Has anyone noticed, this thread hasn't deteriorated from a string of haters arguing with us. We had, what, one dissenter? Nobody is disagreeing much any more...
I don't think it means their are no more dissenters, just that after all this time people are tired of defending their enjoyment with the game. I think also many are realizing that any changes that come about because of the dissatisfied group could be beneficial to all.
I find it ridiculous, amidst all of the complaints they were receiving, and continue to receive, their response after 9 months is to push out the first stuff pack, of course with many more to follow as we have seen from the placeholders, of *MORE* party content -- as if we didn't have enough of that bull in the base game. Also, why is the "small budget" and "limited time" The Sims Studio has with The Sims being spent on money-grabs such as stuff packs? Can you answer that one, @SimGuruGrant ?
While on the topic of the additional Sims 4 content that followed the horrible base game release fan reception, Outdoor Retreat just came out of nowhere, and the content there was just bare, half-done, and pretty laughable to be called the first TS4 content pack. What's even more laughable is how GTW, the first full-fledged expansion to follow the base game criticism, consists of *MASSIVE* amounts of linear/RPG-like goals that were inspired by the bull content in Freeplay, even after the huge backlash against these confining goals earlier with the base game.
I know this was posted a while ago, but I just want to echo this.
I cannot express my disappointment at the first Stuff Pack enough. More party stuff. MORE PARTY STUFF. I actually don't believe it.
With all the things missing from this game (cars, dishwashers, large worlds, and let's not even mention that T-word), this is their fantastic first stuff pack? -_-
If they created a new town with 50 lots and sold it for $10, I would probably buy it. Party stuff? No thanks, I'll pass. That was like the one thing that actually came with the basegame >_>
I found that article so incredibly sad. I was sad for the Gurus, sad for Rachel Franklin, and very sad for the simming community. It will take something pretty major to pull this game out of the gutter, and I hope they can do it, but time is definitely ticking away.
I find it ridiculous, amidst all of the complaints they were receiving, and continue to receive, their response after 9 months is to push out the first stuff pack, of course with many more to follow as we have seen from the placeholders, of *MORE* party content -- as if we didn't have enough of that bull in the base game. Also, why is the "small budget" and "limited time" The Sims Studio has with The Sims being spent on money-grabs such as stuff packs? Can you answer that one, @SimGuruGrant ?
While on the topic of the additional Sims 4 content that followed the horrible base game release fan reception, Outdoor Retreat just came out of nowhere, and the content there was just bare, half-done, and pretty laughable to be called the first TS4 content pack. What's even more laughable is how GTW, the first full-fledged expansion to follow the base game criticism, consists of *MASSIVE* amounts of linear/RPG-like goals that were inspired by the bull content in Freeplay, even after the huge backlash against these confining goals earlier with the base game.
I know this was posted a while ago, but I just want to echo this.
I cannot express my disappointment at the first Stuff Pack enough. More party stuff. MORE PARTY STUFF. I actually don't believe it.
With all the things missing from this game (cars, dishwashers, large worlds, and let's not even mention that T-word), this is their fantastic first stuff pack? -_-
If they created a new town with 50 lots and sold it for $10, I would probably buy it. Party stuff? No thanks, I'll pass. That was like the one thing that actually came with the basegame >_>
I found that article so incredibly sad. I was sad for the Gurus, sad for Rachel Franklin, and very sad for the simming community. It will take something pretty major to pull this game out of the gutter, and I hope they can do it, but time is definitely ticking away.
I just want to know they are really trying and being given the resources to do so. EA need to seriously prioritise the sims and mend relations. We as a community deserve the best because faithfully we gave the solid profits for fifteen years.
EA has had months to address the anger and disappointment many of us feel about this game yet they continue to spew out the same old drivel. Why am I not shocked. I would love toddlers to return, but the truth is I think they let the baby out with the bathwater by throwing everything away that endeared many of us to this game in the first place. Sandbox gone, family play gone, creative play gone.
The new vision is for easy money that requires little to no real work. We can put a man on the moon, we can do many other things with todays technology that are even more impressive, yet this one little game is too hard?Emotions don't work, and the traits should just be called "Null" because they all seem the same to me, having no real personality. Then we have bugs, along with culling the same Sims we put our time and effort into creating. Why would I create a new Sim to have you delete him? Any other industry could not get away with selling a product that doesn't work properly but sadly we see a lot of this in the gaming industry. For a Triple A title, this game should be much better. As for their new party stuff, truth is I don't want it...even if they gave it away it will add zero to this game nor will it make it all work suddenly.
I too am tired of hearing "I don't like toddlers, I don't even want them", or the infamous "I found them annoying and too hard to play" comments. Nothing is harder or more boring to me than having to play the same goals over and over for every Sim you create. There is no variety of gameplay because they took the sandbox away. All I can say is that for everyone that expects us to just get over it and move on, you will likely get your wish probably sooner than you think. Problem is when over half this fan base walks away you will begin to see the end of the Sims franchise. Fact is, it requires money to stay in business...and EA ain't getting anymore from me unless they fix the mangled mess they sold me.
EA messed up and they won't even speak to their fans. Now that is messed up.
Thank you EA and thank you Maxis..we got our babies back, Yay!
Patience can be finite. The company had an incredibly loyal fan base and it is a real shame that they have neglected it in favour of newer younger markets. I find myself with no more patience to sit and wait for things that might never happen. I know I am not alone.
I love the Sims and have no wish to see the franchise fail. However I am not prepared to wait forever. Life is for living and at and I owe nothing to a company which ignores me and my legitimate complaints. So I think I have come to the parting of the ways. That makes me so sad. Especially when thinking of the excitement I felt when it was announced there would be a TS4.
Question is how many more of us must walk before the company gets the message. I want my sandbox life simulation back. Is that too much to ask for ?
I no longer use Origin or My Page. You can find me on YouTube or Twitter as Bettyboop711000. You are welcome to contact me as I explore options for a PC sandbox life simulation game.
Wherever I am friends call me Betty
With the begining of sims 4 announcement a year and 1/2 delay with the 11 months they still think this is an okay excuse after all this time. Surely they've missed their moment on this game to appeal to players or reason with this.
What Rachel says in this article has been discussed to death. You think by now with knowing they've disappointed their fanbase action and motivation would place this game into recovery at least with the franchise in trying to move to where the game is a much better experience for everyone despite the fact toddlers are not in. Yet there are still not any improvements even to the areas Rachel professes to have even focused on. To be so blantant as to shirk the form of playstyle many family players need and use in their game and than turn around say they've improved areas they completely have not improved at all and clearly need a lot of work still is what is very frustrating. It shows we're still stuck at day 1 here of shock.
Yes sims 4 did not do well, okay you grasp that your fans grasp that. We've been ready to move on and build for a better experience since that launch. Despite all the disagreements what's clear is your entire fanbase is waiting here for better, and your still telling us you're stuck at day one embracing the impact of disappointment. We've moved on EA keep up, we dont' want your excuse anymore clearly we've been waiting what response do many of us want despite the problems and subjects. We've been waiting on some action, actuall action and progression.
Ana, the statements where she says they underestimated the passion players had for TS3 and they had invested all that money into their games and why they didn't 'market' this game properly is all I heard or got out of her statements. It's the same old song and dance. It's like when they said six months ago they are 'looking into' how to open up the worlds....same thing we just read here today on the forums when R.F. said they are looking into toddlers...neither are going to happen. I'm not going to talk to them anymore other than to express my problems with what I already have which is a big mess of patches that keep breaking other stuff. I have already given up the game will be 'improved' with the last patch which was supposed to have fixed bugs I didn't have but now I do. The same patches it was supposed to have fixed. And did they listen to anything players argued with them about in sandbox? No, the latest patch has Sims calling your Sim for parties, but guess what they can't leave, so more linear gameplay. Or directional game play might be a better word. They didn't listen to a dam thing, but holds your Sim hostage until the event is over and scored when it's not even your Sim holding the party. Customers know when they are getting the run around because the proof is in the pudding.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
I find it ridiculous, amidst all of the complaints they were receiving, and continue to receive, their response after 9 months is to push out the first stuff pack, of course with many more to follow as we have seen from the placeholders, of *MORE* party content -- as if we didn't have enough of that bull in the base game. Also, why is the "small budget" and "limited time" The Sims Studio has with The Sims being spent on money-grabs such as stuff packs? Can you answer that one, @SimGuruGrant ?
While on the topic of the additional Sims 4 content that followed the horrible base game release fan reception, Outdoor Retreat just came out of nowhere, and the content there was just bare, half-done, and pretty laughable to be called the first TS4 content pack. What's even more laughable is how GTW, the first full-fledged expansion to follow the base game criticism, consists of *MASSIVE* amounts of linear/RPG-like goals that were inspired by the bull content in Freeplay, even after the huge backlash against these confining goals earlier with the base game.
I know this was posted a while ago, but I just want to echo this.
I cannot express my disappointment at the first Stuff Pack enough. More party stuff. MORE PARTY STUFF. I actually don't believe it.
With all the things missing from this game (cars, dishwashers, large worlds, and let's not even mention that T-word), this is their fantastic first stuff pack? -_-
If they created a new town with 50 lots and sold it for $10, I would probably buy it. Party stuff? No thanks, I'll pass. That was like the one thing that actually came with the basegame >_>
I found that article so incredibly sad. I was sad for the Gurus, sad for Rachel Franklin, and very sad for the simming community. It will take something pretty major to pull this game out of the gutter, and I hope they can do it, but time is definitely ticking away.
Good points. Time is ticking fast and players are leaving in large numbers each day. Not a day goes past where we don't see another disappointment thread. Eight months on, that is unacceptable
How about we all write letters (again, in my case) and I mean actual, physical letters, requesting vast changes in a certain game and try again. A Sims 5 that is actually based on what the fans want would be a wonderful beginning....
Addressed to their head of marketing or their lawyers. They are the only ones who can make changes.
The community has made drastic changes before, just from phone calls, letters, and emails. It was who we targeted (lawyers) that made the changes. Even though it was not the intention of our effort, we got stuff packs and a store for the game.
Talking to their customer service is not going to help. Talking to gurus will not help. We need to target the CEO, marketing director, or lawyers. If we can get enough people to pester them, they'll see the value in keeping the game alive and improving it. Hopefully they'll get rid of this awful team and hire people with actual simulation experience. (i hate advocating for people to lose their jobs, but when it isn't working out...well, it just isn't working out.)
Heck...give me your name and I'll write a personalized letter for you.
How about we all write letters (again, in my case) and I mean actual, physical letters, requesting vast changes in a certain game and try again. A Sims 5 that is actually based on what the fans want would be a wonderful beginning....
Addressed to their head of marketing or their lawyers. They are the only ones who can make changes.
The community has made drastic changes before, just from phone calls, letters, and emails. It was who we targeted (lawyers) that made the changes. Even though it was not the intention of our effort, we got stuff packs and a store for the game.
Talking to their customer service is not going to help. Talking to gurus will not help. We need to target the CEO, marketing director, or lawyers. If we can get enough people to pester them, they'll see the value in keeping the game alive and improving it. Hopefully they'll get rid of this awful team and hire people with actual simulation experience. (i hate advocating for people to lose their jobs, but when it isn't working out...well, it just isn't working out.)
Heck...give me your name and I'll write a personalized letter for you.
Good points. I have no idea why this dev team have been left to run the series into the ground
Honestly, I don't get them. The Sims is a game that can easily be used to fund so many other projects. Make a solid base for it and people will throw their money at you because they get real enjoyment out of it.
You win, they are happy, more money, more games. Why is it so hard to see, for them?
Honestly, I don't get them. The Sims is a game that can easily be used to fund so many other projects. Make a solid base for it and people will throw their money at you because they get real enjoyment out of it.
You win, they are happy, more money, more games. Why is it so hard to see, for them?
They don't want to admit that there are fundamental issues. Just look at her answer. He asks about family play-her response 'but we tweaked careers'. It's always diversion and never acknowledges the biggest issues.
There was a time when I though the "Feedback" section was for, you know, feedback, so that the devs would have a better idea of what they could do to improve the game. The last major game I was involved in was Elder Scrolls Online and while it wasn't perfect, going on the forums meant communication between between devs and the community. It wasn't always directly with the main developers, but there were a several lovely staff members who would pass things along and even get things fixed when and where possible. I also felt less inclined to live on the forums yelling, lol. I was too busy playing.
Well at least I'm loving Sims 2 atm, all over again.
Honestly, I don't get them. The Sims is a game that can easily be used to fund so many other projects. Make a solid base for it and people will throw their money at you because they get real enjoyment out of it.
You win, they are happy, more money, more games. Why is it so hard to see, for them?
Couldn't have said it better myself.
Would it not be financially viable to make a decent game?
Or did they think everyone will by TS4 because it has The Sims name on it?
I am not the type to buy every single Sims game, I just played the main Sims games as as much as some would disagree with me, TS4 doesn't feel like a 'main' Sims game enough for me to buy it
Honestly, I don't get them. The Sims is a game that can easily be used to fund so many other projects. Make a solid base for it and people will throw their money at you because they get real enjoyment out of it.
You win, they are happy, more money, more games. Why is it so hard to see, for them?
Couldn't have said it better myself.
Would it not be financially viable to make a decent game?
Or did they think everyone will by TS4 because it has The Sims name on it?
I am not the type to buy every single Sims game, I just played the main Sims games as as much as some would disagree with me, TS4 doesn't feel like a 'main' Sims game enough for me to buy it
At this point, I think that they just expected to get more out of it than they put into it. Maximum profits, minimal effort. Make a few shiny dresses and a new sofa or two, slap the "Sims 4" label on it, and wait for the profits to roll in. It's no longer about simulating life or family, or trying to give players a rich experience. It's about tossing out stuff and raking in the profits. According to them, when players are dissatisfied, it's because we don't get their "vision." It just makes me question what their vision actually was. Stripping the simulation out of The Sims and turning it into a game about half-baked emotions that don't even work?
Every answer that I've seen is about this vision. It's about how they decided to sacrifice x, y, or z for emotions and "amusing behavior" or whatever. But how does that make sense when for 15 years we've had games that not only had all of these features, but also ran rings around TS4 when it came to emotional depth and sim behavior? This just doesn't add up anymore, and I'm tired of them telling us that they're listening, that they have a vision, that they're "exploring" ideas. It's not about listening, it's about doing. And everything that I've seen so far of TS4 leads me to believe that not only do they not understand their fans, they don't understand the series, or even the genre anymore.
Honestly, I don't get them. The Sims is a game that can easily be used to fund so many other projects. Make a solid base for it and people will throw their money at you because they get real enjoyment out of it.
You win, they are happy, more money, more games. Why is it so hard to see, for them?
Couldn't have said it better myself.
Would it not be financially viable to make a decent game?
Or did they think everyone will by TS4 because it has The Sims name on it?
I am not the type to buy every single Sims game, I just played the main Sims games as as much as some would disagree with me, TS4 doesn't feel like a 'main' Sims game enough for me to buy it
At this point, I think that they just expected to get more out of it than they put into it. Maximum profits, minimal effort. Make a few shiny dresses and a new sofa or two, slap the "Sims 4" label on it, and wait for the profits to roll in. It's no longer about simulating life or family, or trying to give players a rich experience. It's about tossing out stuff and raking in the profits. According to them, when players are dissatisfied, it's because we don't get their "vision." It just makes me question what their vision actually was. Stripping the simulation out of The Sims and turning it into a game about half-baked emotions that don't even work?
Every answer that I've seen is about this vision. It's about how they decided to sacrifice x, y, or z for emotions and "amusing behavior" or whatever. But how does that make sense when for 15 years we've had games that not only had all of these features, but also ran rings around TS4 when it came to emotional depth and sim behavior? This just doesn't add up anymore, and I'm tired of them telling us that they're listening, that they have a vision, that they're "exploring" ideas. It's not about listening, it's about doing. And everything that I've seen so far of TS4 leads me to believe that not only do they not understand their fans, they don't understand the series, or even the genre anymore.
If their vision is so incredible they need to come out and share it. Because currently it's a word with zero meaning because they don't explain what their vision really is.
I am once again on the forums looking for news, because after the 1.7 patch I lost all my Sims, It may well be a mod issue, but with other games it just refused to load. Which was boring to fix, but at least you got your game back. Now, I had to re-install & re-integrate, just to get my families back, then I'm going to have to strip down my mods but in a much more methodical manner. Because it appears that if I load the wrong mod, then I lose all my Sims again, and that may bork the game, so I may have to repeatedly re-install just to get a stable base to work from.
I am going to do it, not because I like the game, but because I hate being beaten by a computer problem, it's what makes me good at what I do, (Enterprise computing) However, the shock of thinking, even for a moment, that I've spent 11 months, and 200 hours, and that it could all just evaporate in a flash, that is something I've never felt before, not with any Sims game, and I've been playing for 15 years, since The first game.
After that though I think I'm going to call it a day, I'll re-install Sims2 and mess with that, I did play with Sims3, and Origin just downloaded it for me, but I doubt I'll play that, better not to connect to Origin at all I reckon. For those still mourning toddlers or anything else you may want to Google: sunk cost fallacy you are not so smart
I'd post a link, but it says I've not been around enough :)
The article you'll find with that search is all about Farmville, and how people invested in that game too. It is a bit of a flaw in human thinking, hence the fallacy, but 15 years or more of economics taught me to see such things for what they are.
I did actually play a bit of the new SimCity, it was a lousy game, you wanted so much to play as you used to, but just as you were getting into "flow"something would happen to jerk you out. Like Sims4 it became a chore to play. So I stopped. Then I discovered Cities: Skylines, which is a joy to play, it just happens organically. Sure the interface is a little clunky, but it was made by a team of 20 people, and it hums with life, time and stress just melt away when you play it.
Rather than petitioning EA, or trying to out wait them & sulk you may want to read the link, and change the name Farmville for "the Sims" and understand what it is you want. Then if you're smart you'll campaign en mass to get Colossal Order to build you a People Simulator to go along with the City one they already have, Tell your friends, get together 100K people and where there is a demand, somebody will build you a game to fulfill it. There are 30K+ mods for Cities: Skylines, people are fixing basic game problems with them, because they can, it's less a exercise in futility, (like playing a modded Sims4) than simply getting out of the way, and letting the fan base do it.
Just as Google Plus is a social network that is not Facebook, and Cities: Skylines is a city builder that is not SimCity, so I imagine there will eventually be another People Sim. One that is not an abusive relationship, that is fresh and exiting and a little rough around the edges. One that is a joy to play. Nobody will buy another SimCity game, because EA will never be able to sell one. Not now there is a new kid on the block. Or you could just fret about the time you have sunk into the game, and go back to complaining. Which you've been doing for 11 months already without result.
If you let negativity become your daily draught, it will seep into your core, it will become you. See the light, Embrace Joy.
@praxis22 - psst: start with the quads & quints mod - caused this for another player post-patch
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
> @luthienrising said: > praxis22 - psst: start with the quads & quints mod - caused this for another player post-patch
Haven't got it installed, only installed one baby mod, "better baby care" or something as one of my Sims got pregnant accidentally from the grim reaper, Yay! full autonomy :)
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I will also post this at my blog because something tells me that this post will get deleted.
I've been emailing Andrew Wilson for months after the family thread took off. Ignored every single time. Thank you for the addresses, I will defo get on that thanks for sharing on your blog too.
Will Wright is not weeping over the Sims 4 and what became of *his* "vision". Will Wright could care less about The Sims series. He sold all the rights to Electronic Arts when he left Maxis.
I'm not really surprised that there's nobody on here trying to defend the game and telling us that we are betraying the Sims with all this negativity. The last person that tried that line of reasoning got his/her wrist slapped pretty hard.
EA Marketing Department Motto:
"We Don't Care If You LIKE The Game, Just As Long As You BUY The Game!"
I Disapprove (Naturally) I Took The Pledge!
Will Wright is not weeping over the Sims 4 and what became of *his* "vision". Will Wright could care less about The Sims series. He sold all the rights to Electronic Arts when he left Maxis.
I'm not really surprised that there's nobody on here trying to defend the game and telling us that we are betraying the Sims with all this negativity. The last person that tried that line of reasoning got his/her wrist slapped pretty hard.
I'll be ignoring this thread with my soul, I don't want any slaps.
I'm not sending letters anymore, im not sending emails anymore or contacting customer support anymore. I'm not going to sit here and try to reason with a group of people who have their fingers stuck in their ears and want to pretend like everything is okay. When clearly things are heading south and heading south fast. They've had enough time and I've had more than enough patience with this team to get things together and organized to where they start to deliver on this game.
I am simply not funding this, and none of my family will either. There is no way i'll endorse or support sims 4 now and equally i will make sure none of my friends or family do either. Word of mouth is the biggest pain a game can have and let's be honest word of mouth about sims 4 is has been nothing but bad since it's existence. I'm not about to give ideas or waste time for a team that refuses to listen in anyway to it's fanbase or audience. I'm tired of the lying and equally tired of the silence and pr talk that has lead to no where and continues to lead no where. As a customer I have waited long enough for this thing to be turned around. 0 Effort has been placed in doing. I will place 0 effort in trying to like this game. I will surely treat sims team, EA, and Maxis with the same disdain and rudeness they've treated their fanbase. I am fed up. I rather take praxis advice and hope for another competitor to rise an scoop up the millions of fans ea 🐸🐸🐸🐸 off if i can find a group of them to ever be vocal and help out in getting at least someone to noticed there is still money to be had in simulation gaming and to pick up making a life simulator.
To be honest going this route is dead. If anything ea will drop this game like a bad habit because they can't pull their revenue up and equally fans won't ever trust this same team to deliver what want and have the same vision as their audience. The crazy part is we simmers get it and have somewhat the same idea of what we want it's them who don't get it and never will. I'm surely not going to waste another 2 years hoping they'll get it after and listening to bogus excuse after excuse while they quitely play on their twitter accounts ignoring the hot mess they've caused.
Will Wright is not weeping over the Sims 4 and what became of *his* "vision". Will Wright could care less about The Sims series. He sold all the rights to Electronic Arts when he left Maxis.
I'm not really surprised that there's nobody on here trying to defend the game and telling us that we are betraying the Sims with all this negativity. The last person that tried that line of reasoning got his/her wrist slapped pretty hard.
That's the second comment about Sims 4 defenders. It's as if you're deliberately baiting us but we won't bite. At least not today. We're too excited by the new stuff pack releasing today.
I'm not sending letters anymore, im not sending emails anymore or contacting customer support anymore. I'm not going to sit here and try to reason with a group of people who have their fingers stuck in their ears and want to pretend like everything is okay. When clearly things are heading south and heading south fast. They've had enough time and I've had more than enough patience with this team to get things together and organized to where they start to deliver on this game.
I am simply not funding this, and none of my family will either. There is no way i'll endorse or support sims 4 now and equally i will make sure none of my friends or family do either. Word of mouth is the biggest pain a game can have and let's be honest word of mouth about sims 4 is has been nothing but bad since it's existence. I'm not about to give ideas or waste time for a team that refuses to listen in anyway to it's fanbase or audience. I'm tired of the lying and equally tired of the silence and pr talk that has lead to no where and continues to lead no where. As a customer I have waited long enough for this thing to be turned around. 0 Effort has been placed in doing. I will place 0 effort in trying to like this game. I will surely treat sims team, EA, and Maxis with the same disdain and rudeness they've treated their fanbase. I am fed up. I rather take praxis advice and hope for another competitor to rise an scoop up the millions of fans ea 🐸🐸🐸🐸 off if i can find a group of them to ever be vocal and help out in getting at least someone to noticed there is still money to be had in simulation gaming and to pick up making a life simulator.
To be honest going this route is dead. If anything ea will drop this game like a bad habit because they can't pull their revenue up and equally fans won't ever trust this same team to deliver what want and have the same vision as their audience. The crazy part is we simmers get it and have somewhat the same idea of what we want it's them who don't get it and never will. I'm surely not going to waste another 2 years hoping they'll get it after and listening to bogus excuse after excuse while they quitely play on their twitter accounts ignoring the hot mess they've caused.
I understand your frustration. I feel it, too. However, I have seen this community band together and make changes. If they see missed revenue, their eyes and ears will open. However, for people that will say they will not spend a dime, then that is when it becomes pointless. If we want changes, they have to have a monetary reason to make the investment in the series. Those of us who were unhappy with the way TS3 was going should have spoken up together. I just left the franchise for a while and came back hoping for the best. And this game is what I got for my silence. I know you have been very vocal Anavastia. I think I remember you from the old TS2 BBS. Imagine your voice if we could get everyone else who is unhappy to speak up, too. People can move mountains when they work together.
Comments
I don't think it means their are no more dissenters, just that after all this time people are tired of defending their enjoyment with the game. I think also many are realizing that any changes that come about because of the dissatisfied group could be beneficial to all.
I know this was posted a while ago, but I just want to echo this.
I cannot express my disappointment at the first Stuff Pack enough. More party stuff. MORE PARTY STUFF. I actually don't believe it.
With all the things missing from this game (cars, dishwashers, large worlds, and let's not even mention that T-word), this is their fantastic first stuff pack? -_-
If they created a new town with 50 lots and sold it for $10, I would probably buy it. Party stuff? No thanks, I'll pass. That was like the one thing that actually came with the basegame >_>
I found that article so incredibly sad. I was sad for the Gurus, sad for Rachel Franklin, and very sad for the simming community. It will take something pretty major to pull this game out of the gutter, and I hope they can do it, but time is definitely ticking away.
I just want to know they are really trying and being given the resources to do so. EA need to seriously prioritise the sims and mend relations. We as a community deserve the best because faithfully we gave the solid profits for fifteen years.
https://twitter.com/sparkfairy1
The new vision is for easy money that requires little to no real work. We can put a man on the moon, we can do many other things with todays technology that are even more impressive, yet this one little game is too hard?Emotions don't work, and the traits should just be called "Null" because they all seem the same to me, having no real personality. Then we have bugs, along with culling the same Sims we put our time and effort into creating. Why would I create a new Sim to have you delete him? Any other industry could not get away with selling a product that doesn't work properly but sadly we see a lot of this in the gaming industry. For a Triple A title, this game should be much better. As for their new party stuff, truth is I don't want it...even if they gave it away it will add zero to this game nor will it make it all work suddenly.
I too am tired of hearing "I don't like toddlers, I don't even want them", or the infamous "I found them annoying and too hard to play" comments. Nothing is harder or more boring to me than having to play the same goals over and over for every Sim you create. There is no variety of gameplay because they took the sandbox away. All I can say is that for everyone that expects us to just get over it and move on, you will likely get your wish probably sooner than you think. Problem is when over half this fan base walks away you will begin to see the end of the Sims franchise. Fact is, it requires money to stay in business...and EA ain't getting anymore from me unless they fix the mangled mess they sold me.
EA messed up and they won't even speak to their fans. Now that is messed up.
I love the Sims and have no wish to see the franchise fail. However I am not prepared to wait forever. Life is for living and at and I owe nothing to a company which ignores me and my legitimate complaints. So I think I have come to the parting of the ways. That makes me so sad. Especially when thinking of the excitement I felt when it was announced there would be a TS4.
Question is how many more of us must walk before the company gets the message. I want my sandbox life simulation back. Is that too much to ask for ?
Wherever I am friends call me Betty
Sim enim est vita
Ana, the statements where she says they underestimated the passion players had for TS3 and they had invested all that money into their games and why they didn't 'market' this game properly is all I heard or got out of her statements. It's the same old song and dance. It's like when they said six months ago they are 'looking into' how to open up the worlds....same thing we just read here today on the forums when R.F. said they are looking into toddlers...neither are going to happen. I'm not going to talk to them anymore other than to express my problems with what I already have which is a big mess of patches that keep breaking other stuff. I have already given up the game will be 'improved' with the last patch which was supposed to have fixed bugs I didn't have but now I do. The same patches it was supposed to have fixed. And did they listen to anything players argued with them about in sandbox? No, the latest patch has Sims calling your Sim for parties, but guess what they can't leave, so more linear gameplay. Or directional game play might be a better word. They didn't listen to a dam thing, but holds your Sim hostage until the event is over and scored when it's not even your Sim holding the party. Customers know when they are getting the run around because the proof is in the pudding.
Good points. Time is ticking fast and players are leaving in large numbers each day. Not a day goes past where we don't see another disappointment thread. Eight months on, that is unacceptable
Addressed to their head of marketing or their lawyers. They are the only ones who can make changes.
The community has made drastic changes before, just from phone calls, letters, and emails. It was who we targeted (lawyers) that made the changes. Even though it was not the intention of our effort, we got stuff packs and a store for the game.
Talking to their customer service is not going to help. Talking to gurus will not help. We need to target the CEO, marketing director, or lawyers. If we can get enough people to pester them, they'll see the value in keeping the game alive and improving it. Hopefully they'll get rid of this awful team and hire people with actual simulation experience. (i hate advocating for people to lose their jobs, but when it isn't working out...well, it just isn't working out.)
Heck...give me your name and I'll write a personalized letter for you.
Good points. I have no idea why this dev team have been left to run the series into the ground
You win, they are happy, more money, more games. Why is it so hard to see, for them?
My tumblr - A world of clutter and color
They don't want to admit that there are fundamental issues. Just look at her answer. He asks about family play-her response 'but we tweaked careers'. It's always diversion and never acknowledges the biggest issues.
https://twitter.com/sparkfairy1
That's kind of an insult to 8 year olds
There was a time when I though the "Feedback" section was for, you know, feedback, so that the devs would have a better idea of what they could do to improve the game. The last major game I was involved in was Elder Scrolls Online and while it wasn't perfect, going on the forums meant communication between between devs and the community. It wasn't always directly with the main developers, but there were a several lovely staff members who would pass things along and even get things fixed when and where possible. I also felt less inclined to live on the forums yelling, lol. I was too busy playing.
Well at least I'm loving Sims 2 atm, all over again.
- Froggie
WIP: http://forums.thesims.com/en_US/discussion/851667/australian-world-version-1-0-uploaded/p1
Couldn't have said it better myself.
Would it not be financially viable to make a decent game?
Or did they think everyone will by TS4 because it has The Sims name on it?
I am not the type to buy every single Sims game, I just played the main Sims games as as much as some would disagree with me, TS4 doesn't feel like a 'main' Sims game enough for me to buy it
At this point, I think that they just expected to get more out of it than they put into it. Maximum profits, minimal effort. Make a few shiny dresses and a new sofa or two, slap the "Sims 4" label on it, and wait for the profits to roll in. It's no longer about simulating life or family, or trying to give players a rich experience. It's about tossing out stuff and raking in the profits. According to them, when players are dissatisfied, it's because we don't get their "vision." It just makes me question what their vision actually was. Stripping the simulation out of The Sims and turning it into a game about half-baked emotions that don't even work?
Every answer that I've seen is about this vision. It's about how they decided to sacrifice x, y, or z for emotions and "amusing behavior" or whatever. But how does that make sense when for 15 years we've had games that not only had all of these features, but also ran rings around TS4 when it came to emotional depth and sim behavior? This just doesn't add up anymore, and I'm tired of them telling us that they're listening, that they have a vision, that they're "exploring" ideas. It's not about listening, it's about doing. And everything that I've seen so far of TS4 leads me to believe that not only do they not understand their fans, they don't understand the series, or even the genre anymore.
If their vision is so incredible they need to come out and share it. Because currently it's a word with zero meaning because they don't explain what their vision really is.
https://twitter.com/sparkfairy1
I am going to do it, not because I like the game, but because I hate being beaten by a computer problem, it's what makes me good at what I do, (Enterprise computing) However, the shock of thinking, even for a moment, that I've spent 11 months, and 200 hours, and that it could all just evaporate in a flash, that is something I've never felt before, not with any Sims game, and I've been playing for 15 years, since The first game.
After that though I think I'm going to call it a day, I'll re-install Sims2 and mess with that, I did play with Sims3, and Origin just downloaded it for me, but I doubt I'll play that, better not to connect to Origin at all I reckon. For those still mourning toddlers or anything else you may want to Google: sunk cost fallacy you are not so smart
I'd post a link, but it says I've not been around enough :)
The article you'll find with that search is all about Farmville, and how people invested in that game too. It is a bit of a flaw in human thinking, hence the fallacy, but 15 years or more of economics taught me to see such things for what they are.
I did actually play a bit of the new SimCity, it was a lousy game, you wanted so much to play as you used to, but just as you were getting into "flow"something would happen to jerk you out. Like Sims4 it became a chore to play. So I stopped. Then I discovered Cities: Skylines, which is a joy to play, it just happens organically. Sure the interface is a little clunky, but it was made by a team of 20 people, and it hums with life, time and stress just melt away when you play it.
Rather than petitioning EA, or trying to out wait them & sulk you may want to read the link, and change the name Farmville for "the Sims" and understand what it is you want. Then if you're smart you'll campaign en mass to get Colossal Order to build you a People Simulator to go along with the City one they already have, Tell your friends, get together 100K people and where there is a demand, somebody will build you a game to fulfill it. There are 30K+ mods for Cities: Skylines, people are fixing basic game problems with them, because they can, it's less a exercise in futility, (like playing a modded Sims4) than simply getting out of the way, and letting the fan base do it.
Just as Google Plus is a social network that is not Facebook, and Cities: Skylines is a city builder that is not SimCity, so I imagine there will eventually be another People Sim. One that is not an abusive relationship, that is fresh and exiting and a little rough around the edges. One that is a joy to play. Nobody will buy another SimCity game, because EA will never be able to sell one. Not now there is a new kid on the block. Or you could just fret about the time you have sunk into the game, and go back to complaining. Which you've been doing for 11 months already without result.
If you let negativity become your daily draught, it will seep into your core, it will become you. See the light, Embrace Joy.
> praxis22 - psst: start with the quads & quints mod - caused this for another player post-patch
Haven't got it installed, only installed one baby mod, "better baby care" or something as one of my Sims got pregnant accidentally from the grim reaper, Yay! full autonomy :)
Chief Executive Officer
Andrew Wilson
209 Redwood Shores Parkway
Redwood City, CA 94065
Email: awilson@ea.com
Chief Marketing Officer
Chris Bruzzo
209 Redwood Shores Parkway
Redwood City, CA 94065
Twitter: cbruzzo
Email: ?? possibly cbruzzo@ea.com
Senior Vice President, Maxis
Lucy Bradshaw
209 Redwood Shores Parkway
Redwood City, CA 94065
Email: ??
Anyone care to fill in any info?
I will also post this at my blog because something tells me that this post will get deleted.
I've been emailing Andrew Wilson for months after the family thread took off. Ignored every single time. Thank you for the addresses, I will defo get on that thanks for sharing on your blog too.
https://twitter.com/sparkfairy1
I'm not really surprised that there's nobody on here trying to defend the game and telling us that we are betraying the Sims with all this negativity. The last person that tried that line of reasoning got his/her wrist slapped pretty hard.
"We Don't Care If You LIKE The Game, Just As Long As You BUY The Game!"
I Disapprove (Naturally)
I Took The Pledge!
I'll be ignoring this thread with my soul, I don't want any slaps.
I am simply not funding this, and none of my family will either. There is no way i'll endorse or support sims 4 now and equally i will make sure none of my friends or family do either. Word of mouth is the biggest pain a game can have and let's be honest word of mouth about sims 4 is has been nothing but bad since it's existence. I'm not about to give ideas or waste time for a team that refuses to listen in anyway to it's fanbase or audience. I'm tired of the lying and equally tired of the silence and pr talk that has lead to no where and continues to lead no where. As a customer I have waited long enough for this thing to be turned around. 0 Effort has been placed in doing. I will place 0 effort in trying to like this game. I will surely treat sims team, EA, and Maxis with the same disdain and rudeness they've treated their fanbase. I am fed up. I rather take praxis advice and hope for another competitor to rise an scoop up the millions of fans ea 🐸🐸🐸🐸 off if i can find a group of them to ever be vocal and help out in getting at least someone to noticed there is still money to be had in simulation gaming and to pick up making a life simulator.
To be honest going this route is dead. If anything ea will drop this game like a bad habit because they can't pull their revenue up and equally fans won't ever trust this same team to deliver what want and have the same vision as their audience. The crazy part is we simmers get it and have somewhat the same idea of what we want it's them who don't get it and never will. I'm surely not going to waste another 2 years hoping they'll get it after and listening to bogus excuse after excuse while they quitely play on their twitter accounts ignoring the hot mess they've caused.
That's the second comment about Sims 4 defenders. It's as if you're deliberately baiting us but we won't bite. At least not today. We're too excited by the new stuff pack releasing today.
I understand your frustration. I feel it, too. However, I have seen this community band together and make changes. If they see missed revenue, their eyes and ears will open. However, for people that will say they will not spend a dime, then that is when it becomes pointless. If we want changes, they have to have a monetary reason to make the investment in the series. Those of us who were unhappy with the way TS3 was going should have spoken up together. I just left the franchise for a while and came back hoping for the best. And this game is what I got for my silence. I know you have been very vocal Anavastia. I think I remember you from the old TS2 BBS. Imagine your voice if we could get everyone else who is unhappy to speak up, too. People can move mountains when they work together.