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How can I interpret the last exception file?

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    aldavoraldavor Posts: 1,387 Member
    @MrLove17 remove any custom careers you may have from your mods folder and try again - some (most?) haven't been updated yet.
    cat01.gif
    My Website: https://sims4.aldavor.net
    #keepitfree
  • Options
    rosemowrosemow Posts: 163,598 Member
    Hello @MrLove17
    Try moving your whole mods folder to the desktop.
    Delete the cache files
    https://sims4.crinrict.com/eng/2014/09/delete-cache-files/
    Then start the game and see if the issues are still there. If it has helped with the issues, put your mods/ CC back into the newly generated mods folder that is in the sims 4 folder one by one or in batches and testing after each one to see which is the causes of the problem.

    This is a link to the broken /updated mods/cc thread
    https://forums.thesims.com/en_US/discussion/960932/broken-updated-mods-cc-island-living-june-2019-patch#latest
    There is information about broken mods/cc there., so check to see if you have any of the broken mods/cc
  • Options
    MrLove17MrLove17 Posts: 3 New Member
    I removed all custom careers and still getting same message. I would want to try that method but I feel that is way to time consuming. Any other method?
  • Options
    MrLove17MrLove17 Posts: 3 New Member
    And I checked almost everything to see if the mod was updated so idk which mods would be outdated. And i tried game without mods and it worked fine no last exception. So its definitely a mod but idk which one, especially since I've never gotten this last exception before.
  • Options
    lysescarnelysescarne Posts: 1 New Member
    Hey Guys! What does this mean?



    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>bf894653a2292f6b5d0eefaf</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2019-06-22 23:21:09</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1220-1.200.000.397.Release</buildsignature><categoryid>aspiration_tuning.py:78</categoryid><desyncid>bf894653a2292f6b5d0eefaf</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Startup error for service event_manager_service. This will likely cause additional errors in the future. (AttributeError: 'NoneType' object has no attribute 'objective_test')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 244, in c_api_zone_init
    File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 130, in start_services
    File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 318, in start_services
    File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 306, in _start_service
    File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
    File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_injections.py", line 779, in inject_last_exception_log
    File ".\🐸🐸🐸🐸 4.3.5.142c\turbolib2\utils\injector.py", line 22, in _wrapped_function
    File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 303, in _start_service
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 73, in start
    File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspiration_tuning.py", line 78, in register_callbacks
    File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspiration_tuning.py", line 78, in <listcomp>
    AttributeError: 'NoneType' object has no attribute 'objective_test'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>bf894653a2292f6b5d0eefaf</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2019-06-22 23:21:46</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1220-1.200.000.397.Release</buildsignature><categoryid>state.py:1825</categoryid><desyncid>bf894653a2292f6b5d0eefaf</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_create_object at 0x14c0757a0>, args: (917895756714619537, 14450, 0, 0, 1, 0), kwargs: {}
    AttributeError("'ImmutableSlots' object has no attribute 'tested_states_on_location_changed'") (AttributeError: 'ImmutableSlots' object has no attribute 'tested_states_on_location_changed')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
    File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
    File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_injections.py", line 779, in inject_last_exception_log
    File ".\🐸🐸🐸🐸 4.3.5.142c\turbolib2\utils\injector.py", line 22, in _wrapped_function
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 74, in c_api_create_object
    File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 159, in create_object
    File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 70, in create_script_object
    File "T:\InGame\Gameplay\Scripts\Server\objects\definition.py", line 392, in instantiate
    File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 195, in __init__
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 94, in __init__
    File "T:\InGame\Gameplay\Scripts\Server\reservation\reservation_mixin.py", line 32, in __init__
    File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 677, in __init__
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 508, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1825, in __init__
    AttributeError: 'ImmutableSlots' object has no attribute 'tested_states_on_location_changed'
    rtim=0</desyncdata></report>
    </root>
  • Options
    rosemowrosemow Posts: 163,598 Member
    edited June 2019
    MrLove17 wrote: »
    And I checked almost everything to see if the mod was updated so idk which mods would be outdated. And i tried game without mods and it worked fine no last exception. So its definitely a mod but idk which one, especially since I've never gotten this last exception before.

    Hello @MrLove17
    You will need to do the testing to find out the mod cause of the issue.
    If you have a lot of mods/cc, use the 50/50 method. Put half of your mods/cc into the mods folder then start the game and see if the issue is still there. If the issue is not there, then you know that those items work okay with the game. Then you can test the other half of your cc/mods.
    If the game doesn't work with the first half, you will need to keep testing them to see what is causing problems. Then you will need to test the second half of your cc/mods too
  • Options
    KeyenpeydeeKeyenpeydee Posts: 9,280 Member
    Hi, I really need help! It's been bugging me and my game is basically unplayable with this. @rosemow

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>c1e44cf357f0a3345d0f4920</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-23 17:42:27</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>__init__.py:222</categoryid><desyncid>c1e44cf357f0a3345d0f4920</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'slot_component') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 778, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 799, in _trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 664, in spawn_object_from_commodity File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 713, in _spawn_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 823, in _create_object_on_ground File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 316, in create_spawned_object File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\create_object.py", line 47, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 183, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 546, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 181, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 87, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 305, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 810, in on_add File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 85, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 222, in components_sorted_gen KeyError: 'slot_component' rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>c1e44cf357f0a3345d0f4920</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-23 17:42:27</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>__init__.py:222</categoryid><desyncid>c1e44cf357f0a3345d0f4920</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'slot_component') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 778, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 799, in _trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 664, in spawn_object_from_commodity File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 713, in _spawn_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 823, in _create_object_on_ground File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 316, in create_spawned_object File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\create_object.py", line 47, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 183, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 546, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 181, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 87, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 305, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 810, in on_add File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 85, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 222, in components_sorted_gen KeyError: 'slot_component' rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>c1e44cf357f0a3345d0f4920</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-23 17:43:29</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>__init__.py:222</categoryid><desyncid>c1e44cf357f0a3345d0f4920</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'slot_component') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 778, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 799, in _trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 664, in spawn_object_from_commodity File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 713, in _spawn_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 823, in _create_object_on_ground File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 316, in create_spawned_object File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\create_object.py", line 47, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 183, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 546, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 181, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 87, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 305, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 810, in on_add File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 85, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 222, in components_sorted_gen KeyError: 'slot_component' rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>c1e44cf357f0a3345d0f4920</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-23 17:43:57</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>__init__.py:222</categoryid><desyncid>c1e44cf357f0a3345d0f4920</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'slot_component') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 778, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 799, in _trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 664, in spawn_object_from_commodity File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 713, in _spawn_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 823, in _create_object_on_ground File "T:\InGame\Gameplay\Scripts\Server\objects\components\spawner_component.py", line 316, in create_spawned_object File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\create_object.py", line 47, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 183, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 546, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 181, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 87, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 305, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 810, in on_add File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 85, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 222, in components_sorted_gen KeyError: 'slot_component' rtim=0</desyncdata></report>
    </root>
    Queen of Rap, Nicki Minaj // minajsalad
    tumblr_nijden3ooM1qb9pa3o1_500.gifv

  • Options
    KeyenpeydeeKeyenpeydee Posts: 9,280 Member
    Possible cause: objects\components\__init__.py
    Queen of Rap, Nicki Minaj // minajsalad
    tumblr_nijden3ooM1qb9pa3o1_500.gifv

  • Options
    rosemowrosemow Posts: 163,598 Member
    Hello @Keyenpeydee
    Try moving your whole mods folder to the desktop.
    Delete the cache files
    https://sims4.crinrict.com/eng/2014/09/delete-cache-files/
    Then start the game and see if the issues are still there. If it has helped with the issues, put your mods/ CC back into the newly generated mods folder that is in the sims 4 folder one by one or in batches and testing after each one to see which is the causes of the problem.

    This is a link to the broken /updated mods/cc thread
    https://forums.thesims.com/en_US/discussion/960932/broken-updated-mods-cc-island-living-june-2019-patch#latest
    There is information about broken mods/cc there., so check to see if you have any of the broken mods/cc.

  • Options
    KeyenpeydeeKeyenpeydee Posts: 9,280 Member
    rosemow wrote: »
    Hello @Keyenpeydee
    Try moving your whole mods folder to the desktop.
    Delete the cache files
    https://sims4.crinrict.com/eng/2014/09/delete-cache-files/
    Then start the game and see if the issues are still there. If it has helped with the issues, put your mods/ CC back into the newly generated mods folder that is in the sims 4 folder one by one or in batches and testing after each one to see which is the causes of the problem.

    This is a link to the broken /updated mods/cc thread
    https://forums.thesims.com/en_US/discussion/960932/broken-updated-mods-cc-island-living-june-2019-patch#latest
    There is information about broken mods/cc there., so check to see if you have any of the broken mods/cc.

    Thanks! I’m pretty sure I have updated the mods that needs to be updated, but I’ll do try to do it.
    Queen of Rap, Nicki Minaj // minajsalad
    tumblr_nijden3ooM1qb9pa3o1_500.gifv

  • Options
    jackbamlover7jackbamlover7 Posts: 2 New Member
    Can anyone help me pleaase?
    [cjiang] Error occurred within the tag named 'sim_filter' (value: V) (UnavailablePackSafeResourceError) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 151, in c_api_server_init_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_injections.py", line 284, in inject_load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 440, in load_data_into_class_instances File "D:\Projects\Sims 4 Modding\Mods\TMex Mods 2018\Tmex-BetterExceptions\PublicUnlock.py", line 13, in _unlock File "D:\Projects\Sims 4 Modding\Mods\TMex Mods 2018\Tmex-BetterExceptions\tmex-BetterExceptions.py", line 413, in tm_get_last_tuning File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 807, in _load_tunable File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2107, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2087, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 573, in get sims4.tuning.merged_tuning_manager.UnavailablePackSafeResourceError rtim=0
  • Options
    rosemowrosemow Posts: 163,598 Member
    edited June 2019
  • Options
    jackbamlover7jackbamlover7 Posts: 2 New Member
    @rosemow, unfortunately, the issue is still there, I can go into build mode but I cannot go into gameplay. This was the last exception I got:


    <report><version>2</version><sessionid>6b22a2b53aad06b75d0fef21</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2019-06-23 22:30:14</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1220-1.200.000.397.Release</buildsignature><categoryid>skill_tests.py:281</categoryid><desyncid>6b22a2b53aad06b75d0fef21</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Error during initialization of service tuning_instance_manager. This will likely cause additional errors in the future. (AttributeError: 'NoneType' object has no attribute 'get_max_skill_value')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 151, in c_api_server_init_tick
    File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick
    File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 149, in _execute_gen
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 499, in invoke_registered_callbacks_gen
    File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\crafting\music.py", line 196, in _set_up_dictionaries
    File "T:\InGame\Gameplay\Scripts\Server\statistics\skill_tests.py", line 281, in skill_range_max
    AttributeError: 'NoneType' object has no attribute 'get_max_skill_value'
    rtim=0</desyncdata></report>
  • Options
    rosemowrosemow Posts: 163,598 Member
    Hello @jackbamlover7
    Try moving your whole mods folder to the desktop.
    Delete the cache files
    https://sims4.crinrict.com/eng/2014/09/delete-cache-files/
    Then start the game and see if the issues are still there. If it has helped with the issues, put your mods/ CC back into the newly generated mods folder that is in the sims 4 folder one by one or in batches and testing after each one to see which is the causes of the problem.

    This is a link to the broken /updated mods/cc thread
    https://forums.thesims.com/en_US/discussion/960932/broken-updated-mods-cc-island-living-june-2019-patch#latest
    There is information about broken mods/cc there., so check to see if you have any of the broken mods/cc.

  • Options
    Ninjetter420Ninjetter420 Posts: 7 New Member
    Hey, so I have an issue with the Last Exception messages.
    I've completely removed every file and put in only a limited amount, I have been using the last exception website for help also using the Mod Conflict Detector, and yet I am still receiving error messages and I have hardly any files in my Mod folder now, and the ones I do have, are at the latest updates. It's so frustrating because my game lags out when it receives the error. I've removed the cache folder, localthumb ect. Heck i even emailed my L.E to the L.E email. [ No reply as of yet unfortunately]. Can someone help decipher the l.e log ? I have tried looking through the log but haven't been able to see anything that stands out.


    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>444776c0ca250cd15d107984</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-24 01:24:05</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>buff_component.py:1029</categoryid><desyncid>444776c0ca250cd15d107984</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'can_add')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 778, in _alarm_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 799, in _trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1132, in _update_state_down
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1362, in _set_state
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 396, in remove_buff
    File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1110, in on_remove
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 237, in add_buff_from_op
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1029, in _can_add_buff_type
    AttributeError: 'NoneType' object has no attribute 'can_add'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>444776c0ca250cd15d107984</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-24 01:24:05</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>buff_component.py:1029</categoryid><desyncid>444776c0ca250cd15d107984</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'can_add')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 778, in _alarm_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 799, in _trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1132, in _update_state_down
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1362, in _set_state
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 396, in remove_buff
    File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1110, in on_remove
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 237, in add_buff_from_op
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1029, in _can_add_buff_type
    AttributeError: 'NoneType' object has no attribute 'can_add'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>444776c0ca250cd15d107984</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-24 01:24:05</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>buff_component.py:1029</categoryid><desyncid>444776c0ca250cd15d107984</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'can_add')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 778, in _alarm_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 799, in _trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1132, in _update_state_down
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1362, in _set_state
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 396, in remove_buff
    File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1110, in on_remove
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 237, in add_buff_from_op
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1029, in _can_add_buff_type
    AttributeError: 'NoneType' object has no attribute 'can_add'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>444776c0ca250cd15d107984</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-24 01:24:22</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>buff_component.py:1029</categoryid><desyncid>444776c0ca250cd15d107984</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'can_add')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 778, in _alarm_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 799, in _trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1132, in _update_state_down
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1362, in _set_state
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 396, in remove_buff
    File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1110, in on_remove
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 237, in add_buff_from_op
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1029, in _can_add_buff_type
    AttributeError: 'NoneType' object has no attribute 'can_add'
    rtim=0</desyncdata></report>
    </root>
  • Options
    rosemowrosemow Posts: 163,598 Member
  • Options
    Ninjetter420Ninjetter420 Posts: 7 New Member
    @rosemow ,So, I removed all mods, no issues, then did the 50/50 thing once more, and its something of Littlemssam's, All my CC is almost back in the game, and almost all mods I had in it during the messages are almost back in without any messages so far. I was gonna do the 50/50 again, but was trying to see if i could get away with just having the L.E figured out instead, should've just went and did the 50/50 instead of bein so lazy lmao
  • Options
    rosemowrosemow Posts: 163,598 Member
    missy93_21 wrote: »
    @rosemow ,So, I removed all mods, no issues, then did the 50/50 thing once more, and its something of Littlemssam's, All my CC is almost back in the game, and almost all mods I had in it during the messages are almost back in without any messages so far. I was gonna do the 50/50 again, but was trying to see if i could get away with just having the L.E figured out instead, should've just went and did the 50/50 instead of bein so lazy lmao

    Hello
    This link lists her mods that she has updated
    https://www.patreon.com/posts/patch-updates-1-27746364
  • Options
    KhalsparxsKhalsparxs Posts: 1 New Member
    hi guys, can someone help me with this? i have removed all of my mods, careers, traits and what not but its still doing this, can someone explain the issue? thank you



    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>b8e72cf1264c6a7d5d115e42</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-25 00:35:56</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>tunable.py:196</categoryid><desyncid>b8e72cf1264c6a7d5d115e42</desyncid><systemconfig/><screenshot/><desyncdata>[cjiang] Error occurred within the tag named 'BEACH_LOCATOR_TAG' (value: E) (UnavailablePackSafeResourceError)
    Traceback (most recent call last):
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 41, in <module>
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 12, in <module>
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
    File "T:\InGame\Gameplay\Scripts\Server\sims\baby\baby_utils.py", line 13, in <module>
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
    File "T:\InGame\Gameplay\Scripts\Server\sims\baby\baby_tuning.py", line 13, in <module>
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
    File "T:\InGame\Gameplay\Scripts\Server\traits\traits.py", line 10, in <module>
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 10, in <module>
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
    File "T:\InGame\Gameplay\Scripts\Server\balloon\tunable_balloon.py", line 11, in <module>
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
    File "T:\InGame\Gameplay\Scripts\Server\balloon\balloon_variant.py", line 8, in <module>
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 24, in <module>
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
    File "T:\InGame\Gameplay\Scripts\Server\routing\walkstyle\wading_tests.py", line 11, in <module>
    File "<frozen importlib._bootstrap>", line 983, in _find_and_load
    File "<frozen importlib._bootstrap>", line 967, in _find_and_load_unlocked
    File "<frozen importlib._bootstrap>", line 668, in _load_unlocked
    File "<frozen importlib._bootstrap>", line 638, in _load_backward_compatible
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 88, in load_module
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 94, in post_load
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 83, in process_tuning
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 577, in load_module_tuning
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 709, in feed_node
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 729, in _load_node
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node
    File "T:\InGame\Gameplay\Scripts\Core\enum.py", line 32, in __call__
    KeyError: 'Func_Locator_BeachPortal'

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 191, in load_etree_node
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1778, in _convert_to_value
    File "T:\InGame\Gameplay\Scripts\Core\enum.py", line 34, in __call__
    ValueError: invalid literal for int() with base 10: 'Func_Locator_BeachPortal'

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 196, in load_etree_node
    sims4.tuning.merged_tuning_manager.UnavailablePackSafeResourceError
    rtim=0</desyncdata></report>
    </root>
  • Options
    rosemowrosemow Posts: 163,598 Member
    Hello @Khalsparxs
    Repairing the game may help. To do that, go to games library in Origin, right click on the sims 4 picture and click repair.

    Also, try delering the cache files
    https://sims4.crinrict.com/eng/2014/09/delete-cache-files/
    Then start the a fresh new save game and test to see if the issue remains
    Don’t have any mods/cc in your mods folder when testing .
  • Options
    BaguetteBaguette Posts: 5 New Member
    Hello! Can somebody please help me decode my last exception file? I have a LOT of mods and I can't go figuring out which one causes issues one by one. I have several scrip mods installed but they never caused problems as long as I keep them up to date. Any help here is welcome!

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>2b4472c3088d9955d12a093</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-25 17:38:14</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>buff_component.py:1029</categoryid><desyncid>2b4472c3088d9955d12a093</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'can_add')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 778, in _alarm_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 799, in _trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1132, in _update_state_down
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1362, in _set_state
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 396, in remove_buff
    File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1110, in on_remove
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 237, in add_buff_from_op
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1029, in _can_add_buff_type
    AttributeError: 'NoneType' object has no attribute 'can_add'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>2b4472c3088d9955d12a093</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-06-25 17:38:14</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>buff_component.py:1029</categoryid><desyncid>2b4472c3088d9955d12a093</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'can_add')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 778, in _alarm_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 799, in _trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1132, in _update_state_down
    File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1362, in _set_state
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 396, in remove_buff
    File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1110, in on_remove
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 237, in add_buff_from_op
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1029, in _can_add_buff_type
    AttributeError: 'NoneType' object has no attribute 'can_add'
    rtim=0</desyncdata></report>
    </root>


    Appreciate your help in advance, thank you!
  • Options
    rosemowrosemow Posts: 163,598 Member
    edited June 2019
    Hello @Baguette
    This is a link to a broken /updated mods/cc thread
    https://forums.thesims.com/en_US/discussion/960932/broken-updated-mods-cc-island-living-june-2019-patch#latest
    There is information about some of the broken mods/cc there., so check to see if you have any of the broken mods/cc.

    If you have a lot of mods/cc, you could use the 50/50 method. Put half of your mods/cc into the mods folder then start the game and see if the issue is still there. If the issue is not there, then you know that those items work okay with the game. Then you can test the other half of your cc/mods.
    If the issue is still there with the first half, you will need to keep testing them to see what is causing the problem. Then you will need to test the second half of your cc/mods too.
  • Options
    BaguetteBaguette Posts: 5 New Member
    Thanks, @rosemow. I've been checking that list and updating/testing everything already but i'm gonna keep trying.
    is there anything in my last exception that indicates anything or any direction I could look? I've seen before in this thread some people can say if it's some more of custom career or a certain item that was referenced in their last exceptions? If somebody can read my file and give me any more direction I would appreciate that a lot. Thanks again!!
  • Options
    rosemowrosemow Posts: 163,598 Member
    Baguette wrote: »
    Thanks, @rosemow. I've been checking that list and updating/testing everything already but i'm gonna keep trying.
    is there anything in my last exception that indicates anything or any direction I could look? I've seen before in this thread some people can say if it's some more of custom career or a certain item that was referenced in their last exceptions? If somebody can read my file and give me any more direction I would appreciate that a lot. Thanks again!!

    I am sorry but there aren’t any particular mods or cc items listed in your LE message. You will need to test to see which are the cause.
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