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MOD REQUEST THREAD

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Comments

  • AsheEllwoodAsheEllwood Posts: 31 Member
    I would love a mod that makes the Likes/Dislikes Fruitcake trait visible in the Simology panel - much like "Reveal the Handedness Traits" by spazmunki.
  • ChazzzyChazzzy Posts: 6,812 Member
    Is there a mod out there (or can someone make a mod) that prevents Sims from getting phone calls asking to join a club? I have my few clubs set up just the way I like and I find those phone calls annoying.
    Origin ID : ChazzzyGOAT
    Recommended Mods : http://chazzzygoat.tumblr.com
  • dearie_blossomdearie_blossom Posts: 498 Member
    I‘d like a mod that makes the meat wall in EL look like that kebab thingy
    media.media.9f0c7f81-68cb-4e90-997e-af9c0455853d.original1024.jpg
  • AsheEllwoodAsheEllwood Posts: 31 Member
    Would also like something that makes a Haunted Tiny Home and a Haunted Rental possible, either a separate/new lot type, or a lot trait that can apply the Paranormal pack haunting effects to any of the lot types. A haunted rental makes sense especially as there are so many haunted house B&Bs and other tourist spots in real life.
  • AsheEllwoodAsheEllwood Posts: 31 Member
    Another I just noticed is that the coworkers in the active careers from GTW all use the same generic outfits and not the career outfit that I set for them for when I follow them to work when playing. I saw a comment from 2019 by @simvasion on a bug report (can't post links, title of thread is "Co-Workers in Active Career Only Use Level 1 Career Outfit") that they are situation outfits and that he was able to adjust the tuning file to get them to wear their normal career outfit. I don't see it on their list of public mods, but I wonder if maybe @83bienchen would consider adding it to the Role Outfits Disabled by Choice mod. Anyone can advise me if a mod already exists - I couldn't find one using the keywords I thought would work. I've spent time designing custom hospital uniforms (and planning to do so with detective and scientist as well), but my active Sims ends up sticking out like a sore thumb.
  • keekee53keekee53 Posts: 4,079 Member
    Is there a mod out there to stop sims from polishing to perfection...wow that is bananas at the moment
  • GirafHuntrGirafHuntr Posts: 125 Member
    sennawales wrote: »
    Are there any mods for instant upgrades? I'm looking for 2 features specifically: one to exclude upgrading compost (don't want them fires), and one to include eco upgrades.

    @sennawales Can't you tweak instant upgrades with MCCC? I haven't ever played with this setting so I don't know what it covers, but it's there.
    My username has been my internet handle for over 20 years since I was 16 and refers to when I had a crush on a very tall boy. I intend absolutely no violence toward beautiful giraffes. <3
  • 83bienchen83bienchen Posts: 1,234 Member
    edited June 11
    Another I just noticed is that the coworkers in the active careers from GTW all use the same generic outfits and not the career outfit that I set for them for when I follow them to work when playing. I saw a comment from 2019 by @simvasion on a bug report (can't post links, title of thread is "Co-Workers in Active Career Only Use Level 1 Career Outfit") that they are situation outfits and that he was able to adjust the tuning file to get them to wear their normal career outfit. I don't see it on their list of public mods, but I wonder if maybe @83bienchen would consider adding it to the Role Outfits Disabled by Choice mod. Anyone can advise me if a mod already exists - I couldn't find one using the keywords I thought would work. I've spent time designing custom hospital uniforms (and planning to do so with detective and scientist as well), but my active Sims ends up sticking out like a sore thumb.

    @AsheEllwood: Coworkers in the police career are already included in that mod (police_playedsims, policeofficers, policestationchief), those in the Medical career also are (doctorcareer_npc, doctorcareer_player). I didn't touch the scientist career (that had not been requested and I personally like those career outfits).

    As for the haunted lot trait: https://simularity-sims.tumblr.com/post/638137513983328256/haunted-house-lot-trait
    Thank you, EA, for patching toddlers in.

    My TS4 mods
  • ZiafarZiafar Posts: 209 Member
    Does someone know a mod that stops the people in my Sims dorm from following them everywhere?
  • Monet11Monet11 Posts: 862 Member
    I have added a spring cleaning holiday on my calendar and am looking for a custom tradition to use the vacuum. Does anyone know if this has been created?
  • AsheEllwoodAsheEllwood Posts: 31 Member
    83bienchen wrote: »
    @AsheEllwood: Coworkers in the police career are already included in that mod (police_playedsims, policeofficers, policestationchief), those in the Medical career also are (doctorcareer_npc, doctorcareer_player). I didn't touch the scientist career (that had not been requested and I personally like those career outfits).

    As for the haunted lot trait: https://simularity-sims.tumblr.com/post/638137513983328256/haunted-house-lot-trait

    Okay, that's neat. I will check the mod packages again (I often miss things if there is a lot of text). I would love to have the scientists added - I have only ever seen NPCs wear blue lab coats, even if they are the higher ranks (where the ghostbuster-like jumpsuit and the mad scientist gear are unlocked for active sims).

    Does that lot trait mod add the effects of the Paranormal Stuff pack, or is it something else? If I am reading that post date correctly, it looks like it was posted a month before PS was even released. That and the description doesn't make it sound very different than the Spooky/old "Haunted" trait from City Living.
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