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Wants & Fears Discussion Thread
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Weird thing was that the whole family got fears the same time. I've been checking them many times per day and nothing... but suddenly the dad was feeling sad because he had a fear of dead end job and another one, unfulfilled dreams. His wife also suddenly had fears galore with several of them as well and the teenage daughter had a fear of crowded places.
I was afraid of not getting fears at all, but now I have a lot of them to deal with and I'm okay with that.
I think it is great that now the players who want consequences can enjoy their kind of gameplay, but all I wish for is a little toggle in the settings to be able to cancel the wants like the whims if the player wishes so - not having to buy a potion everytime. This way everybody wins.
I want to clarify that when we ask for more "consequences" in the Sims 4, it doesn't mean the type of arbitrarily limiting behavior that it seems these Fears currently provide.
So this sim started off as teen living in copperdale with no home or money. She survived her high school years mostly by eating apples from her locker and a bench near her lot. Anyways She got a crush and eventually the crush asked her to be his girlfriend! Now to cut this long story short, she is now a young adult in uni and got the want to break up with him! She fell out of love with him apparently.
So there are consequences to having fears. For example, if your sim has a fear of death, they won’t be able to interact with Grim, so they won’t be able to plead with him. If they have the fear of being controlled, they will resist you directing them and quit whatever you direct them to do whilst the angry buff is active.
It's actually humanizing these Sims and making them seem less like dolls and more like active agents that do have their own thoughts and feelings you got to properly manage. I like that!
Just need those toddler whims again.
She just got promoted. As in it was literally the action before she came home, and she's got a fear of a dead end job? How does this make sense? She's a chef with the chef aspiration, she just got promoted.
I mean, if there were options to quit and work at a different restaurant, I could see that as a "I can't get anywhere here, let me look elsewhere" type thing, but 1) she *just* got a promotion, and 2) that's not how jobs work in the game.
Female Simmer from Australia (she/her)
I had one of my Sims marry the Grim Reaper & now they have a lot of kids.
Oh, I hope this is fixed soon! Why is this even a thing? Usually steps are taken to insure long term saved are not ruined. I have mine backed up fortunately, but I don't want to play until this is completely fixed.
That is my worst nightmare. I turned them off a couple of days ago in my main save, but they're getting switched off in every save now. I'm still going to check each and every time before I go into my main save to make sure that the wants and fears box is unchecked. Worst case scenario I have those couples saved in my library prior to all of this so I can always put them in and use cheats to restore things to the way they should be.
Don't Stumble for 4 Hours.
Thank you! Great observation. I added that to the list in the original post:
Updated with Werewolf Diaries (1)
The final pushing point is my Sim getting their 2nd ever unique fear being about unfuffiled dreams, despite all that constant wish fuffilment of one of the few wants they ever get. "Listen to X music." it's like a pleasure Sim on TS2 but without anything major being wished by them
I was able to ignore the 'want' and thankfully it didn't seem to effect the relationships. It was just so odd that so many of my Sims randomly had a desire to break up for no reason. I keep turning the wants and fears off under gameplay, but everytime you leave a household and come back it's back again. The way I play as well I have my own head canon for what sorts of fears and desires my Sims have, I don't particularly need the game itself to just shoehorn in stuff like that for me.
Female Simmer from Australia (she/her)
I had one of my Sims marry the Grim Reaper & now they have a lot of kids.
I’m really hopeful for the wants and fears, with improvement they will be great I think. I notice relationship wants don’t really happen past asking a crush out though. I liked in the sims 3 how wished seemed to follow each other like, first kiss then going steady then getting married etc.
I ended up playing a new game, gave my new Sim only a couple of manageable likes eg fitness and pop music. Pinned those two when they came up. He exercises every day at Burners and Builders, so he’s right.
He interacts with all the people who turn up at the gym. 99% on friendly.
The problem is all the other Sims, especially the original Sims ones from each pack. They’re basket cases.
Out of interest, because they invited me over to houses or acted weirdly, I started playing them.
Because none of their needs had been filled, they were a mess.
For example, having the Romantic trait busts up relationships because their wants are driving them so strongly. Because the romance channel is on while exercising they get flirty (if they weren’t already). They flirt with everyone, their partner gets sad, even if jealousy is not a trait. Now they hate each other. I’m looking at you Brant and Brent!
I prefer to leave unplayed Sims to do their own thing, and enjoy watching how they interact. I suppose it’s fun if you like generating drama, but they’re also starting to run around scared because they have a dread of dying with their needs unfulfilled because I’m not playing them!