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How is everyone doing with the infants?
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The foods they get at the high chair does not fulfill their hunger needs. That food is meant for experimentation only. To fulfill their hunger needs, you must breastfeed or bottle feed.
The explore foods option does improve their hunger need. It won't fill it. But if the infant is at 50% on the hunger meter, doing the explore foods option twice in a row will get them to nearly full on hunger. The finger foods one though seems to provide no hunger benefit at all and I've seen the hunger meter actually decrease while they were eating the finger foods.
One of the infants kept popping up the fussy eater quirk no matter how many times I got rid of it with cheats. The game insisted he was fussy. So I finally had his mother stop trying to use the bottle, even though that was checked as his preferred feeding method, and she fed him the old fashioned way. He had no problem eating, that way.
His twin gets gassy. Next time, no bottle for the twin either, and we shall see if that takes care of the gassy quirk. I am wondering if the preferred feeding method tends to pop up the unpleasant quirks. Something to test ...
I think this expansion adds so much to my game. Watching newborns grow into infants, toddlers, children, and then teens feels so complete - something I have never been able to do in any sim game until now. It enriches the whole experience, immeasurably.
But I do think a person should be playing on the longest lifespan, or even no aging, to really be immersed in this type of game play. It needs to be unhurried, or you will miss most of the fun. Just the infants interacting together is priceless, and I doubt I would have been able to watch it if I was worried about all the other things that need doing, when playing shorter life spans.
I also think, at least with twins, that parents should not be working. They need time off, when raising an infant, or it will resemble a grind, not a pleasure. And if you want to explore all the nuances of the growing infant, then use a cheat to make needs static, at least temporarily. It makes all the difference.
I like the new world, too. And the new furniture/decor. It made building another home for my sims much more interesting. Also the small things, like the ability to do puzzles together, enriches the game.
I think, overall, if you like family life game play, this expansion is a must have purchase. I am so glad I bought it.
Oh, thanks for the correction! I was going by what was said in the live stream, so it's good to know that it does help. It makes much more sense that way.
Has anybody else had problems with Sims refusing to tend to their baby's needs, even when there's a clear path? I walked a parent straight up to the screaming baby, but no picking up ensued, and my commands were ignored.
Let me decide when to put the child in the crib little sim!
*:.。."It's great being ((Queen Bee))!".。.:*
★・・・・・・★・・・・・・★・・・・・・★
✧ :-"As long as I continue to believe then one day my ((dreams)) really will come true."✧ :-
I had a similar problem, but it just as weirdly cleared up when I restarted the game, even with a save. I know that there have been some weird Last Exception errors being thrown up, even in vanilla games, so check if you have one from when the problem started.
And if you put the travel crib in your sim's personal inventory (rather than the household inventory) you should have access to it. Not that I plan on taking infants to Granite Falls anytime soon, but if I do, I'll edit the cabins ahead of time.
I have found, much to my relief, that despite all the work Infants Require, they aren't as much of a headache as I'd feared, and it appears that the work is worth the bonus traits/slight boost to Toddler skills if you can unlock enough milestones, but your milage may vary.
P.S. She has Cautious trait.
This. This update made me actually want to play sims 4 because it gives the game a bigger challenge
I honestly think the devs want us to experience the infant stage full blown out 😂
I suppose it could be a glitch, and if so I hope it is never fixed but has anyone been playing rotational and noticed when they get back to infants they hadn't played with they seem to have a boost in learning skills? Almost like the sims were taking care of them while you weren't around? Cause I left one of my couples alone and their baby is way behind in age one of my new toddlers but she is just snagging milestones.
All the sims err'day