I think it is.
With romantic interactions a Sim can attempt to 'Exchange Numbers'. However, they already know the Sim's telephone number.
I find this deeply annoying.
We should never have automatically known other Sim's telephone numbers WITHOUT 'obtaining' them. This would mean other Sims could REFUSE/DECLINE to exchange numbers.
We would have had more gameplay/roleplay this way - ie trying to get someone's telephone number - perhaps via a friend of theirs, rummaging through a trashcan, etc.
I just find it deeply annoying that the 'Exchange Numbers' interaction is completely fake and pointless.
EDIT:
This should also work for OUR Sims - ie our Sim's telephone numbers are not automatically known by everyone to pester us with stuff.
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Comments
If you want to roleplay the process of exchanging phone numbers, try the "show pictures" interaction where they show each other their phones. And be prepared to have an extra file ready at your desktop where you keep track of who knows whose number.
I do agree that random sim invites should be dialed down a bit, as they can get annoying.I think you can set your phone to vibrate.
Also bare in mind that you can 'harvest' phone numbers from people that you know - ie a teen that knows at least one other teen could attempt to get further numbers.
I want it purely for the extra game-play element.
ie - Imagine a Sim CHANGING their phone number.
Lots of game-play can come from these telephone numbers - wrong numbers, etc.
It's not really a gameplay thing, it's a needed function.
It's always been like that. I remember in Sims 2 when you started a new game you'd, well I would always buy a phone first, along with the bulgrar alarm.
i'm tired of getting obsessive calls from weirdo townies i have no interest in.
This is true though
I have a bigger beef with the amount of phone calls and texts in general that come in. Sometimes inappropriately.
Exchanging numbers does tend to signal that you would welcome the other sim inviting you out again later.
It's like conditioning...this is the correct way to live, everyone gets a phone, forced into their body, so they can't hide from any phone call, or stranger, that's what is more annoying. But I do agree 'exchange phone numbers' is nonsensical since they already have it, and why TS4 lacks common sense and depth to gameplay.
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity....
The Ghost Song - Jim Morrison
At least they got rid of the adults inviting kids out to the nightclubs and restaurants. Baby steps and all that.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
Who says? Any relationship below the fifty percent mark is at risk to be culled according to devs.
Do you have a source for that ?
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
Uh, yeah, one guru explained the relationship culling here months and months ago. Granted they may have added some sort of pin for the 'exchange phone numbers' after they tweaked relationship culling but everyone knows (or should by now) if your Sims aren't at the half way mark they are more apt to lose their relationship points to each other and the relationship get culled if you wait too long to build it back up.
~~Obsession~~~
I don't recall the devs ever gave an in-depth explanation about how relationship culling works. You may find it useful to check how it works again, because what you think everyone should know isn't how it works. There's a bit more to it than what you describe here.
For simmers having issues with texts being sent, you may like to,post on this AHQ EA thread.
http://answers.ea.com/t5/The-Sims-4-Bug-Reports/COLLECTION-THREAD-GT-Weird-Text-Messages/m-p/5022962#M18753
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase