don't want my sim to have to fix everything herself!
What if they incorporated repairmen, gardeners you can hire, police, burglars, firefighters, etc. in with an Open for Business-like pack? (Sorry, OFB has just been on my mind today.)
Comments
> DrGorilla - If they cycle in and out, how to create and maintain a relationship with them? If I meet someone on a lot then go off, how do I find him again if he's not a part of a household?
You call them to visit and or chat with them or ask to hang out.
I don't know why you think this, but its simply not true. There are multiple aging settings you can set, currently I have it set that everybody ages except for sims that I have played but am not playing currently, so when I get more generations I can rotate through them. But everyone else in the town is aging normally. So you definitely don't have to play a household to get them to age, unless you want that option.
@TheMomminator: Rather than search, like in TS3, in TS4 you find Sims you've met through cell/internet technologies. It's pretty easy to summon Sims to you. Using the phone, you can invite a Sim you have met and wish to maintain a relationship with to your lot. You can also invite them out to travel with you to other lots. Additionally, if you are in a public place, you can call them to you. There is also the option of maintaining communication via internet chat.
The decay of the relationship is pretty much the same as TS2 and TS3 -- gradually over time.
What's really nice is that if you travel off your lot with one Sim, you can still give basic orders to the Sims you've left behind: care for yourself, build skill X, socialise with Y, GO TO SLEEP. It's a neat feature that is a blend of TS2 and TS3 styles. This is also true if you send a Sim to the gym and move back to your home -- you give the Sim outside of the house orders.
Quick, make a wish before he disappears!
Here is one more tiny complaint should the SimGurus still be hanging about. This one though is not on you. It's on your marketing team. I feel like you didn't ever try to sell the game to me. These boards, Twitter, etc. were aflame with concerns about the world and family play yet no one really tried to convince us that it would all be OK. That we could still do all the things we loved. We would just do them differently. What we got was more and more of the same "Party down after the gym, Bro" gameplay demos. Not to mention that the demos came too close to the release date to really give people a chance to reconsider.
Actually, that reminds me. Are there any LoZ fans on the team?
The big change in art style reminded me of LoZ's transition from Twilight Princess' soft, realistic feel to the more colourful, fantastical style of Skyward Sword. Was that a source of inspiration at all?
"Thing change" The game changed to Sims 0.5
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma
> LordGalious - Thank you.
Your welcome. :P
Can you answer this question? I'm just curious as to why little things like npc service sims were removed (besides the maid and pizza delivery). It may seem insignificant but a lot of us are missing those things, and the npc service sims have always been there, it's sad that they are gone. I don't want my sim to have to fix everything herself!
Some we just ran out of time. We're taking notes and trying to fix it. Please keep offering your critiques and input so we can make the game you want.
@SimGuruGrant: Will the family tree ever make a return?
LoZ? Legend of Zelda? I think everyone's a fan, but I'm not sure that influenced us specifically.
To the OP I'm sorry you didn't like the game, I hope, in time, you will reconsider.
I have been with the sims from the beginning! I LOVE this version of the game, it is by far my favorite and I am super excited to see what is coming down the road
Thanks for the feedback.
I don't know. It's something I'll look into.
> Yeah... So what the title says. Mind you, this is just one person's point of view/opinion of the gameplay. I should have my money back soon. The helpline guy even gave me a 15% coupon for my next purchase.
>
> Mind you I've been a long time juggler of 'no way am I getting this game' and 'possibly, this could be a good game'. But I felt set on not purchasing it 'til the price dropped. But why did I purchase it? It's The Sims In all honesty, I wanted to believe that this was going to be a great next step in the series, I felt it did, in fact, deserve a chance. So I bought a digital download (not the delux), installed and began my little adventure.
>
> Only to realize I couldn't play for very long... It did not capture me, and hold my attention.
>
> So what deterred me so much?
> There are many things but my biggest two problems I will go into detail. Lack of open world and load screens. Which both technically, go hand in hand.
>
> So... TS2 had load screens, but I never played TS2 BEFORE TS3. So when you go from TS3 to suddenly playing a lower-graphics-quality, load-screen-induced, twilight-zone-timing (it's still 8 am on your lot even though you went out shopping and bar hopping 'til 11 pm) game, you come to realize how emerging TS3 really is, and how easy it is to lose track of the hours you were playing.
>
> TS4, to me, makes playing more than one sim very difficult to go through load screens. I can't just click their portraits and the game, with out loading, takes me to that sim. It's not even the time of the load screens that is the problem. It just really broke up my gameplay in a bad way. So with that being said, and the lack of other features I found I could not live with out, it was sent back.
>
> Time to go play TS3 , which I still have so much content I haven't discovered yet, I realized I'm not ready to move on~
>
> I hope though that those who do enjoy TS4, continue to do so Perhaps after a few expansions and the game becomes more fleshed out (since it is base game, but it's almost to bare bones for my taste), and make it worth the steps backwards (lack of CASt, load screens, lack of toddlers and no open world).
>
> If you were to ask a 1-10 rating, honestly it's about a 4.5 out of 10. I just expected so much more for the 4th installment of the series~ There were things I liked, don't get me wrong, but those nice things were not worth the asking price.
>
> Thanks for reading, hope I don't get to much 🐸🐸🐸🐸 for this review.
They are on our to do list.
What if they incorporated repairmen, gardeners you can hire, police, burglars, firefighters, etc. in with an Open for Business-like pack? (Sorry, OFB has just been on my mind today.)