I am really trying my hardest to finish a legacy but it seems that no matter what I do I get to the point where my founder is elderly and I don't want them to die haha. I also probably never finish one because I always try to write a story about it. Have you ever finished one?
Have you finished a 10 generation Legacy? (or more) 302 votes
Couldn't let my founder die and stopped
Would never try one because I know I won't finish
Finished and wrote a story about it (Link story if you want)
2 votes
Haven't finished yet but writing a story about it (Link story if you want)
1
Comments
I like the random legacy, but often restart when we get new packs. I also like playing rotationally in my main game. I play the premades to it takes a while for generations to advance.
Also I keep trying to write a story and maybe I get overwhelmed by it. I take a lot of screenshots and I think if I get too far I restart because I can't remember what happened lol
I used to like writing stories a lot more with the sims 2 where you could basically write the story in game as you play
In TS2 I made it about half way through... It was better there because it was part of my regular play but in TS4 sims gain skills even when you don't play them so challenge needs to be done in a separate save. I've pretty much given up playing legacy style. Eventually there might be a very long family line in my rotation but I'm not aiming for it on a purpose.
Updated with Werewolf Diaries (1)
I have always got to generation three maximum.
I’ve had a tonne of fun trying all sorts of Sims. They’ve lived in apartments, they’ve lived in Willow Creek and Oasis Springs; once one Sim literally began with NO home.
They’ve had all sorts of jobs/careers and different personalities and styles.
I think some of the problems are
- I get distracted with new ideas
- I get distracted with real life and give up the game, sometimes for months and then I end up starting over when I return
- For a long time I didn’t want to let my precious Simmies die
- Stories and story blogs are actually hard to maintain
- All my Sims to date have ended up being ‘perfect’ parents who raise gorgeous little munchkins and they all want for nothing. Something about that has been too much the same from game to game to make it super appealing to continue with the kiddos (weird, I know)
I remember when I got to about the 7th or 8th generation, one night I scrolled over to the town graveyard where I laid all my previous generations to rest while my current generation slept. In the graveyard I saw the ghost of my second generation building a snowman with the ghost of their great grandchild! Snapped lots of pics and had an absolute blast.
SimmerJay CAS Challenge! ✨
I'm also in generation 8 of my TS3 legacy, which I should really finish soon because I started it in 2015
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
I have reached house 11, so far, of the drifter challenge, which is a legacy of sorts, you just start over with each new heir in a new house with zero funds and new goals. But, my house 11 heir can trace his lineage all the way back to house 01 founder, Anna Schmitt.
I found myself in a true quandary. Do I quit and start again? (Rules stipulate you go with what happens.) Or do I put aside my core Values this time to preserve what I started? I chose door number 2. He had a girlfriend prior to his interest in the one he married. She was still his friend and confidant. In the course of discussing his situation, she made a bold offer.
Ultimately, he brought her in to live with his old hag of a wife and himself. Things were going great, my blog was on fire. I was having a blast. Then I made a mistake that scuttled the whole thing. The choice I made for choosing an heir came back to bite me in the behind. Neither of the three sons had the Trait, to be heir. I had the eldest move out, to make room for the couple to an additional child. MISTAKE. They had twin daughters. The rules state you can't move the heir out of the lot. I had it in my head I would simply go back and find my Founder's wife again and have the two restart their family. That's when I learned that the walk-by Sims were totally random and they didn't repeat.
That was the end of it.
I took almost a full year before deciding to give it another go. I still wanted to use my Founder, as I really liked his backstory. So, I did. Sadly, the events weren't as interesting, but all-in-all, I did stick with it and I blogged about it. I was able to finish it, too.
If you're curious, you can read it here: https://galacticgals.blogspot.com/2014/09/chapter-one-eriks-choice.html
You'll note that the date I began was in 2014. That's because I failed to delete it, in it's entirety. I should have copied and pasted the beginning I wished to keep with what actually happened in the second version. But, you live and learn, right?
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
I think that drifter challenge would suit me much better than what I consider traditional legacy challenge (probably the same as Pinstar's?). Might delete my current legacy attempt and start drifter at some point.
Updated with Werewolf Diaries (1)
Same here! Gen three is usually teens or so before I stop lol
I know them feels! I usually slow their aging too, in the legacy I have at the moment I'm not turning on aging until they become pregnant. I don't want my sims to be old before they have babies but I'm also not going to drag it out forever so the sim has heaps of money before they have kids
I had a founder once who had basically the perfect life story, married, kids and everything perfect. I didn't want that to end!