I have regular residential lot, one sim and horse/horses. I don't play with them unless needing some editing.
My other sims visit their lot, knock the door like usually, after that they can do all the things with horses. No always welcome trait needed for that. (Tho if my sim cooks or uses bathroom, I still have the trait. )
- do the storage chest have their own separate inventory like the ones from DU or do they share inventory with other chests like the base game chests?
- there is a clothing item that slots to a rack. Can we combine them with the ones from dream home decorator. Is it possible to hang the clothes from horse ranch on the dream home decorator rack and the other way around?
From the aspiration for sims as nectarbrewers. How do I get it to count, when they sell their bottles? I have tried selling them off the "pocket", selling them at the market place and selling them to the mysterious farmer. Nothing counts. Is this a bug?
> @marvelscale said:
> Hello! Very sorry if this is the wrong place for this - but I seem to have 2 instances of Chestnut Ridge upon starting up the expansion. Is this a known issue?
Just to follow up in case anyone else has this issue, using "repair game" fixed this problem for me!
When you had this issue, did you have any active households in the first Chestnut Ridge? And if were they affected by the repair?
I just noticed that I have 2 worlds too, and before I do a repair cause I've spent 3 irl days already playing and building and redoing it after my own taste. And I don't wanna loose any of my work.
Edit:
I repaired my game but I still got 2 Chestnut Ridge worlds.
- do the storage chest have their own separate inventory like the ones from DU or do they share inventory with other chests like the base game chests?
- there is a clothing item that slots to a rack. Can we combine them with the ones from dream home decorator. Is it possible to hang the clothes from horse ranch on the dream home decorator rack and the other way around?
From the aspiration for sims as nectarbrewers. How do I get it to count, when they sell their bottles? I have tried selling them off the "pocket", selling them at the market place and selling them to the mysterious farmer. Nothing counts. Is this a bug?
There's a bug where multi-selling (via inventory) isn't counting towards the Aspiration. Try selling them individually for now. I'm not sure if other methods count it (haven't checked).
Thanks for answer, It is just weird, because all of the sudden it "repaired" itself. Does anybody know if only selling from inventory counts, or does it count selling to Roberto or to Crumblebottoms stand?
I am so silly, I have trouble with letting my sims drink from the bottle or share drinks, because it seems like the different variations of nectar has different impulse on their behavior??
@Tan80 I think only the 3 nectars made on occult ingredients might be out of reach.
Here are the ingredients used, I think most are base game crops (not sure about Lemon and Spinach).
3 grapes
3 apples
3 strawberries
3 potatos
3 prairie grass hay
3 trash fruit
2 lemon, 1 any herb
3 valerian root
3 plasma fruit
3 moonpetals 3 any fruit
3 any berry
1 death flower, 2 spinach
I thought it was something done with bare feet. Not sure if I have a bug or cc is doing it, but all my sims slip into something even if they were previously barefoot. I wish I could fix this.
I thought it was something done with bare feet. Not sure if I have a bug or cc is doing it, but all my sims slip into something even if they were previously barefoot. I wish I could fix this.
It might be because the outfit is a full body outfit?
I had a laugh when my Butler jumped into the nectar making thing with his shoes on, but those shoes are part of his full body uniform and can not be removed. So he was excused
I thought it was something done with bare feet. Not sure if I have a bug or cc is doing it, but all my sims slip into something even if they were previously barefoot. I wish I could fix this.
It might be because the outfit is a full body outfit?
I had a laugh when my Butler jumped into the nectar making thing with his shoes on, but those shoes are part of his full body uniform and can not be removed. So he was excused
@Simmerville this is not a full outfit- these are cc sock boots. I got so frustrated, I found the cc and removed it. When I tried to make nectar again, with this vampire, she put on adidas slippers. I actually like the adidas slippers cc for some of my other characters, so I don't want to delete them.
Then I tried another household, she put yellow socks on, when she was already barefoot. I mean, just gross. I was planning on selling this nectar.
What happens if I move out the woman who works at the equestrian center? Will the game just create a new? Can I use her lot?
I'm pretty sure that an NPC like that will just be replaced with another. Someone correct me if I'm wrong though!
Thanks. Maybe I could move her to the "other households" unplayed, and she would still be around, unless she needs to live in Chestnut Ridge... I don't need her replaced, just wanting her lot
What happens if I move out the woman who works at the equestrian center? Will the game just create a new? Can I use her lot?
I'm pretty sure that an NPC like that will just be replaced with another. Someone correct me if I'm wrong though!
Thanks. Maybe I could move her to the "other households" unplayed, and she would still be around, unless she needs to live in Chestnut Ridge... I don't need her replaced, just wanting her lot
She will probably be replaced if you delete her.
However, I would also bet that she is like the pub owner in Henford. I moved that household out of the their home, but did not delete them; the wife is still the pub owner, and the husband still hangs around the village all the time, too.
I haven't moved her out yet, but probably will do so soon. I like her as a townie, but have other things in mind for the lot.
I thought it was something done with bare feet. Not sure if I have a bug or cc is doing it, but all my sims slip into something even if they were previously barefoot. I wish I could fix this.
Sorry I'm late.
I feel like the indoor shoe rules from Snowy Escape (remove shoes indoors or put on slippers) can prevent sims from removing their socks when they are making nectar.
In addition, leggings won't be removed. Only socks should be removed.
I thought it was something done with bare feet. Not sure if I have a bug or cc is doing it, but all my sims slip into something even if they were previously barefoot. I wish I could fix this.
Sorry I'm late.
I feel like the indoor shoe rules from Snowy Escape (remove shoes indoors or put on slippers) can prevent sims from removing their socks when they are making nectar.
In addition, leggings won't be removed. Only socks should be removed.
@EgonVM I never understood the whole snowy escape - how why they take off their shoes. How do you do this? buy a shoe rack and click on it to create settings? Never saw the option to.
I thought it was something done with bare feet. Not sure if I have a bug or cc is doing it, but all my sims slip into something even if they were previously barefoot. I wish I could fix this.
Sorry I'm late.
I feel like the indoor shoe rules from Snowy Escape (remove shoes indoors or put on slippers) can prevent sims from removing their socks when they are making nectar.
In addition, leggings won't be removed. Only socks should be removed.
@EgonVM I never understood the whole snowy escape - how why they take off their shoes. How do you do this? buy a shoe rack and click on it to create settings? Never saw the option to.
Kind of like that. You need one of the base game shoe racks or Snowy Escape's "No Shoes" sign (both located under decorations). Once you have bought them, you can click on one of them for three options: don't remove shoes indoors, remove shoes indoors, and wear slippers indoors. When one of the last two options are applies, sims will change their shoes automatically when they go indoors. Some sims (except Proper sims) sometimes don't remove shoes indoors, but getting caught will get them to remove their shoes and be embarrassed.
> @marvelscale said:
> Hello! Very sorry if this is the wrong place for this - but I seem to have 2 instances of Chestnut Ridge upon starting up the expansion. Is this a known issue?
Just to follow up in case anyone else has this issue, using "repair game" fixed this problem for me!
When you had this issue, did you have any active households in the first Chestnut Ridge? And if were they affected by the repair?
I just noticed that I have 2 worlds too, and before I do a repair cause I've spent 3 irl days already playing and building and redoing it after my own taste. And I don't wanna loose any of my work.
Edit:
I repaired my game but I still got 2 Chestnut Ridge worlds.
Is there a way to buy nectar bottles without having to make it?
Also, weird question, if put a bottle in a rack and then move lot, does the bottle stay in the rack on that lot, or is it returned to me in my inventory?
Console player (PS). Finally reached 1000+ hours on The Sims 4.
Is there a way to buy nectar bottles without having to make it?
Also, weird question, if put a bottle in a rack and then move lot, does the bottle stay in the rack on that lot, or is it returned to me in my inventory?
If you have Get To Work nectar can be sold on retail lots. They get rather expensive though, but I guess that's fine with the richer sims
Comments
- do the storage chest have their own separate inventory like the ones from DU or do they share inventory with other chests like the base game chests?
- there is a clothing item that slots to a rack. Can we combine them with the ones from dream home decorator. Is it possible to hang the clothes from horse ranch on the dream home decorator rack and the other way around?
When you had this issue, did you have any active households in the first Chestnut Ridge? And if were they affected by the repair?
I just noticed that I have 2 worlds too, and before I do a repair cause I've spent 3 irl days already playing and building and redoing it after my own taste. And I don't wanna loose any of my work.
Edit:
I repaired my game but I still got 2 Chestnut Ridge worlds.
Chest inventories?
Haven't tested yet, sorry.
Modular dresser clothes?
There's a bug where multi-selling (via inventory) isn't counting towards the Aspiration. Try selling them individually for now. I'm not sure if other methods count it (haven't checked).
I am so silly, I have trouble with letting my sims drink from the bottle or share drinks, because it seems like the different variations of nectar has different impulse on their behavior??
I have a feeling only Realm of Magic, Vampires, and Werewolves, but if I'm wrong, correct me.
Here are the ingredients used, I think most are base game crops (not sure about Lemon and Spinach).
3 grapes
3 apples
3 strawberries
3 potatos
3 prairie grass hay
3 trash fruit
2 lemon, 1 any herb
3 valerian root
3 plasma fruit
3 moonpetals
3 any fruit
3 any berry
1 death flower, 2 spinach
Are sims supposed to change into socks, slippers, or sock boots to make nectar?
I thought it was something done with bare feet. Not sure if I have a bug or cc is doing it, but all my sims slip into something even if they were previously barefoot. I wish I could fix this.
It might be because the outfit is a full body outfit?
I had a laugh when my Butler jumped into the nectar making thing with his shoes on, but those shoes are part of his full body uniform and can not be removed. So he was excused
@Simmerville this is not a full outfit- these are cc sock boots. I got so frustrated, I found the cc and removed it. When I tried to make nectar again, with this vampire, she put on adidas slippers. I actually like the adidas slippers cc for some of my other characters, so I don't want to delete them.
Then I tried another household, she put yellow socks on, when she was already barefoot. I mean, just gross. I was planning on selling this nectar.
I'm pretty sure that an NPC like that will just be replaced with another. Someone correct me if I'm wrong though!
Thanks. Maybe I could move her to the "other households" unplayed, and she would still be around, unless she needs to live in Chestnut Ridge... I don't need her replaced, just wanting her lot
She will probably be replaced if you delete her.
However, I would also bet that she is like the pub owner in Henford. I moved that household out of the their home, but did not delete them; the wife is still the pub owner, and the husband still hangs around the village all the time, too.
I haven't moved her out yet, but probably will do so soon. I like her as a townie, but have other things in mind for the lot.
I moved her to another house and am playing her. The game created another sim to work at the equestrian center.
Sorry I'm late.
I feel like the indoor shoe rules from Snowy Escape (remove shoes indoors or put on slippers) can prevent sims from removing their socks when they are making nectar.
In addition, leggings won't be removed. Only socks should be removed.
@EgonVM I never understood the whole snowy escape - how why they take off their shoes. How do you do this? buy a shoe rack and click on it to create settings? Never saw the option to.
Kind of like that. You need one of the base game shoe racks or Snowy Escape's "No Shoes" sign (both located under decorations). Once you have bought them, you can click on one of them for three options: don't remove shoes indoors, remove shoes indoors, and wear slippers indoors. When one of the last two options are applies, sims will change their shoes automatically when they go indoors. Some sims (except Proper sims) sometimes don't remove shoes indoors, but getting caught will get them to remove their shoes and be embarrassed.
@QueenSaraphine That is a known bug with a workaround, although it's annoying.
https://answers.ea.com/t5/Bug-Reports/WORKAROUND-Maps-from-DLC-appearing-twice-on-Overview-page/m-p/11565374
Some mods can cause this problem too, so maybe check if it happens without mods to narrow down the cause.
Also, weird question, if put a bottle in a rack and then move lot, does the bottle stay in the rack on that lot, or is it returned to me in my inventory?
If you have Get To Work nectar can be sold on retail lots. They get rather expensive though, but I guess that's fine with the richer sims