I have joined the Werewolves Early Access opportunity
So will be taking and answering questions about gameplay, showing off Tempraments, Abilities, Lore and screenshotting anything else you guys want to see.
I will reply with each piece of info once the embargo lifts, unless it's been answered elsewhere already and I can link you to an answer. I'll break answers down into spoilers in case you just want to know some things and keep the rest a mystery.
Format will be similar to last time where I have links to each subject and add more info to each based on questions asked and as I discover things through gameplay. If you didn't see it the first time you look, check on the subject post again later.
Index is in next post. Let me know if there's something I forgot.
Ask away!
Comments
CAS
Live Mode
Build/Buy Mode
World
Will werewolves your not playing flirt with and ask your werewolf to be a fated mate?
Is it possible to be married and have a soul mate and then be a fated mate to a werewolf?
If your fated mates with a werewolf does that still hold when your both in human form?
What if the random walkbys are your sims in households you're not playing?
(I know I've asked this on another thread but it's something I'd really love confirmation on before I take this pack into a large rotational game.)
edit: I thought of a good way to test this- Roughhousing Encouraged NAP (Eco), or schedule a Neighborhood Brawl Day (Seasons). Or maybe Get Together clubs can include fighting as a club activity
What temperaments have you encountered?
How do pets react to werewolves?
What about dormant werewolves? Is there a way to activate them?
How difficult is it to get werebies or get an accidental bite?
What has been added to clubs for werewolves?
And yes, tell us all about fated mates! Please!
Thank you!
How do the bloodlines work? Do you need two werewolf parents to get the greater bloodline, or is it a chance of greater/dormant regardless of parentage? Does that chance seem to change at all if there is only one werewolf parent, or one parent with a dormant werewolf trait?
Temperaments--how many are there, and what are some of the ones we didn't get to see in the livestream? What traits have you found them to be associated with?
It would be great if we could see a list of ALL of the werewolf perk tree abilities (they only moused over a few during the livestream).
Pack mechanics. How difficult is it to overthrow the alpha? What skills do you need? Does having higher Fitness, Charisma, or other skills affect it, or is it more based on your Sim's prowess as a werewolf/perks in the perk tree? Also interested in hearing more about the Collective pack because they were not shown at all in the livestream.
The Sims 4 hasn't introduced a new musical instrument since 2017
- Are there more toddler/children interactions apart from the howling?
- Are the new foods available for restaurant menus?
- Do werewolves woohoo like sims or is there a special animation?
I'd guess it's like in Journey to Batuu where you get a pop-up to choose one but all the others are unlocked as well so you can switch to them.
Does the first werewolf we flirt with turn out to be our fated mate? Or is there a random chance and we have to flirt with a few before we find our mate?
Is there an ingame way (potion, coaching) to remove unwanted temperaments and to assign desired ones? Is there a cheat?
MINE FIRST!
Greg's grumpy, but he's not a bad guy. I wouldn't call him nice, exactly.
The Sims 4 hasn't introduced a new musical instrument since 2017
Did you perform any romantic interactions with any sims before a mate was chosen?
Abilities
Dormant Abilities (gameplay unlocks)
Purchased Abilities (point unlocks)
Tier 1: Pup
Tier 2: Runt
Tier 3: Prime
Tier 4: Veteran
Tier 5: Apex
Temperaments [WIP]
There are 22 Temperaments altogether. These are the ones I've encountered so far:
(Territorial credit to Howletta on DPs server)