NOTE: Please do not feel singled out or embarrassed if your lot appears in the pictures. The lot used could easily have been another. This is meant only as a learning experience for all of us and maybe an opportunity to laugh a bit at things that happen.
My self-sim continued her home inspections.
When you are using MOO, and a object you are trying to place disappears, check a corner of the lot... this is a pretty common occurrence and quite a few things can stack up there.
Also, look for floating tiles, which are another common occurrence when using MOO. Try to just turn on the MOO cheat, use it, and turn it right back off. (To get rid of those floating tiles, you can often add and then delete tiles over them. This also works when you have missing sections of ceiling tile. Just delete the floor tiles over them and replace them.)
(You'll also notice that items placed right on the edge sometimes don't upload with the house; such as lights, buydebug fences, and plants.)
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I found it funny that there were lots of horses and paparazzi in my empty world.
Looking at lots of lots can tire you out.
Cute MOO options don't always work out. (The close rack isn't in the way of the dresser working. That part works well. It's the shoe rack that is in the way there.)
Ciane sim found dirty dishes and a broken t.v. left behind in one house. (Wait until your test Sims finish eating and clean up before evicting them.)
Ah, looks pretty, but the stairs are in the way and there is no room to sit. (Sometimes Sims need more than just the tile the chair sits on as they need to be able to slide it back to get in and out.)
Pretty flowers that end abruptly at the lots edge in nice straight lines might seem less odd with an edging fence or with terrain paint randomly curving in and out. And the triangular flower section would nice on that corner rounding it. (I may be the only one who thinks that.)
You were right, the bed cannot be used! Pushing it to the corner, would let one side be used. (A two-tile bed can NOT be centered in a three-tile wide room and be routed to.)
Love the look, but she can't get a book. (Fortunately there are more bookcases.)
Some MOOs work well. (Just upgrade the t.v. first or you'll have to MOO it again.)
Testing a home business with room markers for private space worked well. I wish EA coding didn't kick everyone out at closing, but that's the way it is.
I know sometimes mirrors are just placed for decoration and not meant to be used, but consider how sims unable to do what they want can add to game lag.
Well, I finished looking at little lots and let my sim-self enjoy a drink.
Thank you all for sharing your lots with us!
Comments
[img]http://imageshack.com/a/img836/9312/giww.jpg "width=640" "height=480"[/img]
[img]http://imageshack.com/a/img842/8471/lipau.jpg "width=640" "height=480"[/img]
Ah well. :?
On this one an alternative is to place a copy of your finished build into your bin, then place it on a same size new lot in town and play test it there. This can also probably help spot many of the moo issues mentioned. Additionally it's a good way to spot if you remembered to name & detail your lot. 8)
Yes doing that does add a step to the process of getting it up on to the exchange, but those few extra game minutes are worth it, especially if you're willing to plunk a family of 8 with free will on into the lot as your testers, and let them have run of the place for a few sim days.
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I do like the idea of testing on another same size lot before uploading. That would let you see what shifts from the edge of the lot anyway.
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I'm sure I'll still do this, lol, but not as often -- and always with that in mind .
Thanks for sharing!!
Sorry about the dirty plates
Ah alright then. You'd think EA would have ironed out the small bugs by now, like the floating tiles/holes in ceiling. This game's been out for how many years now? :roll:
Thanks for testing the games - I did not notice those floating tiles when I checked it all, and oddly enough I played and they're not there now!! Weird...
Charlotte
xoxoxo
She could use one chair though, so I just consider the other one "deco"!
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Yeah I noticed that, It's that silly door's fault I think, But I left it like that b/c I kind of LIKED that the npc's got ran off by it and my sim could just go back in about her business hehe. It probably won't kick anysim out if ya just wanted to replace the door with a normal one, I just liked that it did for my sim's purposes, Plus sometimes, though not often (I only saw it happen once), an npc would find their way up there after my sim had opened up the tomb and just stand there like a dolt and I didn't want to be bothered with having to shoo them myself so the closing-kicking worked nicely
I can't TELL you how many builds I have pored over looking for those stoopid floating tiles!!! :roll: Now I realize it's my MOO'ing's fault! :oops: Will have to remember to undo that more frequently RIGHT after using it for every MOO task! :XD: