Just an observation, but I've noticed an oddly missing emotional state. Fear. There's a Decoration item called "Don't Fear the Reagnomper" though, for some reason, when the Grim Reaper shows up, no one seems afraid of him. When a Sim discovers a disguised Alien, they react, but not with fear. A fire breaks out, a seeming panic ensues, but no fear emotion. There are a number of situations where fear would be the appropriate, or at least the expected, response, but it simply doesn't exist.
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If all else fails at the end of the series I hope a modder takes this project in hand and works it in somehow. Sounds like a huge overhaul though.. no clue what it would entail to pull off.
I've been requesting a lot for the devs to put the time in to add Fear, but they did say once that it would be a huge undertaking to add it. Not impossible, mind you, but a lot of time and work. In the end though, I really think it would be worth it. Things just aren't right without proper fear. I'm also hoping that they expand on it and do an entire phobia system so we can choose specific things that our Sims are afraid of, like spiders, bees, thunder, vampires/ghosts/aliens, failure, children turning out bad, etc. I think if something like that were put into place, it would really fill in the gap and make the Sims more realistic and engaging as well.
Our pets can be afraid, and they're a member of our household.
However I maintain that making fear its own emotion would need a lot of work.
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We've seen that tuning can be a bit of a challenge with Sims laughing themselves to death over clean laundry or going into a two-day funk over the death of a relative they've never met. I don't mean that sarcastically - in some cases, other moodlets will mask the negative moodlet. I never had a laundry death, and the mourning moodlet seems to work well for the adult in my house - she is occasionally 'very sad', but perks up when she picks up some positive moodlets. That's fairly realistic, really. It doesn't work as well for kids and especially toddlers because they don't get some of the adult buffs, and go into a funk for hours.
You don't want to under-tune, either, because then the moodlet is overwhelmed. It wouldn't make sense for a Sim to go back and forth between being 'happy' and 'scared' - if they're scared, they should be scared until the scary thing goes away, or, in the case of kids and tots, a parent comforts them. At the same time, you don't want your adult Sims scared to death because the moodlet is too powerful.
It SHOULD be in the game.