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Wants & Fears Discussion Thread
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In my sim's case, she did not have the fear when she went to work, and only developed it when she returned that night having gotten promoted. Not a condition under which "Dead End Job" should be a concern. And she's not at the top of the career yet.
Also I've had sims overcome the fear of a dead end job by regaining their passion, only to have it show up again the very next time they went to work. I have no idea what triggers it or how to avoid it. What I do know is that it shows up unrealistically often, and I really don't want to blow 300 satisfaction points every time the game decides that despite everything work wise going well for the sim, they see it as a dead end for no discernable reason. (Fortunately, there are cheats for that. The one good thing about it being a temporary trait.)
cause if you have sim that likes multiple music styles thats literally all they get listen to this listen to that listen to this oh listen to that again all day every day until they sleep and get the same wants -again.
also i thought it was so cool that my simself got anxiety of being judged by people cause mood but then all I literally had to do to get over it was to talk to random sim twice
huh. wish I knew that ive totally been wasting my life with this anxiety thing i should have just talked to Geeta Rasoya about our differences I would be perfectly happy if i did that oh how silly of me
and she totally is so supportive and sweet even though we are literally worst enemies cause I've been using her as food
*proceeds to go talk about differences with my neighbors who barely know I exist -at 3am*
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I could not see a difference between music wants and music whims, both are/were focused on one or two genres and ignore everything else. I rarely gave my sims specific likes or dislike for the radio. I want them to have broad interests in music and art. It was a big disappointment to see the second worst whim made into a want that you then couldn't get rid of. Thank god they didn't make bee boxes, dishwashers, and tiny pools into wants, not that deleting those made wants a great success.
I know that fear is there to create consequences but it takes away our agency to decide the lifetime goals and dreams of our sims, and replaces them with "I didn't get to listen to hip hop for x number of hours so life isn't worth living." Which to be fair does sound like some teens, but it's affecting older sims too.
The music wants will be less annoying when they fix the part where the earbuds don't fulfil the want. They can listen to those anywhere and while doing other things so that wouldn't hurt me at all. Honestly it's nice to be reminded of what music genres I chose for which sim now and then.
yeah idk its just even worse cause i use favourite music genres a lot and some of my sims have several say they like spooky music metal music and strange tunes they now get listen to want for all of them
if there must be want to listen to at least make it so it only appears once a sim day at most pls
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*Happy dance*
When I play later today, I'm going to try an experiment. It occurred to me that it may be triggered by needs being in Yellow/Red when they get home from work (or early in going to work) I have UI cheats installed, and I'm going to try keeping their needs up while at work (and going to work all green) and then send them to work and let their needs drop.
If my theory is right, she should come home fine after the night where I keep her needs up, and get the fear on the night where I let her needs drop.
Oh my god, THIS!! My Sims constantly have this and it's getting on my nerves. Especially when it's already a hassle to get them to do the stuff they need to for a promotion (it took me forever to get Michelle to sit down long enough to raise her Logic skill because she kept wandering off doing other things) and then after, you have to wait for the performance bar to raise and the further up they are in their career, the slower the bar climbs. It's becoming a real pain in the --- and it's kind of ruining the experience for me. I might end up turning the feature off, to me, it was just a lot more fun to play without it.
Okay, I didn't get to test it as extensively as I wanted to, but it seems to be related to how far your sim's Fun drops, and possibly how tired they are. I only got to send my sim to work 3 times (this is a different save than the one with the chef) The first time, I cheated everything up through the evening so that by the time she came home, nothing had dropped more than 25%. No Fear of Dead end job. The next time, she went to work with her bars maxed out (or close to it) and didn't come home with anything yellow/red, but both energy and fun had dropped a lot. They were maybe just above 50%. Got the Fear. The following time, it was just fun that was close to half, and again, she got the fear.
So it may be the fun meter that's the culprit, which really stinks as almost no job doesn't tank the fun meter to some extent, even if it's in theory a job that matches the aspiration and traits perfectly. Slacking off is an option, but that feels out of character for Ambitious sims or sims that are (in theory) in their "dream career"
I mean, I've been of the opinion that a lot of things need retuning on how they interact with fun, but now even more so.
Oh, and from what I can tell, Gig jobs don't have this issue, even when you send alone. Haven't tested with anything other than the Actor career at this point.
Next time I play, I'm going to continue these experiments. The household now has 2 adults and 5 teenagers in it. I see a lot of part time jobs in those kid's futures.
Hmm. I’m not sure. My sims are always in really good moods at work because I keep them happy anyway. Their needs are always great, one of my sims is a workaholic so he’s always focussed at work, I’ve tried getting him to work hard, work normally and slack off and he still comes back with that fear 😂
It looks like some of appearing Wants/Fears perform no logic checks. What I've noticed.
Aside from these logic issues my main complaint is Toddler wants are mostly nonexistent. Because most of the wants are related to objects and toddlers activities are pretty much limited to those available to them since the time of their release they pretty much want all the same things all the time. Like chat, joke, hug... Also "fun" fact - according to the full list of Wants/Fears published by Sims Community there's no want to pillow fight
My sim that loves the outdoors got a want to spend 8 hours outdoors, really liked that one.
It is a sad thought that a cat-loving sim would have no wants for spending time with cats. And the list goes on for othe pack-traits. Hope that this will be expanded later on. That we will not have so many parallel systems covering different packs and parts of the game.
and now he has the fear of being cheated on. They live in the same apartment and I don't let my Sims cheat on their SO unless I am purposely trying to stir up some drama, which I'm not doing in this save. And the reason he hasn't been romantic with his partner in a while because I'm TRYING to take it slow. It's too intrusive right now, every small thing triggers a fear and then they stay in a negative mood. I'm already sick of this feature.
I have 2 legacies that are blood related and the family splinters at the 2nd generation. I use 2 different names to help keep track of the related families.
For me, the generations are as follows:
Names are in order of age and Generation List in Spoiler
Gen 1 was created as a work around for forgetting to make Kemps, Calum, and Reef brothers when I started a new save. I could not change their relationship without creating Coraline.
Generation 2 Zalrians: Kemps and Calum
Generation 2 Kailani: Reef
Generation 3 Zalrian: Dylan, Zephyr, Ember, Jade, and Juniper
Generation 3 Kailani: Kylen and Rylan
Generation 4 Zalrian: Barnabus, Wade, Sora, and Denis
Generation 4 Kailani: Lir, Alex, and Alen
Generation 5 Kailani: Maria and Zalen
I discovered that sims that are related can perform romance interactions given certain circumstances.
Gen 3 Zalrian can romance Gen 4 Kailani.
Gen 2 Kailani can Romance Gen 5 Kailani.
Gen 2 Kailani can Romance Gen 3 Zalrian.
In my game, a Kailani and Zalrian engaged in romance is incredibly wrong. They aren’t even that far apart in relation to each other.
I suspect that if I encounter a want that is very wrong like what others have mentioned, I think it will be between the generations that can perform romance interactions with each other.
Keep in mind, I’m talking about something that was possible before the update and after the update.
I play like merfolk are immortal, my play on the ethereal beauty and handsomeness of mermaids and mermen. So, I don’t think they expected older generations to be around that long. If I had aging turned on, some generations would be dead or elders. But, all my merfolk, regardless of generation, are never aged past young adult.
I actually ended up making all my mermen in the newest Zalrian and Kailani families straight to ensure there aren’t any romances between cousins and uncles. Most of them are mermen anyways so it works to avoid inappropriate romance.
I am upset that it also means they can’t discover their own interests like the generations that came before them. I do have LGBT mermen and mermaids and embrace the preferences they develop during gameplay.
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I have noticed that wants are not as permanent as one might think. They do change after a sim returns home from work or school.
One thing I noticed with Calum, a Family-Oriented merman, is that he wanted to try for a baby up until he spent some time fishing with Zephyr, one of his identical twin sons. After he came home from work, he didn’t want to try for baby anymore.
When I used the potion, he still wanted to have another kid.
So, I think Calum really just wanted to spend time with his children that moved out. After he got some family time, it helped him change his wants.
If things really did play out that way, it added a great deal of depth to his character.
I am so happy to hear they can be turned off. My teen has the fear of unfulfilled wants and there also, is no option, on any other sim. Bah! I never used the whims but thought the wants/fears would be a hoot. I should have known, this is EA we are dealing with here.
I've started to put back a few updated mods now, not many, but this was an issue even before that when I had none.
From what you said, @Ryublue, it's not a mod related issue.
Fear of Werewolves:
- Fear of Greg (after being attacked/in a fight with him or being terrorised by him)
- Fear of becoming a werewolf
Want to become a Werewolf:
- Want to socialise with werewolves
- Want to travel to Moonwood Mill
- Want to join a Pack
- Want to join Moonwood Collective/Wild Fangs
- Want to leave "XYZ" pack
- Want to be a "lone wolf"
- Want to gain werewolf level
- Want to fight a vampire
- Fear of hurting/scaring "someone/XYZ sim" while rampaging
- Fear of cure
- Fear of Full Moon/Rage
- Fear of joining a pack
- Fear of being a "lone wolf"
- Fear of being kicked out of Wild Fangs/Moonwood Collective
Fear of Vampires:
- Fear of Vlad (after tutorial break in)
- Fear of becoming a vampire
Want to become a Vampire:
- Want to socialise with vampires
- Want to travel to Forgotten Hollow
- Want to drink "someone's/XYZ sims" plasma
- Want to become a Grand Master Vampire
- Want to fight a werewolf
- Fear of cure
- Fear of Garlic
- Fear of Sun (Though this is a perk in the vampire skill tree, still works as a fear)
- Fear of Death by sun
- Fear of Thirst
Fear of Magic:
- Fear of Spellcasters
- Fear of becoming a Spellcaster
- Fear of being cursed (Spellcaster only)
- Fear of Potion mishap (Spellcasters only)
Want to become a Spellcaster:
- Want to socialise with Spellcasters
- Want to travel to the Magic Realm
- Cast a spell
- Raise Spellcaster level
- Brew a potion
- Fear of Overcharge
- Fear of Death by Overcharge
Fear of Mermaids:
- Fear of Shark attack
- Fear of "Siren's Lullaby/song
- Fear of becoming a Mermaid
Want to become a Mermaid:
- Want to travel to Sulani
- Want to swim in deep ocean
- Fear of cure
Fear of Aliens:
- Fear of abduction
- Fear of Alien pregnancy (male sims only)
- Fear of Alien Invasion (work event)
- Fear of travel to Sixam (through portal or rocket)