Forum Announcement, Click Here to Read More From EA_Cade.

Let it die

Comments

  • Options
    SpradaciSprojSpradaciSproj Posts: 1,272 Member
    nilanius wrote: »
    Honestly I already went through something like that. World of Warcraft. Was a great game, then Activision took over. I stuck through cataclysm, but disliked how every zone was nothing but easter egg ripoffs of movies, tv series or whatever else. Mists of Pandaria had introduced a feature that broke tons of stuff and once their lead developer had said anyone who disliked that feature for any reason, just wants a single player game and should go play skyrim instead", I didn't stick around to rant, rave and wish the game to die. Instead, I canceled my account, stopped posting on their official forums, and uninstalled every blizzard game I own from my computer. That was all the way back in 2013.

    If a game gets ruined because of the developers, I don't harp on and on about the game. I just quietly leave, and never look back. I play Final Fantasy XIV: A Realm Reborn now. And for me, Sims 3 became a big disappointment because of how dumbed down it got. Sims with no personality, witches that no longer had good, neutral or bad paths to follow, werewolves that were just dogs that worked for alchemists who happened to be witches. Sims 2 while it had a risk of the world being corrupted, still had better features than sims 3. I see a lot of Sims 2's influence in Sims 4. I do love the game. And I don't want it to die. And touching on sims medieval, that came out after Sims 3. It failed. Sims 4 is their second attempt at making a new sims title. If they get burned with Sims 4, I really don't see them ever making a Sims 5. And why should they? People are judging a base game off of the game before it. In this case, people who loved sims 3, are often the ones attacking sims 4. Yet sims 2 players like myself, are finding the game enjoyable. It needs expanded upon yes. Bugs that came with this patch need fixed, yes.

    But for the most part, Sims 4 will never be Sims 3. It will never have open world. I am fine with that. In fact, I prefer it the way they have it. Open world sims 3 for me, venues and parks were always ghost towns with maybe if I am lucky, 1 other sim hanging out or passing through it. But here in sims 4, no major open world, just semi-open neighborhood and we got people walking through the neighborhood, joggers, people hanging out. It feels like Sims 2 on steroids in terms of non-played sims being around. The game does not need to die. Nor does it need to change into sims 3. It just needs certain missing elements added. What are them elements:
    • Toddlers
    • Dishwashers
    • Cars
    • Downtown
    • Seasons
    • Pets
    • University
    • Supernaturals
    • Apartments
    • Open for Business
    • Vacations (Like Bon Voyage and World Adventures)
    • Free Time
    • Ambitions
    • Showtime
    • Stuff Packs
    That's the stuff it needs. It doesn't need open world. Open world was a major failed experiement that did not work for the majority of people who played it. It doesn't need CASt, because that thing was buggy as all heck, and bogged the game down with custom styles. Instead, they should add more color options to the designs. A color wheel would be fine. But CASt, no. All the listed stuff, can be added over time. But by itself, the game is solid. It has a twins bug right now, but beyond that, I've not experienced other bugs myself. And some folks who said they experienced bugs admitted when they removed a mod, the bug had disappeared.

    I consider myself a fan of the sims series. Sims 3 I did enjoy some, but mostly because of the friendly community. But in the end, the game I had the most fun with, was Sims 2, even with its load screens, and inability to customize clothing and the sims looks themselves. It had some really great stuff. Sims 3, I feel was the black sheep of the series. It strived for realism from the sims cartoony nature. It honestly, should not of really been called sims 3. A better term would of been The Sims Modern or something on the level of sims medieval. Sims 4 I feel, is the proper sequal to Sims 2. And I can see a great future for it. And I will not wish it to die, or the series to die.

    All of those things are wonderful, but they won't "fix" the game for me. My sandbox play style is gone, & no amount of content will change that. If that one thing was present in TS4, I'd love it.
  • Options
    blewis823blewis823 Posts: 9,046 Member
    edited January 2015
    blewis823 wrote: »
    Yes, loading screens keep breaking up the visuals, what we see, there is no ahead or drive off. Just a loading screen, a really awfully blinding loading screen. At least in Sims 2 you did see them drive off and on to a lot, that went a long way with the visuals, at least to me. Why having a carpool will be too hard for the team or their favorite excuse, on lower end machines?

    Sorry but after speaking to people that know about the industry and other programmers, I don't believe anything EAxis say anymore. I'd have more respect if the truth was told other than these thrown out excuses and that is what bothers me more than the empty, bug filled Sims 4. So to combat that bother, I throw a hand up and say "pfft"! #RollEyes

    I am hoping they will add the drive on/off lot feature once they add cars to the game. Cars were not in the base game of Sims 2. The loading screen could use improvement - perhaps they could let us use our own videos instead of just the green diamond with the white background for a change. However, the loading screen may be a compromise for allowing Sims to visit other neighborhoods without moving there.

    Yes they were cars in the base game for Sims 2, they were carpools (really cool carpools), pizza delivery, ambulance, police, electrician truck, gardener truck, etc. Sorry but I can't go with your statement.

    EDIT: Forgot limos. :)

    Nothing to see. I don't even care about the forums.
  • Options
    CinebarCinebar Posts: 33,618 Member
    blewis823 wrote: »
    blewis823 wrote: »
    Yes, loading screens keep breaking up the visuals, what we see, there is no ahead or drive off. Just a loading screen, a really awfully blinding loading screen. At least in Sims 2 you did see them drive off and on to a lot, that went a long way with the visuals, at least to me. Why having a carpool will be too hard for the team or their favorite excuse, on lower end machines?

    Sorry but after speaking to people that know about the industry and other programmers, I don't believe anything EAxis say anymore. I'd have more respect if the truth was told other than these thrown out excuses and that is what bothers me more than the empty, bug filled Sims 4. So to combat that bother, I throw a hand up and say "pfft"! #RollEyes

    I am hoping they will add the drive on/off lot feature once they add cars to the game. Cars were not in the base game of Sims 2. The loading screen could use improvement - perhaps they could let us use our own videos instead of just the green diamond with the white background for a change. However, the loading screen may be a compromise for allowing Sims to visit other neighborhoods without moving there.

    Yes they were cars in the base game for Sims 2, they were carpools (really cool carpools), pizza delivery, ambulance, police, electrician truck, gardener truck, etc. Sorry but I can't go with your statement.

    EDIT: Forgot limos. :)

    maid vans and nanny vans, repo man van, and probably a few more. And fully fleshed out down to every detail. Oh, yeah, and the taxi!
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
  • Options
    blewis823blewis823 Posts: 9,046 Member
    Yeah, and forgot the helicopter too, loved that thing and the reaction of sims that were standing around when it landed. Even the Superhero flying was a carpool. Love it!
    Nothing to see. I don't even care about the forums.
  • Options
    AnavastiaAnavastia Posts: 6,515 Member
    edited January 2015
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    So what if it's not sims 3 you play your game 67 hours i can't p lay it at all, which means 0 hours in it. So because you can play and i just can't because it's boring it's justified in moving backwards in progress? No. Load screens aren't the save all of the series and certainly didn't fix the problems of crashing and latency for many users. The game lacks even more what sims 3 provides yet it's suppose to run smoother? It doesn't even do that. it wasn't the problem in sim 3 in the first place. So what the game is not sims 3 it certainly isn't a good sims game period for many people. That's the point. While it satisfies a handful of people those people alone aren't willing to spend the millions need to keep the sims franchise going.

    Than by all means EA should be designing a game all their fans want not a handful of fans. Otherwise regardless if you like this game or not if it can support it's own franchise it'll die whether we want it to or not. Everyone here can play this game how they want to provided ea is willing to ensure it runs smoothly and take the time to code it. Open world is not the problem and loading screens are not a valid excuse to solve it.
  • Options
    CinebarCinebar Posts: 33,618 Member
    blewis823 wrote: »
    Yeah, and forgot the helicopter too, loved that thing and the reaction of sims that were standing around when it landed. Even the Superhero flying was a carpool. Love it!

    Wow yeah, I forgot the ride to the military base, lol. See how much more intricate and well thought out the TS2 is in simulating life. It's not enough these Sims can walk around with a plate of food and go sit on the toilet with it and or go sit next to someone. Though it's slightly improved from the other games, it's not a big enough deal when everything else has gone missing. All that should have been added on top of what came before, not instead of. And this time they went too far for me with the emotions and I would rather see them than read about them. Nothing bugs me more than to see 'hug someone'...because Jack is happy.... how about we go back to I make my Sim hug someone because I want to, not because the game's moodlet is telling me to.
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
  • Options
    sillyangel0906sillyangel0906 Posts: 5,406 Member
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.


    I've never sat and played any game for ten, twelve hours as I do have a life outside of my PC B)
    With TS2 I would play for a few hours at a time..4 hours at the most. TS3 no. I went back to TS2 for 2 years before I could even get completely interested in TS3. I was bored out of my mind with the Sims 3 base game in a few days after release. Sims 3...the worlds were gorgeous but for me that was it. The Sims themselves really did nothing for me and had to have a crap load of CC to make them look even half decent, in my opinion.

    I'm more about the Sims than the world and I am so glad that they've gone back to that in TS4. There are some things that are lacking, yes, but I have not become bored at all yet. I'm a family player and I play the way I want to play. It doesn't feel redundant or grindy to me. But that's just me. Others feel differently obviously. Although it would be nice if people would just accept that people do like the game and not have to interrogate them and make them justify why.

    Origin ID - Sillyangel0906

    Q7wLwse.png
  • Options
    SimsILikeSimsSimsILikeSims Posts: 1,634 Member
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.

    I never owned the base game alone in the past. I always had to wait until at least one expansion pack came out for the game before I could financially afford it. Sims 1, my play was always interrupted by my parents since I still lived with them then. Sims 1 base game in some ways was more lacking than Sims 4 base game, but it was all novel and new since there had never been a Sims game before, so it was fascinating to play, and became even more so as expansion packs and custom content came out.

    Sims 2 base game had new features like toddlers and aging and aspirations/fears and updated graphics, with cutscenes in some cases. This was all new features, so it was fun to explore the new features. They "left out" from Sims 2 base game the stuff that was in Sims 1 expansion packs, and people complained about that, but if Maxis had started developing Sims 2 years earlier they wouldn't have had the updated graphics. Celebrities and fame (Superstar from Sims 1) never were reintroduced to sims 2.

    Sims 3 base game left out stuff that was in Sims 2 expansion packs, but introduced new features like open world and CASt and color wheel. The aspirations/fears system was replaced with a different wants system, and some people complained about that. Most of the stuff that was in Sims 2 expansion packs was later reintroduced in Sims 3 expansion packs, with the exception of a vacation neighborhood that actually let your Sims relax and enjoy the sights, and a Sasquatch character.

    While I am concerned that they haven't put toddlers and cars back into the game when they were in Sims 3 base game, I believe these can be added later, like they later added the young adult life stage in Sims 2 University, and like they added cars in Sims 2 Nightlife, and like they added pools and ghosts and 2 careers for Sims 4 in patches. The Simgurus won't confirm any of this or make statements about it because they cannot discuss future content, but this is my opinion of what I think is still coming.
    I have been playing The Sims since 2001, when Livin Large came out. My avatar deliberately looks like Chris Roomies from TS1.
  • Options
    SpradaciSprojSpradaciSproj Posts: 1,272 Member
    MAFEBISI wrote: »
    Vlaxitov wrote: »
    An open world IS better. I don't even know why people would take the position that they prefer it to be closed just because some game developing team had problems coding a video game. Plenty of game developers have no problems with putting HUGE open areas in their games and those are games that will still run on a broad spectrum of PC's, so that's not a valid excuse to me either. We sacrificed a ton of control by not having an open world in the sims. How can you honestly say that you don't mind not being able to control multiple sims doing multiple things in multiple areas of town anymore? That you like how it works now better... lol..

    People who say that the closed or open world doesn't make difference, are those that don't have a good computer to run the awesomeness called open world. Believe me, I know. :p

    I have to disagree. I played Sims 3 without issues. I also played Sims 1 & Sims 2. I preferred open world, but loading screens do not bother me.
  • Options
    CinebarCinebar Posts: 33,618 Member
    edited January 2015
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.

    I never owned the base game alone in the past. I always had to wait until at least one expansion pack came out for the game before I could financially afford it. Sims 1, my play was always interrupted by my parents since I still lived with them then. Sims 1 base game in some ways was more lacking than Sims 4 base game, but it was all novel and new since there had never been a Sims game before, so it was fascinating to play, and became even more so as expansion packs and custom content came out.

    Sims 2 base game had new features like toddlers and aging and aspirations/fears and updated graphics, with cutscenes in some cases. This was all new features, so it was fun to explore the new features. They "left out" from Sims 2 base game the stuff that was in Sims 1 expansion packs, and people complained about that, but if Maxis had started developing Sims 2 years earlier they wouldn't have had the updated graphics. Celebrities and fame (Superstar from Sims 1) never were reintroduced to sims 2.

    Sims 3 base game left out stuff that was in Sims 2 expansion packs, but introduced new features like open world and CASt and color wheel. The aspirations/fears system was replaced with a different wants system, and some people complained about that. Most of the stuff that was in Sims 2 expansion packs was later reintroduced in Sims 3 expansion packs, with the exception of a vacation neighborhood that actually let your Sims relax and enjoy the sights, and a Sasquatch character.

    While I am concerned that they haven't put toddlers and cars back into the game when they were in Sims 3 base game, I believe these can be added later, like they later added the young adult life stage in Sims 2 University, and like they added cars in Sims 2 Nightlife, and like they added pools and ghosts and 2 careers for Sims 4 in patches. The Simgurus won't confirm any of this or make statements about it because they cannot discuss future content, but this is my opinion of what I think is still coming.

    I think it's a pipe dream. It's never going to happen. Think of this how does a Sim get in a car when they disappear inside their houses to show up on another lot. Not all Sims in the TS4 actually walk out of the houses to go to work or community lots. Some actually can just teleport from the bathroom or anywhere in the house. That's never going to happen. I will bet money on it. And if it does then it's not going to work very well for the Sims who use the phone and just automatically get a loading screen. (It's in his video above). It happens in my game all the time, so nope cars are never going to be in this game. And toddler are never going to be in this game. Now, if EA wants to prove me wrong I challenge them to do so...proof it, EA.

    ETA: You are missing one big amount of data, the framework for this game will not support cars. They were in the base of the TS2 and TS3. This game engine with the loading screens the way they are will not support cars.
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
  • Options
    AnavastiaAnavastia Posts: 6,515 Member
    edited January 2015
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.


    I've never sat and played any game for ten, twelve hours as I do have a life outside of my PC B)
    With TS2 I would play for a few hours at a time..4 hours at the most. TS3 no. I went back to TS2 for 2 years before I could even get completely interested in TS3. I was bored out of my mind with the Sims 3 base game in a few days after release. Sims 3...the worlds were gorgeous but for me that was it. The Sims themselves really did nothing for me and had to have a crap load of CC to make them look even half decent, in my opinion.

    I'm more about the Sims than the world and I am so glad that they've gone back to that in TS4. There are some things that are lacking, yes, but I have not become bored at all yet. I'm a family player and I play the way I want to play. It doesn't feel redundant or grindy to me. But that's just me. Others feel differently obviously. Although it would be nice if people would just accept that people do like the game and not have to interrogate them and make them justify why.

    Yup they're more about the sims alright let's cut out everything that makes it a sims game and tell everyone it's about the sims? This feels less about the sims games.

    I'm all for focusing on the simulation game from sims 2 that helped create the connective play that sims 3 lacked. However sims 4 doesn't even add in that play, it's stripped it down to the bare bones. Frankly we don't need a load screen to get that kind of development anyway you can do it with an open world. You certainly can connect the maps for travel in open world you don't need lot to lot load screens to do that either. It's up to dev's to code in connective play. Making the animations, interactions, and little tidbits that comes with time and work not rushing products. Sims 4 still lacks quite a lot even in the sims make up. They still are just a shell of a sim as they've been for sims 3 now with the emotions out of wack and that's not even complete they look even more robotic. Even now you have less options to customize their personality and looks not more. Explain to me how gutting the game means they've focused more on the sims because i really just don't see it.

    Everyone keeps saying this but i can't for the life of me see how sims 4 is a good sims game at all, let alone bring back the depth and detail that sims 2 possessed or even the innovative play that three brought. I'm a family player and i can't see how cutting out 2 entire life stages is bring family play to date. Baby's as objects is not progress for my type of play not one bit. I don't mind that people like the game, that's fine i have a problem when people that like the game don't want people who dislike it to get the things back they loved about sims. To many people, sims is more than just about the Young Adult virtual people that EA wants to keep focusing this game on.

    Frankly if you can accept why we dislike the game and not interrogate us every single time we make a point or topic, we can get some where as well. Not everyone plays the sims game the same obviously we have people here still trying to chase those who dislike the game off, It's said numerous times by so many people that most of us remain because we want dev's to change the game to how we like it as well. If that can't be understood than it's just going back and forth and no one is actually trying to understand or listen.
  • Options
    SimsILikeSimsSimsILikeSims Posts: 1,634 Member
    Anavastia wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    So what if it's not sims 3 you play your game 67 hours i can't p lay it at all, which means 0 hours in it. So because you can play and i just can't because it's boring it's justified in moving backwards in progress? No. Load screens aren't the save all of the series and certainly didn't fix the problems of crashing and latency for many users. The game lacks even more what sims 3 provides yet it's suppose to run smoother? It doesn't even do that. it wasn't the problem in sim 3 in the first place. So what the game is not sims 3 it certainly isn't a good sims game period for many people. That's the point. While it satisfies a handful of people those people alone aren't willing to spend the millions need to keep the sims franchise going.

    Than by all means EA should be designing a game all their fans want not a handful of fans. Otherwise regardless if you like this game or not if it can support it's own franchise it'll die whether we want it to or not. Everyone here can play this game how they want to provided ea is willing to ensure it runs smoothly and take the time to code it. Open world is not the problem and loading screens are not a valid excuse to solve it.

    The bugs should and probably will be fixed. Keep bringing the bugs to EA's attention in the Technical section. I find in terms of running more smoothly, Sims 4 starts up MUCH faster, and doesn't have the graphics bugs I experienced when I first played Sims 3 for the first time. (Once I updated my graphics card drivers on the laptop I was playing Sims 3 on, those bugs went away.) I think it was probably just technically impossible to have Sims able to visit other neighborhoods and have open world with a large number of lots. I think they design their games so that the majority of players can play it, not just a vocal minority who have lots of funds to buy fancy high end computers. Let's face it, there are more people in the United States who earn less than $30k per year than those who earn more than that. The numbers grow as CEOs cut staff so that they can pay themselves more. With more people earning less, it means that they cannot afford fancy computers with fancy graphics cards. Heck, I went to an online computer store (Tiger Direct) to see if I could compare graphics card specs between the computers and none of their computer listings listed what graphics card the computer had. So I went to another computer store (Best Buy) and same thing. A third store (New Egg) and guess what? Same thing.

    So I looked into gaming computer desktops, and started reading the reviews for them. One of the computers reviews said the power supply was insufficient. I don't know how to replace power supplies, so it would've been pointless to get that computer. Other gaming desktops were costing around $2k. I don't know about you, but if you make less than $30k per year, that is too much to spend to get a new computer just to play one game.
    I have been playing The Sims since 2001, when Livin Large came out. My avatar deliberately looks like Chris Roomies from TS1.
  • Options
    CinebarCinebar Posts: 33,618 Member
    Ana, I did play this game for more than 100 hours, because I remember getting the Sim Guru 'award' in game ( stuff like that doesn't belong in the life simulator, btw) early on but I was also making Sims in CAS and building and tearing down everything Maxis. Lol....anyway to me these Sims are all the same. Everyone of them has the same traits. The traits only matter in what you can do with a special trait etc. However, an evil Sim acts no different from a good Sim. They all laugh to themselves, they all pause before they eat and look around, they all run through a set of looping animations. The animators did a fine job, but imho, it is the programmers who failed to make each one of those animations belong to specific Sims. Those who love this game haven't quite figured that out yet, and or actually paid attention to those facts. Each and every Sim in this game are the very same with the very same facial expressions, the same mannerisms, the same everything. It may dawn on them one day when they actually start paying real attention to the details of each Sim.
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
  • Options
    SimsILikeSimsSimsILikeSims Posts: 1,634 Member
    Cinebar wrote: »
    blewis823 wrote: »
    Yeah, and forgot the helicopter too, loved that thing and the reaction of sims that were standing around when it landed. Even the Superhero flying was a carpool. Love it!

    Wow yeah, I forgot the ride to the military base, lol. See how much more intricate and well thought out the TS2 is in simulating life. It's not enough these Sims can walk around with a plate of food and go sit on the toilet with it and or go sit next to someone. Though it's slightly improved from the other games, it's not a big enough deal when everything else has gone missing. All that should have been added on top of what came before, not instead of. And this time they went too far for me with the emotions and I would rather see them than read about them. Nothing bugs me more than to see 'hug someone'...because Jack is happy.... how about we go back to I make my Sim hug someone because I want to, not because the game's moodlet is telling me to.

    LOL they should make a "Unhuggy" trait. You do know you can always cancel a whim by clicking the x by it? Another new one will show up soon.
    I have been playing The Sims since 2001, when Livin Large came out. My avatar deliberately looks like Chris Roomies from TS1.
  • Options
    SimsILikeSimsSimsILikeSims Posts: 1,634 Member
    Cinebar wrote: »
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.

    I never owned the base game alone in the past. I always had to wait until at least one expansion pack came out for the game before I could financially afford it. Sims 1, my play was always interrupted by my parents since I still lived with them then. Sims 1 base game in some ways was more lacking than Sims 4 base game, but it was all novel and new since there had never been a Sims game before, so it was fascinating to play, and became even more so as expansion packs and custom content came out.

    Sims 2 base game had new features like toddlers and aging and aspirations/fears and updated graphics, with cutscenes in some cases. This was all new features, so it was fun to explore the new features. They "left out" from Sims 2 base game the stuff that was in Sims 1 expansion packs, and people complained about that, but if Maxis had started developing Sims 2 years earlier they wouldn't have had the updated graphics. Celebrities and fame (Superstar from Sims 1) never were reintroduced to sims 2.

    Sims 3 base game left out stuff that was in Sims 2 expansion packs, but introduced new features like open world and CASt and color wheel. The aspirations/fears system was replaced with a different wants system, and some people complained about that. Most of the stuff that was in Sims 2 expansion packs was later reintroduced in Sims 3 expansion packs, with the exception of a vacation neighborhood that actually let your Sims relax and enjoy the sights, and a Sasquatch character.

    While I am concerned that they haven't put toddlers and cars back into the game when they were in Sims 3 base game, I believe these can be added later, like they later added the young adult life stage in Sims 2 University, and like they added cars in Sims 2 Nightlife, and like they added pools and ghosts and 2 careers for Sims 4 in patches. The Simgurus won't confirm any of this or make statements about it because they cannot discuss future content, but this is my opinion of what I think is still coming.

    I think it's a pipe dream. It's never going to happen. Think of this how does a Sim get in a car when they disappear inside their houses to show up on another lot. Not all Sims in the TS4 actually walk out of the houses to go to work or community lots. Some actually can just teleport from the bathroom or anywhere in the house. That's never going to happen. I will bet money on it. And if it does then it's not going to work very well for the Sims who use the phone and just automatically get a loading screen. (It's in his video above). It happens in my game all the time, so nope cars are never going to be in this game. And toddler are never going to be in this game. Now, if EA wants to prove me wrong I challenge them to do so...proof it, EA.

    ETA: You are missing one big amount of data, the framework for this game will not support cars. They were in the base of the TS2 and TS3. This game engine with the loading screens the way they are will not support cars.

    Cars were actually not in the base game of TS2. They were added later in Sims 2 Nightlife expansion pack. Now whether the coding for them was hidden in the base game of TS2 I do not know.
    I have been playing The Sims since 2001, when Livin Large came out. My avatar deliberately looks like Chris Roomies from TS1.
  • Options
    AnavastiaAnavastia Posts: 6,515 Member
    edited January 2015
    Anavastia wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    So what if it's not sims 3 you play your game 67 hours i can't p lay it at all, which means 0 hours in it. So because you can play and i just can't because it's boring it's justified in moving backwards in progress? No. Load screens aren't the save all of the series and certainly didn't fix the problems of crashing and latency for many users. The game lacks even more what sims 3 provides yet it's suppose to run smoother? It doesn't even do that. it wasn't the problem in sim 3 in the first place. So what the game is not sims 3 it certainly isn't a good sims game period for many people. That's the point. While it satisfies a handful of people those people alone aren't willing to spend the millions need to keep the sims franchise going.

    Than by all means EA should be designing a game all their fans want not a handful of fans. Otherwise regardless if you like this game or not if it can support it's own franchise it'll die whether we want it to or not. Everyone here can play this game how they want to provided ea is willing to ensure it runs smoothly and take the time to code it. Open world is not the problem and loading screens are not a valid excuse to solve it.

    The bugs should and probably will be fixed. Keep bringing the bugs to EA's attention in the Technical section. I find in terms of running more smoothly, Sims 4 starts up MUCH faster, and doesn't have the graphics bugs I experienced when I first played Sims 3 for the first time. (Once I updated my graphics card drivers on the laptop I was playing Sims 3 on, those bugs went away.) I think it was probably just technically impossible to have Sims able to visit other neighborhoods and have open world with a large number of lots. I think they design their games so that the majority of players can play it, not just a vocal minority who have lots of funds to buy fancy high end computers. Let's face it, there are more people in the United States who earn less than $30k per year than those who earn more than that. The numbers grow as CEOs cut staff so that they can pay themselves more. With more people earning less, it means that they cannot afford fancy computers with fancy graphics cards. Heck, I went to an online computer store (Tiger Direct) to see if I could compare graphics card specs between the computers and none of their computer listings listed what graphics card the computer had. So I went to another computer store (Best Buy) and same thing. A third store (New Egg) and guess what? Same thing.

    So I looked into gaming computer desktops, and started reading the reviews for them. One of the computers reviews said the power supply was insufficient. I don't know how to replace power supplies, so it would've been pointless to get that computer. Other gaming desktops were costing around $2k. I don't know about you, but if you make less than $30k per year, that is too much to spend to get a new computer just to play one game.

    No first off i've been a customer since sims 1 like yourself and I know well enough NOT to believe the bugs will be fixed. I'm still waiting to this date for bugs in sims 3 to be fixed do you think i'll believe hands down they same exact developers will fix them for 4? So please try that line on someone else. If they weren't addressed before release im not about to way 6 years in for them to never be addressed so those bugs make a huge difference in appeal.

    My sims 3 game starts up faster, my sims 2 game starts up faster, my sims one game starts up faster. Starting up faster isn't a legit reason for me to spend 70 dollars on a game that decided to strip down it's features to the nitty gritty just so it can run faster. Running faster doesn't add back in good gameplay. So we can also hang that up too. It's not a legit reason to sell a game that is incomplete at release.

    It was not technically impossible im going to tell you way. Twallan at Nraas made a mod to connect the neighborhoods so that you could move between them. You see the simple fact is, it was never the open world that was the problem it was always how the game was coded and designed. So gain an invalid point. The worlds can connect for open world, there's no excuse not to have it. Frankly let's take a look at the majority because while sims 1, 2, and 3 at release had 1million and over people buying it. Sims 4 had around 400,000 people buying it. The vocal majority do not feel the just because the game can run smoothly they should have to buy a stripped game. Where are the other 800,000 people that usually support the sims releases at launch, protesting and upset with this game because regardless the whole let's strip everything so the game can run for again the less group is not boosting sales for the rest of us who expect a better game.

    sorry to say but even a 300 dollar computer now adays run's a 64bit os and quad core there is no reason to to say that people who make less than 30k a year can't get a decent computer when they're spending like 500 to 600 dollars and upgraded consoles and many of them have two count it two per house. Another not legit excuse to gut the game. So that being said if you can afford to buy a 500 dollar console you can afford to upgrade your pc to proper specs to play game, still not going to fly with me on why this game was gutted so that 1. it doesn't even run smoother, 2. It posses way less gameplay and content than every before.
  • Options
    CinebarCinebar Posts: 33,618 Member
    Cinebar wrote: »
    blewis823 wrote: »
    Yeah, and forgot the helicopter too, loved that thing and the reaction of sims that were standing around when it landed. Even the Superhero flying was a carpool. Love it!

    Wow yeah, I forgot the ride to the military base, lol. See how much more intricate and well thought out the TS2 is in simulating life. It's not enough these Sims can walk around with a plate of food and go sit on the toilet with it and or go sit next to someone. Though it's slightly improved from the other games, it's not a big enough deal when everything else has gone missing. All that should have been added on top of what came before, not instead of. And this time they went too far for me with the emotions and I would rather see them than read about them. Nothing bugs me more than to see 'hug someone'...because Jack is happy.... how about we go back to I make my Sim hug someone because I want to, not because the game's moodlet is telling me to.

    LOL they should make a "Unhuggy" trait. You do know you can always cancel a whim by clicking the x by it? Another new one will show up soon.

    Yes, I know how to play this game. My problem is this hug whim is always present in my game because all Sims are overly happy. I don't want a game that plays for me, I want my Sims to be emotional like the TS2. I do not like moodlets in the TS3 or the TS4, and that is why I still play the TS2 more than any other Sims' game. I don't need my hand held and frankly I hate the game has that much control over what I want to do. Yes, I know we don't have to fill them, but if I want it to never appear again, lol, which btw it doesn't make sense...more on that in a few, I would have to bring in all sorts of different objects to get the Sim out of a 'happy' mood wouldn't I? See, the game is controlling the players not the players controlling and manipulating their Sims, it's vice versa. On the other, it doesn't make sense because at least in the TS2 and TS3 the Sim actually says which Sim they want to hug...just any old Sim is sort of plum.
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
  • Options
    AnavastiaAnavastia Posts: 6,515 Member
    edited January 2015
    Cinebar wrote: »
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.

    I never owned the base game alone in the past. I always had to wait until at least one expansion pack came out for the game before I could financially afford it. Sims 1, my play was always interrupted by my parents since I still lived with them then. Sims 1 base game in some ways was more lacking than Sims 4 base game, but it was all novel and new since there had never been a Sims game before, so it was fascinating to play, and became even more so as expansion packs and custom content came out.

    Sims 2 base game had new features like toddlers and aging and aspirations/fears and updated graphics, with cutscenes in some cases. This was all new features, so it was fun to explore the new features. They "left out" from Sims 2 base game the stuff that was in Sims 1 expansion packs, and people complained about that, but if Maxis had started developing Sims 2 years earlier they wouldn't have had the updated graphics. Celebrities and fame (Superstar from Sims 1) never were reintroduced to sims 2.

    Sims 3 base game left out stuff that was in Sims 2 expansion packs, but introduced new features like open world and CASt and color wheel. The aspirations/fears system was replaced with a different wants system, and some people complained about that. Most of the stuff that was in Sims 2 expansion packs was later reintroduced in Sims 3 expansion packs, with the exception of a vacation neighborhood that actually let your Sims relax and enjoy the sights, and a Sasquatch character.

    While I am concerned that they haven't put toddlers and cars back into the game when they were in Sims 3 base game, I believe these can be added later, like they later added the young adult life stage in Sims 2 University, and like they added cars in Sims 2 Nightlife, and like they added pools and ghosts and 2 careers for Sims 4 in patches. The Simgurus won't confirm any of this or make statements about it because they cannot discuss future content, but this is my opinion of what I think is still coming.

    I think it's a pipe dream. It's never going to happen. Think of this how does a Sim get in a car when they disappear inside their houses to show up on another lot. Not all Sims in the TS4 actually walk out of the houses to go to work or community lots. Some actually can just teleport from the bathroom or anywhere in the house. That's never going to happen. I will bet money on it. And if it does then it's not going to work very well for the Sims who use the phone and just automatically get a loading screen. (It's in his video above). It happens in my game all the time, so nope cars are never going to be in this game. And toddler are never going to be in this game. Now, if EA wants to prove me wrong I challenge them to do so...proof it, EA.

    ETA: You are missing one big amount of data, the framework for this game will not support cars. They were in the base of the TS2 and TS3. This game engine with the loading screens the way they are will not support cars.

    Cars were actually not in the base game of TS2. They were added later in Sims 2 Nightlife expansion pack. Now whether the coding for them was hidden in the base game of TS2 I do not know.

    Cars where in the base game of ts2, as in your repo man drove them, your maid drove them, the gardner drove it, the deliver man who delivers your groceries drove them, the pizza guy drove them and when you went to work they picked you up in a car or limo and drove off. The ability to purchase a car and go on dates came with nightlife however the coding for driving a car in the sims game was already there from the beginning.
  • Options
    CinebarCinebar Posts: 33,618 Member
    Cinebar wrote: »
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.

    I never owned the base game alone in the past. I always had to wait until at least one expansion pack came out for the game before I could financially afford it. Sims 1, my play was always interrupted by my parents since I still lived with them then. Sims 1 base game in some ways was more lacking than Sims 4 base game, but it was all novel and new since there had never been a Sims game before, so it was fascinating to play, and became even more so as expansion packs and custom content came out.

    Sims 2 base game had new features like toddlers and aging and aspirations/fears and updated graphics, with cutscenes in some cases. This was all new features, so it was fun to explore the new features. They "left out" from Sims 2 base game the stuff that was in Sims 1 expansion packs, and people complained about that, but if Maxis had started developing Sims 2 years earlier they wouldn't have had the updated graphics. Celebrities and fame (Superstar from Sims 1) never were reintroduced to sims 2.

    Sims 3 base game left out stuff that was in Sims 2 expansion packs, but introduced new features like open world and CASt and color wheel. The aspirations/fears system was replaced with a different wants system, and some people complained about that. Most of the stuff that was in Sims 2 expansion packs was later reintroduced in Sims 3 expansion packs, with the exception of a vacation neighborhood that actually let your Sims relax and enjoy the sights, and a Sasquatch character.

    While I am concerned that they haven't put toddlers and cars back into the game when they were in Sims 3 base game, I believe these can be added later, like they later added the young adult life stage in Sims 2 University, and like they added cars in Sims 2 Nightlife, and like they added pools and ghosts and 2 careers for Sims 4 in patches. The Simgurus won't confirm any of this or make statements about it because they cannot discuss future content, but this is my opinion of what I think is still coming.

    I think it's a pipe dream. It's never going to happen. Think of this how does a Sim get in a car when they disappear inside their houses to show up on another lot. Not all Sims in the TS4 actually walk out of the houses to go to work or community lots. Some actually can just teleport from the bathroom or anywhere in the house. That's never going to happen. I will bet money on it. And if it does then it's not going to work very well for the Sims who use the phone and just automatically get a loading screen. (It's in his video above). It happens in my game all the time, so nope cars are never going to be in this game. And toddler are never going to be in this game. Now, if EA wants to prove me wrong I challenge them to do so...proof it, EA.

    ETA: You are missing one big amount of data, the framework for this game will not support cars. They were in the base of the TS2 and TS3. This game engine with the loading screens the way they are will not support cars.

    Cars were actually not in the base game of TS2. They were added later in Sims 2 Nightlife expansion pack. Now whether the coding for them was hidden in the base game of TS2 I do not know.

    Why do you keep denying the cars were not in the base of TS2. Blews just gave you a long list of what autos and types were in the base of the TS2. Drivable cars for our playable Sims were not in the base but the frame work for them for the NL EP was laid in the base game because all other Sims could drive...the townie service Sims and the carpool drivers. The framework was created in the base. You don't see this in the TS4 framework. Cars are not going to happen in this game, ever. And if they do it's not going to be even as well done as the TS2 ownable car.
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
  • Options
    SimsILikeSimsSimsILikeSims Posts: 1,634 Member
    edited January 2015
    Anavastia wrote: »
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.


    I've never sat and played any game for ten, twelve hours as I do have a life outside of my PC B)
    With TS2 I would play for a few hours at a time..4 hours at the most. TS3 no. I went back to TS2 for 2 years before I could even get completely interested in TS3. I was bored out of my mind with the Sims 3 base game in a few days after release. Sims 3...the worlds were gorgeous but for me that was it. The Sims themselves really did nothing for me and had to have a crap load of CC to make them look even half decent, in my opinion.

    I'm more about the Sims than the world and I am so glad that they've gone back to that in TS4. There are some things that are lacking, yes, but I have not become bored at all yet. I'm a family player and I play the way I want to play. It doesn't feel redundant or grindy to me. But that's just me. Others feel differently obviously. Although it would be nice if people would just accept that people do like the game and not have to interrogate them and make them justify why.

    Yup they're more about the sims alright let's cut out everything that makes it a sims game and tell everyone it's about the sims? This feels less about the sims games.

    I'm all for focusing on the simulation game from sims 2 that helped create the connective play that sims 3 lacked. However sims 4 doesn't even add in that play, it's stripped it down to the bare bones. Frankly we don't need a load screen to get that kind of development anyway you can do it with an open world. You certainly can connect the maps for travel in open world you don't need lot to lot load screens to do that either. It's up to dev's to code in connective play. Making the animations, interactions, and little tidbits that comes with time and work not rushing products. Sims 4 still lacks quite a lot even in the sims make up. They still are just a shell of a sim as they've been for sims 3 now with the emotions out of wack and that's not even complete they look even more robotic. Even now you have less options to customize their personality and looks not more. Explain to me how gutting the game means they've focused more on the sims because i really just don't see it.

    Everyone keeps saying this but i can't for the life of me see how sims 4 is a good sims game at all, let alone bring back the depth and detail that sims 2 possessed or even the innovative play that three brought. I'm a family player and i can't see how cutting out 2 entire life stages is bring family play to date. Baby's as objects is not progress for my type of play not one bit. I don't mind that people like the game, that's fine i have a problem when people that like the game don't want people who dislike it to get the things back they loved about sims. To many people, sims is more than just about the Young Adult virtual people that EA wants to keep focusing this game on.

    Frankly if you can accept why we dislike the game and not interrogate us every single time we make a point or topic, we can get some where as well. Not everyone plays the sims game the same obviously we have people here still trying to chase those who dislike the game off, It's said numerous times by so many people that most of us remain because we want dev's to change the game to how we like it as well. If that can't be understood than it's just going back and forth and no one is actually trying to understand or listen.
    Anavastia wrote: »
    Anavastia wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    So what if it's not sims 3 you play your game 67 hours i can't p lay it at all, which means 0 hours in it. So because you can play and i just can't because it's boring it's justified in moving backwards in progress? No. Load screens aren't the save all of the series and certainly didn't fix the problems of crashing and latency for many users. The game lacks even more what sims 3 provides yet it's suppose to run smoother? It doesn't even do that. it wasn't the problem in sim 3 in the first place. So what the game is not sims 3 it certainly isn't a good sims game period for many people. That's the point. While it satisfies a handful of people those people alone aren't willing to spend the millions need to keep the sims franchise going.

    Than by all means EA should be designing a game all their fans want not a handful of fans. Otherwise regardless if you like this game or not if it can support it's own franchise it'll die whether we want it to or not. Everyone here can play this game how they want to provided ea is willing to ensure it runs smoothly and take the time to code it. Open world is not the problem and loading screens are not a valid excuse to solve it.

    The bugs should and probably will be fixed. Keep bringing the bugs to EA's attention in the Technical section. I find in terms of running more smoothly, Sims 4 starts up MUCH faster, and doesn't have the graphics bugs I experienced when I first played Sims 3 for the first time. (Once I updated my graphics card drivers on the laptop I was playing Sims 3 on, those bugs went away.) I think it was probably just technically impossible to have Sims able to visit other neighborhoods and have open world with a large number of lots. I think they design their games so that the majority of players can play it, not just a vocal minority who have lots of funds to buy fancy high end computers. Let's face it, there are more people in the United States who earn less than $30k per year than those who earn more than that. The numbers grow as CEOs cut staff so that they can pay themselves more. With more people earning less, it means that they cannot afford fancy computers with fancy graphics cards. Heck, I went to an online computer store (Tiger Direct) to see if I could compare graphics card specs between the computers and none of their computer listings listed what graphics card the computer had. So I went to another computer store (Best Buy) and same thing. A third store (New Egg) and guess what? Same thing.

    So I looked into gaming computer desktops, and started reading the reviews for them. One of the computers reviews said the power supply was insufficient. I don't know how to replace power supplies, so it would've been pointless to get that computer. Other gaming desktops were costing around $2k. I don't know about you, but if you make less than $30k per year, that is too much to spend to get a new computer just to play one game.

    No first off i've been a customer since sims 1 like yourself and I know well enough NOT to believe the bugs will be fixed. I'm still waiting to this date for bugs in sims 3 to be fixed do you think i'll believe hands down they same exact developers will fix them for 4? So please try that line on someone else. If they weren't addressed before release im not about to way 6 years in for them to never be addressed so those bugs make a huge difference in appeal.

    My sims 3 game starts up faster, my sims 2 game starts up faster, my sims one game starts up faster. Starting up faster isn't a legit reason for me to spend 70 dollars on a game that decided to strip down it's features to the nitty gritty just so it can run faster. Running faster doesn't add back in good gameplay. So we can also hang that up too. It's not a legit reason to sell a game that is incomplete at release.

    It was not technically impossible im going to tell you way. Twallan at Nraas made a mod to connect the neighborhoods so that you could move between them. You see the simple fact is, it was never the open world that was the problem it was always how the game was coded and designed. So gain an invalid point. The worlds can connect for open world, there's no excuse not to have it. Frankly let's take a look at the majority because while sims 1, 2, and 3 at release had 1million and over people buying it. Sims 4 had around 400,000 people buying it. The vocal majority do not feel the just because the game can run smoothly they should have to buy a stripped game. Where are the other 800,000 people that usually support the sims releases at launch, protesting and upset with this game because regardless the whole let's strip everything so the game can run for again the less group is not boosting sales for the rest of us who expect a better game.

    sorry to say but even a 300 dollar computer now adays run's a 64bit os and quad core there is no reason to to say that people who make less than 30k a year can't get a decent computer when they're spending like 500 to 600 dollars and upgraded consoles and many of them have two count it two per house. Another not legit excuse to gut the game. So that being said if you can afford to buy a 500 dollar console you can afford to upgrade your pc to proper specs to play game, still not going to fly with me on why this game was gutted so that 1. it doesn't even run smoother, 2. It posses way less gameplay and content than every before.

    You make false assumptions. The last console I bought was a Playstation 2, which cost about $150. I never bought the Playstation 3, nor do I plan to get the Playstation 4. I've never owned an XBox or a Wii. Consoles cost too much money, and are obsolete too soon. Heck, I don't even own a smartphone to run games and surf the internet on. The tablet I have was a gift. Even my television is a tube TV that is in the process of going out of order. If consoles are the thing, the thing for EA to do is release console versions of the Sims 4. Is it any wonder that the Sims 4 is like a console game in some ways if so many people own consoles? Finally, I don't think the game was gutted, it just isn't fleshed out with expansion packs and patches yet.
    I have been playing The Sims since 2001, when Livin Large came out. My avatar deliberately looks like Chris Roomies from TS1.
  • Options
    AnavastiaAnavastia Posts: 6,515 Member
    Cinebar wrote: »
    Cinebar wrote: »
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.

    I never owned the base game alone in the past. I always had to wait until at least one expansion pack came out for the game before I could financially afford it. Sims 1, my play was always interrupted by my parents since I still lived with them then. Sims 1 base game in some ways was more lacking than Sims 4 base game, but it was all novel and new since there had never been a Sims game before, so it was fascinating to play, and became even more so as expansion packs and custom content came out.

    Sims 2 base game had new features like toddlers and aging and aspirations/fears and updated graphics, with cutscenes in some cases. This was all new features, so it was fun to explore the new features. They "left out" from Sims 2 base game the stuff that was in Sims 1 expansion packs, and people complained about that, but if Maxis had started developing Sims 2 years earlier they wouldn't have had the updated graphics. Celebrities and fame (Superstar from Sims 1) never were reintroduced to sims 2.

    Sims 3 base game left out stuff that was in Sims 2 expansion packs, but introduced new features like open world and CASt and color wheel. The aspirations/fears system was replaced with a different wants system, and some people complained about that. Most of the stuff that was in Sims 2 expansion packs was later reintroduced in Sims 3 expansion packs, with the exception of a vacation neighborhood that actually let your Sims relax and enjoy the sights, and a Sasquatch character.

    While I am concerned that they haven't put toddlers and cars back into the game when they were in Sims 3 base game, I believe these can be added later, like they later added the young adult life stage in Sims 2 University, and like they added cars in Sims 2 Nightlife, and like they added pools and ghosts and 2 careers for Sims 4 in patches. The Simgurus won't confirm any of this or make statements about it because they cannot discuss future content, but this is my opinion of what I think is still coming.

    I think it's a pipe dream. It's never going to happen. Think of this how does a Sim get in a car when they disappear inside their houses to show up on another lot. Not all Sims in the TS4 actually walk out of the houses to go to work or community lots. Some actually can just teleport from the bathroom or anywhere in the house. That's never going to happen. I will bet money on it. And if it does then it's not going to work very well for the Sims who use the phone and just automatically get a loading screen. (It's in his video above). It happens in my game all the time, so nope cars are never going to be in this game. And toddler are never going to be in this game. Now, if EA wants to prove me wrong I challenge them to do so...proof it, EA.

    ETA: You are missing one big amount of data, the framework for this game will not support cars. They were in the base of the TS2 and TS3. This game engine with the loading screens the way they are will not support cars.

    Cars were actually not in the base game of TS2. They were added later in Sims 2 Nightlife expansion pack. Now whether the coding for them was hidden in the base game of TS2 I do not know.

    Why do you keep denying the cars were not in the base of TS2. Blews just gave you a long list of what autos and types were in the base of the TS2. Drivable cars for our playable Sims were not in the base but the frame work for them for the NL EP was laid in the base game because all other Sims could drive...the townie service Sims and the carpool drivers. The framework was created in the base. You don't see this in the TS4 framework. Cars are not going to happen in this game, ever. And if they do it's not going to be even as well done as the TS2 ownable car.

    Actually the coding to drive them where base game as well because drivable cars where suppose to be a base game feature. However ended up being released with the first expansions. Those who didn't have the expansion could still drive them, because if you remember the dev's later released on the exchange the cars and garage parts for players. So infact driving cars was a base game function.
  • Options
    MAFEBISIMAFEBISI Posts: 160 Member
    About cars in TS2, they're in the base game. TS4 has cars too, but they are decorations. As the roads, the neighboring houses, the townies, the world, the newborns... :p
  • Options
    CinebarCinebar Posts: 33,618 Member
    Anavastia wrote: »
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.


    I've never sat and played any game for ten, twelve hours as I do have a life outside of my PC B)
    With TS2 I would play for a few hours at a time..4 hours at the most. TS3 no. I went back to TS2 for 2 years before I could even get completely interested in TS3. I was bored out of my mind with the Sims 3 base game in a few days after release. Sims 3...the worlds were gorgeous but for me that was it. The Sims themselves really did nothing for me and had to have a crap load of CC to make them look even half decent, in my opinion.

    I'm more about the Sims than the world and I am so glad that they've gone back to that in TS4. There are some things that are lacking, yes, but I have not become bored at all yet. I'm a family player and I play the way I want to play. It doesn't feel redundant or grindy to me. But that's just me. Others feel differently obviously. Although it would be nice if people would just accept that people do like the game and not have to interrogate them and make them justify why.

    Yup they're more about the sims alright let's cut out everything that makes it a sims game and tell everyone it's about the sims? This feels less about the sims games.

    I'm all for focusing on the simulation game from sims 2 that helped create the connective play that sims 3 lacked. However sims 4 doesn't even add in that play, it's stripped it down to the bare bones. Frankly we don't need a load screen to get that kind of development anyway you can do it with an open world. You certainly can connect the maps for travel in open world you don't need lot to lot load screens to do that either. It's up to dev's to code in connective play. Making the animations, interactions, and little tidbits that comes with time and work not rushing products. Sims 4 still lacks quite a lot even in the sims make up. They still are just a shell of a sim as they've been for sims 3 now with the emotions out of wack and that's not even complete they look even more robotic. Even now you have less options to customize their personality and looks not more. Explain to me how gutting the game means they've focused more on the sims because i really just don't see it.

    Everyone keeps saying this but i can't for the life of me see how sims 4 is a good sims game at all, let alone bring back the depth and detail that sims 2 possessed or even the innovative play that three brought. I'm a family player and i can't see how cutting out 2 entire life stages is bring family play to date. Baby's as objects is not progress for my type of play not one bit. I don't mind that people like the game, that's fine i have a problem when people that like the game don't want people who dislike it to get the things back they loved about sims. To many people, sims is more than just about the Young Adult virtual people that EA wants to keep focusing this game on.

    Frankly if you can accept why we dislike the game and not interrogate us every single time we make a point or topic, we can get some where as well. Not everyone plays the sims game the same obviously we have people here still trying to chase those who dislike the game off, It's said numerous times by so many people that most of us remain because we want dev's to change the game to how we like it as well. If that can't be understood than it's just going back and forth and no one is actually trying to understand or listen.
    Anavastia wrote: »
    Anavastia wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    So what if it's not sims 3 you play your game 67 hours i can't p lay it at all, which means 0 hours in it. So because you can play and i just can't because it's boring it's justified in moving backwards in progress? No. Load screens aren't the save all of the series and certainly didn't fix the problems of crashing and latency for many users. The game lacks even more what sims 3 provides yet it's suppose to run smoother? It doesn't even do that. it wasn't the problem in sim 3 in the first place. So what the game is not sims 3 it certainly isn't a good sims game period for many people. That's the point. While it satisfies a handful of people those people alone aren't willing to spend the millions need to keep the sims franchise going.

    Than by all means EA should be designing a game all their fans want not a handful of fans. Otherwise regardless if you like this game or not if it can support it's own franchise it'll die whether we want it to or not. Everyone here can play this game how they want to provided ea is willing to ensure it runs smoothly and take the time to code it. Open world is not the problem and loading screens are not a valid excuse to solve it.

    The bugs should and probably will be fixed. Keep bringing the bugs to EA's attention in the Technical section. I find in terms of running more smoothly, Sims 4 starts up MUCH faster, and doesn't have the graphics bugs I experienced when I first played Sims 3 for the first time. (Once I updated my graphics card drivers on the laptop I was playing Sims 3 on, those bugs went away.) I think it was probably just technically impossible to have Sims able to visit other neighborhoods and have open world with a large number of lots. I think they design their games so that the majority of players can play it, not just a vocal minority who have lots of funds to buy fancy high end computers. Let's face it, there are more people in the United States who earn less than $30k per year than those who earn more than that. The numbers grow as CEOs cut staff so that they can pay themselves more. With more people earning less, it means that they cannot afford fancy computers with fancy graphics cards. Heck, I went to an online computer store (Tiger Direct) to see if I could compare graphics card specs between the computers and none of their computer listings listed what graphics card the computer had. So I went to another computer store (Best Buy) and same thing. A third store (New Egg) and guess what? Same thing.

    So I looked into gaming computer desktops, and started reading the reviews for them. One of the computers reviews said the power supply was insufficient. I don't know how to replace power supplies, so it would've been pointless to get that computer. Other gaming desktops were costing around $2k. I don't know about you, but if you make less than $30k per year, that is too much to spend to get a new computer just to play one game.

    No first off i've been a customer since sims 1 like yourself and I know well enough NOT to believe the bugs will be fixed. I'm still waiting to this date for bugs in sims 3 to be fixed do you think i'll believe hands down they same exact developers will fix them for 4? So please try that line on someone else. If they weren't addressed before release im not about to way 6 years in for them to never be addressed so those bugs make a huge difference in appeal.

    My sims 3 game starts up faster, my sims 2 game starts up faster, my sims one game starts up faster. Starting up faster isn't a legit reason for me to spend 70 dollars on a game that decided to strip down it's features to the nitty gritty just so it can run faster. Running faster doesn't add back in good gameplay. So we can also hang that up too. It's not a legit reason to sell a game that is incomplete at release.

    It was not technically impossible im going to tell you way. Twallan at Nraas made a mod to connect the neighborhoods so that you could move between them. You see the simple fact is, it was never the open world that was the problem it was always how the game was coded and designed. So gain an invalid point. The worlds can connect for open world, there's no excuse not to have it. Frankly let's take a look at the majority because while sims 1, 2, and 3 at release had 1million and over people buying it. Sims 4 had around 400,000 people buying it. The vocal majority do not feel the just because the game can run smoothly they should have to buy a stripped game. Where are the other 800,000 people that usually support the sims releases at launch, protesting and upset with this game because regardless the whole let's strip everything so the game can run for again the less group is not boosting sales for the rest of us who expect a better game.

    sorry to say but even a 300 dollar computer now adays run's a 64bit os and quad core there is no reason to to say that people who make less than 30k a year can't get a decent computer when they're spending like 500 to 600 dollars and upgraded consoles and many of them have two count it two per house. Another not legit excuse to gut the game. So that being said if you can afford to buy a 500 dollar console you can afford to upgrade your pc to proper specs to play game, still not going to fly with me on why this game was gutted so that 1. it doesn't even run smoother, 2. It posses way less gameplay and content than every before.

    You make false assumptions. The last console I bought was a Playstation 2, which cost about $150. I never bought the Playstation 3, nor do I plan to get the Playstation 4. I've never owned an XBox or a Wii. Consoles cost too much money, and are obsolete too soon. Heck, I don't even own a smartphone to run games and surf the internet on. The tablet I have was a gift. Even my television is a tube TV that is in the process of going out of order. If consoles are the thing, the thing for EA to do is release console versions of the Sims 4. Is it any wonder that the Sims 4 is like a console game in some ways if so many people own consoles? Finally, I don't think the game was gutted, it just isn't fleshed out with expansion packs and patches yet.

    What do you think EPs will bring to this game? Rule out toddlers and cars on the get go, what do you think EPs will add to the actual Sim in this base? I don't see them adding much at all other than a few more places to go, but when they get there you know what they are going to do? They are going to go over and talk and talk and talk though their social is full. The concept of the TS4 is no longer about what is motivating the Sim in this game...because the motives no longer matter. Therefore they have put all the focus on the emotion of the Sim, that is supposed to be what is motivating the Sim to do anything in this game. Does that sound about right? Well, even that is lame because even that doesn't pan out. Just pay attention next time. Is the emotion they are supposedly having motivating them to do what they are doing? Not really, it's just canned animations.
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
  • Options
    SimsILikeSimsSimsILikeSims Posts: 1,634 Member
    MAFEBISI wrote: »
    About cars in TS2, they're in the base game. TS4 has cars too, but they are decorations. As the roads, the neighboring houses, the townies, the world, the newborns... :p

    You haven't actually played the game, have you? The neighboring houses are interactable, as are the newborns. This makes them more than decorations. And then there's the entrances to the hidden lots...
    I have been playing The Sims since 2001, when Livin Large came out. My avatar deliberately looks like Chris Roomies from TS1.
  • Options
    AnavastiaAnavastia Posts: 6,515 Member
    Anavastia wrote: »
    Cinebar wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    Did you feel the same way about 'The Sims', The Sims 2, and or The Sims 3? I'm just curious why those who say they really love it and or like it a whole bunch, find it lacking, but has potential. I'm really wondering did you not want to get out of bed and get to your PC as fast as you could with the other games either? I did, I had a hard time making myself cut off the PC and go on to work sometimes in the earlier games. lol I have even stayed up way past my bedtime, (and I'm an adult) way up into the wee hours because I wanted to play the other base games. This one just doesn't have that zing that keeps a player that involved, and comparing it to the other bases, then one has to ask, why not? What content are we talking about? I don't think we are talking about 'objects' lol, but the gameplay itself is very redundant, repeats itself, and not very challenging because of again, no failure in the game and things like slot popping. As far as a life simulator have you wondered why you don't play it for ten, twelve hours? I would guess it has nothing to do with object missing from the game.


    I've never sat and played any game for ten, twelve hours as I do have a life outside of my PC B)
    With TS2 I would play for a few hours at a time..4 hours at the most. TS3 no. I went back to TS2 for 2 years before I could even get completely interested in TS3. I was bored out of my mind with the Sims 3 base game in a few days after release. Sims 3...the worlds were gorgeous but for me that was it. The Sims themselves really did nothing for me and had to have a crap load of CC to make them look even half decent, in my opinion.

    I'm more about the Sims than the world and I am so glad that they've gone back to that in TS4. There are some things that are lacking, yes, but I have not become bored at all yet. I'm a family player and I play the way I want to play. It doesn't feel redundant or grindy to me. But that's just me. Others feel differently obviously. Although it would be nice if people would just accept that people do like the game and not have to interrogate them and make them justify why.

    Yup they're more about the sims alright let's cut out everything that makes it a sims game and tell everyone it's about the sims? This feels less about the sims games.

    I'm all for focusing on the simulation game from sims 2 that helped create the connective play that sims 3 lacked. However sims 4 doesn't even add in that play, it's stripped it down to the bare bones. Frankly we don't need a load screen to get that kind of development anyway you can do it with an open world. You certainly can connect the maps for travel in open world you don't need lot to lot load screens to do that either. It's up to dev's to code in connective play. Making the animations, interactions, and little tidbits that comes with time and work not rushing products. Sims 4 still lacks quite a lot even in the sims make up. They still are just a shell of a sim as they've been for sims 3 now with the emotions out of wack and that's not even complete they look even more robotic. Even now you have less options to customize their personality and looks not more. Explain to me how gutting the game means they've focused more on the sims because i really just don't see it.

    Everyone keeps saying this but i can't for the life of me see how sims 4 is a good sims game at all, let alone bring back the depth and detail that sims 2 possessed or even the innovative play that three brought. I'm a family player and i can't see how cutting out 2 entire life stages is bring family play to date. Baby's as objects is not progress for my type of play not one bit. I don't mind that people like the game, that's fine i have a problem when people that like the game don't want people who dislike it to get the things back they loved about sims. To many people, sims is more than just about the Young Adult virtual people that EA wants to keep focusing this game on.

    Frankly if you can accept why we dislike the game and not interrogate us every single time we make a point or topic, we can get some where as well. Not everyone plays the sims game the same obviously we have people here still trying to chase those who dislike the game off, It's said numerous times by so many people that most of us remain because we want dev's to change the game to how we like it as well. If that can't be understood than it's just going back and forth and no one is actually trying to understand or listen.
    Anavastia wrote: »
    Anavastia wrote: »
    Goldmoldar wrote: »
    Open world in Sims series IMHO is superior to a closed world, you start to feel disconnected waiting for a screen to load and with so much cut from Sims 4 it is just as bad. I feel limited and sure you got emotions Whoop Whoop itty doo I guess that makes it a game. Even if it is a base game It is a game that does not have that pizazz that makes you never want to stop playing. I feel even with the EPs and GPs you still have limits again due to what was cut out. I played it less than 80 hours and now do not even open it no more. Glad it did not make the list for GOTY or worth mentioning.

    Sims 4 is not Sims 3. I have played my game 67 hours and am still not tired of it. I do however, tend to play it like a casual game, only up to 4 hours at a time. It doesn't have enough content *yet* for me to want to play it much longer than that unless I am focusing on skilling up my Sims, working on their aspirations or getting them promoted at work (yes, there are some bugs in the promotion system that I believe EA will fix, hopefully with the next patch). Once I get enough CC objects in my game, building and furnishing lots will be something I would like to focus on, once there is a neighborhood with empty lots left to build on. These won't be for the gallery however due to the CC. I am not a "family player", I don't generally do legacies. In fact, I usually turn off aging in my game. I am still exploring the possibilities with the emotions system (just recently had a sim make Flaming Spaghetti- the animations while eating it are hilarious), and differences in Sims with different Sims 4 traits.

    So what if it's not sims 3 you play your game 67 hours i can't p lay it at all, which means 0 hours in it. So because you can play and i just can't because it's boring it's justified in moving backwards in progress? No. Load screens aren't the save all of the series and certainly didn't fix the problems of crashing and latency for many users. The game lacks even more what sims 3 provides yet it's suppose to run smoother? It doesn't even do that. it wasn't the problem in sim 3 in the first place. So what the game is not sims 3 it certainly isn't a good sims game period for many people. That's the point. While it satisfies a handful of people those people alone aren't willing to spend the millions need to keep the sims franchise going.

    Than by all means EA should be designing a game all their fans want not a handful of fans. Otherwise regardless if you like this game or not if it can support it's own franchise it'll die whether we want it to or not. Everyone here can play this game how they want to provided ea is willing to ensure it runs smoothly and take the time to code it. Open world is not the problem and loading screens are not a valid excuse to solve it.

    The bugs should and probably will be fixed. Keep bringing the bugs to EA's attention in the Technical section. I find in terms of running more smoothly, Sims 4 starts up MUCH faster, and doesn't have the graphics bugs I experienced when I first played Sims 3 for the first time. (Once I updated my graphics card drivers on the laptop I was playing Sims 3 on, those bugs went away.) I think it was probably just technically impossible to have Sims able to visit other neighborhoods and have open world with a large number of lots. I think they design their games so that the majority of players can play it, not just a vocal minority who have lots of funds to buy fancy high end computers. Let's face it, there are more people in the United States who earn less than $30k per year than those who earn more than that. The numbers grow as CEOs cut staff so that they can pay themselves more. With more people earning less, it means that they cannot afford fancy computers with fancy graphics cards. Heck, I went to an online computer store (Tiger Direct) to see if I could compare graphics card specs between the computers and none of their computer listings listed what graphics card the computer had. So I went to another computer store (Best Buy) and same thing. A third store (New Egg) and guess what? Same thing.

    So I looked into gaming computer desktops, and started reading the reviews for them. One of the computers reviews said the power supply was insufficient. I don't know how to replace power supplies, so it would've been pointless to get that computer. Other gaming desktops were costing around $2k. I don't know about you, but if you make less than $30k per year, that is too much to spend to get a new computer just to play one game.

    No first off i've been a customer since sims 1 like yourself and I know well enough NOT to believe the bugs will be fixed. I'm still waiting to this date for bugs in sims 3 to be fixed do you think i'll believe hands down they same exact developers will fix them for 4? So please try that line on someone else. If they weren't addressed before release im not about to way 6 years in for them to never be addressed so those bugs make a huge difference in appeal.

    My sims 3 game starts up faster, my sims 2 game starts up faster, my sims one game starts up faster. Starting up faster isn't a legit reason for me to spend 70 dollars on a game that decided to strip down it's features to the nitty gritty just so it can run faster. Running faster doesn't add back in good gameplay. So we can also hang that up too. It's not a legit reason to sell a game that is incomplete at release.

    It was not technically impossible im going to tell you way. Twallan at Nraas made a mod to connect the neighborhoods so that you could move between them. You see the simple fact is, it was never the open world that was the problem it was always how the game was coded and designed. So gain an invalid point. The worlds can connect for open world, there's no excuse not to have it. Frankly let's take a look at the majority because while sims 1, 2, and 3 at release had 1million and over people buying it. Sims 4 had around 400,000 people buying it. The vocal majority do not feel the just because the game can run smoothly they should have to buy a stripped game. Where are the other 800,000 people that usually support the sims releases at launch, protesting and upset with this game because regardless the whole let's strip everything so the game can run for again the less group is not boosting sales for the rest of us who expect a better game.

    sorry to say but even a 300 dollar computer now adays run's a 64bit os and quad core there is no reason to to say that people who make less than 30k a year can't get a decent computer when they're spending like 500 to 600 dollars and upgraded consoles and many of them have two count it two per house. Another not legit excuse to gut the game. So that being said if you can afford to buy a 500 dollar console you can afford to upgrade your pc to proper specs to play game, still not going to fly with me on why this game was gutted so that 1. it doesn't even run smoother, 2. It posses way less gameplay and content than every before.

    You make false assumptions. The last console I bought was a Playstation 2, which cost about $150. I never bought the Playstation 3, nor do I plan to get the Playstation 4. I've never owned an XBox or a Wii. Consoles cost too much money, and are obsolete too soon. Heck, I don't even own a smartphone to run games and surf the internet on. The tablet I have was a gift. Even my television is a tube TV that is in the process of going out of order. If consoles are the thing, the thing for EA to do is release console versions of the Sims 4. Is it any wonder that the Sims 4 is like a console game in some ways if so many people own consoles? Finally, I don't think the game was gutted, it just isn't fleshed out with expansion packs and patches yet.

    No i don't make false assumptions you are basing your facts on yourself but not on the majority of gamers especially casual ones. You said that people in the us who make 30,k a year can't afford to get the pc specs they need. That's false. Just because you don't fall into that majority doesn't mean that most of the gaming base that fall well below the united states poverty line are still buying 500 to 600 dollar consoles. Many of them own a car, smart phone, cable tv, at least two consoles and a pc. So you're under a false pretense that people with low end machines use them because they're poor and can't get another one. They learn to scrimp and save up and look for deals but they do get these things and upgrade them, if they're spending 70 dollars a pop on games and expansion after buying a game ever month just saving that money you can purchase a decent pc so I'm really not tryiing to hear it. Majority of gamers can afford to keep up to date.

    That's what gutted means the game is gutted and it shouldn't need expansions packs to make it feel complete. You just verified in every way for me the game is gutted. The game should be complete without the expansions packs, that should only be add on content. Period.
This discussion has been closed.
Return to top