[rules updated Nov 14, 2017]
The purpose of this challenge is two-fold: fandom and variety. For fans, this is a great opportunity to roleplay as a Time Lord. For non-fans, this is a challenge that allows you to use most of the available traits on one Sim who will change appearance yet keep their skills, reward traits, relationships and aspiration points.
Time Lords are a time-traveling race in the Doctor Who universe (). When they are mortally wounded or in the brink of death, a Time Lord can “regenerate” to cheat death.
In Sims 4, you will regenerate at the moment of aging rather than death. The limit for regeneration is twelve, which totals thirteen incarnations of your Time Lord.
Create a new game, then design your Time Lord. They can be any gender, color, voice and walk. However, they cannot be a special type of sim (ghost, alien, vampire, etc.).
Their age must be set to Adult. You cannot choose any other age. If you want to roleplay as an Elder, change their hair to gray and add wrinkles in “Skin Details”.
Next, choose their traits and any aspiration except for Fabulously Wealthy. During the course of the challenge, you can only switch aspirations that are current or were not completed. Your Time Lord gains new aspirations only at the regeneration phase (more on that later).
To name your Time Lord, think of a profession, a title, an object or anything. Whatever you choose will be their Last Name. For example, if you chose engineer, then their last name is “Engineer”. If you are having a hard time thinking of a Last Name, go to http://timelord.namegeneratorfun.com
Now that you have your Time Lord’s Last Name, set the first name as “First”. With the example above, your Time Lord’s name should be “First Engineer".
Click the Game Settings, and modify the settings as follows:
- Auto Age (Played Sims): Active Household Only
- Auto Age (Unplayed Sims): Checked or Unchecked
- Sim Lifespan: Normal
Once done, save your First Time Lord in your Gallery and click Play.
In the Doctor Who universe, the TARDIS is a vehicle that travels through time and space. It stands for Time And Relative Dimension In Space. It is a box that’s smaller outside but bigger in the inside ().
You must move your Time Lord in a 50 x 50 lot or larger. If the lot is occupied, you must evict and bulldoze it. This will be your Time Lord’s permanent lot, which means they cannot move out from it.
Since your Time Lord is using their knowledge of Transdimensional Engineering, you can use money cheats (kaching, rosebud and motherlode) and lot modifications (bb.moveobjects on and bb.ignoregameplayunlocksentitlement). For a harder challenge, you can opt out of these cheats.
Build your TARDIS underground. The TARDIS will be your home, and it should contain all rooms, necessities and luxuries. You can only have one access point to your TARDIS, meaning you can only have one doorway leading underground, just like a bunker.
You can disguise the access point to your TARDIS. It can be the traditional “blue box”, a home, a diner or anything. The only limit is your imagination, so go wild!
To further decorate your TARIDS, you can use bb.moveobjects on
. Also, you can enlarge objects by holding “SHIFT” and pressing “]”, and if you want to reduce the size, hold “SHIFT” and press “[“.
If building is not your strong-suit, you can download the "Abandoned TARDIS" in The Gallery. Simply search for "Abandoned TARDIS" and place it in a 50 x 50 or larger lot. You can also download other simmer's TARDIS, but you must delete any collectibles that are included.
You have three objectives to complete: skills, collections and aspirations.
Your Time Lord must master 19 skills and complete 6 types of collections. You must keep the collectibles on your lot or household inventory. Any duplicate or extra collectibles can be sold to avoid clutter.
Your Time Lord must complete 12 aspirations. During the course of the challenge, you cannot change aspirations unless they are current (aspiration that is chosen at the regeneration phase) or incomplete (past aspirations that were not complete due to regeneration).
REWARD STORE RESTRICTIONS
During the course of the challenge, you will gain a lot of aspiration points. However, you cannot buy any reward traits except for "Carefree."
Youth potions are strictly limited to the regeneration process. You cannot buy these except in regeneration.
All other potions are purchasable at any time.
In the Doctor Who universe, a Time Lord regenerates when they are mortally wounded or in the brink of death. ()
If you have seven to zero days remaining as an Adult, you must begin the regeneration phase. There will be a notification for your birthday to remind you so don't forget!
If an expansion/game/stuff pack has an item or activity that resets your Time Lord’s age, you cannot use that item or activity
. Only youth potions are allowed to reset their age.
If you do not have enough points to purchase a Youth Potion, open the cheat console by pressing and holding CTRL-SHIFT-C. In the console, type in testingcheats on
and then type sims.give_satisfaction_points 1500
Once done, follow these steps for the regeneration process:
- Buy and drink the Youth Potion from the Rewards Store.
- Open the cheat console. To do this, press and hold CTRL-SHIFT-C.
- Type in testingcheats on
- Type in cas.fulleditmode
- Hold SHIFT, LEFT-CLICK your Time Lord and then CLICK "Modify in CAS"
- WARNING! If you changed your Time Lord’s age in CAS, all reward traits and purchased traits will be deleted. If you accidentally switched their age in CAS, cancel the edit and return to Step 2.
- In Create-A-Sim, randomize the look of your Time Lord. You can tweak their appearance, voice, gender and walk. They should not look like previous Time Lords.
- Change their first name to the next number. For example, if you are changing the “First”, then you must change their name to “Second”.
- Pick a new aspiration. If you have an incomplete aspiration, you still need to choose a new one. After regeneration, you can always switch to current or incomplete aspirations.
- Pick two new traits NOT used by past Time Lords. The third trait can be a previously used trait or a new trait.
- To keep track of what traits and aspirations you had picked, download this sheet https://docs.google.com/spreadsheets/d/1bqdZr10NQN5TLwD1HoL9_XprrwM6qcRE3_RNQpy4Kfg/edit?usp=sharing or this text file: https://docs.google.com/document/d/1-Uml7LDhHL9kobP9nT7p7rcp6xA9X_p_61zdivlLmpI/edit?usp=sharing or copy/paste the following post: http://forums.thesims.com/en_US/discussion/comment/15909024/#Comment_15909024
- Save the Time Lord in your Gallery. If you want to share, add the hashtag #timelordchallenge.
- Press Done
There will be 12 regenerations, giving you 13 Time Lords. The Thirteenth Time Lord will serve as a catch-up for any incomplete aspirations or collections.
Total maximum score for the whole challenge is 36 points. The scoring revolves around Aspirations, Skills and Collections.
Collections (12 Points)
- 2 Points for each completed Collection. Limit to 12 points.
Aspirations (12 Points)
- 1 point for each Aspiration completed. The Thirteenth Time Lord will serve as a catch-up to any incomplete aspirations.
Skills (12 Points)
- 1 Point for 8 Skills maxed
- 2 Points for 9 Skills maxed
- 3 Points for 10 Skills maxed
- 4 Points for 11 Skills maxed
- 5 Points for 12 Skills maxed
- 6 Points for 13 Skills maxed
- 7 Points for 14 Skills maxed
- 8 Points for 15 Skills maxed
- 9 Points for 16 Skills maxed
- 10 Points for 17 Skills maxed
- 11 Points for 18 Skills maxed
- 12 Points for 19 or more Skills maxed
- Skills that has 10 levels qualify for points. Anything less are not counted.
- 1 Bonus Point for each Scenarios completed (see Roleplay section)
- 1 Bonus Point for having a painting or picture of each of your Time Lords
- 1 Bonus Point for maintaining a lot value of 500,000 simoleons
- These points are supplementary. Bonus points cannot be used if your score is already at maximum.
- Minus 1 Point for each Potion of Youth purchased with sims.give_satisfaction_points cheat.
Having a companion is not a requirement, but they enliven the challenge and keep your Time Lord company. They can be any age and any type of relationship status.
There are two ways to gain a companion: you can befriend them and ask them to move in, or you can add them in your household via “Manage Household.” If that sim has a family or roommates, you can bring them in or leave them out.
Since your companions are normal sims, they do not follow the reward store restrictions. They can purchase traits and potions at any time. However, they cannot purchase Youth Potions for themselves or for your Time Lord.
Children can be born or adopted in the household. The parents can either be your Time Lord or companions. The children are considered companions and therefore cannot regenerate.
You can only age your companions at any time with birthday cakes.
Pets are allowed in your TARDIS, and they are considered companions.
Companions can be moved out from your TARDIS at any time. You are allowed to use the cheat freerealestate on
to place them in an empty or vacant lot of your choosing.
TIME TRAVEL GUIDE
To simulate time travel, you can download themed lots from The Gallery. When placing them and sharing your story, please don't forget to credit the Sim Architect!
Here are some suggestions on hashtags and the worlds associated with them. For each worlds, you can designate a specific theme on a neighborhood. For ideas, click this link
Willow Creek: #jungle #medieval #greek #asian #gothic #tribal
Oasis Springs: #apocalypse #desert #wildwest #western #prehistoric #egyptian
Newcrest: #alien #futuristic #scifi #medieval
San Myshuno: #cyberpunk #alien #futuristic #scifi
You can play other households within the universe of your Time Lord. They can be past companions, created sims or downloaded sims from The Gallery.
Companions that were moved out from your Time Lord’s household can continue their story. They can start a legacy or face new challenges and adventures. Your Time Lord can visit and remain in contact with their past companions. You can also send them to a parallel universe by saving the household in The Gallery and play them on a different save file.
From The Gallery, you can add Sims that are historical figures or futuristic people. Move them in their era-specific lot. Don't forget to credit the Sim Modelist!
When playing other households, do not accept a birthday party invite from your Time Lord.
Doing so would risk aging your Time Lord.
If your Time Lord accidentally dies while playing another household, you can revert to a previous save file. Also, you can recover your Time Lord from The Gallery. This recovered Time Lord will retain all reward traits and skills, but will lose any progress made since the regeneration.
As a Time Lord, you have control of time (except yours).
Played or Unplayed Sim Households can be aged up with birthday cakes or with cas.fulleditmode
in Manage Household. For the sake of roleplay, you should not age down any sim.
At any time, you can change the Game Settings Auto Aging Unplayed Sims
to check or unchecked. However, Auto Aging Played Sims
must always be Active Household Only, and Lifespan
If you want a Played Sim Household to age, you must change them to Unplayed and then check Auto Aging Unplayed Sims.
To do this, go to Household Management, then click on their plumbob.
If you want an Unplayed Sim Household to stop aging, you can change them to Played by clicking their “Play” button and then exiting back to Manage World.
Scenarios are optional
mini-challenges that further expand the universe. Most of them are inspired by existing challenges in the Stories and Legacies section, and also some Doctor Who episodes. Each scenario has a specific theme, era, characters and goals.
You can switch anytime from a Scenario to your Time Lord, and vice-versa. Since Scenarios are household specific, you can have multiple Scenarios in your universe.
Below are links for each Scenario:
When you finish the challenge, you can still continue beyond your Thirteenth Time Lord.
The extended play will not be scored, but it is an opportunity for further roleplaying and completing all remaining aspirations, collections, skills and achievements.
Have fun! Allons-y!
Q: Do I need to be a Doctor Who fan to do this challenge?
A: Nope! You can play this challenge even if you don’t know Doctor Who. I’ve set the challenge to be inviting for non-fans. Even if your story or gameplay is not canon, it is interesting how non-fans interpret the mythos of the Time Lords.
Q: Do I have to keep score?
A: You don’t have to. You can play the challenge without worrying about collections and skills. But you should still adhere to the regeneration rule since it’s the heart of this challenge.
Q: Can I use mods?
A: Yes you can, so long as it does not give you an advantage if you are keeping score. If you are not keeping score, you can use any mods so long as you still follow the regeneration rules.
Q: Can I use cheats?
A: The only cheats allowed are the ones stated in the rules. However, if you are not keeping score, you can use any cheats available in the game so long as you still follow the regeneration rules.
Q: Why is my Time Lord getting tense from a trait he/she doesn’t have?
A: The game still recognizes the trait your past Time Lord had used. To fix this, purchase the reward trait “Carefree” for 3,000 reward points.
Q: Do I have to finish my TARDIS at the start of the challenge?
A: Nope. You can expand it as you go on.
Q: My collections suddenly vanished! What happened?!
A: This occurs when you move out a companion that had contributed to the collection. Not to worry. As the rules state, you should have your collections in your TARDIS so you can drag and drop them in your inventory to reclaim them.
Q: I’m roleplaying with historical and future-looking sims, and they are interacting with one another in a park/library/lounge/etc. What gives?
A: It’s possible that your Time Lord had accidentally opened a wormhole that allowed differing timelines to interact with one another. That’s one possibility, but you can make your own story on why different eras are clashing with one another.
Q: What is the meaning of life?
LET’S PLAY CHANNELS
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For anyone curious, here's an older version of the rules: