Those are some blind spots that I've missed, you made some good points here. Anyway I don't think my suggestion was perfect, it's just something I drafted in the matter of minutes. Thanks for your ideas :wink:
I want both Northern Europe and Winter World. I could never get enough of snowy, wintery worlds since there's no way to get that in my country which is a tropical country. The winter ambience is just so relaxing.
I can already imagine how the object spinning mechanism works, kinda like how we turn them horizontal (on the floor). Maybe we could right click on the mouse and drag it to the left (anticlockwise) and right (clockwise). However spinning objects and place them like that seems physically unreal, so I'm expecting it to come…
As someone who has watched almost every movie from the series Night At The Museum, a museum could be so much FUN than what it is now!!! I mean it's a museum not just a gallery! I don't mean they should have the entire museum display items to become alive after sunset, but there could be some inspirations taken from there.…
I don't get why TS2, a game released from a decade ago could do this, while TS4, a game released in 2014 and is currently at its fifth year couldn't :/ That's such a big turn-off when I'm trying to fill the houses with furniture and I always ended up with the similar designs all over again (because there's zero variety).
I only can see the first image with the ferris wheel :/ Personally I would like to see a shopping district, where there are many stalls selling different kind of things, and retail shop lots are found all around the district.
Yes it fits the pack but like others point out, it should be its own pack, something like The Sims 4: Makin' Music. We could've more variety in type of bands (rock bands, dance groups, orchestra etc.) and more depth in music (concert, music festival, opera). I don't think this much of content would be completed within…
NPC jobs should be real jobs for the sims, instead of being given to NPCs. By this way, the sims can be postmen, repairmen, delivery people, babysitters, maids, gardeners, repomen, drivers, social workers, butlers, whatever you call them. We will be no longer relying on townies who aren't even a part of the sims…
- Sandbox, where they get to play sand, build sandcastles or even throw sand to prank on buddies! - Any playground equipment (slide, seesaw, swing, rocking horse, pool slide). - Newspaper, I know its not a toy but kids can fold it into a paper plane to fly, or a paper boat to put in water bodies. - Tea set to put on dining…
I want werewolves to be a part in another bigger pack as a mystery, as below. Rural Living (farming pack with rural world) Werewolves can hunt and eat livestock. They can also mysteriously kill villagers or picnickers who go outdoors at a full moon night. Retro Date (70's/80's-inspired downtown) Werewolves can cause panic…
Yes, TS2 is so far my most-played sim game and in my opinion the best one. I also want some recolor because there are a few TS2 objects with ugly colors.
My sims literally had nothing to do in their family social life so family-focused will be my vote. I want the children to have more games and interaction like in TS2, and teens to act like teens. Also the elder's life deserves to be expanded rvrn more. Besides I also think something like romantic or dating theme should…
I hope this will be patched in sometimes, also the feature of purchasing a vacation house (or just another residential property) should be coming with that. By this way we'll have a complete renting system where the rental will be paid to the rightful owner.
I would try if they ever make CAW as a feature, but at this point I don't think it's very possible because the game engine doesn't seem like it's made for an editable world feature. Even if it's possible the feature would be very limited, like just placing the decorative objects/collectibles. An overhaul, like redo all…
I know it's very unlikely there'll be any pet in the base game. The only exceptional case is that TS5's possible future competitior (we all know who) may be including pets in their base game and TS5 tries to catch up with them by putting pets in BG too.
I want to see the real influences of one's grade/stream on the field to be pursued in future. For example, a sim must go to science stream in high school in order to study medical and work in the doctor/medical career or whatever TS5 calls it.
Posted these in another thread. The Sims 4: Underworld Don't worry about your Sim's loss, as you are able to play your Sims in the afterlife stage now! New worlds : A Heaven and an Underworld. Those are the world that are only accessible if a Sim dies. - Sims with good behavior are able to move to Heaven after death, while…
@Mariefoxprice83 I also had the almost same idea as yours too. I posted it somewhere else and I tried to make it sound as possible as I could lol. The Sims 4: Underworld Don't worry about your Sim's loss, as you are able to play your Sims in the afterlife stage now! New worlds : A Heaven and an Underworld. Those are the…
I like any idea of expanding the time frame into the past and future but let's expect it to be something at the very end of TS4, I mean the "present" time is not even completed yet, let alone the past and future.