Anyone else feel like 200 is just not enough room for Sims? Once you own the DLC neighborhoods it gets quite empty if you play with families and not just several single Sims. Hope they're looking to increase it because I will not play unlimited because of crashes and stuff and if they keep adding more DLC (since Sims 4 life cycle isn't ending any time soon they said years ago) we need a higher limit otherwise we can't enjoy the game. So many empty houses, so many unplayed Sims.
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i play rotationally, family after family
in TS4 i am now at nearly those 200 & realised that i don't like to play some of the families cause they are boring to play, so i plan to move them out of this game to make room for new or the offspings of those families i like to play
to rotate between 200 sims takes a long time, a very long time
i also think to play rather smaller communities in different set ups of games & fill the houses with those sims which are housed but prone to culling could help with the current limit
& what do you mean by make a new game, put there your unplayed sims & play them there
fill the empty houses with sims you won't play actively & so not marked as played & therefore probably to be culled at some point
make businesses & venues for your sims to visit, this limits the number of residential houses even placeable at all considerably
i am rather running out of space for the families than running out of played/safe from culling sims, TS4 is so small in space but then again, i don't have 3 of the packs which came with new worlds & lots, maybe that makes the difference
i could probably find it interesting to test it if there was a limit of 500 sims
how about a POLL ?
If you won't mind, put the limit to Unlimited. Unlimited means that you can have unlimited amount of sims protected (My Household section) while unprotected sims still get culled. You can change the setting in the Gameplay Options and Manage Households (in Manage Worlds).
This limit function was put in game because people were having problems with culling (deleting old sims to make room to new).
also, for the person asking about why some have so many sims favorited, i doubt anyone really plays 200 sims, but it's nice to see the same (often edited...) townies everywhere and many people get attached to them, esp the ones they edited (i like some of my edited townies so much that i put them up on the gallery, and others seem to enjoy them too. like a dj, two single parents with toddlers (kids aged down so sims could have others to go on toddler play dates with), my 'neohippie and daft punk' and a few others). the two new librarians that just recently spawned for my libraries are actually what's pushing me to go over the 200 sim limit
Game has not crashed yet either. It sticks sometimes but that was happening before anyhow.
This.
Limit of a given save population before culling starts = 575
- to override: use a no-culling mod
Default maximum of a given save population that you can protect from culling using Household Management = 200
- to override: change the limit in your Gameplay settings; this is per-save
It's not so much about wanting to play all 318 sims, it's about having consistent neighborhoods where librarians, gym trainers, nannies etc are the same ones you've met before. 'n the townies wandering around are familiar, creating an image of consistency.
Those hawt librarians man.
Personally, as the family trees don't get damaged anymore when culling accurs, I don't mind loosing ghosts and other non favorites Sims.
I've played a few families and already I've hit 102, I've had to cull some of the parents so they aren't littering my game taking up room, it's sad but so are the limited options EA have given us
That sounds a bit daunting to me, lol.
The only reason I set my limit at 200 is because of the dire in-game warnings about what will happen if the limit is removed. So I am very interested - and encouraged - to see the reports that these warnings are without foundation. I will try removing the limit in my game and see what actually happens.
Each time MaxisCreator_01 shares a new household, I add the sims as NPC employees. For example, Dino is the mailman.
More the packs bring new CAS content and add more lots, more I create new sims.
Without forgetting the premade population, Maxis always add new households.
From Willow Creek to Brindleton Bay, it's already a total of 85 sims including pets.
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The Sims 4 General DiscussionThe count isn't your total population - it's the limit of the Sims in your favorite households section. You can get more info here: http://forums.thesims.com/en_US/discussion/905991/culling-relationship-culling-decay-current-status#latest
Does anyone get problems with unlimited? I do have a strong computer. I will set my game soon to unlimited.