I feel this is recycled bull **** Island Living had a huge eco living vibe with a huge potion of it's very limited gameplay devoted to cleaning up the island. Even it's only full time career was eco based. Tiny Living also has an eco vibe. This feels very been there done that.
Outside the rehashed eco stuff, we get a new freestyle career, again been there done that to death. We get a few new crafting skills like up cycling, fizzy juice, and candle making. OK that is something but honestly we have plenty of money making based skills. More of a stuff pack selling point then an EP selling point.
I guess we are getting ladders, but the rest seems recycled. We already have an eco bsed EP, do we really need an uglier dirtier rehash just to get ladders? I guess so. I am not excited. I wish the released a stuff packs with just ladders and skipped the rest. I guess I am paying $40 just for the ladders, as I really want them. The rest looks like a rehash of stuff we already have in one form or another, just uglier.
Please let there be more than ladders I want. This pack feels very been there done that.
Eco living is already the most disliked expansion trailer on YouTube.
It’s also the most “original” design for an expansion pack from these developers that doesn’t follow the usual norm (seasons, uni, pets, vacations, etc.).
Maybe it’s time to admit their vision of The Sims doesn’t mesh with the series?
As said in this thread, it is quite obvious all these items were scrapped from previous packs. They keep getting away with recycling certain objects/animations (woohoo bush, selling table, festival stalls, bonfire, spooky stuff, etc) so I doubt it will stop anytime soon. Just from the trailer alone, I saw quite a few. There is yet again another yard sale table to sell item and that has been in Jungle Adventure & City Living. The "worm" farm is a little bit of a different shape than the seasons bee box. The sim cuddling the worm, for unknown reasons, is the same animation for the hamster from My First Pet. The pollution vacuum(?) is quite similar to the weeding one. The ladder is obviously from Island Living, yet they locked it to only oceans in that pack.
In Evergreen Harbor, every action you take and decision you make influences the state of the world around you.
Become a conservationist, clean up the beaches, and watch your Sims’ impact bloom all over the island.
For a game that doesn't have any consequences or pollution/cars they are obsessed with the same theme.
There is a reason all their expansions go half off within months. All of their previous expansion packs are 50% off right now. Unless there is more to it, this has the same replay value as Strangerville, which was a game pack and also came with a new world. I am struggling to see the difference. It was simpler times when expansion packs expanded the game as a whole.
I think its not the problem being an entirely new expansion pack, tho ppl think it sucks as there is many core content still missing but for a very new expansion pack for the very first time it is showing how lackluster their packs are. every other expansion pack had something from previous series' expansion packs so ppl didnt complain that much as now for there is our "beloved" content we buy like every series. but this one does not and it shows so much more how empty the expansion packs are in this series... I really do like the idea of the expansion pack but they are not pulling it off well its just so lacking...
In previous series' we even had an option to read many new stuff coming with the expansion packs... Sims 4 does not have this as far as I know or I missed it somewhere... no wonder... you wouldnt find many content entries.
I think its not the problem being an entirely new expansion pack, tho ppl think it sucks as there is many core content still missing but for a very new expansion pack for the very first time it is showing how lackluster their packs are. every other expansion pack had something from previous series' expansion packs so ppl didnt complain that much as now for there is our "beloved" content we buy like every series. but this one does not and it shows so much more how empty the expansion packs are in this series... I really do like the idea of the expansion pack but they are not pulling it off well its just so lacking...
In previous series' we even had an option to read many new stuff coming with the expansion packs... Sims 4 does not have this as far as I know or I missed it somewhere... no wonder... you wouldnt find many content entries.
I honestly think I wouldn't be so angry if it was a GP and perhaps other packs came before this one.
Where to start? But first, am I missing something about this pack? Because what stands out to me the most is that the pack's focus is on our sims cleaning up this new world. Haven't we already done that in Sulani?
How is this so new and exciting a pack?
Another click and repeat forced (if I want to use the new world a la Strangerville or Sulani) storyline does not thrill me.
What I'm really concerned about is waiting another year to reap the benefits of the January and April surveys (supposing our suggestions take that long to implement, if they even are implemented). At some point, TS5 will likely be announced and my hopes will soar again that, in starting all over, it'll be what I've been wanting TS4 to be.
It's not that TS4 is all bad; there are many things I like. But it's been a rocky and shallow road for TS4 to get to the point it's at. And this most recent pack feels more like a rehash than a novel expansion.
I also have a feeling one of the first fixes I'll be downloading post-Eco Living will be a decrease in death by flies -- I don't want my random sims killed off just from walking through the garbage-littered streets (smacks of death from freezing when Seasons hit).
At least Strangerville was creative. This pack doesn't look very creative... more on gardening, tiny houses, and conservation. Already done. The trailer anyway makes me yawn. They've so oriented this pack towards towards a stereotyped "millenial" look. I don't know why they keep repeating these tropes when their biggest hits are those that actually transcend niche cohorts.
PS: Why, oh whyyyyyy couldn't this pack have been improving personalities??????? Why?????? I'd pay 60 bucks for a pack that focused only on personalities, trait, favorites, and likes/dislikes (looking at you fishermen who eat grilled cheese all the time).
A new pack means a new complaining thread! This thread is dedicated to all of you who want to share their negative feedback/opinions about the upcoming pack Eco Lifestyle. A place to safely share your 'complaints' with the information we have received until now.
Share your negative feedback about this pack
Here's the bottom line why this pack sucks: Because we don't play Sims to live an "eco lifestyle" (we play for our fantasies, whether raising a family, getting rich, finding love, or becoming a vampire or a magical sorceress).
Eco living is already the most disliked expansion trailer on YouTube.
It will be interesting to see how it will look after a week but right now...wow, that is a huge amount of dislikes.
It's only 13 k dislikes
That is 20% of total likes and dislikes right now. So from the first impression that people got, 20% of the people who watched and liked or disliked the video hated it.
Where do I begin? What can I point out that hasn't already been addressed?
When regarding climate change and environmental awareness, would it have not been logical to include these facets into the Island Living Expansion to compliment the conservationist career? What a waste of an EP. I'm tired of being clowned by EA, I'm going back to bed with my books to read.
Comments
Seriously, this whole pack is about helping the environment. When's a better time to add them?
But don't you get it.We have insect farming.
Outside the rehashed eco stuff, we get a new freestyle career, again been there done that to death. We get a few new crafting skills like up cycling, fizzy juice, and candle making. OK that is something but honestly we have plenty of money making based skills. More of a stuff pack selling point then an EP selling point.
I guess we are getting ladders, but the rest seems recycled. We already have an eco bsed EP, do we really need an uglier dirtier rehash just to get ladders? I guess so. I am not excited. I wish the released a stuff packs with just ladders and skipped the rest. I guess I am paying $40 just for the ladders, as I really want them. The rest looks like a rehash of stuff we already have in one form or another, just uglier.
Please let there be more than ladders I want. This pack feels very been there done that.
GOOD lol!
Thank GOODNESS!
Can't say I'm shocked...
It’s also the most “original” design for an expansion pack from these developers that doesn’t follow the usual norm (seasons, uni, pets, vacations, etc.).
Maybe it’s time to admit their vision of The Sims doesn’t mesh with the series?
In Evergreen Harbor, every action you take and decision you make influences the state of the world around you.
Become a conservationist, clean up the beaches, and watch your Sims’ impact bloom all over the island.
For a game that doesn't have any consequences or pollution/cars they are obsessed with the same theme.
There is a reason all their expansions go half off within months. All of their previous expansion packs are 50% off right now. Unless there is more to it, this has the same replay value as Strangerville, which was a game pack and also came with a new world. I am struggling to see the difference. It was simpler times when expansion packs expanded the game as a whole.
Edit: all in all, I think this pack is seriously underwhelming 😕
https://www.youtube.com/watch?v=6whL0qFOC10
In previous series' we even had an option to read many new stuff coming with the expansion packs... Sims 4 does not have this as far as I know or I missed it somewhere... no wonder... you wouldnt find many content entries.
I honestly think I wouldn't be so angry if it was a GP and perhaps other packs came before this one.
How is this so new and exciting a pack?
Another click and repeat forced (if I want to use the new world a la Strangerville or Sulani) storyline does not thrill me.
What I'm really concerned about is waiting another year to reap the benefits of the January and April surveys (supposing our suggestions take that long to implement, if they even are implemented). At some point, TS5 will likely be announced and my hopes will soar again that, in starting all over, it'll be what I've been wanting TS4 to be.
It's not that TS4 is all bad; there are many things I like. But it's been a rocky and shallow road for TS4 to get to the point it's at. And this most recent pack feels more like a rehash than a novel expansion.
I also have a feeling one of the first fixes I'll be downloading post-Eco Living will be a decrease in death by flies -- I don't want my random sims killed off just from walking through the garbage-littered streets (smacks of death from freezing when Seasons hit).
PS: Why, oh whyyyyyy couldn't this pack have been improving personalities??????? Why?????? I'd pay 60 bucks for a pack that focused only on personalities, trait, favorites, and likes/dislikes (looking at you fishermen who eat grilled cheese all the time).
Here's the bottom line why this pack sucks: Because we don't play Sims to live an "eco lifestyle" (we play for our fantasies, whether raising a family, getting rich, finding love, or becoming a vampire or a magical sorceress).
It will be interesting to see how it will look after a week but right now...wow, that is a huge amount of dislikes.
It's only 13 k dislikes
Looking forward to the complaining and all but I gotta say, that image looks kinda awesome either way.
That is 20% of total likes and dislikes right now. So from the first impression that people got, 20% of the people who watched and liked or disliked the video hated it.
When regarding climate change and environmental awareness, would it have not been logical to include these facets into the Island Living Expansion to compliment the conservationist career? What a waste of an EP. I'm tired of being clowned by EA, I'm going back to bed with my books to read.