I do love my mods but I have always had an issue with MCCC story progression. I don't know which settings to change (I have changed many) to stop MCCC from breaking up families and often have one person in the marriage then marrying someone of the same gender. Not that I am against that and in my mind I can think they just discovered who they really were, even if they had umpteen kids with different baby mommas. The amount of break ups and kids from different BM / BD is driving me crazy. I love many things about MCCC but not the over the top story progression at least when it comes to break ups and affairs. I don't have a current screen capture of a convoluted family tree on this computer but it's terrible.
I would like to stop playing with some households but hate to put them into the MCCC world. I stopped playing a few and now the family are no longer together and one after his wife died married a much younger man. I am pretty sure if I turn off the game story progression for those families MCCC would still mess with them
I find the nice easy story progression that Maxis has introduced works much better for my play style. I appreciate the having babies and adoptions - not so much the random deaths, but it's okay.
What are your opinions?
EA ID burnished_dragon
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Tales From The Myst
The Blue Moon Jukebox
TINY HOUSE CHALLENGE
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If you go to manage worlds and manage neigbours you can choose if they can have babies/adopt kids/pets change jobs /retire / move in/out or have accidental deaths. If you click on the mailbox in your game and choose view neighbourhood stories it will let you know what is happening. You have to click several times to see all the stories
That is what I was trying to get across. I do like other aspects of MCCC though like the dresser and being able to click on a sim to see who they are married or have kids, even there parents. I also like the cheats for upping alien abductions etc. I just find the multiple partners in relationships over the top.
MCCC, as you observed, moves people around and creates some really crazy, messed up families. Neighborhood Stories isn't quite as bad, but I found it was too aggressive in moving, having kids and especially killing off sims for my taste.
In the end maybe I'm just too much of a control freak. I've turned both off except for a few specific cases where I'll turn Neighborhood Stories on briefly and then turn it off again when I've accomplished what I wanted (like when I wanted all the families in Henford to adopt pets but didn't want to hand-make them).
Updated with Werewolf Diaries (1)
hmm I thought it did pair up, I do know that it will move the kids out sometimes and I thought if there was some romance, so maybe taking some sims with you to the romance festival would do it.
Sims sometimes ask if they should go on a date, but I've read they get no romance bar (haven't checked this). Also haven't seen any sims move together. I'm on generation two and I only get adopted babies now. Sims live with their siblings that NBS generated while their parents were alive. The adopted babies get added there and it's a big happy family.
Updated with Werewolf Diaries (1)
For example, in most of my saves I don't use the moving in/out settings on a regular basis, but whenever I do (for occasional purposes in some saves), I can fine-tune them to my own preferences. I also don't let MCCC handle marriages (or other relationships) on a regular basis. I do let it handle random pregnancies, but the pregnancy chance percentages are low enough to prevent it getting out of hand while also being high enough to keep my saves populated. I also don't allow them to be completely random; my settings are based on whether or not the sims chosen for potential pregnancy have ever woohoo'd together. Sims in romantic relationships, whether it be BF/GF or other SO types, engaged couples, or married couples, are considered by MCCC to have woohoo'd at least once, whether or not they actually did. That's still better than the game picking random couples without regard to their sexual preferences or without their ever having met.
If you have no interest in experimenting to find your own best settings to suit your style with MCCC, I'd definitely recommend experimenting with Neighborhood Stories instead. Assuming you do enjoy at least some of the elements of "story progression" in the first place, of course.
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