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Which mod can you not live without?
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I have been debating subscribing to the patreon to get this mod. What happens when those waiters die of old age?
But the one mod I absolutely must have is UI Cheats Extension. I use the drag-able needs bars all the time for storytelling. I drag them both up and down, to make things happen when I want them to. Without that, I can't play the way I enjoy playing.
@aaronrulz If the waiters die, then NPCC will replace the role with someone else in town or I could assign someone else manually if needed. Basically, NPCC will use NPCs from your town to fill any needed job. For example, if you go to the gym and you haven't assigned a gym trainer, NPCC picks a NPC from your town for the job instead of the game randomly generating a new sim.
That said, if it's in my mods folder, I likely consider it something I can't live without. I don't just throw mods in willy-nilly, I read about them and research them before I ever put them in my game. Then if they don't do what I want, I take them out. So I have a LOT of mods, but they all have their place. My top five after MCCC are probably
But I wouldn't want to give up the multiple mods I have by Lumpinou, adeepindigo, or Simrealist either. Or the multitude of fixes and tweaks by LittleMsSam and Bienchen, or any of the rest. I'm an addict LOL.
But my top mods I can't live without are Meaningful Stories, Language Barriers, MCCC and is it cheating to say 'everything by Littlemssam'?
I have couple other unmentionable mods that get honorable mentions, and Pose Player as well. Great for my storytelling since the ingame poses are always too extra for my liking.
I have a lot of mods and each one has a place in the way I play my game. They add new jobs, new interactions, new personality, and new depth to school, relationships, life, and death. I wouldn't as thoroughly enjoy playing with one missing.
I haven't tried MCCC yet, but I might at some point in the future. I know it does a lot more than just story progression, but I don't care about or need that since I usually only play with one household per save. I play a lot of challenges, but mostly NOT the Legacy type. Honestly, besides story progression, it seems UI Cheats Extension and both Mods I can't name can do most things MCCC can do. At least all that I need for my particular gameplay style. Not putting down MCCC, it sounds wonderful! I'm just not ready to tackle such a monster of a Mod yet.
Same, I can't deal with random townies in random outfits everywhere, it really just ruins the game for me.
This mod seems quite intimidating as there are so many options and I am sure I have only explored half of them, but I would highly recommend to anyone who has not tried it yet.
Then I will look forward to putting in MCCC.
I used the time feature of the Master controller mod back with TS3 and it made a huge difference in enjoyable game play for me.
I don't know why EA does not allow us to adjust the flow of time.
The time system is based on the base game only. We have had so much content since then and lot of things to do.
I like to achieve several things in a sim day since there is so much to do now.
If I have my sims vacationing in Komorebi, I would like to have some skiing in the morning, a relax at the Onsen, dinner at the restaurant I put there, and a night cap at the karaoke bar, while not feeling so rushed to get through it all.
Another mod I could probably not live without is the remove-white-outlines-when-pointing-at-anyone-or-anything. The outlining that was there from the beginning was about to drive me crazy. I much prefer to feel I'm in the game, than watching it from across the room as a distant cartoon. Those lines made it impossible for me to feel connected to my game, and I was surprised EA did not give us the option to turn them off from day 1.
MC Command Center
Aspiration Overhaul
Whim Overhaul
UI Cheats
Simulation Unclogger
Less Musical Chairs
There's a few more, but I think these are the main ones.
This game is almost impossible to p[lay w/o it. Fortunately the latest update didn't break it.