I play strict rotational gameplay (1-2 weeks per household), and most of my households consist of 6+ Sims. I have no time to "build" individual Sim lifestyles because of this. It upsets me how I just cheat to add/remove lifestyles and not actually build them like how it's supposed to be done.
I find this feature tedious and redundant. For me, lifestyles are just traits with extra steps.
Anybody with me on this one?
Or do you have tips/tricks on how to make it work with my kind of gameplay?
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The box is under options gameplay settings.
Is that where the bored moodlet springs from? And here I thought it was one of the mods I use. Kayleigh is mostly bored. She has six children, too. No time for boredom in that household. LOL Three teens, two child Sims and a Toddler. How on Earth can she be bored. Although, I do believe it is a mod because this mod also gives them personalities and when I hover over the bored it suggests checking what the personality is to help relieve the problem. But, that doesn't always 'fix' it. So, perhaps, it's a bit of both? Oi!
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My experience with them is that they just put sims in bad moods and I can't really see any reason to keep them on. I wish they could be improved at some point to make more sense. Even loner sims will get the people person lifestyle.
The bored moodlets I see from lifestyles describe themselves pretty well, so it sounds like yours are coming from a mod.
Only the single and loving it lifestyle I find that it comes too early for me, but that's because of my custom made sim lifes and had nothing to do with the lifestyle itself, so all my teenagers have that lifestyle, I don't want them to have a boyfriend or girlfriend or go for the hunt of them as soon they aged up to teenager, when I do consider them as only twelve or thirteen years old.
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I think that is a feature from the sentiments system, it gives the moodlet “shared sadness” (from seeing a loved one suffer). I actually like that feature and I thinks it gives a little depth to relations (= empathy).
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I play rotation too but I'm trying to have one to three main households to play while the other households' babies age up.
I like the baby life stage but it's hard to play with them when they're just an object and some of the time they don't cry so I don't know that they're hungry until I get a warning message saying they're going to get removed if I don't feed them.
Sentiments don't make much sense to me because I get sometimes get sentiments for just having two Sims start talking to each other and I often don't know what it's for and I don't see any changes besides maybe a moodlet.