For people who can look at how the game is working better than me. Is the game applying a single like 'color burn' layer onto all skin tones and thus it would look really stupid on the unnatural tones? Or were they just left out "because". And if so does it look like this can be modded?
I'm just frustrated because I can't get my Alien to move on in the new Aspiration without me cheating. Even in his disguise form he can't tan. Vampires are out (which, okay I guess, but why not let them burn to death trying unless they are day walkers.) and Mermaids who don't use the human tones are also kicked out. And the mermaids were packaged with the alien skin tones so that's kind of strange they don't work with tanning. Why was there both a system and an aspiration created that blocks out whole sections of sims.
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Logistically it was probably impossible. Whether or not the modders can figure a way around it, I can't say.
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
Isn't white the absence of color and black the combination of all colors?
Family trees:
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Niner
No, you've got that reversed.
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
My Families Via PlumTree App
They are unnatural skintones. What says they are like sim/human ones with melanin? Vampires are undead, therefore dead skin. They aint really fans of the sun either. Aliens are, well aliens! Their skin pigmentation can work very different from ours/sims. And plant people are more plant than sim. Plants doesn't tan.
it’s like mermaids not snorkeling. instead of giving them an animation for swimming underwater/near the reefs (minus the snorkeling gear obviously), it just says it’s taboo for mermaids to snorkel.
If you will note, I mentioned this happens with light, not paint.
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
I've read too much science fiction!
Also I don't understand calling picking the colors logistically impossible. It might take a few drafts to see what looked nice but the tones are all blue/green/purple. Pretty easy colors to have darkened and effected by red [though why do they need to turn red? Fake skintones could have tinted any direction when burned. That's the fun of fake species] and the white tone would be the one, to me, with the most debate. Does it go darker pure grey? Do we tone it grey blue when tanned? Ect. I took art in school too and would have never gotten my degree if I told them I couldn't conceptualize tans on blue.
As for the light thing yes, black is absense and white is all colors. The reason it seems different with paint is its because how light reflects off the objects we see. For example an object appears blue because it absorbs light from all sides of the spectrum except blue which is reflects back at us. A black object absorbs all colors and reflects nothing back. The black "light" so to speak we perceive is the absence of all colors. But it's caused by the object or paint absorbing all colors. That's why when we layer pigment it gets darker so we think of it as having more colors but what we're really getting back from light is less.
The paint gets greedy :>
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
I thought the mixture of colors resulted in brown.
If you mix all the colors together, you don't get white.
Family trees:
Young
Pearce
Niner
You're both right. Black is the presence of all color, but absorbs (is the absence of) light. White is the absence of all color, but reflects(is the presence of) all light.
I've made a converter that'll update the TONE and automatically generate the new textures, so anyone wanting fantasy skins to tan/burn can clone them and run the converter on them. For natural colors it's pretty simple, just darken for tan and make redder for burn. For unnatural colors I went with finding whether blue and/or green is more dominant than red and emphasizing those colors in the burn. So if the skin is blue you get a blue burn, etc. Made sense to me.