Does anyone play with the negative traits, be it for sims or lots?? and what is your game play like???? does anything interesting happen in your game???? is it more of a challenge ???
please post pics of things that happen because of the negative traits.
I don't yet. But I'm seriously thinking of making a couple, one who is a slob, the other with a neat trait, in a house that is grungy with earth quakes.
please share your experiences in your game play.
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Have you tried making an unflirty, jealous sim with commitment issues? Try it xD
He's going to want a soulmate due to the jealous trait even though he has commitment issues, but because he's unflirty he's gonna have a hard time getting anything.
I forget the name but there’s a lot trait that makes all food on the lot make everyone uncomfortable and that trait is just annoying. I don’t see how anyone enjoys that trait. Everyone is always too uncomfortable to be productive.
I use Grungy and don’t see much difference. Stuff gets dirty faster but it’s not really a big deal.
The Mean lot trait is interesting if you don’t care about a sims relationship bars.
Sometimes I add the one where everything breaks all the time, I think it’s Gremlin.
One of my most popular combos is a Slob and a Neat sim. Sometimes I want a sims place to be filthy. Other times I want it sparkly fresh. Neither really impact gameplay all that much, just a couple extra water puddles, laundry piles, and dirty dishes. But I like that it makes sims have to do more stuff at home.
I don't use most of the negative lot traits, they're amusing about one time. One major exception is I have one lot that I've played forever with the earthquake trait; I think I leave it on just because it's always been there.
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What is the name of the mod/where did you find it? That would fit one of my current saves perfectly.
I am working on an ISBI challenge where every sim has to have a "negative" trait (by the rules I made up). The sim I control is hot-headed and the rest of the household members are either insane, lazy or slobs. And even though we started out with only one bed and one shower for 5 sims, and I am only controlling one sim, it's going pretty well. I mean, there is passing out, poor personal hygiene, almost dying from doing laundry - which, they do autonomously, but why bother with the lint tray - getting dazed, being confused and talking to appliances and the occasional kicking the trash bucket out of anger and of course there is an illness going around ... but otherwise it's been a breeze!
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So gonna try this!
as for sims, quite a few of mine have at least one of the 'bad' traits, though also have a fair few with none (for me, romantic is one of the worst traits. i just despise it in general. along with the current iteration of jealous, which is actually more co-dependent). my 'main' bad household is an evil father (who is also creative and loves family), an evil slob of a teenage daughter and a klepto child son. they're a lot of fun to play, really. and they're also aliens, with the father being a villain in the secret agent career with a secret lair beneath their house.
i do try to limit a few of the traits though. there are exactly 4 klepto sims in my game. all played. every session i play, i make one of the kleptos make a klepto-exclusive club just to test if there were any spawned townie ones so i can delete said townies. and, if i have a sim hire a new butler, i immediately check their traits. had to delete three butlers in a row once because they all showed up with the trait. the only reason i get rid of sims with that trait is the fact that public lots don't respawn stolen items after a few days like we got in sims 3 and i get tired of trying to remember what went where when going into build mode to replace whatever the sim snagged... at least with the played ones, can hop onto them, go into household and send the thing back to where it was stolen from or at least see what it was to replace in the lot while letting them keep it (sometimes i have them steal specific items i want as decor in the house)
and, unlike many people, i don't consider insane to be a negative trait. it's one of my favorites. but, for that reason, i try not to overuse it. one of my favorite bits to them is the fact that they can talk to themselves or inanimate objects to work on their social need. i just miss the old 'fish out of swimming pools' they could do in other iterations of the game
...also, not long after the jealous trait came out, i did make and try to play a sim with the traits @Sigzy05 said and yegads were they a hot mess...
I love the Hot headed one, one of my favorite saves is a hot headed sim. The wind blows the wrong way and she's furious! lmao. She also likes to wake up just angry for no reason, and rage quits when she loses in video games.
I also like to play with slob and insane.
I usually make a sim with commitment issues and a romantic fling to them, but shockingly I haven't done anything like that in Sims 4 yet. That will be my next goal. lol. You always want to play with that walking train wreck of a sim that goes through relationships.
Far as the traits for the lots, I haven't actually experimented with these, with the exception of the TLC trait that is required on some apartment lots. Thou it can get a bit annoying, it does give a realistic aspect to a "first apartment" and I like to play with them. The quake one I have played with on accident, when we first got traits and I didn't know you could remove it. lol. It can be very stressful, but otherwise I haven't played with any of the other negative ones. I'll have to now!
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Autonomy! I think that's a key to having traits on anyway. I think a lot of people turn Autonomy off, or lower it, so of course your sim doesn't have any type of personality when you are micromanaging them.
Turn autonomy up a bit. Like, all the way. lol. It makes my game interesting anyway.
Many of time I just "watch and see what my sim is gonna do" and you find out so many interesting things, and a lot of these negative traits stand out then.
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Absolutely! I always play with autonomy on as I enjoy the randomness of my Sims' actions, particularly when you have a Sim with negative traits - makes for more chaos
My main characters are two orphaned evil brothers (teenager - on my avatar - and a kid), who always fighting and making mischief. The are very funny!
Once I had evil male Sim, who hated children and got noncommittal trait - perfect father, hehe (he got 5 children, huh tragedy as hell!).
I love jealous trait too. Usually I have evil guy and a jealous lady. When she screaming on him when he only talks with others is priceless for me.
And for me it is not very difficult to play evil Sims, seriously. Sometimes they are rude but it is not very challenging to make a good, loving couple.
Ps. Sorry for my mistakes in English.
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And I used all negative traits and all of them are fun, especially jealous and mean.