I’m a control freak so I plan for my married Sims to have 3 sets of couple friends. My Sims and their friends have kids at same time and the kids all friends. When the kids become teenagers I pair off the 6 teens into couples and then they marry their high school sweetheart and I start again with the last sim born in my main household.
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Because I can't; I keep all sigs turned off.
Sea may rise, sky may fall, My love will never die..
My heart, my heart, My drowning heart, Oh all the tears I've cried
Oh I may weep forevermore, My love will never die..
Very Fancy Business Card
Hold SHIFT while using the FRIEZE tool to apply it to a single wall, and not an entire room!
** SailorCeti's Builds **
If you download one of my builds, by all means, leave me a message and tell me what you did and did not like about it.
If my pregnant Sim had 5 or more bad moods the toddler will be fussy.
If my Sims baby is fussier than average the toddler will be clingy.
If the pregnancy goes normally and the baby is the average amount of fussy the toddler will have a trait that goes with what my Sim was doing/learning during the pregnancy.
If my pregnant Sim had 0 bad moods the toddler will be Charmer.
If the baby never fusses the toddler will be Angelic.
I use similar guidelines for traits as they grow up.
Before i start a new generation i know what i want my main sim career to be. Also the aspiration he/she will have and if i want to fulfill it or not... usually i know how many kids i want him/her to have but not if they'll get married... i also know which skills i want them to pursue... mainly i have a theme prepared for that sim and his/her generation...
Also sometimes things seem right, like a hobby or a relationship but then nope!
I don’t mind these changing moments though most of the time!
Updated with Werewolf Diaries (1)
I have ideas of what I want to do, what storyline I want to develop with each generation. If they work out, I move forward. If they don't, I rethink and adjust.
After 35+ years of dealing with players in TTRPG's, it's almost second nature.
Not at all. I never have anything prepared except the challenge that I'm going to do. Everything from style of house to spouses is picked on a whim.
Anyone who's born in-game though, that's decided after they've gotten their traits, which, in lack of better ideas, are decided by what time it is (hours, minutes, seconds) the moment they're born or when they age up. In some rare cases, the children are trained by their parents to follow in their footsteps.
We want: Faeries, with a good ability tree, hopefully before summer 2024.
What do we want to get rid of: The holiday bug, the constant showering and the weed glitch.