Should they make camping more realistic, or harder? Ie, let storms ruin your tent and having to build or find shelter, gathering wood for camp fires or crafting, hunting for food, etc? I would be cool if hunting was a rabbit hole, like in Sims Medieval if they didn't want to animate animal deaths, just give them a little more to do. Exploration, maybe add a real bear that won't necessarily kill, but it could hurt them? I mean, camping is roughing it out, not hanging out in a green paradise. Maybe add archery or other hunting weapons and tools to enhance the hunting skill? It would give those with the rags to riches challenge a more enhanced experience if out in the open. Maybe even add traps in the rabbit hole and use caught meat as bait for bigger game. If one is going to add hunting, maybe they can add jerky or the ability to make trail mixes. Or boil river water for "safe" water. Stuff like that?
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Instead hunting, maybe archery, improved fishing or axe throwing. Maybe adding wolves or deers but not for hunting.
They could bring back bird watching from TS2 and expand on the bird feathers/pictures collection. Add more rock climbing locations, maybe even a small ledge/cave sims could shelter in, beaver dams and tombstoning, mountain bike rides, etc. Many times camping is just a secondary activity or a necessity while people are out in the wilderness pursuing other activities. Maybe they are there for mountain sports like mountain biking, rock climbing, cave exploration, rafting, etc., or sometimes photography, trying to take pictures of the elusive snow leopard in its natural habitat, or bigfoot, or the milky way and the planets.
If it is llegal that mean bad even most of ignorant tourist didn't care💢 and camping mean enjoy beauty of natural not to destroy it! I am 🐸🐸🐸🐸 enough with those litter on camping site. I will prefer shot those illegal hunter more. If they want to hunting, there is legal hunting site! Did you said wildlife reservation? I wish they just accident shot each other!
But this task is more difficult than fishing, your sim could be hurt by the traps, attacked by bigger animals or the traps may never work.
A dog with Hunter trait could help.
Hunting should be used in last resort before starving to death (Survival mode).
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The Sims 4 General DiscussionInjuries could be a toggle for the die-hard survivalists to turn on. Make splits, use vines to wrap wounds, add a chopper optionally come look for you if you get lost or stick it out in the wilderness- and live there, if you're survivalist material. Maybe add a trading mechanism to make deals with the few other survivors. Perhaps even have some additional herbal remedies, or even a survivalist skill to enhance your chances of survival?
In fact vegetarian sims don't eat meat.
Fish, egg and edible insect are also other options.
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The Sims 4 General Discussion> Should they make camping more realistic, or harder? Ie, let storms ruin your tent and having to build or find shelter, gathering wood for camp fires or crafting, hunting for food, etc? I would be cool if hunting was a rabbit hole, like in Sims Medieval if they didn't want to animate animal deaths, just give them a little more to do. Exploration, maybe add a real bear that won't necessarily kill, but it could hurt them? I mean, camping is roughing it out, not hanging out in a green paradise. Maybe add archery or other hunting weapons and tools to enhance the hunting skill? It would give those with the rags to riches challenge a more enhanced experience if out in the open. Maybe even add traps in the rabbit hole and use caught meat as bait for bigger game. If one is going to add hunting, maybe they can add jerky or the ability to make trail mixes. Or boil river water for "safe" water. Stuff like that?
I agree with everything you're saying! Like if camping had more realistic features such as hunting, storms influencing your tent causing you to have to search for shelter, etc. I would actually play it more and enjoy it
And yes, it would be great to see animals in the wild too. I keep adding rabbit stumps, bird trees, and fox lot challenges to every Granite Falls lot due to this.
Right now, it does seem like go outdoors and relax. It is the first game pack after all (with rumors of it getting a refresh)...
We need some sort of danger in the game, though. I mean, getting the money to pay for a cure of the deadly insect disease is so easy... and Greg is only a mere nuisance. And Temperance? Eh, just let my witch or vampire daze her and she flees. Only monster that took time to defeat was the mother plant- but the steps to do it were so easy to follow. Traps and injuries might give the game just enough.
Like if you other Simmers agree things are far too casual atm.