Sul sul Simmers! Find out more about The Sims 4 Kits
HERE and tune into
our Twitch live stream today, March 2nd, @11 AM PT / 7 PM UTC! 🎉
Feburary 25: Today is patch day! 😃 To read the patch notes, click
here!
March 5 - Is everyone ready for the Friday Highlights? Check them out
here.
Looking Forward To the End Of TS4
Return to top
Comments
*first
Oh thank you.
What a shame...
INDEX
R = Residential
C = Community
E = Empty Lot
^ The above can be changed at any time and you can empty the entire neighborhood to adjust it the way you like.
TOTAL AVAILABLE LOTS: 41
----
Image courtesy by Sims Wiki.
TOTAL AVAILABLE LOTS: 21
TOTAL AVAILABLE LOTS: 21
TOTAL AVAILABLE LOTS: 15
TOTAL AVAILABLE LOTS: 27
TOTAL AVAILABLE LOTS: 18
TOTAL AVAILABLE LOTS: 16
TOTAL AVAILABLE LOTS: 11
TOTAL AVAILABLE LOTS: 14
----
Even though The Sims 1 gave us fixed lots just like The Sims 4, they managed to give us more way back then in a single neighborhood. The very first Sims game offered us more ways to be creative than the latest iteration.
Pretty sure you can add more neighborhoods also if you click on the arrow up top on the niehgborhood screen in TS1.
I haven't even counted how many other lots are available from the other sub-hoods.
That's really disappointing, I didn't know about TS1, so TS4 is officially the iteration with the most awful worlds. People like to say ''but it's like connected worlds, so it's a big world'' but it doesn't work for me. When I put my sims in a world, I want it to be big, that's as simple as this.
On a side note, I plan on streaming The Sims 1 this weekend.
The Sims 1 is honestly so much fun. I made a household of eight Sims and moved them up into that big house right at the top right corner of the neighbourhood, after which I just watched to see what sort of trouble they'd get into. I made a lot of personality extremes (one Sim was super messy, one was super active, one was super nice, another was very mean etc.) to mix it up.
Last week when I watched them there was a massive fire that killed two of them, the party girl Lulu and the head of the house, George. I managed to get someone to reason with Grim to at least save George but they lost, though Grim brought him back as a zombie with no personality. So then everyone had to go to Old Town to find the wise woman who could finish resurrecting him, but after that he still had no personality, so I had to get Billy the Builder (who'd randomly spent 12 hours on a telescope one night without any input) to make a personality reversing potion on the chemistry set (which would fill all of George's personality bars and make him literally perfect seeing as they were all emptied by the zombie process).
In the process of making potions Billy turned himself invisible three times, almost died after drinking a nasty one, maxed everyone's needs with blue ones, turned another Sim (Randy) into a monster who went on to break every electronic in the house and made a potion that made Bella Goth fall madly in love with George before he FINALLY made the personality reverser to turn George into a super sim.
Lulu still haunts the house and swims in the floor though.
THAT is the kind of chaotic madness that The Sims 4 can't touch with a fifty foot barge pole. An entire, utterly ridiculous adventure I could never have anticipated. I have screenshots too once I get back to my PC.
The Sims 1 was hard. Absolutely, ridiculously hard sometimes to accomplish what you wanted but so rewarding when you did. Just getting my Sim's girlfriend to marry him was ridiculously hard. I loved it. Still do.
The Sims 3 too easy, the Sims 4 ridiculously easy. No challenge whatsoever.
I want it to be my world. The way I like it. With community lots, parks, residences I made.
Than again, poor management and Olympus is what reflects how TS4 isn't getting enough credit. Pretty much almost to everything, every corner is shown that love and passion for the franchise was gone after TS4 release. Not much of laid back engagement is shown with the community from sims team, as it was some back in TS3. At least we now learn from it to be wary of these stuff. TS5 is the last chance, and if it will repeat the mistake(s) of TS4 - I don't want anything to do with it or be apart of it. I will be gone and erase the two games from my memory. Maxis and ea can suck on it; celebrate if they wish that I'm one complainer down and gone.
You didn't have to buy it.
Or, if you really felt like you had to see that circle in your main menu filled, you could've waited. Island Living is already 29 bucks on Origin. It will soon be half off in the coming weeks.
Definitely take it as a learning lesson though. I do not buy Sims 4 expansions until they're half-off, at the least. I've been skipping many packs lately because of how poor quality they are.
Hunger: three-two times a day.
Bladder: one-three times a day ?
Hygiene: one time a day / one time within three days.
Energy: one time every day.
Of course, there will exceptions if they do things that logically rapidly drain them (like sleep when overworking).
I commented after I posted the stream which was:
If you managed to go through the stream, I did make some comments relevant to how much I have distaste on aspects of The Sims 4 and how relevant it is to this thread.
You commenting in such ways derails this thread even further. Please, move along.
I think we might see the same going on with James Turner, a.k.a The Sims Supply.