I think the most cringe worthy thing is the fact that they know fans have been wanting farm related content for a LONG time now... and chicken coops is one of those things... so, instead of giving us a chicken coop, they give us a worm coop!? SERIOUSLY!? That's nasty!
It's actually an insect hotel. A place where lots of different insects can nest. It was the only thing that I liked it the trailer, lol. I thought it was pretty cute, but not cute enough for me to actually want the pack
Okay, I haven't been in here in a very long while but since I've come back to playing The Sims (4 & 2), I'd like to share my opinions on this pack.
WHAT is this? I literally cannot see any interesting gameplay or replayability. Like many here said, it's just a theme already used in Island Living and a pack concept already used in Strangerville that only affects one world which is probably the worst kind of EPs in my opinion.
I've hated City Living for being a really limited pack that is 90% set dressing but this pack is much worse.
I think the most cringe worthy thing is the fact that they know fans have been wanting farm related content for a LONG time now... and chicken coops is one of those things... so, instead of giving us a chicken coop, they give us a worm coop!? SERIOUSLY!? That's nasty!
This is not a farm pack, has nothing to do with farm packs... and that's an insect hotel, something that is very important these days with insects dying.
Thank you for making this thread! I think when people voted on an "Eco-Living" type theme, which is pretty broad, they were expecting something entirely different. More farming aspects, some more animals, solar panels, a world that has a more farm-like feel.. this is just my take on it. Instead, we get a world [which i'm guessing will have like, six lots on it, knowing TS4 LOL], some new interactive items [candle making does not contribute to gameplay whatsoever], and maybe some new CAS & build items. YAWN! Where is the stuff we want? Cars [which I believe we've been asking for since TS4 originally came out] more fleshed out age groups, how about a Generations EP which would add more interactions & a whole boatload of new gameplay aspects??? I'm just so disappointed and done with this game. I can't wait for Paralives to come out, because with the way things are turning out for TS4, I'm guessing TS5 won't be any better.
I definitely disagree. I don't get the connection between "Farming" and "Eco living" at all. In fact, farms are usually VERY bad for the environment.
Yeah. Large scale farming is, and I honestly don't see how that would fit into the Sims anyway. I think people are thinking self sufficiency and smallholding, maybe?
Farms are not bad for the environment.Which kinda farms you are referring too? The small or family own ones.Or the one's that are in factories? People want the local one's.
Thank you for making this thread! I think when people voted on an "Eco-Living" type theme, which is pretty broad, they were expecting something entirely different. More farming aspects, some more animals, solar panels, a world that has a more farm-like feel.. this is just my take on it. Instead, we get a world [which i'm guessing will have like, six lots on it, knowing TS4 LOL], some new interactive items [candle making does not contribute to gameplay whatsoever], and maybe some new CAS & build items. YAWN! Where is the stuff we want? Cars [which I believe we've been asking for since TS4 originally came out] more fleshed out age groups, how about a Generations EP which would add more interactions & a whole boatload of new gameplay aspects??? I'm just so disappointed and done with this game. I can't wait for Paralives to come out, because with the way things are turning out for TS4, I'm guessing TS5 won't be any better.
I definitely disagree. I don't get the connection between "Farming" and "Eco living" at all. In fact, farms are usually VERY bad for the environment.
what do you to eat? Farm can be bad and can be good!
I think the most cringe worthy thing is the fact that they know fans have been wanting farm related content for a LONG time now... and chicken coops is one of those things... so, instead of giving us a chicken coop, they give us a worm coop!? SERIOUSLY!? That's nasty!
This is not a farm pack, has nothing to do with farm packs... and that's an insect hotel, something that is very important these days with insects dying.
Ew... that's still nasty. I didn't even know that was a thing and I now regret learning about it.
Literally Island Living and Strangerville all in one. Once you clean up the world it is going to be a normal functioning world. Where is the gameplay afterwards? This should NOT have been an EP. Severly disappointed. It sucks because I was just getting back into the Sims again.
Let's be honest here... this was most likely planned to be a game pack, but was later decided to become an expansion pack because EA figured they could make double the profit by selling it at an expansion pack price instead. My guess is there was probably ONE piece of content that placed it over the line between game pack and expansion pack... and because EA is all about the $$$, they marketed it as the latter.
It's just like how the Murphy bed was supposed to be in City Living, then Discover University, but was ultimately made into its own stuff pack because money.
EA doesn't care what their fans actually want... they just create whatever they feel like because they know people will buy it, regardless. I can't wait for Paralives to be released! The Sims needs some competition... maybe having a legitimate competitor in the life simulation market will be a wake up call for EA... but I doubt it.
> @sam123 said: > We needed a thread for this. > > This pack is extremely disappointing. > > Literally Island Living and Strangerville all in one. Once you clean up the world it is going to be a normal functioning world. Where is the gameplay afterwards? This should NOT have been an EP. Severly disappointed. It sucks because I was just getting back into the Sims again.
Exactly. Plus, if it will only be limited to the new world, isn't it supposed to be a gamepack?
One thing I have found lacking with the sims4 is how every sim is pretending to make a change when they actually aren't. So I worry a lot what other sims will do in this town. Maxis always fakes that every sim is doing something in their trailers. So will the community lots and the neighborhoods actually feature sims who tries to make a change, or will they do push-ups, practice singing and walk around in horribly generated situational outfits while the player is making changes by picking up trash?
Thank you for making this thread! I think when people voted on an "Eco-Living" type theme, which is pretty broad, they were expecting something entirely different. More farming aspects, some more animals, solar panels, a world that has a more farm-like feel.. this is just my take on it. Instead, we get a world [which i'm guessing will have like, six lots on it, knowing TS4 LOL], some new interactive items [candle making does not contribute to gameplay whatsoever], and maybe some new CAS & build items. YAWN! Where is the stuff we want? Cars [which I believe we've been asking for since TS4 originally came out] more fleshed out age groups, how about a Generations EP which would add more interactions & a whole boatload of new gameplay aspects??? I'm just so disappointed and done with this game. I can't wait for Paralives to come out, because with the way things are turning out for TS4, I'm guessing TS5 won't be any better.
I definitely disagree. I don't get the connection between "Farming" and "Eco living" at all. In fact, farms are usually VERY bad for the environment.
Yeah. Large scale farming is, and I honestly don't see how that would fit into the Sims anyway. I think people are thinking self sufficiency and smallholding, maybe?
Farms are not bad for the environment.Which kinda farms you are referring too? The small or family own ones.Or the one's that are in factories? People want the local one's.
Large scale farms. Agricultural pollution is actually considered to be one major cause of pollution nowadays. It releases a lot of toxins into the water and our atmosphere, namely chemicals and pesticides. Livestock farming is particularly bad with the methane gasses. It also engulfs the land with deforestation. It puts a lot of pressure on our planetary health. This is to name a few problems.
Smallholding may be different though. I don't know the impacts of this.
One thing I have found lacking with the sims4 is how every sim is pretending to make a change when they actually aren't. So I worry a lot what other sims will do in this town. Maxis always fakes that every sim is doing something in their trailers. So will the community lots and the neighborhoods actually feature sims who tries to make a change, or will they do push-ups, practice singing and walk around in horribly generated situational outfits while the player is making changes by picking up trash?
While I was watching the sims on the community lot I thought the same thing. They'll all be doing push ups, some celeb will appear for them all to gush over and 2 will be wearing the santa hat and eyeball ring. And someone will freeze to death.
What bothers me is that this is like a supplement for Island Living and a bit of Laundry Day. To me, when that happens it's because you didn't made the game right, it takes two overpriced EP (both should have been GPs or one EP) and a SP? EP are like $40, I should get all this or at least the combination of IL and this EP for that price. The only thing I can say that is realistic about it is that going eco friendly can be expensive, in this case not so much for the sims but for the simmers. They could at least made a whole trilogy with IL or this one being the EP, either of those the GP and laundry day the stuff pack.
Are they even going to update the conservationist career so that it works in this world too? Or are they not going to work together? Will I be able to use the things from this pack in Sulani?
Thank you for making this thread! I think when people voted on an "Eco-Living" type theme, which is pretty broad, they were expecting something entirely different. More farming aspects, some more animals, solar panels, a world that has a more farm-like feel.. this is just my take on it. Instead, we get a world [which i'm guessing will have like, six lots on it, knowing TS4 LOL], some new interactive items [candle making does not contribute to gameplay whatsoever], and maybe some new CAS & build items. YAWN! Where is the stuff we want? Cars [which I believe we've been asking for since TS4 originally came out] more fleshed out age groups, how about a Generations EP which would add more interactions & a whole boatload of new gameplay aspects??? I'm just so disappointed and done with this game. I can't wait for Paralives to come out, because with the way things are turning out for TS4, I'm guessing TS5 won't be any better.
I definitely disagree. I don't get the connection between "Farming" and "Eco living" at all. In fact, farms are usually VERY bad for the environment.
Yeah. Large scale farming is, and I honestly don't see how that would fit into the Sims anyway. I think people are thinking self sufficiency and smallholding, maybe?
Farms are not bad for the environment.Which kinda farms you are referring too? The small or family own ones.Or the one's that are in factories? People want the local one's.
Large scale farms. Agricultural pollution is actually considered to be one major cause of pollution nowadays. It releases a lot of toxins into the water and our atmosphere, namely chemicals and pesticides. Livestock farming is particularly bad with the methane gasses. It also engulfs the land with deforestation. It puts a lot of pressure on our planetary health. This is to name a few problems.
Smallholding may be different though. I don't know the impacts of this.
I kinda disagree with this.If your not careful with your waste.I think it really depends on the farm for large ones, and small one's.There is lot anti farm propaganda from animal extreminest .
Are they even going to update the conservationist career so that it works in this world too? Or are they not going to work together? Will I be able to use the things from this pack in Sulani?
I know you probably mean the daily tasks, but the conservationist career does impact every world. The global policies effect everwhere. I usually give my sims energy shortages and restrict fishing.
Thank you for making this thread! I think when people voted on an "Eco-Living" type theme, which is pretty broad, they were expecting something entirely different. More farming aspects, some more animals, solar panels, a world that has a more farm-like feel.. this is just my take on it. Instead, we get a world [which i'm guessing will have like, six lots on it, knowing TS4 LOL], some new interactive items [candle making does not contribute to gameplay whatsoever], and maybe some new CAS & build items. YAWN! Where is the stuff we want? Cars [which I believe we've been asking for since TS4 originally came out] more fleshed out age groups, how about a Generations EP which would add more interactions & a whole boatload of new gameplay aspects??? I'm just so disappointed and done with this game. I can't wait for Paralives to come out, because with the way things are turning out for TS4, I'm guessing TS5 won't be any better.
I definitely disagree. I don't get the connection between "Farming" and "Eco living" at all. In fact, farms are usually VERY bad for the environment.
Yeah. Large scale farming is, and I honestly don't see how that would fit into the Sims anyway. I think people are thinking self sufficiency and smallholding, maybe?
Farms are not bad for the environment.Which kinda farms you are referring too? The small or family own ones.Or the one's that are in factories? People want the local one's.
Large scale farms. Agricultural pollution is actually considered to be one major cause of pollution nowadays. It releases a lot of toxins into the water and our atmosphere, namely chemicals and pesticides. Livestock farming is particularly bad with the methane gasses. It also engulfs the land with deforestation. It puts a lot of pressure on our planetary health. This is to name a few problems.
Smallholding may be different though. I don't know the impacts of this.
I kinda disagree with this.If your not careful with your waste.I think it really depends on the farm for large ones, and small one's.There is lot anti farm propaganda from animal extreminest .
I kinda disagree with this. Sure some farms do watch their waste, and that's good, but the impact of agriculture on pollution is very real. And sure there is a lot of anti farm propaganda out there and some facts are twisted. To validate my point, I work for a Rural and Agricultural college, and reducing emissions from farming is one of our points of research.
Honestly, I feel so mixed about this pack. If pollution only effects the 1 world, I'd be disappointed. I love the idea of polluting all the worlds.
I'm curious to know how voting works as well. It would be really cool if you could use recycled material to actually build a full house, but I don't know if you can.
I'm so conflicted, because I feel like there could be a lot of nice small details they added that they haven't shared with us, but I'm very skeptical.
I'm still waiting to hear more about the game, but right now the lack of replayability kills it in my opinion!
Thank you for making this thread! I think when people voted on an "Eco-Living" type theme, which is pretty broad, they were expecting something entirely different. More farming aspects, some more animals, solar panels, a world that has a more farm-like feel.. this is just my take on it. Instead, we get a world [which i'm guessing will have like, six lots on it, knowing TS4 LOL], some new interactive items [candle making does not contribute to gameplay whatsoever], and maybe some new CAS & build items. YAWN! Where is the stuff we want? Cars [which I believe we've been asking for since TS4 originally came out] more fleshed out age groups, how about a Generations EP which would add more interactions & a whole boatload of new gameplay aspects??? I'm just so disappointed and done with this game. I can't wait for Paralives to come out, because with the way things are turning out for TS4, I'm guessing TS5 won't be any better.
I definitely disagree. I don't get the connection between "Farming" and "Eco living" at all. In fact, farms are usually VERY bad for the environment.
Yeah. Large scale farming is, and I honestly don't see how that would fit into the Sims anyway. I think people are thinking self sufficiency and smallholding, maybe?
Farms are not bad for the environment.Which kinda farms you are referring too? The small or family own ones.Or the one's that are in factories? People want the local one's.
Large scale farms. Agricultural pollution is actually considered to be one major cause of pollution nowadays. It releases a lot of toxins into the water and our atmosphere, namely chemicals and pesticides. Livestock farming is particularly bad with the methane gasses. It also engulfs the land with deforestation. It puts a lot of pressure on our planetary health. This is to name a few problems.
Smallholding may be different though. I don't know the impacts of this.
I kinda disagree with this.If your not careful with your waste.I think it really depends on the farm for large ones, and small one's.There is lot anti farm propaganda from animal extreminest .
I kinda disagree with this. Sure some farms do watch their waste, and that's good, but the impact of agriculture on pollution is very real. And sure there is a lot of anti farm propaganda out there and some facts are twisted. To validate my point, I work for a Rural and Agricultural college, and reducing emissions from farming is one of our points of research.
Thank you for making this thread! I think when people voted on an "Eco-Living" type theme, which is pretty broad, they were expecting something entirely different. More farming aspects, some more animals, solar panels, a world that has a more farm-like feel.. this is just my take on it. Instead, we get a world [which i'm guessing will have like, six lots on it, knowing TS4 LOL], some new interactive items [candle making does not contribute to gameplay whatsoever], and maybe some new CAS & build items. YAWN! Where is the stuff we want? Cars [which I believe we've been asking for since TS4 originally came out] more fleshed out age groups, how about a Generations EP which would add more interactions & a whole boatload of new gameplay aspects??? I'm just so disappointed and done with this game. I can't wait for Paralives to come out, because with the way things are turning out for TS4, I'm guessing TS5 won't be any better.
I definitely disagree. I don't get the connection between "Farming" and "Eco living" at all. In fact, farms are usually VERY bad for the environment.
Yeah. Large scale farming is, and I honestly don't see how that would fit into the Sims anyway. I think people are thinking self sufficiency and smallholding, maybe?
Farms are not bad for the environment.Which kinda farms you are referring too? The small or family own ones.Or the one's that are in factories? People want the local one's.
Large scale farms. Agricultural pollution is actually considered to be one major cause of pollution nowadays. It releases a lot of toxins into the water and our atmosphere, namely chemicals and pesticides. Livestock farming is particularly bad with the methane gasses. It also engulfs the land with deforestation. It puts a lot of pressure on our planetary health. This is to name a few problems.
Smallholding may be different though. I don't know the impacts of this.
Exactly. Fertilizer wreaks havoc on waterways and oceans, causing algae explosions and chokes fish to death. The need for excessive antibiotics to keep livestock from getting ill is causing incurable super bacteria. And so on and so forth.
There are better (and older) methods, but they are not financially viable unless you want a doubled grocery bill every month.
Also, again, the connection between "Farming" and "Eco living" is strenuous at best. Also, the more high tech the better. "High tech" is not contradictory to Eco living at all:
Electric cars, solar panels, wind and water turbines, high tech low-energy / low water using washers, dryers, showers, stoves, fridges etc...
> @CelSims said: > (Quote) > > I know you probably mean the daily tasks, but the conservationist career does impact every world. The global policies effect everwhere. I usually give my sims energy shortages and restrict fishing.
Yeah I mean mostly the daily tasks which should go beyond Sulani and also add some of the new activities there are, maybe they can add some global policies as well. There aren't much details about that yet to see which things can be added without clashing.
Tons of giant, caboose-sized objects! Down with cupcake machines!
I know right! I saw tons of giant objects in the trailer that won't fit anywhere!
It's ironic, but kinda like in really life.Stuff like Wind mills are actually can bebad for environment.Because they kill birds, and when they are broke.They can't not be recycle.
Comments
It's actually an insect hotel. A place where lots of different insects can nest. It was the only thing that I liked it the trailer, lol. I thought it was pretty cute, but not cute enough for me to actually want the pack
WHAT is this? I literally cannot see any interesting gameplay or replayability. Like many here said, it's just a theme already used in Island Living and a pack concept already used in Strangerville that only affects one world which is probably the worst kind of EPs in my opinion.
I've hated City Living for being a really limited pack that is 90% set dressing but this pack is much worse.
This is not a farm pack, has nothing to do with farm packs... and that's an insect hotel, something that is very important these days with insects dying.
Farms are not bad for the environment.Which kinda farms you are referring too? The small or family own ones.Or the one's that are in factories? People want the local one's.
what do you to eat? Farm can be bad and can be good!
Ew... that's still nasty. I didn't even know that was a thing and I now regret learning about it.
Sims 1: Hot Date
Sims 2: Seasons
Sims 2: Happy Holiday Stuff
Sims 3: Seasons
Sims 3: 70's, 80's, & 90's Stuff
Sims 4: Seasons
Sims 4: Paranormal Stuff
Sims 4: Strangerville Game Pack
This pack is extremely disappointing.
Literally Island Living and Strangerville all in one. Once you clean up the world it is going to be a normal functioning world. Where is the gameplay afterwards? This should NOT have been an EP. Severly disappointed. It sucks because I was just getting back into the Sims again.
It's just like how the Murphy bed was supposed to be in City Living, then Discover University, but was ultimately made into its own stuff pack because money.
EA doesn't care what their fans actually want... they just create whatever they feel like because they know people will buy it, regardless. I can't wait for Paralives to be released! The Sims needs some competition... maybe having a legitimate competitor in the life simulation market will be a wake up call for EA... but I doubt it.
Sims 1: Hot Date
Sims 2: Seasons
Sims 2: Happy Holiday Stuff
Sims 3: Seasons
Sims 3: 70's, 80's, & 90's Stuff
Sims 4: Seasons
Sims 4: Paranormal Stuff
Sims 4: Strangerville Game Pack
> We needed a thread for this.
>
> This pack is extremely disappointing.
>
> Literally Island Living and Strangerville all in one. Once you clean up the world it is going to be a normal functioning world. Where is the gameplay afterwards? This should NOT have been an EP. Severly disappointed. It sucks because I was just getting back into the Sims again.
Exactly. Plus, if it will only be limited to the new world, isn't it supposed to be a gamepack?
Large scale farms. Agricultural pollution is actually considered to be one major cause of pollution nowadays. It releases a lot of toxins into the water and our atmosphere, namely chemicals and pesticides. Livestock farming is particularly bad with the methane gasses. It also engulfs the land with deforestation. It puts a lot of pressure on our planetary health. This is to name a few problems.
Smallholding may be different though. I don't know the impacts of this.
While I was watching the sims on the community lot I thought the same thing. They'll all be doing push ups, some celeb will appear for them all to gush over and 2 will be wearing the santa hat and eyeball ring. And someone will freeze to death.
Are they even going to update the conservationist career so that it works in this world too? Or are they not going to work together? Will I be able to use the things from this pack in Sulani?
I kinda disagree with this.If your not careful with your waste.I think it really depends on the farm for large ones, and small one's.There is lot anti farm propaganda from animal extreminest .
I know you probably mean the daily tasks, but the conservationist career does impact every world. The global policies effect everwhere. I usually give my sims energy shortages and restrict fishing.
I kinda disagree with this. Sure some farms do watch their waste, and that's good, but the impact of agriculture on pollution is very real. And sure there is a lot of anti farm propaganda out there and some facts are twisted. To validate my point, I work for a Rural and Agricultural college, and reducing emissions from farming is one of our points of research.
I'm curious to know how voting works as well. It would be really cool if you could use recycled material to actually build a full house, but I don't know if you can.
I'm so conflicted, because I feel like there could be a lot of nice small details they added that they haven't shared with us, but I'm very skeptical.
I'm still waiting to hear more about the game, but right now the lack of replayability kills it in my opinion!
Okay , I'm glad your inform.😆
I know right! I saw tons of giant objects in the trailer that won't fit anywhere!
Exactly. Fertilizer wreaks havoc on waterways and oceans, causing algae explosions and chokes fish to death. The need for excessive antibiotics to keep livestock from getting ill is causing incurable super bacteria. And so on and so forth.
There are better (and older) methods, but they are not financially viable unless you want a doubled grocery bill every month.
Also, again, the connection between "Farming" and "Eco living" is strenuous at best. Also, the more high tech the better. "High tech" is not contradictory to Eco living at all:
Electric cars, solar panels, wind and water turbines, high tech low-energy / low water using washers, dryers, showers, stoves, fridges etc...
I love the idea of the cupcake machine but hate the idea of making room for one. I don't like the sizes of these things either
> (Quote)
>
> I know you probably mean the daily tasks, but the conservationist career does impact every world. The global policies effect everwhere. I usually give my sims energy shortages and restrict fishing.
Yeah I mean mostly the daily tasks which should go beyond Sulani and also add some of the new activities there are, maybe they can add some global policies as well. There aren't much details about that yet to see which things can be added without clashing.
It's ironic, but kinda like in really life.Stuff like Wind mills are actually can bebad for environment.Because they kill birds, and when they are broke.They can't not be recycle.